summaryrefslogtreecommitdiff
path: root/npc/quests/quests_comodo.txt
diff options
context:
space:
mode:
authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-06 20:21:43 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-06 20:21:43 +0000
commitc87c721fe0cdcb1c7bfa660dbe87fe3126ec7531 (patch)
treeb46079b7329b03916bd11c365872c7c985b2d2b6 /npc/quests/quests_comodo.txt
parent180c626bef428190edbcd8a8a6d1ef1ef03ce808 (diff)
downloadhercules-c87c721fe0cdcb1c7bfa660dbe87fe3126ec7531.tar.gz
hercules-c87c721fe0cdcb1c7bfa660dbe87fe3126ec7531.tar.bz2
hercules-c87c721fe0cdcb1c7bfa660dbe87fe3126ec7531.tar.xz
hercules-c87c721fe0cdcb1c7bfa660dbe87fe3126ec7531.zip
* Updated Juno and Comodo NPCs.
- Updated Monster Museum NPCs as well. - Updated doomed swords quest, moved unrelated NPCs to proper files. - Added the end of the Comodo and Juno doomed swords quests. * Fixed "[Kafra Employee]" being shown twice at one instance. * Fixed the Geffen Inn NPC. * Updated the NPC names for the Geffen Kafra. * Updated the PVP script to official. Includes Event mode. - Added warps for the PVP Cross room. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10858 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_comodo.txt')
-rw-r--r--npc/quests/quests_comodo.txt2925
1 files changed, 2018 insertions, 907 deletions
diff --git a/npc/quests/quests_comodo.txt b/npc/quests/quests_comodo.txt
index 82e81d10b..ca4d07b55 100644
--- a/npc/quests/quests_comodo.txt
+++ b/npc/quests/quests_comodo.txt
@@ -1,28 +1,33 @@
//===== eAthena Script =======================================
//= Quest NPCs related to Comodo
//===== By: ==================================================
-//= kobra_k88
+//= kobra_k88; L0ne_W0lf
//===== Current Version: =====================================
-//= 1.2a
+//= 1.3
//===== Compatible With: =====================================
-//= eAthena 7.15 +
+//= eAthena SVN
//===== Description: =========================================
-//= 'Cross Hat', 'Bulb Hairband', 'Striped Hairband', 'Blue Hairband' Quests.
-//= 'Mine Helmet', 'Parcel Hat', 'Money Loser's Grief',
-//= 'Phantom of the Opera Mask', 'Doomed Sword' (parts 1,2,3), Quests.
+//= Headgear Quests 1:
+//= - 'Cross Hat', 'Bulb Hairband'
+//= - 'Striped Hairband', 'Blue Hairband'
+//= Headgear Quests 2:
+//= - 'Mine Helmet', 'Parcel Hat'
+//= - 'Money Loser's Grief', 'Phantom of the Opera Mask'
+//= Doomed Swords Part 1:
+//= - Creation of doomed swords.
+//= - Part 2: Found in Quests_Yuno.txt
+//= - Part 3: Found in Doomed_Swords.txt
+//= - Variable in use: dmdswrd_Q (Max 45)
//===== Additional Comments: =================================
//= 1.1 Fixed exploits [Lupus]
//= 1.2 Added more quest from cities/comodo.txt [Evera]
//= 1.2a missing label [Lupus]
+//= 1.3 Doomed sword quest rescripted to Aegis 10.3 standards. [L0ne_W0lf]
//============================================================
-
-
-//============================================================================================//
-// Hair Ornament Girl
-//============================================================================================//
+// Headgear Quests 1
// Cross Hat, Bulb Hairband, Striped Hairband, Blue Hairband
-//==================================================
+//============================================================
comodo,227,158,4 script Hair Ornament Girl 700,{
mes "[Hair Ornament Girl]";
if(sex==1)mes "Oh, hi. Do you need to buy a present for a friend, your mother, or maybe your girl friend? Then get her a Hair Band! It's the best gift you can get her.";
@@ -117,12 +122,9 @@ M_Menu:
close;
}
-
-//===================================================================================================//
-// Mari Isac
-//===================================================================================================//
+// Headgear Quests 2
// 'Mine Helmet', 'Parcel Hat', 'Money Loser's Grief', 'Phantom of the Opera Mask'
-//===============================================================//
+//============================================================
comodo,274,137,5 script Mari Isac 702,{
mes "[Mari Isac]";
mes "I travel all over the world and get to hear many interesting stories from the people I meet.";
@@ -278,960 +280,2069 @@ M_Menu:
close;
}
-//============================================================================//
-// Chief Quest (Doomed Swords Part 1)
-//============================================================================//
-//=======================================================
-comodo,206,310,4 script Rochito 48,{
- if(dmdswrd_Q == 1) goto L_1;
- if(dmdswrd_Q == 2) goto L_2;
- if(dmdswrd_Q == 3) goto sL_2;
- if(dmdswrd_Q == 4) goto L_3;
- if(dmdswrd_Q == 5 || dmdswrd_Q == 6) goto sL_3;
-
- mes "[Rochito]";
- mes "Meat, meat, meat... I LOVE MEAT!! Eat, eat, eat... ALL I eat is MEAT!! I'm sooo obsessed with meat..... I'm... I.. I... I'm a MEAT MAN!!";
- emotion e_lv;
- next;
- mes "[Rochito]";
- mes "Comodo is meat heaven!! That's why BBQ camping in Comodo is sooooo AWESOME!!!";
- next;
- menu "Tell me more about BBQ Camping.",M_0, "End Conversation.",M_End;
-
- M_0:
- mes "[Rochito]";
- mes "The Komodoru, a native animal of Comodo, is famous because of it's delicious meat. Every part of the animal is tasty.";
- mes "However the tastiest part of the Komodoru, is the area around the spine. It's number one!";
- emotion e_no1;
- next;
- mes "[Rochito]";
- mes "Look at all of this meat in front of me! I don't know what to do with all of this meat! What should I do?? Oh no!...";
- emotion e_swt2;
- next;
- mes "[Rochito]";
- mes "Oh, I almost forgot!! You must try this Komodoru spine meat with Comodo's authentic BBQ seasoning.";
- mes "^5555FFKoserahserah^000000 is the name of the seasoning, and you should at least try it once before you leave.";
- next;
- mes "[Rochito]";
- mes "There is a rumor going around this camp ground that Koserahserah is soooo good that it might be addictive.";
- mes "It's possible that it may even cause a slight euphoria in those who try it.";
- next;
- mes "[Rochito]";
- mes "I'm not sure if that's true, but I do not that the seasoning is not allowed to be exported outside of Comodo.";
- mes "Luckily I'm a resident here so I can have as much as I want.";
- next;
- mes "[Rochito]";
- mes "Still, the authorities are worried about how Koserahserah should be regulated.";
- mes "The ^5555FFChief of Comodo^000000 is currently working on a some guidelines for it.";
- if(dmdswrd_Q == 0) set dmdswrd_Q, 1;
- close;
- M_End:
- close;
-
-L_1:
- mes "[Rochito]";
- mes "This Komodoru spine meat is delicious when seasoned with ^5555FFKoserahseah^000000, a local flavoring that is the pride of Comodo!!";
- mes "Would you like to try some?";
- next;
- mes "[Rochito]";
- mes "Oh, are you looking for the ^5555FFChief's^000000 house? Just go west of this camp ground to the village. You'll find his house there.";
- close;
-
-L_2:
- mes "[Rochito]";
- mes "We have a lot of time left on our vacation and I think we should spend the rest of it here, enjoying the Komodoru meat.";
- next;
- mes "[Rochito]";
- mes "In fact, we should just keep on having BBQ parties!";
- next;
- mes "^5533FF~ gave Rochito the Koserahserah ~^000000";
- next;
- mes "[Rochito]";
- mes "Oh my!! This is the special Comodo seasoning.... Koserahserah!! How did you manage to get this precious delicacy?";
- emotion e_gasp;
- next;
- mes "[Rochito]";
- mes "Oh... I see, I see. So it was given to you by my long time friend. Well, thank you so much.... thank you...";
- emotion e_thx;
- next;
- mes "[Rochito]";
- mes "Hey everybody! Tausupa has sent us some Koserahserah seasoning!!";
- next;
- mes "[Emralhandas]";
- mes "Our old friend?";
- next;
- mes "[Rochito]";
- mes "I don't know if we should take such a great gift....";
- next;
- mes "[Rockha]";
- mes ".........................";
- next;
- mes "[Rochito]";
- mes "We should give him something in return as a thank you. But what can we give him?...";
- mes "should we give him that wonderful ^5555FFWine^000000 we've been saving? It has a very nice aroma....";
- next;
- mes "[Rochito]";
- mes "May I ask a favor of you? If it is not too much trouble, would you take this to our dear friend.....";
- mes "I would deliver this in person but I'm a little busy with the BBQ and all.....";
- next;
- mes "[Rochito]";
- mes "Please. We would be very grateful if you could give this to him.";
- next;
- mes "^5555FF~ received 'Mureuchieligu Wine' ~^000000";
- set dmdswrd_Q, 3;
- close;
-
- sL_2:
- mes "[Rochito]";
- mes "Please do us a favor and deliver the wine to the chief. We would be very happy if you did.";
- close;
-
-L_3:
- mes "[Rochito]";
- mes "You've returned..... Oh! Thank you for the delivering the wine for us.";
- emotion e_thx;
- set dmdswrd_Q, 5;
- next;
-
- sL_3:
+// Doomed Swords - Comodo Portion. (Continued in Juno)
+//============================================================
+comodo,206,310,4 script Campground Boy#cmd 704,{
+ if (dmdswrd_Q < 4) {
+ switch(dmdswrd_Q) {
+ case 0:
+ mes "[Rochito]";
+ mes "Bread, fruits, vegetables...";
+ mes "Bleh. All that other food is";
+ mes "nothing compared to the ";
+ mes "hearty flavor of meat. Yeap,";
+ mes "BBQ camping in Comodo is";
+ mes "heaven to a meat lover like me~";
+ next;
+ if (select("BBQ Camping...?:Cancel") == 1) {
+ mes "[Rochito]";
+ mes "Yeah man... You can eat";
+ mes "Komodoru meat all day when";
+ mes "you go BBQ camping. Komodoru";
+ mes "is an animal native to Comodo";
+ mes "and every part of it is delicious. Every. Single. Morsel.";
+ next;
+ mes "[Rochito]";
+ mes "What makes this meat even";
+ mes "more delicious is the special";
+ mes "Koserahserah seasoning they";
+ mes "use. That stuff is almost...";
+ mes "addictive. Without it, we";
+ mes "can't start our barbeque!";
+ next;
+ mes "[Rochito]";
+ mes "If we settled on anything";
+ mes "less than the very best BBQ,";
+ mes "then our comrades that died";
+ mes "to help ^FF0000banish that witch^000000 would";
+ mes "surely be ashamed of us!";
+ next;
+ mes "[Rochito]";
+ mes "Say, would you do us a favor?";
+ mes "The Chief of Comodo was going";
+ mes "to bring the Koserahserah and";
+ mes "join us for our barbeque, but";
+ mes "we're guessing he's got to";
+ mes "cancel because of his duties.";
+ next;
+ mes "[Rochito]";
+ mes "Let's see, our Chief lives to";
+ mes "the west of these campgrounds.";
+ mes "Would you visit him and see";
+ mes "what's taking him so long";
+ mes "to get over here?";
+ set dmdswrd_Q,1;
+ close;
+ }
+ mes "[Rochito]";
+ mes "You know, people gather";
+ mes "on these campgrounds in";
+ mes "memory and respect of those";
+ mes "that have fallen in battle";
+ mes "against the witch of Comodo.";
+ next;
+ mes "[Rochito]";
+ mes "Long before Comodo was";
+ mes "built inside this huge cave,";
+ mes "this witch used to live in here.^FFFFFF ^000000 A lot of people died trying to";
+ mes "get rid of her, but there're^FFFFFF ^000000 rumors that she's still around...";
+ close;
+ case 1:
+ mes "[Rochito]";
+ mes "Komodoru meat is especially";
+ mes "great when it's seasoned with";
+ mes "Koserahserah. That flavoring";
+ mes "is one of Comodo's claims to";
+ mes "fame! You should try some~";
+ next;
+ mes "[Rochito]";
+ mes "Speaking of which, our Chief";
+ mes "still hasn't come and brought";
+ mes "the Koserahserah! Would you";
+ mes "see what's taking him so long?";
+ mes "His house is located west of";
+ mes "these campgrounds.";
+ close;
+ case 2:
+ mes "[Rochito]";
+ mes "Oh, hey, you're back.";
+ mes "Did you speak to our";
+ mes "Chief? Don't tell me";
+ mes "he had to cancel--we've";
+ mes "been planning this outing";
+ mes "with him for a quite a while...";
+ next;
+ mes "^3355FFYou give Rochito the";
+ mes "Koserahserah seasoning,";
+ mes "and explain why the Chief";
+ mes "cannot attend the barbeque.^000000";
+ next;
+ mes "[Rochito]";
+ mes "Awww, nuts. I guess he's";
+ mes "got responsbilities, but it's";
+ mes "still a little disappointing.";
+ mes "He's a buddy, after all. Well,";
+ mes "at least he was kind enough";
+ mes "to send the Koserahserah.";
+ next;
+ mes "[Rochito]";
+ mes "It's really too bad that";
+ mes "he can't join us. Ah, I've got";
+ mes "an idea! Would you please bring";
+ mes "this bottle to Tausupa, er, our";
+ mes "Chief? It's Mureuchieligu, a";
+ mes "special vintage wine~";
+ next;
+ mes "^3355FFYou've received a bottle";
+ mes "of Mureuchieligu wine to";
+ mes "deliver to the Comodo Chief.^000000";
+ set dmdswrd_Q,3;
+ close;
+ case 3:
+ mes "[Rochito]";
+ mes "I know that I should be";
+ mes "delivering that bottle of";
+ mes "wine to the Chief myself,";
+ mes "but I've got to tend to this";
+ mes "barbeque. I hope you ";
+ mes "understand...";
+ next;
+ mes "[Rochito]";
+ mes "Anyway, you'd be doing";
