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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_geffen.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_geffen.txt')
-rw-r--r--npc/quests/quests_geffen.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/quests/quests_geffen.txt b/npc/quests/quests_geffen.txt
index a220fd654..54e57218f 100644
--- a/npc/quests/quests_geffen.txt
+++ b/npc/quests/quests_geffen.txt
@@ -17,7 +17,7 @@
// Blacksmith: 'Welding Mask' Quest
//============================================================
-geffen_in,144,166,4 script Blacksmith 63,{
+geffen_in,144,166,4 script Blacksmith 1_M_SMITH,{
mes "[Blacksmith]";
mes "You've never heard of me? Why, I'm the Veteran Blacksmith of this land. I've spent 30 years in this hot and bloody hellfire, bending steel to my iron will!";
next;
@@ -83,7 +83,7 @@ geffen_in,144,166,4 script Blacksmith 63,{
// Eric: 'Headset' Quest
//============================================================
-geffen_in,30,71,4 script Eric 83,{
+geffen_in,30,71,4 script Eric 4_M_01,{
mes "[Eric]";
mes "Please listen";
mes "to my story";
@@ -164,7 +164,7 @@ geffen_in,30,71,4 script Eric 83,{
// Number Match Game :: gef_yagu
//============================================================
-geffen,122,77,4 script Nia#yagu 700,{
+geffen,122,77,4 script Nia#yagu 8_F_GIRL,{
mes "[Nia]";
mes "Hello, I'm Nia, the fifth";
mes "disciple of Mawong, the";