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authorSinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-11 09:34:00 +0000
committerSinSloth <SinSloth@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-11 09:34:00 +0000
commite32eca3187186eebbbe4047cc0f177f963498884 (patch)
tree78f22c4b0c9f7278b5a07ba72d4633228c648537 /npc/quests/quests_ein.txt
parent058f0d7895b089dfb42bffdd8b5c10a66c90aae5 (diff)
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* The Sign Quest is now more accurate, some bugs have been fixed and an exploit has been too.
- It is no longer possible for players helping in the last part to complete the quest at the same time. * Fixed some bugs in various quests. - Einbroch laboratory now correctly checks for players entrance - Small fix with Laboratory device to make it more understandable. - Fixed a misorder with some checkings of a Rachel quest. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10980 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_ein.txt')
-rw-r--r--npc/quests/quests_ein.txt6
1 files changed, 4 insertions, 2 deletions
diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt
index 4642b42e9..5a02cb69d 100644
--- a/npc/quests/quests_ein.txt
+++ b/npc/quests/quests_ein.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Evera and The eAthena Dev Team
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
@@ -22,6 +22,8 @@
//= 1.5.2 Updated Shino Quest to leave no grabage vars [Lupus]
//= 1.5.3 Fixed some typos regarding Schwartzvalt Trilogy [SinSloth]
//= 1.6 Updated Laboratory Entrance regarding Heart Fragment quest. [SinSloth]
+//= 1.7 Changed the laboratory entrance checking to prevent players
+//= from being stuck in the quest. [SinSloth]
//============================================================
@@ -554,7 +556,7 @@ ein_in01,32,133,6 script Maid 850,{
}
einbroch,51,52,1 script lab_warp 45,2,2{
- if(Shinokas_Quest != 7 && lhz_heart != 9){
+ if(Shinokas_Quest != 7 && lhz_heart != 9 && lhz_heart != 10){
mes "^3131FFThe door is locked.";
mes "You cannot enter.";
close;