+ mes "me a huge favor if you";
+ mes "spoke to the Chief, and gave";
+ mes "him my thanks, along with";
+ mes "that bottle of Mureuchieligu.";
+ close;
+ }
+ }
+ else {
mes "[Rochito]";
- mes "We are very proud of our courageous friend. It is because of him that we can live peacefully and travel safely.";
+ mes "Oh, hey there~";
+ mes "Thanks for helping us";
+ mes "out earlier. I wish the";
+ mes "Chief would join us in our";
+ mes "barbeque, but I understand";
+ mes "that he has to protect Comodo.";
next;
mes "[Rochito]";
- mes "Oh, I just remembered something....";
- mes "We've been talking about Comodo's famous meat all this time, and I didn't even mention Comodo's world famous ^5555FFCheese^000000!";
+ mes "Hey, you know what?";
+ mes "I can't exactly repay you";
+ mes "with, you know, actual stuff,";
+ mes "but I can give you a hot tip.";
+ mes "There's some guy at the local";
+ mes "Pub with some precious info.";
next;
mes "[Rochito]";
- mes "I believe there is a cheese expert named ^5533FFTORUNA^000000 somewhere on this island.";
- mes "If your interested in the cheese you should go ask him about it.";
- if(dmdswrd_Q == 5) set dmdswrd_Q, 6;
+ mes "Yeah, supposedly, this";
+ mes "guy knows more about the";
+ mes "cave that Comodo was built";
+ mes "in... Anyway, I really get the";
+ mes "feeling that it just might";
+ mes "lead to something, you know?";
close;
-
-
+ }
}
-//=======================================================
-comodo,204,310,4 script Rockha 98,{
- mes "[Rockha]";
- if(dmdswrd_Q == 3) {
- mes "Oh, and by the way.... Could you give him this message as well?";
- mes "Tell him, 'For as long as you have remembered us, we will not forget you. Friends forever.'.....";
- close;
+comodo,204,310,4 script Camping Youth#cmd 65,{
+ if (dmdswrd_Q < 5) {
+ switch(dmdswrd_Q) {
+ case 0:
+ case 1:
+ mes "[Rockha]";
+ mes "Oh man...";
+ mes "I'm so excited!";
+ mes "My buddies and I've";
+ mes "been planning to get";
+ mes "together for this barbeque";
+ mes "for such a long time~";
+ next;
+ switch(select("Buddies...?:Cancel")) {
+ case 1:
+ mes "[Rockha]";
+ mes "Yeah, some of us know";
+ mes "each other when we fought";
+ mes "together in the War of the";
+ mes "Witch. In fact, one of them";
+ mes "is the Chief of this village!";
+ mes "Huh, why isn't he here yet?";
+ next;
+ mes "[Rockha]";
+ mes "Anyway, even though";
+ mes "our stations in life have";
+ mes "changed, thankfully we're";
+ mes "still friends. It's kinda weird, though, being on a first name";
+ mes "basis with a village chief.";
+ next;
+ mes "[Rockha]";
+ mes "Makes me feel...";
+ mes "Important. I'm hobnobbing";
+ mes "with a major political figure,";
+ mes "after all. Amazing where your";
+ mes "friends can end up in life...";
+ close;
+ }
+ mes "[Rockha]";
+ mes "I've almost forgotten";
+ mes "how much I love hanging";
+ mes "out with these guys. We";
+ mes "should have barbeques";
+ mes "together all the time~";
+ close;
+ case 2:
+ mes "[Rockha]";
+ mes "Wha--? Tausupa can't come,";
+ mes "but he still sent us all of this Koserahserah? What a guy...";
+ mes "I guess... That gives us";
+ mes "a reason to hold another";
+ mes "barbeque here soon, right?";
+ close;
+ case 3:
+ mes "[Rockha]";
+ mes "Hey, when you deliver";
+ mes "that wine to Tausupa, the";
+ mes "Village Chief, would you let";
+ mes "him know that we miss the guy?";
+ mes "He may be busy, but he'll always^FFFFFF ^000000 be our irreplaceable buddy.";
+ close;
+ case 4:
+ mes "[Rockha]";
+ mes "Oh hey, you spoke";
+ mes "to Tausupa? Ah, it's";
+ mes "too bad that he's busy,";
+ mes "but it's great to hear that";
+ mes "he'll enjoy our gift. Okay~";
+ mes "I believe it's time to eat!";
+ next;
+ mes "[Rockha]";
+ mes "But before that, let's";
+ mes "make a toast... to Tausupa!";
+ mes "Guardian of Comodo, and";
+ mes "one of the best friends that";
+ mes "a guy can have! Cheers!";
+ mes "Hahahaha hahahaha~!";
+ set dmdswrd_Q,5;
+ next;
+ mes "[Rockha]";
+ mes "Ahh, you know what would";
+ mes "make this meal perfect?";
+ mes "Some of that legendary";
+ mes "^3355FFComodo Cheese^000000 that I heard";
+ mes "about from ^3355FFToruna^000000. Sure, it";
+ mes "might not exist, but still...!";
+ close;
+ }
}
- if(dmdswrd_Q == 4 || dmdswrd_Q==5) {
- mes "Ha ha ha..... aaaahhh.... THIS is FRIENDSHIP!!";
- emotion e_heh;
- next;
- mes "[Rockha]";
- mes "Let us take a moment to make a toast to our good friend. Let us eat and drink until we can eat no more!!";
- next;
- mes "[Rockha]";
- mes "~!!Yippeeeeee!!~!!Wooohooooo!!~";
- close;
+ else {
mes "[Rockha]";
- mes "Thank you for your assistance. You have shown us that you are truly a good person. We now consider you as a friend.";
+ mes "You know, you're a really";
+ mes "chill person. Thanks for";
+ mes "helping us keep in touch";
+ mes "with our old friend, the";
+ mes "Village Chief. Man, being";
+ mes "responsible must be rough...";
next;
mes "[Rockha]";
- mes "If you ever need any help, just come and look for me, ^3355FF'Rockha'^000000. We are forever in your debt.";
+ mes "There's two things that";
+ mes "would make our barbeque";
+ mes "absolutely perfect--having";
+ mes "the Village Chief here, and";
+ mes "some of that legendary Comodo^FFFFFF ^000000 Cheese that ^3355FFToruna^000000 told me about.";
close;
}
- mes ". . . . . . . . . .";
- mes "My friends and I always wanted to have our BBQ eat out.....";
- mes ". . . . . . . . . .";
- next;
- if(select("About the ^3355FFChief^000000.:End Conversation.")==1) {
- mes "[Rockha]";
- mes "Yeah... I recently discovered that a friend I thought I lost during the ^FF4444'War with the Witch'^000000, is still alive.";
- mes "Now he's the ^5555FFChief of Comodo^000000....";
- next;
- mes "[Rockha]";
- mes "At the end of the war the witch was defeated and sealed in the ground beneath this village.";
- next;
- mes "[Rockha]";
- mes "It is rumored that the seasonings we get from our local plants somehow receive their unique qualities from the Witch's magical influence.";
- next;
- mes "[Rockha]";
- mes "Although my friend and I now live in different worlds, his new life hasn't changed him.";
- mes "Thankfully we can still be friends after all that's happened.";
- }
- close;
}
-//=======================================================
-comodo,209,314,4 script Rotute 82,{
- if(dmdswrd_Q==2 || dmdswrd_Q==3) goto L_1;
- if(dmdswrd_Q == 4 || dmdswrd_Q==5) goto L_2;
-
-L_0:
- mes "[Rotute]";
- mes "The quest for the ^5555FFSwords of Power^000000 has not yet been completed!";
- next;
- mes "[Rotute]";
- mes "Although four of the swords have been recovered by our team, there are rumors of a more powerful sword near ^5555FFGlastheim^000000.";
- mes "This has brought us yet another challenge.....";
- next;
- mes "[Rotute]";
- mes "We must find this new sword!! A new expedition has been planned to find this sword but I feel very anxious.";
- mes "If we succeed this will affect the whole world!! For my deceased father.....";
- next;
- mes "[Rotute]";
- mes "...... We MUST SUCCEED!!!!";
- emotion e_go;
- close;
-
-L_1:
- mes "[Rotute]";
- mes "Wow!! This is Comodo's famous seasoning!! The Captain's friend is truly a good person. To be this generous is unbelievable!";
- emotion e_gasp;
- next;
- mes "[Rotute]";
- mes "I can only hope that I find a friend that is as loyal as he on this quest.....";
- close;
-
-L_2:
- mes "[Rotute]";
- mes "It's strange.... this is only my first visit to Comodo and yet.... for some reason, it seems so familiar... like it's my home town.";
- next;
- mes "[Rotute]";
- mes "When this journey is over, I hope to visit this wonderful place again..... It feels like something is waiting for me here.";
- next;
- mes "[Rotute]";
- mes "Oh, and thanks so much for helping our captain.";
- emotion e_thx;
- close;
-}
-
-//=======================================================
-comodo,209,305,4 script Emralhandas 70,{
- mes "[Emralhandas]";
- mes "Rockha, empty your glass so I can pour you a drink.";
- next;
+comodo,209,305,4 script Camping Maiden#cmd 71,{
mes "[Emralhandas]";
- mes "Many years ago, during the War with the Witch, we dreamed of the day when we could live in peace.";
- mes "Today that dream has come true and it's all because of you my friends!!";
- emotion e_no1;
- next;
- menu "Ask about her friends....",M_0, "End Conversation",M_End;
-
- M_0:
- mes "[Emralhandas]";
- mes "Many years ago, heroes from every region of Rune Midgard were selected to embark upon a very unique and important quest.";
- next;
- mes "[Emralhandas]";
- mes "The goal was to find the ^5555FF4 rare 'Swords of Power'^000000!";
- mes "These 4 swords were said to be the most powerful weapons to have ever been made.";
- next;
- mes "[Emralhandas]";
- mes "After 10 hard years of searching, all 4 swords were found and brought together.";
- mes "Out of all of those who searched the swords, the four bravest were chosen to protect them.";
- next;
- mes "[Emralhandas]";
- mes "I, Emralhandas, was one of the four that were chosen.";
- next;
- mes "[Emralhandas]";
- mes "Of course there were many hardships that we had to endure before, and even after these swords were found........";
- next;
- mes "[Emralhandas]";
- mes "Our team of adventures consisted of myself, our ship's captain 'Rockha', our comrade 'Rochito', and the Chief of this town, 'Tausupa'.";
- next;
- mes "[Emralhandas]";
- mes "We had found the last sword and headed back to the island. Up to this point we had not even thought about the weapon's owner.";
- mes "As we left we began to have a bad feeling about what was going to happen next.";
- next;
+ mes "Rockha, let me pour";
+ mes "you another drink. We";
+ mes "always dreamed of this";
+ mes "during the War of the Witch...";
+ mes "Having a good time, all of us";
+ mes "together in a time of peace~";
+ next;
+ if (select("War of the Witch?:Cancel") == 1) {
mes "[Emralhandas]";
- mes "When we returned to the island, we were confronted by ^790079'Mariposum'^000000, a powerful Witch who practiced the dark art of EVIL magic!!";
+ mes "Before I tell you about the";
+ mes "War of the Witch, I guess";
+ mes "I should tell you about the";
+ mes "quest to retrieve 4 rare swords";
+ mes "of power, said to be the most";
+ mes "powerful weapons ever made.";
next;
mes "[Emralhandas]";
- mes "Her goal was to take over the world and plunge into a dark chaos!! We had to defend not only ourselves, but the future of humanity!!";
- mes "So it was here that me made our stand against this terrible evil!";
- emotion e_gasp;
+ mes "Now, all 4 swords were";
+ mes "successfully found 10 years";
+ mes "after the search began. Then,";
+ mes "4 protectors were chosen to";
+ mes "ensure that the swords did";
+ mes "not fall into the wrong hands.";
next;
mes "[Emralhandas]";
- mes "A tremendous battle took place and many of our comrades fell that day... but their efforts were not in vain.";
+ mes "You might not think so just";
+ mes "by looking at us, but we were";
+ mes "the protectors--me, Rockha,";
+ mes "Rochito, and Tausupa, the chief";
+ mes "of this village. Now, we guarded these weapons very carefully...";
next;
mes "[Emralhandas]";
- mes "With bloodshed and fierce determination we were able to defeat the witch and imprison her beneath the earth.";
+ mes "However, that didn't deter";
+ mes "Mariposum, ancient witch of";
+ mes "Comodo, from attacking us and";
+ mes "trying to steal the swords. She";
+ mes "was incredibly powerful, and";
+ mes "we needed an army to fight her.";
next;
mes "[Emralhandas]";
- mes "Of all of those who risked their lives that day, one stood out amongst the rest and became the deciding factor in the witch's defeat.....";
+ mes "That was the War of the";
+ mes "Witch, basically. Mariposum";
+ mes "with her own strange weapon";
+ mes "of mass destruction against the";
+ mes "four of us backed by a large";
+ mes "force of courageous soldiers.";
next;
mes "[Emralhandas]";
- mes "It was ^5555FFTausupa^000000.";
- next;
- mes "[Emralhandas]";
- mes "Of course we are great full to all the brave warriors who fought and lost their lives that day.";
- mes "Especially to 'Rotute's' father who cannot be with us today, may he rest in peace.";
- next;
- mes "[Emralhandas]";
- mes "Rotute does not know about this yet, but hopefully he will find out about his father's heroism before this quest is complete......";
- close;
- M_End:
- mes "[Emralhandas]";
- mes "Our quest has not yet been completed. Rockha, we must eat all of the meat in Rune Midgard until there is none left!!";
- mes "We must eat and eat, for the pride of our Meat Club!!! (~hiccup~)";
+ mes "Many of our comrades died...";
+ mes "But finally we succeeded in";
+ mes "imprisoning the witch by using";
+ mes "the power of the swords. Yeah,";
