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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
commit | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /npc/quests/quests_geffen.txt | |
parent | b8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff) | |
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Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_geffen.txt')
-rw-r--r-- | npc/quests/quests_geffen.txt | 186 |
1 files changed, 0 insertions, 186 deletions
diff --git a/npc/quests/quests_geffen.txt b/npc/quests/quests_geffen.txt deleted file mode 100644 index a295bd180..000000000 --- a/npc/quests/quests_geffen.txt +++ /dev/null @@ -1,186 +0,0 @@ -//===== eAthena Script ======================================= -//= Item Quest NPCs located in Geffen -//===== By: ================================================== -//= kobra_k88 -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= eAthena 7.15 + -//===== Description: ========================================= -//= Welding Mask and Headset Quests. -//===== Additional Comments: ================================= -//= Fully working -//============================================================ - - - -//==============================================================================================// -// Blacksmith: 'Welding Mask' Quest -//==============================================================================================// -geffen_in.gat,144,166,4 script Blacksmith 63,{ - mes "[Blacksmith]"; - mes "Who am I?!........"; - emotion 0; - next; - mes "[Blacksmith]"; - mes "Iam the one and only Veteran Blacksmith here!! Haven't you heard???"; - mes "I've been working for 30 years in this hot, bloody, Hellfire!"; - emotion 21; - next; - mes "[Blacksmith]"; - mes "Since I became a Blacksmith, I invented something really incredible..... wanna hear about it?"; - next; - menu "I'd love to.",M_Yes, "Well, not really....",M_No; - - M_Yes: - mes "[Blacksmith]"; - mes "Blacksmiths are always welding metals under the HOTEST and must grueling conditions!"; - mes "The tremendous heat from the metals is so intense that it almost feels as if your face is going to burn off...."; - emotion 23; - next; - mes "[Blacksmith]"; - mes "But with my great invention, Blacksmiths no longer have to fear their faces catching on fire! I call it the ^3355FF' Welding Mask'^000000!!"; - emotion 5; - next; - mes "[Blacksmith]"; - mes "By wearing this over ones face, one will be fully protected from scorching heat and flying debirs."; - next; - mes "[Blacksmith]"; - mes "So what do you think? For ^4455FF'50 Steels'^000000 and only ^4455FF2000 Zeny^000000, I can make you one."; - next; - menu "Hm.. Not bad. Alright.",sM_Yes, "No thanks. I'd have no use for it.",sM_No; - - sM_Yes: - mes "[Blacksmith]"; - if((countitem(999) < 50) || (Zeny < 2000)) goto sL_NotEnuf; - mes "Great! I'll make one right away......."; - next; - mes "~!clonk!~!clank!~!bang!~ ~!clonk!~!clank!~!bang!~"; - next; - mes "[Blacksmith]"; - mes "Here you are, your very own Welding Mask! It was a pleasure doing buisness with you!"; - delitem 999,50; - set Zeny, Zeny - 2000; - getitem 2292,1; - close; - - sL_NotEnuf: - mes "Listen here.... I said I needed ^4455FF'50 Steels'^000000 and ^4455FF2000 Zeny^000000 to make you a Welding Mask."; - emotion 4; - close; - - sM_No: - mes "[Blacksmith]"; - mes "Oh man... Your gonna regret not getting one. Trust me sooner or later you're gonna need a ^5555FFWelding Mask^000000."; - mes "Everybody does....."; - close; - - M_No: - mes "[Blacksmith]"; - mes "Well then, stop wasting my time!"; - emotion 32; - close; -} - - -//=============================================================================================// -// Eric: Headset Quest -//=============================================================================================// -geffen_in.gat,30,71,4 script Eric 83,{ - mes "[Eric]"; - mes "Please listen to the story of my blessed grand father..."; - emotion 28; - next; - menu "Listen.",M_Listen, "Ask about Items needed.",M_Ask, "Make.",M_Make, "End Conversation.",M_End; - - M_Listen: - mes "[Eric]"; - mes "My grand father passed away few years ago.... he was very special to me....."; - next; - mes "[Eric]"; - mes "For as long as I can remember, he was always there for me."; - mes "He even took better care of me than did my own father, who was always busy with work."; - next; - mes "[Eric]"; - mes "To me, my grand father's library was always like a 'Fairyland'."; - mes "I spent most of my time there and I learned a lot of things from his vast collection of books"; - next; - mes "[Eric]"; - mes "Grand father was interested in alchemy and music, so his library was filled with many books on these subjects."; - next; - mes "[Eric]"; - mes "One day while I was in grand fathers library, I discovered an interesting design sheet....."; - mes "It was a design for what look liked 'Ear Muffs'.... underneath the drawing was a description that read:"; - next; - mes "[Eric]"; - mes "'When worn on over the ears, anything from music to the faintest whispers can be heard."; - mes "The sounds are transmitted to the ears through a thin wire. Project Name: ^5555FFHeadset^000000"; - next; - mes "[Eric]"; - mes "It was a project that my grand father was working on before he passed away.... unfortunately he was never able to finish it....."; - next; - mes "[Eric]"; - mes "That's why I made up my mind to pick up where he left off and finish his beloved project!"; - mes "I met with a few Alchemists and asked them to create a working prototype based on his plans."; - next; - mes "[Eric]"; - mes "But they were not able to understand my grand fathers concepts and therefore could not help me."; - next; - mes "[Eric]"; - mes "Even so I did not give up and decided to make it myself. So I studied and researched for many years...."; - mes "And now I have a full working knowledge of my grand fathers invention, the ^5555FFHeadset^000000!!"; - next; - mes "[Eric]"; - mes "Yet there is still one obsticale that is keeping me from making it.... I do not have the materials necessary to make my grand fathers invention!"; - next; - mes "[Eric]"; - mes "My only goal in life is to realize my grand fathers ideas and pay tribute to the man I hold so dear to my heart......."; - emotion 28; - next; - mes "[Eric]"; - mes "If only I had those materials.... Hmm... would you be iterested in this project? All I ask is that you gather the right items for me...."; - emotion 20; - close; - - M_Ask: - mes "[Eric]"; - mes "These are items needed for grand father's Headset:"; - mes "^3355FFSteel^000000 ^FF555540^000000"; - mes "^3355FFOridecon^000000 ^FF55551^000000"; - mes "^3355FFAlcohol^000000 ^FF55551^000000"; - mes "^3355FFCoal^000000 ^FF55551^000000"; - close; - - M_Make: - mes "[Eric]"; - if(countitem(999) < 40) || (countitem(984) < 1) || (countitem(970)<1) || (countitem(1003) < 1) goto L_NotEnuf; - mes "Oh this is GREAT!! You have all of the materials I need to make my grandfather's Headset!"; - emotion 5; - next; - mes "[Eric]"; - mes "Give me a few minutes to assemble it..............."; - next; - delitem 999,40; - delitem 984,1; - delitem 970,1; - delitem 1003,1; - getitem 5001,1; - mes "[Eric]"; - mes "FINALLY!! It's complete! My grand father's Headset! Please take them... without your help this wouldn't have been possible."; - emotion 0; - next; - mes "[Eric]"; - mes "Thank so very much! Because of you, I could fullfill my grand father's wish. I just know he's smiling down on me from Heaven....."; - emotion 15; - close; - - L_NotEnuf: - mes "Thank you for trying to help me but..... you don't seem to have all of the items I need....."; - emotion 4; - close; - M_End: - mes "[Eric]"; - mes "Farewell..... boo hoo...."; - emotion 28; - close; -} |