+ mes "if it weren't for Tausupa, we'd";
+ mes "never have been able to do it.";
close;
+ }
+ mes "[Emralhandas]";
+ mes "Rockha, we still have";
+ mes "to finish our mission:";
+ mes "eat all of the barbeque";
+ mes "that that we possibly can!";
+ mes "Let's just stuff ourselves...";
+ mes "All the way until tommorrow!";
+ close;
}
-
-// Chief's House =========================================================//
-cmd_in02,32,140,4 script Chief Tausupa 49,{
- if(dmdswrd_Q == 1) goto L_1;
- if(dmdswrd_Q == 2) goto sL_1;
- if(dmdswrd_Q == 3) goto L_2;
- if(dmdswrd_Q == 4) goto sL_2;
-
- mes "[Chief Tausupa]";
- mes "Hello, I am the Chief of Comodo. You may call me Tausupa. Comodo is a place of pleasure, enjoyment, love, and beauty.";
- mes "Welcome, and have a pleasant and relaxing stay here.";
- next;
- menu "Ask about the ^5555FFCasino^000000.",M_0, "Ask about the ^790079Evil Witch^000000.",M_1, "End Conversation.",M_End;
-
- M_0:
- mes "[Chief Tausupa]";
- mes "The Casino is one of the many notable sites in Comodo. It would seem that you have some interest in it.";
- mes "The Casino uses it's own currency, a coin called the ^5555FF'Eulwo'^000000.";
- next;
- mes "[Chief Tausupa]";
- mes "There are a variety of games for you to enjoy there.";
- mes "The earnings you win can be used to purchase different items available only in the Casino.";
- next;
- mes "[Chief Tausupa]";
- mes "These earnings, which are in the form of Eulwo, cannot be exchanged for Zeny though.";
- close;
- M_1:
- mes "[Chief Tausupa]";
- mes ". . . . . . . . . .";
- mes "You must be from out of town. I'm not sure where you heard about it, but that story is old and most people have forgotten about it.";
- mes "It's really not worth mentioning. . . . . . . . . . . .";
- close;
- M_End:
- mes "[Chief Tausupa]";
- mes "If you haven't noticed, Comodo is located inside of a huge, natural, cave. No matter what time of day it is, you'll never see the sunlight.";
- next;
- mes "[Chief Tausupa]";
- mes "It is this unique 24 hour nightlife that attracts so many tourist to our town. Anyways, please enjoy your stay here.";
+comodo,209,314,4 script Campground Lad#cmd 706,{
+ if (dmdswrd_Q < 4) {
+ switch(dmdswrd_Q) {
+ case 0:
+ case 1:
+ mes "[Rotute]";
+ mes "Years ago, there was a huge";
+ mes "quest to retrieve 4 rare swords";
+ mes "of incredible power, supposedly";
+ mes "the strongest swords ever made!";
+ mes "But you know, there's a strange";
+ mes "rumor about a secret 5th sword.";
+ next;
+ mes "[Rotute]";
+ mes "This 5th sword is supposed";
+ mes "to be hidden near Glastheim.";
+ mes "If it does exist, it might have";
+ mes "the power to change the world!";
+ mes "Isn't that freakin' scary?";
+ close;
+ case 2:
+ case 3:
+ mes "[Rotute]";
+ mes "Hey, isn't that Koserahserah?";
+ mes "That's the best seasoning that";
+ mes "you can have for meat dishes!";
+ mes "Oh, you got that from the Chief";
+ mes "to give to Rochito? Wow, they";
+ mes "must be really good friends...";
+ close;
+ }
+ }
+ else {
+ mes "[Rotute]";
+ mes "Hello, thanks for helping";
+ mes "out Rockha, Rochito and";
+ mes "Emralhandas. They've known";
+ mes "me since I was born, so it's";
+ mes "like they're family to me.";
+ next;
+ mes "[Rotute]";
+ mes "One of the reasons that";
+ mes "they brought me here to";
+ mes "Comodo was so that I could";
+ mes "finally meet Tausupa. But...";
+ mes "I guess he's too busy now.";
+ mes "Still, I like this place!";
close;
+ }
+}
-L_1:
- mes "[Tausupa]";
- mes "..... Is that so? My long time friends have come back to Comodo and are at the Camp Grounds enjoying the BBQ huh?.......";
- next;
- mes "[Tausupa]";
- mes "It would seem that they are planning another expedition........";
- next;
- mes "[Tausupa]";
- mes "I have not seen my friends in a long time and the sound of going on another adventure with them is very exciting.... however......";
- next;
- mes "[Tausupa]";
- mes "~sigh~ Unfortunately I will not be able to go with them. I fear that if I leave, the evil witch will revive and wreak havoc on this world once again.";
- next;
- mes "[Tausupa]";
- mes "..... I have a favor I must ask of you.......";
- next;
- mes "[Tausupa]";
- mes "Can you take this special seasoning to my friends?";
- next;
- mes "^5555FF~ received Koserahserah ~^000000";
- set dmdswrd_Q, 2;
- next;
+comodo,221,310,4 script BBQ Boy#cmd 86,{
+ mes "[Rinta]";
+ mes "I didn't mean to,";
+ mes "but I accidentally";
+ mes "eavesdropped on those";
+ mes "people over there. Are";
+ mes "they really old friends";
+ mes "with our Village Chief?";
+ next;
+ mes "[Rinta]";
+ mes "In that case, they must";
+ mes "be getting the special";
+ mes "treatment usually reserved";
+ mes "for visiting dignitaries and";
+ mes "the like. Or something like that.";
+ close;
+}
- sL_1:
- mes "[Chief Tausupa]";
- mes "Please take this seasoning to my friends at the BBQ camp grounds and give it to ^5555FFRochito^000000. Thank you.";
- close;
+comodo,218,309,4 script BBQ Visitor#cmd 90,{
+ mes "[Razy]";
+ mes "Those people over there";
+ mes "are friends of the Village";
+ mes "Chief? I was wondering about";
+ mes "them for the longest time...";
+ mes "I didn't even know our Chief";
+ mes "had friends outside of Comodo.";
+ next;
+ mes "[Razy]";
+ mes "You know, they kind of";
+ mes "strike me as old war buddies,";
+ mes "sprinkling their conversations";
+ mes "with words like ''mission'' all";
+ mes "the time. Then, there's those";
+ mes "little scars they all have...";
+ close;
+}
-L_2:
- mes "[Chief Tausupa]";
- mes "Were my friends happy? After you left, I had some time to think..... I should have delivered the seasoning personally......";
- mes "I should have gone to see them......";
- next;
- mes "[Chief Tausupa]";
- mes "But I am much too busy as the Chief of Comodo........ Maybe I should quit...........";
- mes "I really want to go on another quest with my good friends.... How did I end up like this?";
- next;
- mes "^5555FF~ you give him Mureuchieligu Wine and convey the message ~^000000";
- next;
- mes "[Chief Tausupa]";
- mes "..................";
- next;
- mes "[Chief Tausupa]";
- mes "That was a message from my friends? I think I understand now.... My friends are TRUE friends. They have been thinking of me all this time........";
- next;
- mes "[Chief Tausupa]";
- mes "I have made up my mind!";
- emotion e_ic;
- next;
- mes "[Chief Tausupa]";
- mes "Mureuchieligu Wine is made as soon as the grapes are picked. It is then bottled in the very same place and is left there to age.";
- mes "The wine spends the rest of its days aging in the same spot.";
- next;
- mes "[Chief Tausupa]";
- mes "Much like the wine, I have been aging away in the same place here in Comodo, and I must continue to stay here for it is my duty.";
- next;
- mes "[Chief Tausupa]";
- mes "I am thankful for my friends' advice. The gift they gave me had a great deal of meaning.";
- mes "Please tell my friends this, 'I will not avoid my destiny. On the contrary, I will fulfill it to the best of my ability'.";
- set dmdswrd_Q, 4;
- next;
+comodo,216,310,4 script BBQ Papa#cmd::CmdFamily 50,{
+ mes "[BBQ Boy]";
+ mes "D-daddy! Is what those";
+ mes "people talking about true?";
+ mes "Was there really an evil";
+ mes "witch here in our village?";
+ next;
+ mes "[BBQ Mama]";
+ mes "Honey...";
+ mes "I'm sure those";
+ mes "good people were";
+ mes "just kidding around~";
+ mes "How can that be true?";
+ next;
+ mes "[BBQ Papa]";
+ mes "Now, now, don't tell";
+ mes "me my little man is afraid";
+ mes "of something like a little";
+ mes "witch. It's just an old fairy";
+ mes "tale, son: no reason to";
+ mes "feel frightened at all.";
+ next;
+ mes "[BBQ Boy]";
+ mes "No, Daddy, I'm not";
+ mes "scared! But if the witch";
+ mes "really lived here, then her";
+ mes "home is somewhere around";
+ mes "here in Comodo, right? I'm";
+ mes "gonna go find it someday!";
+ next;
+ mes "[BBQ Mama]";
+ mes "Oh, but I'm sure our";
+ mes "Chief would already know";
+ mes "something about that witch";
+ mes "if she truly exists. Anyway,";
+ mes "let's hurry and eat before";
+ mes "the barbeque burns, okay?";
+ next;
+ mes "[BBQ Boy]";
+ mes "Yay, barbeque!";
+ mes "Mmmmm... Someday,";
+ mes "if that witch is real,";
+ mes "I'm gonna find out";
+ mes "all about her!";
+ close;
+}
- sL_2:
- mes "[Chief Tausupa]";
- mes "I would like to thank you for helping my friends and I. I am truly great full.";
+comodo,215,307,4 duplicate(CmdFamily) BBQ Mama#cmd 74
+
+comodo,213,310,4 duplicate(CmdFamily) BBQ Boy#cmd 706
+
+cmd_in02,32,140,4 script Chief#cmd 49,{
+ if (dmdswrd_Q > 4) {
+ mes "[Tausupa]";
+ mes "Maybe you can't tell because";
+ mes "of the way the light reflects,";
+ mes "but Comodo is actually built";
+ mes "inside a huge cave, giving the";
+ mes "illusion of an eternal night.";
+ mes "It's quite beautiful, really...";
+ next;
+ mes "[Tausupa]";
+ mes "People come from all over";
+ mes "the world to experience the";
+ mes "excitement and beauty of";
+ mes "our unique little village.";
+ mes "We've become quite";
+ mes "the tourist attraction~";
close;
+ }
+ else if (dmdswrd_Q > 2 && dmdswrd_Q < 5) {
+ switch(dmdswrd_Q) {
+ case 3:
+ mes "[Tausupa]";
+ mes "Oh, how are my friends";
+ mes "doing? I really wish that";
+ mes "I could have delivered that";
+ mes "Koserahserah personally,";
+ mes "but I can't shirk my duties as";
+ mes "Village Chief and protector.";
+ next;
+ mes "^3355FFYou give Tausupa the";
+ mes "Meruchieligu wine that";
+ mes "Rochito asked you to deliver.^000000";
+ next;
+ mes "[Tausupa]";
+ mes "Ah... How very kind of";
+ mes "them! They really sent me";
+ mes "this wine? I'm truly touched...";
+ mes "Rockha must have chosen";
+ mes "this--I'll be sure to enjoy it.";
+ next;
+ mes "[Tausupa]";
+ mes "Would you please express my";
+ mes "thanks to my friends, ^3355FFRochito^000000,";
+ mes "and ^3355FFRockha^000000? It's been far too";
+ mes "long since I've seen them, but";
+ mes "I hope that I get a chance to";
+ mes "visit them someday soon.";
+ set dmdswrd_Q,4;
+ close;
+ case 4:
+ mes "[Tausupa]";
+ mes "Would you please express my";
+ mes "thanks to my friends, ^3355FFRochito^000000,";
+ mes "and ^3355FFRockha^000000? It's been far too";
+ mes "long since I've seen them, but";
+ mes "I hope that I get a chance to";
+ mes "visit them someday soon.";
+ close;
+ }
+ }
+ else {
+ mes "[Tausupa]";
+ mes "Greetings, adventurer,";
+ mes "I am Tausupa, the Chief of";
+ mes "Comodo, a city famous for its^FFFFFF ^000000 beauty and nightlife. I hope you";
+ mes "enjoy your stay, whether you are^FFFFFF ^000000 seeking excitement or relaxation~";
+ next;
+ switch(select("About Casino:About Banished Witch:Cancel")) {
+ case 1:
+ mes "[Tausupa]";
+ mes "Ah yes, Comodo is world";
+ mes "famous for its Casino. There";
+ mes "are many games that you can";
+ mes "enjoy, but you'll need to use";
+ mes "the Casino's special Eulwo^FFFFFF ^000000 currency and conversion system...";
+ close;
+ case 2:
+ switch(dmdswrd_Q) {
+ case 0:
+ mes "[Tausupa]";
+ mes "Banished witch...?";
+ mes "Ah ha ha, do not worry,";
+ mes "my friend, that is merely";
+ mes "a very old tale. Not worth";
+ mes "your concern at all...";
+ close;
+ case 1:
+ mes "[Tausupa]";
+ mes "Ah, judging from the scent";
+ mes "of BBQ meat on your clothes,";
+ mes "I'm guessing that you ran into";
+ mes "Rochito in the campgrounds, ";
+ mes "right? He must have told you^FFFFFF ^000000 that old story about the witch...";
+ next;
+ mes "[Tausupa]";
+ mes "I'd like nothing better";
+ mes "than to join them, but I must";
+ mes "stay here. The witch does exist, and one my jobs is to make sure";
+ mes "that she does not revive by using my sword's power to suppress her.";
+ next;
+ mes "[Tausupa]";
+ mes "Although I planned to see";
+ mes "them today, my duties must";
+ mes "take priority. Would you please";
+ mes "take this seasoning to Rochito";
+ mes "and let him know that I can't";
+ mes "come, and that I'm sorry...?";
+ next;
+ mes "^3355FFYou have received";
+ mes "the Koserahserah";
+ mes "seasoning from the Chief.^000000";
+ next;
+ mes "[Tausupa]";
+ mes "Thank you so much...";
+ mes "I understand that my";
+ mes "friends cannot begin the";
+ mes "barbeque without Comodo's";
+ mes "world famous seasoning...";
+ set dmdswrd_Q,2;
+ close;
+ case 2:
+ mes "[Tausupa]";
+ mes "Please take this special";
+ mes "Koserserah seasoning to";
+ mes "my friend ^3355FFRochito^000000 at the";
+ mes "barbeque campground. Thanks";
+ mes "again for your help, adventurer. ^FFFFFF ^000000";
+ close;
+ }
+ case 3:
+ mes "[Tausupa]";
+ mes "Maybe you can't tell because";
+ mes "of the way the light reflects,";
+ mes "but Comodo is actually built";
+ mes "inside a huge cave, giving the";
+ mes "illusion of an eternal night.";
+ mes "It's quite beautiful, really...";
+ next;
+ mes "[Tausupa]";
+ mes "People come from all over";
+ mes "the world to experience the";
+ mes "excitement and beauty of";
+ mes "our unique little village.";
+ mes "We've become quite";
+ mes "the tourist attraction~";
+ close;
+ }
+ }
}
-
-
-//============================================================================//
-// Cheese Quest (Doomed Swords Part 2)
-//============================================================================//
-
-//=======================================================
-comodo,88,97,4 script Cheese Expert TORUNA 109,{
- if(dmdswrd_Q == 7) goto sL_2;
- mes "[TORUNA]";
- mes "I hear that the cheese here is delicious. Every time I come here to visit, I ask for some of that popular cheese.";
- mes "But they always seem to be out! If I could just get a taste of that cheese...........";
-M_Menu:
- next;
- menu "Ask about the cave.",M_0, "Comodo is a town inside a cave?",M_1, "End Conversation.",M_End;
-
- M_0:
- mes "[TORUNA]";
- mes "It is a natural formation of limestone which was shaped by the erosive powers of fresh water with sea water.";
- next;
- mes "[TORUNA]";
- mes "The air and topsoil in the cave are rich in carbon-dioxide gas.";
- mes "This was caused by C02 gas leaking into the cave through cracks in the limestone over a period of many years.";
- next;
- mes "[TORUNA]";
- mes "Water from rainfall and ocean currents slowly eroded the limestone to carve out the cave.";
- next;
- mes "[TORUNA]";
- mes "Essentially a cave is formed when water finds cracks in some type of rock formation and erodes the rock to a point where a cave is formed.";
- mes "Of course this takes hundreds of years and a lot of water.";
- goto M_Menu;
- M_1:
- mes "[TORUNA]";
- mes "Yep. What you see here is really the inside of a gigantic cave.";
- mes "Most people don't realize this at first, and that's thanks to all of the towns people's hard work and dedication.";
- next;
- mes "[TORUNA]";
- mes "The people who settled here were very industrious and worked diligently to turn this cave into a place that they could call home.";
- next;
- mes "[TORUNA]";
- mes "They slowly chipped away at the limestone surfaces, to shape the interior of the cave into something much more eye pleasing.";
- mes "It was from these humble beginnings that the Comodo you see today, was founded.";
- next;
- if(dmdswrd_Q == 6) goto sL_1;
-
- mes "[TORUNA]";
- mes "Unfortunately that is only half the story.";
- next;
- mes "[TORUNA]";
- mes "The early settlers faced an even greater challenge when the ^790079Evil Witch, Meropusum^000000, arrived.";
- mes "She was determined to rule the world, and used the newly founded town of Comodo as her staging ground.";
- next;
- mes "[TORUNA]";
- mes "Led by a group of strong heroes, the town fought back against the witch and sealed her away. Many lives were lost in this war however.";
- next;
- mes "[TORUNA]";
- mes "The strongest of the heroes was chosen as the town's new leader, and under his leadership the town prospered.";
- next;
- mes "[TORUNA]";
- mes "Be aware though, that Meropusom is still alive. Although she has been sealed away, her evil powers can still be felt.";
- mes "Her minions still lurks in the shadows awaiting their master's return.";
- next;
- mes "[TORUNA]";
- mes "So be cautious when venturing into the unknown parts of Comodo. Anyway, so long and take care.";
- goto M_Menu;
-
- sL_1:
- mes "[TORUNA]";
- mes "Not only has this cave become a home for the people of Comodo, but it's unique environment has also helped in creating....";
- next;
- mes "[TORUNA]";
- mes "The world famous..... Comodo ^5533FFCheese^000000!!!";
- emotion e_ic;
- next;
- mes "[TORUNA]";
- mes "This special Cheese is simply DELICIOUS! You will understand how good the Cheese is once you try it.";
- emotion e_lv2;
- set dmdswrd_Q, 7;
- next;
- sL_2:
- mes "[TORUNA]";
- mes "You should go speak with the people at the ^009500Outdoor Bar^000000 near the camp grounds.";
- mes "I heard them talking about the ^5533FFCheese^000000, it is so popular.";
+comodo,88,97,4 script Toruna#cmd 109,{
+ mes "[Toruna]";
+ mes "When I think about it,";
+ mes "there are many fascinating";
+ mes "facts about Comodo. Can";
+ mes "you believe this entire city";
+ mes "is built inside a natural cave?";
+ next;
+ switch(select("This cave is huge!:This place sure is strange...:Cancel")) {
+ case 1:
+ mes "[Toruna]";
+ mes "Oh, this is a huge cave,";
+ mes "but it's not impossible for";
+ mes "nature to create something";
+ mes "of this size and scale if given";
+ mes "thousands, maybe even millions";
+ mes "of years. Let me explain...";
+ next;
+ mes "[Toruna]";
+ mes "Now, water is known as";
+ mes "a universal solvent: running";
+ mes "water will carve its own path";
+ mes "in rock, given enough time.";
+ mes "Now, keep in mind that this";
+ mes "cave was once solid limestone.";
+ next;
+ mes "[Toruna]";
+ mes "Years and years of running";
+ mes "water from the rains and the";
+ mes "water table have broken down";
+ mes "this giant pocket of limestone,";
+ mes "clearing out this huge, open";
+ mes "area, the Comodo Cave.";
+ next;
+ mes "[Toruna]";
+ mes "That may sound incredulous,";
+ mes "but cracks in limestone grow";
+ mes "into faults, then spacious gaps";
+ mes "over years and years of erosion. Now, isn't natural science just";
+ mes "amazing? You've got to agree...";
+ close;
+ case 2:
+ if (dmdswrd_Q == 5 || dmdswrd_Q == 6) {
+ switch(dmdswrd_Q) {
+ case 5:
+ mes "[Toruna]";
+ mes "Yes, that is rather";
+ mes "peculiar. What's also";
+ mes "strange is this rumor I've";
+ mes "been hearing about. Now, are^FFFFFF ^000000 you familiar with Comodo Cheese?";
+ next;
+ mes "[Toruna]";
+ mes "It's this urban legend";
+ mes "about this magnificent cheese";
+ mes "that you can only find in Comodo. Now, not too many people believe";
+ mes "it. I mean, you need goats or cows";
+ mes "in order to make any cheese.";
+ next;
+ mes "[Toruna]";
+ mes "However, there's this";
+ mes "strange man that insists";
+ mes "on its existence. The locals";
+ mes "here chalk him up to be some";
+ mes "sort of common loon, but who";
+ mes "knows? Maybe it does exist...";
+ set dmdswrd_Q,6;
+ next;
+ mes "[Toruna]";
+ mes "Well, you can decide for";
+ mes "yourself whether he's off";
+ mes "his rocker. The last time";
+ mes "I saw him, he was in the";
+ mes "Comodo Bar, so you can";
+ mes "probably find him there.";
+ close;
+ case 6:
+ mes "[Toruna]";
+ mes "Well, I like to think of";
+ mes "Comodo as unique. What's";
+ mes "really strange are some of";
+ mes "the locals in this area. I've";
+ mes "already told you about the";
+ mes "man in the Comodo Bar, yes?";
+ next;
+ mes "[Toruna]";
+ mes "He keeps insisting";
+ mes "that there is a special";
+ mes "kind of cheese in Comodo";
+ mes "that you cannot get anywhere";
+ mes "else. It sounds crazy, but his";
+ mes "claim may be worth verifying...";
+ close;
+ }
+ }
+ else {
+ mes "[Toruna]";
+ mes "Ah, did you know that";
+ mes "before it was an exotic";
+ mes "village of excitement and";
+ mes "leisure, Comodo was once";
+ mes "a haven for evil creatures, ruled^FFFFFF ^000000 by a witch named Meropusum?";
+ next;
+ mes "[Toruna]";
+ mes "This witch lay dormant for";
+ mes "years until she was awoken";
+ mes "somehow years ago. She was";
+ mes "a huge threat to the people, but then she was finally defeated";
+ mes "in the famous War of the Witch.";
+ next;
+ mes "[Toruna]";
+ mes "One of the heroes of that";
+ mes "war became the current Chief";
+ mes "of this village, and it was";
+ mes "through his leadership that";
+ mes "Comodo grew into a thriving";
+ mes "tourist attraction.";
+ next;
+ mes "[Toruna]";
+ mes "However, the threat of";
+ mes "Meropusum still exists,";
+ mes "so I would be careful when";
+ mes "exploring the uninhabited";
+ mes "areas of the Comodo region.";
close;
- M_End:
- mes "[TORUNA]";
- mes "The taste of Comodo Cheese is simply out of this world!! Just one taste and I guarantee that you won't be able to stop!";
- mes "It's so good you may even go GRAZY without it!";
- emotion e_lv;
- next;
- mes "[TORUNA]";
- mes "Oh if I could just have one piece.... I'd be so happy I'd dance all night on that ^5555FFHula Dancing Stage^000000!!";
+ }
+ case 3:
+ mes "[Toruna]";
+ mes "There's much to do";
+ mes "in this city of Comodo,";
+ mes "as well as much to learn";
+ mes "about it. I can never tire of";
+ mes "visiting this exotic city...";
close;
+ }
}
-//=======================================================
-comodo,164,291,2 script Rakusa 73,{
- if(dmdswrd_Q == 7) goto L_1;
- if(dmdswrd_Q == 8) goto L_2;
-
- mes "[Rakusa]";
- mes "Comodo is often referred to as the town of 'recreation and relaxation'.......";
- next;
- mes "[Rakusa]";
- mes "This can be misleading however, for Comodo is not only the home of fun tourist attractions, but two very ^FF4444dangerous dungeons^000000 as well.";
- next;
- mes "[Rakusa]";
- mes "This area has unusually strong monsters. If you plan on entering the dungeons, be very well prepared and expect trouble.";
- mes "These dungeons are definitely not for the faint of heart!";
- close;
-L_1:
- mes "[Rakusa]";
- mes "That man sitting over there simply won't stop talking about that Comodo ^3355FF'Cheese'^000000.........";
- next;
- mes "[Rakusa]";
- mes "I just can't stop wondering about what kind of Cheese it is. I sure hope I will have the opportunity to try it someday.";
- set dmdswrd_Q, 8;
- next;
-L_2:
- mes "[Rakusa]";
- mes "It looks like ^5533FFKichiri^000000 isn't as interested in the Cheese as that other man is though...... actually he looks rather annoyed.........";
- next;
- mes "[Rakusa]";
- mes "Someone should check on Kichiri and make sure everything is all right......";
- close;
+comodo,164,291,4 script Rakusa#cmd 73,{
+ if (dmdswrd_Q == 6 || dmdswrd_Q == 7) {
+ switch(dmdswrd_Q) {
+ case 6:
+ mes "[Rakusa]";
+ mes "See that guy sitting";
+ mes "over there? All he does";
+ mes "is talk about Comodo Cheese,";
+ mes "just mumbling nonsense about";
+ mes "its incredible flavors all day";
+ mes "long. He's nuts, I tell you.";
+ next;
+ mes "[Rakusa]";
+ mes "First of all, you need";
+ mes "freakin' milk to make any";
+ mes "cheese. You see any cows";
+ mes "around here? Nope, I thought";
+ mes "so! Still, I think he really";
+ mes "believes that it exists...";
+ set dmdswrd_Q,7;
+ close;
+ case 7:
+ mes "[Rakusa]";
+ mes "Damn it! I know for a fact";
+ mes "that the idea of Comodo even";
+ mes "having a cheese is crazy, but";
+ mes "that guy's talking has gotten";
+ mes "me curious now! Maybe it does";
+ mes "exist? How would it even taste?";
+ close;
+ }
+ }
+ else {
+ mes "[Rakusa]";
+ mes "You know, Comodo has";
+ mes "a reputation for offering";
+ mes "high class recreation, so";
+ mes "people forget that we actually";
+ mes "have two dangerous dungeons.";
+ next;
+ mes "[Rakusa]";
+ mes "You adventurers need to";
+ mes "be extra careful if you explore";
+ mes "the caves--the monsters there";
+ mes "are unusually strong. Make";
+ mes "sure that you're well prepared";
+ mes "before you even think of going!";
+ close;
+ }
}
-//=======================================================
-comodo,169,284,4 script Kichiri 99,{
- mes "[Kichiri]";
- if(dmdswrd_Q == 8) goto L_1;
- if(dmdswrd_Q == 9) goto L_2;
-
- mes "In the heart of Comodo lies a performance stage. It's where a number of crazed residents put on shows for the tourists that come to visit.";
- mes "The shows are so popular that some tourist even come back to Comodo to see them again.";
- next;
- mes "[Kichiri]";
- mes "Many of the residents just dance and dance without much skill.";
- mes "But for the few who show some talent, there is the possibility of being recruited by the local ^5555FFDancers Guild^000000.";
- close;
-L_1:
- mes "The guy sitting near me just won't stop talking about Comodo ^5533FFCheese^000000...... It's going to drive me insane!";
- emotion e_pif;
- next;
- mes "[Kichiri]";
- mes "Yeah, right over there, the guy named ^3355FFMagatu^000000. Can you do something about it?";
- set dmdswrd_Q, 9;
- close;
-L_2:
- mes "I just want to have a quit time and have a few drinks, is this too much to ask for?";
- mes "Stupid drunk ^3355FF' Magatu '^000000..... always talking about ^5533FFCheese^000000......";
- emotion e_ag;
- close;
+comodo,169,284,4 script Kichiri#cmd 98,{
+ if (dmdswrd_Q == 7 || dmdswrd_Q == 8) {
+ switch(dmdswrd_Q) {
+ case 7:
+ mes "[Kichiri]";
+ mes "Freakin' ^3355FFMagatu^000000...!";
+ mes "Can he talk about anything else";
+ mes "aside from Comodo Cheese?";
+ mes "I don't see why he's so excited";
+ mes "about the stuff! Everyone knows";
+ mes "it's just an old wive's tale.";
+ next;
+ mes "[Kichiri]";
+ mes "Would you do";
+ mes "me a favor and get";
+ mes "Magatu to shut up?";
+ mes "I just want to drink";
+ mes "my alcohol in peace!";
+ set dmdswrd_Q,8;
+ close;
+ break;
+ case 8:
+ mes "[Kichiri]";
+ mes "Cripes! Now Magatu's";
+ mes "got me wondering! I mean,";
+ mes "just because I've never seen";
+ mes "Comodo Cheese doesn't mean";
+ mes "it doesn't exist, right? Curses!^FFFFFF ^000000 Now I'm thinking about it too!";
+ close;
+ break;
+ }
+ }
+ else {
+ mes "[Kichiri]";
+ mes "There's more to do than";
+ mes "gambling in Comodo, you";
+ mes "know. Sometimes, I love";
+ mes "to watch the Dancers on";
+ mes "stage in the middle of the";
+ mes "village. They're so glamorous~";
+ next;
+ mes "[Kichiri]";
+ mes "I hear that the Dance";
+ mes "Academy only accepts female";
+ mes "Archers to become prospective";
+ mes "Dancers. I guess that makes";
+ mes "sense--they're tone and fit,";
+ mes "but not musclebound either...";
+ close;
+ }
}
-//=======================================================
-comodo,163,280,4 script Magatu 55,{
- mes "[Magatu]";
- if(dmdswrd_Q == 9) goto L_1;
- if(dmdswrd_Q == 10) goto L_2;
-
- mes "Yes! That's it!! The irresistible smell of that amazing ^5533FFCheese^000000!! It's so delicious!.... Oh, I can't wait any longer......";
- emotion e_lv;
- next;
- mes "[Magatu]";
- mes "No matter what anyone else says..... Comodo Cheese is truly the BEST!!! Kekekeke!!";
- emotion e_no1;
- next;
- mes "[Magatu]";
- mes "Cheese! CHEESE!! WONDERFULL Comodo CHEESE!!!.... so.... tas... ty.... (~drooools~)";
- emotion e_lv;
- close;
-L_1:
- mes "What? You want to know some information regarding Comodo's special ^5533FFCheese^000000?";
- mes "I guess I could give you some inside information............";
- emotion e_what;
- next;
- mes "[Magatu]";
- mes "Okay, go to the ^009500Casino^000000 and look for a guy named ^5533FFManzi^000000. He should be somewhere on the first floor.";
- mes "He's got a huge scar on his face so he should be easy to spot.";
- next;
- mes "[Magatu]";
- mes "When you see him give him this Bottle Cap. Don't do anything else, just give him the bottle cap and he will give you some info on the Cheese....";
- next;
- mes "^3355FF- Received a Bottle Cap -^000000";
- set dmdswrd_Q, 10;
- close;
-L_2:
- mes "Oh yeah, I got to tell you my friend's name.....";
- next;
- mes "[Magatu]";
- mes "O? I already told you? Bah, I am so drunk....... ^5533FFManzi^000000... He�s in the ^009500Casino^000000, got it?";
- emotion e_hmm;
- close;
+comodo,163,280,4 script Magatu#cmd 55,{
+ if (dmdswrd_Q == 8 || dmdswrd_Q == 9) {
+ switch(dmdswrd_Q) {
+ case 8:
+ mes "[Magatu]";
+ mes "Comodo Cheese...";
+ mes "It really exists...!";
+ mes "And I'm so close to";
+ mes "having the proof! Oh...";
+ mes "That look in your eyes...";
+ mes "Y-you really believe me!";
+ next;
+ mes "[Magatu]";
+ mes "At long last, not only";
+ mes "someone who believes me,";
+ mes "but an adventurer to boot!";
+ mes "Great, this is perfect! Now,";
+ mes "listen, you want to learn more";
+ mes "about Comodo Cheese, right?";
+ next;
+ mes "[Magatu]";
+ mes "Well, I happen to know";
+ mes "someone who knows someone";
+ mes "that might be able to give you";
+ mes "the chance to try it for yourself! His name is ^3355FFManzi^000000 , and you can";
+ mes "find him in Comodo's Casino.";
+ next;
+ mes "[Magatu]";
+ mes "Oh, here, before I forget,";
+ mes "take my lucky bottle cap!";
+ mes "Show this to Manzi, and he'll";
+ mes "know that I sent you, and that";
+ mes "you want to learn more about";
+ mes "the elusive Comodo Cheese.";
+ next;
+ mes "^3355FFYou have received";
+ mes "Magatu's lucky bottle";
+ mes "cap to present to Manzi.";
+ set dmdswrd_Q,9;
+ close;
+ case 9:
+ mes "[Magatu]";
+ mes "Oh, don't forget to";
+ mes "show my lucky bottle cap";
+ mes "to Manzi, okay? You can find";
+ mes "him inside Comodo's Casino~";
+ mes "Good luck, and I hope you get";
+ mes "to try that Comodo Cheese~";
+ close;
+ }
+ }
+ else {
+ mes "[Magatu]";
+ mes "It's true, it really";
+ mes "exists... Comodo Cheese!";
+ mes "Its flavor must be incomparably";
+ mes "delicious if adventurers have";
+ mes "quested to obtain it for so";
+ mes "many generations...";
+ close;
+ }
}
-//======================================================
-cmd_in02,189,99,4 script Manzi 85,{
- if(dmdswrd_Q == 10) goto L_1;
- if(dmdswrd_Q == 11) goto L_2;
- if(BaseJob == Job_Novice) goto L_Nov;
-
- mes "[Manzi]";
- mes "There have been some people who've bet too much and have lost their pecopeco and many other precious items.";
- mes "So be careful when you make your bets..... you might just loose the shirt off your back.......";
- close;
-
- L_Nov:
+cmd_in02,189,99,4 script Manzi#cmd 85,{
+ if (dmdswrd_Q == 9 || dmdswrd_Q == 10) {
+ switch(dmdswrd_Q) {
+ case 9:
+ mes "["+strcharinfo(0)+"]";
+ mes "Excuse, but I'm";
+ mes "looking for someone";
+ mes "named Manzi. Do you";
+ mes "know where I can find him?";
+ next;
+ mes "[Manzi]";
+ mes "Hey guy, I'm right here.";
+ mes "So what exactly do you";
+ mes "want? I'm, um, not in";
+ mes "trouble or anything, am I?";
+ next;
+ mes "^3355FFYou give Manzi the";
+ mes "lucky bottle cap that you";
+ mes "received from Magatsu.^000000";
+ next;
+ mes "[Manzi]";
+ mes "Whoa, Magatsu gave you";
+ mes "this? Ah, okay, so you must";
+ mes "be looking for that Comodo";
+ mes "Cheese he keeps talking about.";
+ mes "Alright, I owe him a favor, so";
+ mes "I'll tell you who to talk to...";
+ next;
+ mes "[Manzi]";
+ mes "From the Casino, go north";
+ mes "towards the center of the";
+ mes "village, and then look to";
+ mes "the right where you'll see";
+ mes "the Dance Stage. You'll see";
+ mes "this old woman right there.";
+ next;
+ mes "[Manzi]";
+ mes "Don't be fooled by the";
+ mes "way she looks--that old";
+ mes "lady is one of Comodo's";
+ mes "wisest elders. Ask her";
+ mes "about the cheese, and";
+ mes "let her know I sent you~";
+ next;
+ mes "[Manzi]";
+ mes "Ah, she won't take you";
+ mes "very seriously unless you";
+ mes "show her this. Magatsu gave";
+ mes "you his lucky bottle cap, so I'm^FFFFFF ^000000 gonna give you my lucky coin!";
+ mes "The old crone'll recognize it~";
+ next;
+ set dmdswrd_Q,10;
+ mes "^3355FFYou received Manzi's";
+ mes "''lucky coin.'' Strangely";
+ mes "enough, both sides";
+ mes "are heads.";
+ close;
+ case 10:
+ mes "[Manzi]";
+ mes "Look for the old crone";
+ mes "near the Dance Stage here";
+ mes "in Comodo and ask her about";
+ mes "Comodo Cheese, alright? Ah,";
+ mes "and try not to insult her, kay?";
+ mes "It'll make me look bad~";
+ close;
+ }
+ }
+ else {
+ if (Class == Job_Novice) {
+ mes "[Manzi]";
+ mes "What th...?";
+ mes "What's a kid like";
+ mes "you doing in a Casino?";
+ mes "Sure, it's not against the";
+ mes "rules, but I think you oughta";
+ mes "scram and play somewhere else!";
+ close;
+ }
mes "[Manzi]";
- mes "Stop bothering me you little kid. This place is for adults only, get out of here.";
+ mes "Hey, have a good time in";
+ mes "the Casino, but don't go buck";
+ mes "wild. You wanna walk out of";
+ mes "here with the shirt on your back,^FFFFFF ^000000 you know? Some people don't";
+ mes "even leave here with that...";
close;
-L_1:
- mes "[Manzi]";
- mes "Yes?..........";
- next;
- mes "^3355FF- You give him the Bottle Cap-^000000";
- next;
- mes "[Manzi]";
- mes "..........................";
- next;
- mes "[Mazi]";
- mes "Whoa! This is from my friend Magatu, you must be someone of great importance to him.";
- mes "Otherwise, he wouldn't have given you the Bottle Cap.";
- emotion e_ic;
- next;
- mes "[Manzi]";
- mes "I made a promise to Magatu that I'd help anybody who had one of his bottle caps find out more about the ^5533FFCheese^000000.........";
- next;
- mes "[Manzi]";
- mes "Only a selected few get the rare opportunity to taste the legendary Comodo Cheese you know.";
- next;
- mes "[Manzi]";
- mes "Well, I guess you could find out more about Comodo Cheese from a lady near the ^3355FF 'Hulla Stage' ^000000 located near the center of town.";
- next;
- mes "^3355FF- Received Shiny Coin -^000000";
- next;
- mes "[Manzi]";
- mes "Just tell her that Manzi from the casino sent you and show her that coin. She'll tell you all you need to know about the Cheese.";
- next;
- mes "[Manzi]";
- mes "By the way......... no else is listening this right?....... *whispers: that lady is actually in charge of the Comodo Cheese distribution*...........";
- set dmdswrd_Q, 11;
- close;
-L_2:
- mes "[Manzi]";
- mes "The cheese lady should be near the ^5533FFHulla Stage^000000. Just remember to show her the coin when you ask her about the cheese.";
- close;
+ }
}
-//=======================================================
-comodo,187,153,4 script Hullaris 701,{
- mes "[Hullaris]";
- if(dmdswrd_Q == 11) goto L_1;
- if(dmdswrd_Q == 12) goto L_2;
- if(dmdswrd_Q == 13) goto L_3;
- if(dmdswrd_Q == 14) goto L_4;
-
- mes "Hula Dance? Who says it's merely a hula dance?? It is much more than just some dance.";
- mes "To refer to Comodo's unique form of dancing as simply a hula dance, is just insulting!";
- emotion e_an;
- next;
- mes "[Hullaris]";
- mes "The Comodo Hula Dance was developed long ago. Legend has it that the dance was used to control the minds and bodies of others!";
- mes "Hula 'dance'?.... More like Hula 'communication'......";
- next;
- mes "[Hullaris]";
- mes "This form of 'communication' was capable of not only changing a persons mood, but of controlling a persons mind as well!";
- next;
- mes "[Hullaris]";
- mes "Hehehehehe...... If anyone can dance better than me.... LET EM COME OUT!! It is more than just dancing..........";
- mes "It is a form of 'COMMUNICATION'!!!";
- emotion e_gg;
- close;
-
-L_1:
- mes "Ah, such a great day...........";
- next;
- menu "Show her the Shiny Coin",-,"Don't show her the coin, but continue talking",M_End;
-
- mes "^3355FF- Shows lady the Shiny Coin -^000000";
- next;
- mes "[Hullaris]";
- mes "Hmm, that coin.... How did you know to come and look for me? Ah, I got it. Manzi must have told you about me.";
- emotion e_hmm;
- next;
- mes "[Hullaris]";
- mes "I presume you are also interested in the famous Comodo ^5533FFCheese^000000.";
- mes "Well you've come to the right place because you're talking to a real expert.";
- next;
- mes "[Hullaris]";
- mes "And let me tell you something about how rare Comodo Cheese is.......";
- mes "Some people will NEVER get to taste it in their entire lifetime.....";
- next;
- mes "[Hullaris]";
- mes "Before I go any further, I will need to clear up some of the misconceptions you may have about Comodo Cheese.";
- next;
- mes "[Hullaris]";
- mes "In reality, Comodo Cheese is NOT actually a cheese. It is actually a very powerful enchanted magical stone, know as.........";
- mes "The ^3355FFStone of Awakening^000000.";
- next;
- mes "[Hullaris]";
- mes "Because of the similarities in shape, form, and color, between the two, people have mistaken the stone to be cheese.";
- next;
- mes "[Hullaris]";
- mes "Legend has it that the user of the Stone of Awakening, could gain great knowledge and power much faster than normal people.";
- next;
- mes "[Hullaris]";
- mes "Many Wizards and Mages in the past have grown very powerful in very short time after consuming the Stone of Awakening.";
- next;
- mes "[Hullaris]";
- mes "Therefore, even though my close friend told you to come to me, I cannot just give you this rare item.";
- next;
+comodo,187,153,4 script Hullaris#cmd 701,{
+ if (dmdswrd_Q >= 10 && dmdswrd_Q <= 13) {
+ switch(dmdswrd_Q) {
+ case 10:
+ mes "[Hullaris]";
+ mes "Hula~hula~hula~";
+ mes "Love togther, love together,";
+ mes "we've groovin' on some more~";
+ mes "Love togther, love together,";
+ mes "we've living on the floor~";
+ next;
+ if (select("Present Muzi's Coin:Um... Comodo Cheese?") == 1) {
+ mes "^3355FFYou present Muzi's lucky";
+ mes "coin to the old woman.^000000";
+ next;
+ mes "[Hullaris]";
+ mes "Love! Love!";
+ mes "Love together~";
+ mes "Love! Love!";
+ mes "Love togeth-hm?";
+ mes "Oh, that's um, Muzi's";
+ mes "cheat coin, isn't it?";
+ next;
+ mes "[Hullaris]";
+ mes "He always said that he";
+ mes "might send someone with";
+ mes "that coin to me as a sign";
+ mes "of his trust in that person.";
+ mes "I suppose, then, that I'm";
+ mes "at your service. Now...";
+ next;
+ mes "[Hullaris]";
+ mes "What exactly did you need?";
+ mes "I'm guessing you've come";
+ mes "here to ask me something";
+ mes "about Comodo. As one of the";
+ mes "oldest elders, I know more";
+ mes "about this village than most...";
+ next;
+ mes "["+strcharinfo(0)+"]";
+ mes "Actually, I was hoping";
+ mes "you can tell me about";
+ mes "Comodo Cheese. If it really";
+ mes "exists, I'd like to know";
+ mes "where I can get some.";
+ next;
+ mes "[Hullaris]";
+ mes "Oh... That. First of all,";
+ mes "Comodo Cheese does exist,";
+ mes "and it's as precious as the";
+ mes "legends say. However, it's";
+ mes "not a true cheese, although^FFFFFF ^000000 you may think so from its taste.";
+ next;
+ mes "[Hullaris]";
+ mes "Yes, it's a very rare, natural";
+ mes "substance and isn't made from";
+ mes "cow or goat milk or anything";
+ mes "like that. However, Comodo";
+ mes "Cheese isn't merely food.";
+ mes "No, it's much more...";
+ next;
+ mes "[Hullaris]";
+ mes "Those that eat Comodo";
+ mes "Cheese find that their";
+ mes "true potential is unlocked.";
+ mes "Comodo Cheese's true name";
+ mes "is the ^3355FFAwakening Stone^000000. Now,";
+ mes "doesn't that sound impressive?";
+ next;
+ mes "[Hullaris]";
+ mes "The Awakening Stone is";
+ mes "one of the keys to obtaining";
+ mes "some kind of forbidden power.";
+ mes "That's why only the bravest";
+ mes "adventurers can expect the";
+ mes "chance of ever eating it.";
+ next;
+ mes "[Hullaris]";
+ mes "Do you really wish to";
+ mes "eat the Comodo Cheese and";
+ mes "see where its power may lead";
+ mes "you? If so, you'll have to endure great challenges to obtain it...";
+ next;
+ mes "[Hullaris]";
+ mes "When you've decided";
+ mes "to pursue the Awakening";
+ mes "Stone, seek out a man named";
+ mes "^3355FFNigirboran^000000. He will judge";
+ mes "whether you are worthy";
+ mes "of the Comodo Cheese...";
+ set dmdswrd_Q,11;
+ next;
+ mes "[Hullaris]";
+ mes "Now, you should be";
+ mes "able to find Nigiroban";
+ mes "training somewhere in one";
+ mes "of Comodo's Dungeon Caves.";
+ mes "I'll send him a message to";
+ mes "let him know you're coming...";
+ close;
+ }
+ mes "[Hullaris]";
+ mes "Love! Love!";
+ mes "Love together~";
+ mes "Love! Love!";
+ mes "Love togeth-hm?";
+ if (sex) {
+ mes "Boy, you're ruining";
+ mes "my groove! Now beat it!";
+ }
+ else {
+ mes "Girl, you're ruining";
+ mes "my groove! Get away~";
+ }
+ close;
+ case 11:
+ mes "[Hullaris]";
+ mes "Do you really wish to";
+ mes "eat the Comodo Cheese and";
+ mes "see where its power may lead";
+ mes "you? If so, you'll have to endure great challenges to obtain it...";
+ next;
+ mes "[Hullaris]";
+ mes "When you've decided";
+ mes "to pursue the Awakening";
+ mes "Stone, seek out a man named";
+ mes "^3355FFNigirboran^000000. He will judge";
+ mes "whether you are worthy";
+ mes "of the Comodo Cheese...";
+ next;
+ mes "[Hullaris]";
+ mes "Now, you should be";
+ mes "able to find Nigiroban";
+ mes "training somewhere in one";
+ mes "of Comodo's Dungeon Caves.";
+ mes "I'll send him a message to";
+ mes "let him know you're coming...";
+ close;
+ case 12:
+ mes "[Hullaris]";
+ mes "Hmm? So you've failed";
+ mes "Nigirboran's test, have";
+ mes "you? Well, you better train";
+ mes "until you can pass it. Otherwise, eating Comodo Cheese could";
+ mes "mean your death, you know.";
+ close;
+ case 13:
+ mes "[Hullaris]";
+ mes "Ah, you've returned.";
+ mes "So were you able to pass";
+ mes "Nigirboran's little test? An";
+ mes "adventurer like you should";
+ mes "be able to have no problem";
+ mes "with it. I've got faith in you~";
+ next;
+ mes "^3355FFYou present the token that";
+ mes "signifies that you passed";
+ mes "Nigirboran's test to Hullaris.^000000";
+ next;
+ mes "[Hullaris]";
+ mes "Ah, I was right after all.";
+ mes "I'm glad to see that you've";
+ mes "proven worthy of eating this";
+ mes "Comodo Cheese, or more";
+ mes "accurately, the Awakening";
+ mes "Stone. Here, let me get it...";
+ next;
+ mes "[Hullaris]";
+ mes "There you are...";
+ mes "Only brave and worthy";
+ mes "adventurers are allowed to";
+ mes "eat this. Understand that";
+ mes "eating Comodo Cheese is";
+ mes "a rare and coveted honor!";
+ next;
+ mes "^3355FFHullaris carefully";
+ mes "hands you a plate of";
+ mes "Comodo Cheese. You enjoy";
+ mes "the rich, smooth flavor of";
+ mes "each and every morsel...";
+ mes "It's sublimely delicious!^000000";
+ next;
+ mes "^3355FFAfter you finish eating the";
+ mes "Comodo Cheese, you feel";
+ mes "a subtle, yet definite energy";
+ mes "gently pulsing through your";
+ mes "body. You feel a powerful, yet";
+ mes "quiet confidence of being able";
+ mes "to accomplish anything.^000000";
+ set dmdswrd_Q,14;
+ next;
+ mes "[Hullaris]";
+ mes "Hahahah! So what";
+ mes "do you think? It's great,";
+ mes "isn't it? It's unreal, how";
+ mes "delicious it is. All other";
+ mes "foods can never match the";
+ mes "quality of Comodo Cheese~";
+ next;
+ mes "[Hullaris]";
+ mes "Now, I know that you probably";
+ mes "have things to do, but might";
+ mes "I suggest that you visit the";
+ mes "town of Al De Baran? There's";
+ mes "a man there that can tell you";
+ mes "about the Slate of Muriniel.";
+ next;
+ mes "[Hullaris]";
+ mes "You've already eaten the";
+ mes "Awakening Stone, so you may";
+ mes "as well obtain the other things";
+ mes "that you need to earn one of";
+ mes "the three forbidden swords.";
+ mes "It's just a thought...";
+ close;
+ }
+ }
+ else {
mes "[Hullaris]";
- mes "I am very sorry about this, but you will need to prove to me somehow that you are worthy of this stone.";
+ mes "Ah... Dance.";
+ mes "It's more than just a form";
+ mes "of entertainment. It's art,";
+ mes "it's seduction, it's battle,";
+ mes "and it's love. Only a true";
+ mes "Dancer can understand this...";
next;
mes "[Hullaris]";
- goto L_2;
-
- M_End:
- mes "[Hullaris]";
- mes "Hey! Don't look at me like that, get out of here!";
- emotion e_gasp;
+ mes "You know, Comodo is famous";
+ mes "for its Dance Academy and the";
+ mes "Dancers that have been trained";
+ mes "there. If you know any female";
+ mes "Archers, why don't you suggest";
+ mes "visiting the school to them?";
close;
-
-L_2:
- mes "Some sort of ^5533FFProof of Worthiness^000000 could be obtained through the wizard ^5533FF'Nigirboran'^000000.";
- mes "He is usually inside of the ^009500East Comodo Dungeon^000000.";
- next;
- mes "[Hullaris]";
- mes "Just tell Nigirboran everything I have told you and he will judge whether or not you are worthy of the Stone of Awakening.";
- mes "Best of luck to you.";
- set dmdswrd_Q, 12;
- close;
-L_3:
- mes "Your back........ do you have the ^5533FFProof of Worthiness^000000?";
- mes "I cannot give you the Stone of Awakening if you have not passed the test.";
- close;
-L_4:
- mes "How did the test go?";
- next;
- mes "^3355FF~ Shows Hullaris ~^000000";
- mes "^3355FF~ Proof of Worthiness ~^000000";
- next;
- mes "[Hullaris]";
- mes "Ah, you did it! I knew you would pass the test. No I mean it.";
- mes "There was something about you that gave me confidence in your abilities.";
- next;
- mes "[Hullaris]";
- mes "Anyway, here is the Stone of Awakening as promised.........";
- next;
- mes "^3355FF~ you received the Stone of Awakening ~^000000";
- mes "^3355FF~ you quickly eat it. . . . . ~^000000";
- next;
- mes "^3355FF~ Munch . .Munch . . ~^000000";
- next;
- mes "^3355FF~ Tastes like some sort of mushroom... ~^000000";
- mes "^3355FF~ it is somewhat sour... ~^000000";
- next;
- mes "^3355FF~ somehow you feel more confident... ~^000000";
- mes "^3355FF~ and more courageous now! ~^000000";
- next;
- mes "[Hullaris]";
- mes "What do you think? The taste and smell are indescribable huh? From the way you look I can tell that it was worth the effort to find.";
- next;
- mes "[Hullaris]";
- mes "You are now one of the few who have been privileged enough to taste Comodo's special 'Cheese', heh heh heh.....";
- mes "Well have fun here in Comodo.";
- set dmdswrd_Q,15;
- close;
+ }
}
-//=========================================================
-beach_dun3,30,220,4 script Wizard Nigirboran 704,{
- mes "[Nigirboran]";
- if(dmdswrd_Q == 12) goto L_1;
- if(dmdswrd_Q == 13) goto L_2;
- if(dmdswrd_Q == 14) goto L_3;
- if(dmdswrd_Q == 15) goto L_4;
-
- mes ". . . . . . . . . . . . . . .";
- next;
- mes "[Nigirboran]";
- mes "I am Nigirboran, a Wizard in training...";
- next;
- mes "[Nigirboran]";
- mes "If you don't have anything to say, please do not bother me, I am very busy.";
- close;
-
-L_1:
- mes ". . . . . Hmm. . . . . .";
- next;
- mes "[Nigirboran]";
- mes "Hullaris told you to come didn't she? Let me introduce myself. I am Nigirboran, a Wizard in training.";
- next;
- mes "[Nigirboran]";
- mes "It is true that Comodo ^5533FFCheese^000000 is actually the ^5533FF'Stone of Awakening' or the 'Stone of Wisdom'^000000.";
- mes "It's unfortunate that so many people think of this great stone as nothing more than a tasty snack.";
- next;
- mes "[Nigirboran]";
- mes "A long time ago, real Comodo cheese was actually made from Payon's poisonous mushrooms, Aldebaran's singing plants, and Morroc's cactus juice.";
- next;
- mes "[Nigirboran]";
- mes "The cheese was aged for a minimum of 3 years before it could be eaten. If anyone ate the cheese before it had a chance to properly age....";
- next;
- mes "[Nigirboran]";
- mes "The posion and magic from the cheese would melt their insides instantly............";
- next;
- mes "[Nigirboran]";
- mes "That's why Hullaris sent you here. She wants to see if you can withstand those strong poisons.";
- next;
- mes "[Nigirboran]";
- mes "Are you willing to risk your life just to prove yourself to Hullaris?";
- next;
- menu "Sure, why not.",-, "...... Uh... no....",M_End;
-
- set dmdswrd_Q, 13;
- mes "[Nigirboran]";
- goto L_2;
-
- M_End:
- mes "[Nigirboran]";
- mes "Very well then.";
- close;
-L_2:
- mes "Very good, then let us begin the test.";
- percentheal 100, 100;
- next;
- mes "[Nigirboran]";
- mes "You will be given some real Comodo cheese to eat. If you are strong enough you will have no problems with the cheese.";
- next;
- mes "[Nigirboran]";
- mes "If you start to feel noxious and start having hallucinations, that means you have succumb to the poison and are not worthy of the Stone of Awakening.";
- next;
- mes "[Nigirboran]";
- mes "Ready?";
- next;
- mes "^3355FF~ you are given a piece of funky cheese ~";
- mes ". . . . . . . . . . . . .^000000";
- next;
- mes "^3355FF~ you are given a piece of funky cheese ~";
- mes ". . . . . . . . . . . . .";
- mes "~ you swallow it ~";
- mes ". . . . . . . . . . . . .^000000";
- next;
- mes "^3355FF~ you are given a piece of funky cheese ~";
- mes ". . . . . . . . . . . . .";
- mes "~ you swallow it ~";
- mes ". . . . . . . . . . . . .";
- mes "~ it tastes nasty!!! ~^000000";
- next;
- mes "^3355FF~ your body is overcome with a wave of heat ~";
- mes "~ you feel the poison racing through your body ~^000000";
- sc_start SC_Poison,900000,1;
- next;
- mes "^5533FF. . . . . . . . . . . . . . .^000000";
- next;
- sc_end SC_Poison;
- if(BaseLevel < 25) goto L_LowLvl;
- set @TEMP, rand(3);
- if(@TEMP == 2) goto R_2;
- if(@TEMP == 1) goto R_1;
-
- R_0:
- mes "^3355FF~ your body seems fine but.....but...but.... ~^000000";
- next;
- mes "^3355FF~ your body seems fine but.....but...but.... ~";
- mes "~ You see pink elephants everywhere!! ~^000000";
- next;
- mes "[Nigirboran]";
- mes "Tsk tsk. Although your body didn't seem to have any ill effects from the poison.... your mind was not as fortunate.";
- next;
- mes "[Nigirboran]";
- mes "Hahaha... pink elephants.... reminds me of a bad acid trip I once had... er..... forget what I just said.";
- emotion e_heh;
- next;
- mes "[Nigirboran]";
- mes "If you cannot handle a little piece of cheese, there is absolutely no way you will be able to handle the Stone of Awakening.";
- next;
- mes "[Nigirboran]";
- mes "If you feel up to it, you may try again later. The fact that you're still alive is a good sign.";
- close;
- R_1:
- mes "^3355FF~ now you feel extremely cold and dizzy.... ~";
- mes "~ your body feels weak and you are getting drowsy.... ~^000000";
- sc_start SC_Sleep,900000,1;
- next;
- mes "[Nigirboran]";
- mes "Hmm.... well the good news is you didn't have any hallucinations. Your body however, reacted poorly and you fell asleep.";
- sc_end SC_Sleep;
- next;
- mes "[Nigirboran]";
- mes "If you cannot handle a little piece of cheese, there is absolutely no way you will be able to handle the Stone of Awakening.";
- next;
- mes "[Nigirboran]";
- mes "If you feel up to it, you may try again later. The fact that you're still alive is a good sign.";
- close;
- R_2:
- mes "^3355FF~ you now feel a very strange, soothing sensation........ ~";
- mes "~ your body feels at ease and your mind is clear... ~^000000";
- next;
- mes "[Nigirboran]";
- mes "Hmm?.... Wow! Now that's rare!! You don't seem to have any ill effects from the posion.";
- mes "You must be in top shape both mentally and physically.";
- emotion e_ic;
- next;
- mes "[Nigirboran]";
- mes "You have proved that you are worthy of the ^5533FFStone of Awakening^000000. Take this.......";
- next;
- mes "~ received ^5533FF'Proof of Worthiness'^000000 ~";
- next;
- mes "[Nigirboran]";
- mes "Just show this to Hullaris and she will give you the Stone of Awakening.";
- set dmdswrd_Q, 14;
- next;
- mes "[Nigirboran]";
- mes "Oh, by the way, why did you choose to look for the Stone in the first place?";
- next;
- mes "[Nigirboran]";
- mes "I surely hope its not because of the temptations of the three Doomed Swords...";
- mes "....Huh? You don't know what the three Doomed Swords are?";
- next;
+beach_dun3,30,220,4 script Nigirboran#cmd 704,{
+ if (dmdswrd_Q >= 11 && dmdswrd_Q <= 14) {
+ switch(dmdswrd_Q) {
+ case 11:
+ mes "[Nigirboran]";
+ mes "You're the one that";
+ mes "Hullaris sent? So you're";
+ mes "here to earn the right to";
+ mes "eat the Awakening Stone...";
+ mes "Or Comodo Cheese, as it's";
+ mes "more commonly known.";
+ next;
+ mes "[Nigirboran]";
+ mes "Yes, it has many names...";
+ mes "But it's more than a mere";
+ mes "tasty treat--the Awakening";
+ mes "Stone can help you access";
+ mes "your true potential. But if you're not prepared... then you'll die.";
+ next;
+ mes "[Nigirboran]";
+ mes "If your mind and body";
+ mes "aren't sufficiently trained,";
+ mes "your body will reject the";
+ mes "Comodo Cheese and you";
+ mes "would die a slow, painful,";
+ mes "yet incredibly flavorful death.";
+ next;
+ mes "[Nigirboran]";
+ mes "But I'm sure that won't";
+ mes "happen to you! If Hullaris";
+ mes "sent you to me, you must";
+ mes "have a fighting chance, right?";
+ mes "So come back when you're";
+ mes "ready for the testing~";
+ set dmdswrd_Q,12;
+ close;
+ case 12:
+ mes "[Nigirboran]";
+ mes "Good, you have returned--";
+ mes "I'd expect nothing less of";
+ mes "a brave and daring adventurer.";
+ mes "Now hold still as I gauge your";
+ mes "body's internal energies and see^FFFFFF ^000000 if it can handle Comodo Cheese...";
+ next;
+ mes "[Nigirboran]";
+ mes "Alright.";
+ mes "Are you ready?";
+ mes "Now... Brace yourself!";
+ mes "Heeeeeyah! Hoooo-HAH!";
+ next;
+ if (JobLevel > 20 && BaseLevel > 25) {
+ switch(rand(1,3)) {
+ case 1:
+ mes "^3355FFA powerful current of";
+ mes "warmth immediately coarses";
+ mes "through your body from head";
+ mes "to toe, and you struggle to";
+ mes "keep yourself from writhing.^000000";
+ next;
+ mes "[Nigirboran]";
+ mes "Hmm... Your body seems";
+ mes "well trained, but your mind";
+ mes "is still reeling from the test.";
+ mes "If you ate the Comodo Cheese";
+ mes "now, you'd be reduced to an";
+ mes "incoherent invalid...";
+ next;
+ mes "[Nigirboran]";
+ mes "Go and train yourself";
+ mes "a little more, and try";
+ mes "to improve your mind's";
+ mes "sense of clarity. When";
+ mes "you feel ready, come";
+ mes "back to me once more.";
+ close;
+ case 2:
+ mes "^3355FFA powerful current of";
+ mes "warmth immediately coarses";
+ mes "through your body from head";
+ mes "to toe, and you struggle to";
+ mes "keep yourself from writhing.^000000";
+ next;
+ mes "[Nigirboran]";
+ mes "Huh. Your body is";
+ mes "strong, but your spirit";
+ mes "is weak. You need more";
+ mes "training. If you were to eat";
+ mes "the Comodo Cheese now...";
+ mes "You would evaporate.";
+ next;
+ mes "[Nigirboran]";
+ mes "But don't lose heart,";
+ mes "it's too early for you";
+ mes "to give up. Go out and";
+ mes "train some more, and then";
+ mes "come back to me when you";
+ mes "feel like you're ready.";
+ close;
+ case 3:
+ mes "^3355FFA powerful current of";
+ mes "warmth immediately coarses";
+ mes "through your body from head";
+ mes "to toe, and you struggle to";
+ mes "keep yourself from writhing.^000000";
+ next;
+ mes "[Nigirboran]";
+ mes "Yes... Yes...";
+ mes "Your mind, soul, and body";
+ mes "seem well trained. I think you";
+ mes "can eat the Comodo Cheese";
+ mes "without any ill effect. Good,";
+ mes "good, I think you're ready.";
+ next;
+ mes "[Nigirboran]";
+ mes "Here, take this little";
+ mes "token to Hullaris. That";
+ mes "will prove to her that";
+ mes "you've passed my little";
+ mes "test. Congratulations~";
+ next;
+ mes "^3355FFYou've received";
+ mes "a token button to";
+ mes "present to Hullaris";
+ mes "from Nigirboran.^000000";
+ set dmdswrd_Q,13;
+ next;
+ mes "[Nigirboran]";
+ mes "Ah, I almost forgot";
+ mes "to ask you. Why do you";
+ mes "seek the Comodo Cheese,";
+ mes "or the Awakening Stone?";
+ mes "Are you seeking one of";
+ mes "the 3 forbidden swords?";
+ next;
+ mes "[Nigirboran]";
+ mes "I don't know all the details,";
+ mes "but I do know that you'll need";
+ mes "the ^3355FFAwakening Stone^000000, the ^3355FFBook^000000";
+ mes "^3355FFof the Lamb^000000 and the ^3355FFSlate of^000000";
+ mes "^3355FFMurniel^000000 to even have a chance^FFFFFF ^000000 of obtaining one of those swords.";
+ next;
+ mes "[Nigirboran]";
+ mes "Let's see... After you";
+ mes "speak to Hullaris, you";
+ mes "should go to Al De Baran";
+ mes "and find someone named";
+ mes "^3355FFMeteurengut^000000 to learn about";
+ mes "the Slate of Muriniel.";
+ next;
+ mes "[Nigirboran]";
+ mes "Anyway, I wish you";
+ mes "the best of luck in";
+ mes "accomplishing your";
+ mes "goals. Godspeed...";
+ close;
+ }
+ }
+ else {
+ mes "^3355FFA torrent of warmth";
+ mes "coarses through your";
+ mes "entire body, and you";
+ mes "immediately faint from";
+ mes "the rush of energy.^000000";
+ next;
+ mes "[Nigirboran]";
+ mes "Goodness...!";
+ mes "Your mind and body";
+ mes "are far too weak to";
+ mes "handle the Comodo Cheese";
+ mes "now. You must seriously";
+ mes "train yourself much more...";
+ next;
+ mes "[Nigirboran]";
+ mes "After you've developed";
+ mes "some more strength, come";
+ mes "back to me. You can retake";
+ mes "this little test anytime~";
+ close;
+ }
+ case 13:
+ mes "[Nigirboran]";
+ mes "I don't know all the details,";
+ mes "but I do know that you'll need";
+ mes "the ^3355FFAwakening Stone^000000, the ^3355FFBook^000000";
+ mes "^3355FFof the Lamb^000000 and the ^3355FFSlate of^000000";
+ mes "^3355FFMurniel^000000 to even have a chance";
+ mes "of obtaining a forbidden sword.";
+ next;
+ mes "[Nigirboran]";
+ mes "Let's see... After you";
+ mes "speak to Hullaris, you";
+ mes "should go to Al De Baran";
+ mes "and find someone named";
+ mes "^3355FFMeteurengut^000000 to learn about";
+ mes "the Slate of Muriniel.";
+ next;
+ mes "[Nigirboran]";
+ mes "Anyway, I wish you";
+ mes "the best of luck in";
+ mes "accomplishing your";
+ mes "goals. Godspeed...";
+ close;
+ case 14:
+ mes "[Nigirboran]";
+ mes "Somewhere in ^3355FFAl De Baran^000000,";
+ mes "you'll find a man named";
+ mes "^3355FFMeteurengut^000000. He should be";
+ mes "able to help you learn more";
+ mes "about the Slate of Muriniel.";
+ close;
+ }
+ }
+ else {
mes "[Nigirboran]";
- mes "Legend has it that the one who wields the three Doomed Swords";
- mes "^3355FF- Executioner -^000000";
- mes "^3355FF- Mysteltain-^000000";
- mes "^3355FF- Grimtooth -^000000";
- mes "could conquer the whole world with ease.";
+ mes "Oh... Hello there.";
+ mes "I guess you could say";
+ mes "that I'm something of";
+ mes "a trainer here in Comodo.";
+ mes "My name is Nigirboran.";
+ mes "I know it's hard to say...";
next;
mes "[Nigirboran]";
- mes "To summon these three Doomed Swords, the user is also required to possess";
- mes "both the ^3355FF` Tablet of Power '^000000 and";
- mes "^3355FF` Book of the Tiresome Sheep'^000000.";
+ mes "If Hullaris hasn't sent";
+ mes "you, then I don't think";
+ mes "I can be of any real help";
+ mes "for you. That seems to be";
+ mes "the case, so I'd appreciate";
+ mes "it if you'd let me train...";
close;
+ }
+}
- L_LowLvl:
- mes "^3355FF~ it is unbearable and causes you to faint ~^000000";
- next;
- warp "beach_dun3",32,214;
- doevent "Wizard Nigirboran::OnFainted";
- end;
+aldebaran,44,53,4 script Meteurengut#cmd 64,{
+ if (dmdswrd_Q >= 14 && dmdswrd_Q <= 17) {
+ switch(dmdswrd_Q) {
+ case 14:
+ mes "[Meteurengut]";
+ mes "Ah. Your body is surrounded";
+ mes "by the glow of one that has";
+ mes "eaten of the Awakening Stone.";
+ mes "That alone may prove your value";
+ mes "as an adventurer, but are you";
+ mes "free from your selfish desires?";
+ next;
+ mes "[Meteurengut]";
+ mes "Even just the smallest";
+ mes "taint of greed or jealousy";
+ mes "can prove to be a corruptive";
+ mes "influence when power is not";
+ mes "tempered by wisdom and a";
+ mes "sense of true compassion.";
+ next;
+ mes "[Meteurengut]";
+ mes "Others like you have come";
+ mes "before me in hopes of learning";
+ mes "about the Slate of Muriniel and";
+ mes "eventually obtaining one of the";
+ mes "three accursed blades. You are probably no different from them...";
+ next;
+ mes "[Meteurengut]";
+ mes "The Slate of Muriniel is an";
+ mes "alchemic artifact that can";
+ mes "help one access unimaginable";
+ mes "power, originally developed";
+ mes "by a master of alchemy that was";
+ mes "known as Rikaseh Sumarecon.";
+ next;
+ mes "[Meteurengut]";
+ mes "Sumarecon had two apprentices,";
+ mes "and after he had passed down the secrets of the Slate of Muriniel";
+ mes "to only one of his proteges, his other protege killed him and the";
+ mes "other student out of jealousy.";
+ next;
+ mes "[Meteurengut]";
+ mes "Sumarecon's secrets were";
+ mes "thought to be lost forever...";
+ mes "Fortunately, years later, an";
+ mes "Alchemist named Kuprite found";
+ mes "Sumarecon's secret documents";
+ mes "containing his knowledge.";
+ next;
+ mes "[Meteurengut]";
+ mes "Kuprite then taught these";
+ mes "secrets to a select group of";
+ mes "Alchemy students, one of which";
+ mes "was my ancestor, Burukesaemu.";
+ mes "And so, because of my lineage,";
+ mes "I have learned those secrets.";
+ next;
+ mes "[Meteurengut]";
+ mes "If you wish for me to";
+ mes "reproduce the Slate of";
+ mes "Muriniel for you, then";
+ mes "please bring me the items";
+ mes "I require to complete the";
+ mes "secret alchemic procedure.";
+ next;
+ mes "[Meteurengut]";
+ mes "I shall need";
+ mes "^3355FF1 Sapphire^000000,";
+ mes "^3355FF1 Shining Stone^000000,";
+ mes "^3355FF1 Rough Elunium^000000,";
+ mes "^3355FF1 Emerald^000000, and";
+ mes "^3355FF1 Blue Gemstone^000000.";
+ set dmdswrd_Q,15;
+ close;
+ case 15:
+ if (countitem(717) > 0 && countitem(726) > 0 && countitem(721) > 0 && countitem(640) > 0 && countitem(757) > 0) {
+ mes "[Meteurengut]";
+ mes "You've already found";
+ mes "all of the items I require to";
+ mes "create the Slate of Muriniel?";
+ mes "Fantastic. Now I can begin work";
+ mes "on this. However, there is one";
+ mes "more thing I must ask of you.";
+ delitem 717,1; //Blue_Gemstone
+ delitem 726,1; //Blue_Jewel
+ delitem 721,1; //Azure_Jewel
+ delitem 640,1; //Shining_Stone
+ delitem 757,1; //Elunium_Stone
+ set dmdswrd_Q,16;
+ next;
+ mes "[Meteurengut]";
+ mes "Would you please bring me";
+ mes "^3355FF1 Cobweb^000000? You can obtain";
+ mes "them by slaying spiders in";
+ mes "Muriniel Pass which is on the";
+ mes "way to Al De Baran from here.";
+ next;
+ mes "[Meteurengut]";
+ mes "I'd have asked for it";
+ mes "sooner, but I need to prepare";
+ mes "all of these stones, and I need";
+ mes "the freshest Cobwebs I can get.";
+ mes "I'll make sure that these stones^FFFFFF ^000000 are ready when you return.";
+ close;
+ }
+ mes "[Meteurengut]";
+ mes "If you wish for me to";
+ mes "reproduce the Slate of";
+ mes "Muriniel for you, then";
+ mes "please bring me the items";
+ mes "I require to complete the";
+ mes "secret alchemic procedure.";
+ next;
+ mes "[Meteurengut]";
+ mes "I shall need";
+ mes "^3355FF1 Sapphire^000000,";
+ mes "^3355FF1 Shining Stone^000000,";
+ mes "^3355FF1 Rough Elunium^000000,";
+ mes "^3355FF1 Emerald^000000, and";
+ mes "^3355FF1 Blue Gemstone^000000.";
+ close;
+ case 16:
+ if (countitem(1025) > 0) {
+ mes "[Meteurengut]";
+ mes "I see that you've brought";
+ mes "me a Cobweb. It's hard to";
+ mes "believe, but it's integreal to";
+ mes "creating the Slate of Muriniel.";
+ mes "Now, if you'll wait a moment,";
+ mes "I shall complete the slate...";
+ next;
+ delitem 1025,1; //Spiderweb
+ mes "*^3355FFClang Clang Clang!*";
+ mes "*Zaaaaaaaaaaaaaap*";
+ mes "*Ching tink t-t-t-tap*^000000";
+ set dmdswrd_Q,17;
+ next;
+ mes "[Meteurengut]";
+ mes "*Whew* It's finished.";
+ mes "Please take care of this";
+ mes "slate, and know that I am";
+ mes "entrusting you with an artifact";
+ mes "that can help you access power";
+ mes "beyond your imagination...";
+ next;
+ mes "^3355FFYou have received";
+ mes "the Slate of Muriniel.^000000";
+ next;
+ mes "[Meteurengut]";
+ mes "There. You have eaten of";
+ mes "the Awakening Stone and you";
+ mes "possess the Slate of Muriniel.";
+ mes "Now, you must try to obtain the";
+ mes "^3355FFBook of the Lamb^000000 if you are";
+ mes "questing for a doomed sword...";
+ next;
+ mes "[Meteurengut]";
+ mes "I know very little about";
+ mes "that artifact, and its secrets";
+ mes "are as well guarded as that of";
+ mes "the Slate of Muriniel. However,";
+ mes "I do know that a man in Morroc^FFFFFF ^000000 can create the Book of the Lamb...";
+ next;
+ mes "[Meteurengut]";
+ mes "If that man is still in";
+ mes "Morroc, then he will probably";
+ mes "recognize the subtle emanation";
+ mes "of the Awakening Stone and the";
+ mes "Slate of Muriniel from you. Best^FFFFFF ^000000 of luck to you, adventurer...";
+ close;
+ }
+ mes "[Meteurengut]";
+ mes "Ah, have you brought a";
+ mes "Cobweb? I know it sounds";
+ mes "strange, but I really need the";
+ mes "unique energy found only in";
+ mes "fresh Cobwebs to finish the";
+ mes "Slate of Muriniel for you...";
+ close;
+ case 17:
+ mes "[Meteurengut]";
+ mes "You've eaten of the";
+ mes "Awakening Stone and";
+ mes "now possess the Slate of";
+ mes "Muriniel. Now, all you must";
+ mes "do is obtain the Book of the";
+ mes "Lamb. I know little about it...";
+ next;
+ mes "[Meteurengut]";
+ mes "All I can tell you is that";
+ mes "there should be a man in";
+ mes "Morroc that can create it";
+ mes "for you. A man like that can";
+ mes "sense the Slate of Muriniel,";
+ mes "so he may call out to you...";
+ close;
+ }
+ }
+ else {
+ mes "[Meteurengut]";
+ mes "The ^3355FFSlate of Muriniel^000000";
+ mes "is an ancient artifact";
+ mes "that can only be created";
+ mes "by the power of Alchemy.";
+ mes "It is one of the best kept";
+ mes "secrets of my family...";
+ next;
+ mes "[Meteurengut]";
+ mes "I'm responsible for guarding";
+ mes "the secrets of its creation, but^FFFFFF ^000000 I must also share the power";
+ mes "of the slate with those that";
+ mes "prove themselves worthy of it.";
+ next;
+ mes "[Meteurengut]";
+ mes "After all, power is useless";
+ mes "if it is never used. However,";
+ mes "if power is never balanced with";
+ mes "wisdom and compassion, then";
+ mes "it will inevitably do more harm";
+ mes "than good in the very end...";
+ close;
+ }
+}
- OnFainted:
- mes "[Nigirboran]";
- mes "~ Sigh ~ You are simply not strong enough to withstand the poison.";
- mes "Maybe if you had a ^5533FFBase level of at least 25^000000, you could withstand the poison....";
+morocc,201,30,4 script Zaka#cmd 99,{
+ if (dmdswrd_Q >= 17 && dmdswrd_Q <= 22) {
+ switch(dmdswrd_Q) {
+ case 17:
+ mes "[Zaka]";
+ mes "...You there! Hold it!";
+ mes "Yes, I can feel it from";
+ mes "you... The power of the";
+ mes "Awakening Stone... And...";
+ mes "The Slate of Muriniel?";
+ mes "Finally, you've come.";
+ next;
+ mes "[Zaka]";
+ mes "I'm fully aware that only";
+ mes "those that seek to own one";
+ mes "of the doomed swords would";
+ mes "trouble themselve to obtain";
+ mes "those items. All that is left for^FFFFFF ^000000 you is the Book of the Lamb...";
+ next;
+ mes "[Zaka]";
+ mes "I've been waiting for so";
+ mes "long for the opportunity to";
+ mes "create the Book of the Lamb.";
+ mes "If you really want the book,";
+ mes "I will help you so long as";
+ mes "you will help me.";
+ next;
+ mes "[Zaka]";
+ mes "However, creating the book";
+ mes "is a complicated process and";
+ mes "requires multiple stages of";
+ mes "preparation. Therefore, I shall";
+ mes "ask you to bring me the items";
+ mes "I require in separate batches.";
+ next;
+ mes "[Zaka]";
+ mes "Alright...";
+ mes "What was it now?";
+ mes "Ah, yes. The first thing";
+ mes "I need is ^3355FF2 Snake Scales^000000,";
+ mes "so please bring those soon.";
+ set dmdswrd_Q,18;
close;
-L_3:
- mes "Go see Hullaris for the Stone of Awakening. Good luck to you.";
- close;
-L_4:
- mes "Look for ^3355FFMoet Leng Good^000000 somewhere";
- mes "inside ^3355FFAldebaran^000000";
- mes "regarding information about the 'Tablet of Power'";
- close;
+ case 18:
+ if (countitem(926) > 1) {
+ delitem 926,2; //Scale_Of_Snakes
+ set dmdswrd_Q,19;
+ mes "[Zaka]";
+ mes "Ah, you've brought";
+ mes "the Snake Scales? Good,";
+ mes "let me take them now and";
+ mes "begin work on the Book of";
+ mes "the Lamb. Now, I need you";
+ mes "to bring me ^3355FF1 Scale Shell^000000.";
+ next;
+ mes "[Zaka]";
+ mes "I know it would be more";
+ mes "convenient for you if I told";
+ mes "you everything I needed at";
+ mes "once, but actually, this way";
+ mes "is much more convenient for";
+ mes "me. I'll be waiting right here!";
+ close;
+ }
+ mes "[Zaka]";
+ mes "The first thing I'll";
+ mes "need to begin creating";
+ mes "the Book of the Lamb is";
+ mes "^3355FF2 Snake Scales^000000. Come back";
+ mes "to me once you get them,";
+ mes "alright? I'll be right here.";
+ close;
+ case 19:
+ if (countitem(936) > 0) {
+ mes "[Zaka]";
+ mes "Oh, nice! You've brought";
+ mes "this Scale Shell for me,";
+ mes "right? Great, great, this will";
+ mes "help enhance the book's";
+ mes "physical durability, but it";
+ mes "still needs magic durability...";
+ next;
+ mes "[Zaka]";
+ mes "Next, you need to bring";
+ mes "me ^3355FF1 Shining Shell^000000. Hurry";
+ mes "and bring you to me before";
+ mes "I finish this part of the process, okay? Wait, actually, I think";
+ mes "you can take your time...";
+ delitem 936,1; //Scales_Shell
+ set dmdswrd_Q,20;
+ close;
+ }
+ mes "[Zaka]";
+ mes "I'll be waiting right";
+ mes "here while you go and";
+ mes "look for a ^3355FFScale Shell^000000";
+ mes "that you can bring to me.";
+ mes "I'll need that in order to";
+ mes "finish this Book of the Lamb.";
+ close;
+ case 20:
+ if (countitem(954) > 0) {
+ mes "[Zaka]";
+ mes "Ah, you're just in time!";
+ mes "Have you got the Shining";
+ mes "Scale? Perfect. Now, there";
+ mes "is just one more item that";
+ mes "I want to ask you to bring me:";
+ mes "^3355FF1 Stinky Scale^000000. Easy, right?";
+ delitem 954,1; //Shining_Scales
+ set dmdswrd_Q,21;
+ next;
+ mes "[Zaka]";
+ mes "The energy of a Stinky";
+ mes "Scale can be used to";
+ mes "regulate the power of";
+ mes "incredibly potent artifacts.";
+ mes "Without that item, the Book";
+ mes "of the Lamb isn't much use...";
+ close;
+ }
+ mes "[Zaka]";
+ mes "If you want me to";
+ mes "finish this Book of";
+ mes "the Lamb, you need";
+ mes "to come back here with";
+ mes "^3355FF1 Shining Scale^000000. There's";
+ mes "no way to work around it...";
+ close;
+ case 21:
+ if (countitem(959) > 0) {
+ mes "[Zaka]";
+ mes "What's that sme--?";
+ mes "Oh, right. I asked you to";
+ mes "bring me a Stinky Scale.";
+ mes "Now I can finally complete";
+ mes "this Book of the Lamb! I've";
+ mes "been looking forward to this...";
+ next;
+ mes "^3355FFZaka completes";
+ mes "the creation of the";
+ mes "Book of the Lamb.^000000";
+ delitem 959,1; //Rotten_Scale
+ set dmdswrd_Q,22;
+ next;
+ mes "[Zaka]";
+ mes "What...?!";
+ mes "That's it? Well, um,";
+ mes "it's done. That felt";
+ mes "rather anticlimatic, but";
+ mes "I can finally see this";
+ mes "thing with my own eyes!";
+ next;
+ mes "[Zaka]";
+ mes "Alright, you've eaten of the";
+ mes "Awakening Stone, obtained the";
+ mes "Slate of Muriniel, and now have";
+ mes "the Book of the Lamb. You're";
+ mes "getting very close to owning";
+ mes "one of the doomed swords.";
+ next;
+ mes "[Zaka]";
+ mes "There is man that you";
+ mes "must find in Comodo named";
+ mes "^3355FFWon^000000. He will judge you, and";
+ mes "then give you the proof that";
+ mes "shows you are qualified to";
+ mes "be a doomed sword bearer.";
+ next;
+ mes "[Zaka]";
+ mes "He looks like a simple";
+ mes "man, but he is a true living";
+ mes "legend renown for his wisdom.";
+ mes "If you really want a doomed";
+ mes "sword, you need to speak to";
+ mes "Won and ask him to guide you.";
+ close;
+ }
+ mes "[Zaka]";
+ mes "The last thing that I need";
+ mes "to complete the Book of the";
+ mes "Lamb is ^3355FF1 Stinky Scale^000000. Please";
+ mes "bring that to me as soon as";
+ mes "you can. Thank you for being";
+ mes "patient, young adventurer.";
+ close;
+ case 22:
+ mes "[Zaka]";
+ mes "Now, you need to visit a";
+ mes "man named ^3355FFWon^000000 in Comodo";
+ mes "in order to get the proof that";
+ mes "shows that you're qualified to";
+ mes "possess a doomed sword.";
+ mes "Hopefully, you'll get it...";
+ close;
+ }
+ }
+ else {
+ mes "[Zaka]";
+ mes "Have you heard that swords";
+ mes "with the power to change the";
+ mes "world actually exist? It's true";
+ mes "that three swords contain this";
+ mes "immense power, but they are";
+ mes "also bound to powerful curses.";
+ next;
+ mes "[Zaka]";
+ mes "Therefore, the Mysteltainn,";
+ mes "Ogretooth, and Executioner";
+ mes "have all been sealed away.";
+ mes "Only a truly great adventurer";
+ mes "can release these doomed^FFFFFF ^000000 swords and actually wield them...";
+ close;
+ }
}
+
+comodo,232,87,4 script Won#cmd 106,{
+ if (dmdswrd_Q >= 22 && dmdswrd_Q <= 24) {
+ switch(dmdswrd_Q) {
+ case 22:
+ mes "[Won]";
+ mes "Hmm...? It's been a while";
+ mes "since someone came here to";
+ mes "get the qualification to own a";
+ mes "doomed sword. Yeah, I know";
+ mes "that's why you're here...";
+ next;
+ mes "[Won]";
+ mes "To a man like me, the";
+ mes "presenses of the Book of the";
+ mes "Lamb, the Slate of Muriniel,";
+ mes "and one that has eaten of the";
+ mes "Awakening Stone are unmistakable. ^FFFFFF ^000000";
+ next;
+ mes "[Won]";
+ mes "Now, listen. I personally";
+ mes "don't care why you want a";
+ mes "doomed sword. If you abuse";
+ mes "its power, you'll pay the price";
+ mes "eventually. I'm only here to";
+ mes "make sure you're up to snuff.";
+ next;
+ mes "[Won]";
+ mes "Of course, I also want to";
+ mes "make sure that you don't bring";
+ mes "great suffering to the world";
+ mes "using a doomed sword. So I'm";
+ mes "going to check if you're, you";
+ mes "know, balanced and all that.";
+ next;
+ mes "[Won]";
+ mes "Alright, let me take";
+ mes "a look into your eyes...";
+ mes "Yeah, alright. You seem to";
+ mes "understand the value of the";
+ mes "Awakening Stone, Book of the^FFFFFF ^000000 Lamb, and the Slate of Muriniel.";
+ next;
+ mes "[Won]";
+ mes "Yeah, I can't sense any";
+ mes "ill intent from you at all.";
+ mes "That's very good. Huh, you";
+ mes "seem pretty experienced in battle, so I'm sure you have the stamina";
+ mes "to handle to a doomed sword...";
+ next;
+ mes "[Won]";
+ mes "Ah, but most importantly,";
+ mes "you don't strike me as crazy";
+ mes "at all. Alright, we're done here. Take this Stamp of Muriniel:";
+ mes "it's the official qualification";
+ mes "token to own a doomed sword.";
+ next;
+ mes "^3355FFYou receive the";
+ mes "Stamp of Muriniel.^000000";
+ set dmdswrd_Q,23;
+ next;
+ mes "[Won]";
+ mes "Mysteltainn, Executioner,";
+ mes "and Ogretooth... These are";
+ mes "the forbidden blades, the";
+ mes "doomed swords. Remember";
+ mes "that you cannot choose";
+ mes "which weapon you'll wield...";
+ next;
+ mes "[Won]";
+ mes "These swords have a will";
+ mes "of their own. The doomed";
+ mes "sword that finds you most";
+ mes "worthy of it will choose you.";
+ mes "You can understand that, right?";
+ next;
+ mes "[Won]";
+ mes "Now that you have this";
+ mes "qualification, I'm supposed";
+ mes "to direct you to the Sages";
+ mes "that can help lead you to";
+ mes "the doomed swords.";
+ next;
+ mes "[Won]";
+ mes "The first Sage that you";
+ mes "must visit is ^3355FFSage Yklah^000000";
+ mes "in the city of ^3355FFJuno^000000 in the";
+ mes "Schwaltzvalt Republic.";
+ mes "Your quest to obtain a";
+ mes "doomed sword isn't over yet...";
+ close;
+ case 23:
+ mes "[Won]";
+ mes "Now that you have this";
+ mes "qualification, I'm supposed";
+ mes "to direct you to the Sages";
+ mes "that can help lead you to";
+ mes "the doomed swords.";
+ next;
+ mes "[Won]";
+ mes "The first Sage that you";
+ mes "must visit is ^3355FFSage Yklah^000000";
+ mes "in the city of ^3355FFJuno^000000 in the";
+ mes "Schwaltzvalt Republic.";
+ mes "Your quest to obtain a";
+ mes "doomed sword isn't over yet...";
+ close;
+ case 24:
+ mes "1 2 3 4 5 6 7 8 9 10 1 2 3 4 5";
+ close;
+ }
+ }
+ else {
+ mes "[Won]";
+ mes "The visitors and even the";
+ mes "people that live here always";
+ mes "seem to be having such a good";
+ mes "time, just lounging in leisure.";
+ mes "It's hard to believe the War";
+ mes "of the Witch even happened...";
+ next;
+ mes "[Won]";
+ mes "But not everyone here in";
+ mes "Comodo can afford to relax";
+ mes "so easily. I, for one, have";
+ mes "the responsibility of seeking";
+ mes "out those that are worthy of,^FFFFFF ^000000 well, I don't know if I can say...";
+ next;
+ mes "[Won]";
+ mes "You just have to";
+ mes "trust that I've got an";
+ mes "incredibly important";
+ mes "job to do. I mean, sure,";
+ mes "it doesn't look like I'm doing";
+ mes "anything right now, but...";
+ close;
+ }
+} \ No newline at end of file