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author | MasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-13 00:53:28 +0000 |
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committer | MasterOfMuppets <MasterOfMuppets@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-13 00:53:28 +0000 |
commit | cfb5552ecf3b072c6bacba939634432f46bce3e4 (patch) | |
tree | 2f3ebfa933a49ec6a8ad3f5e3ce1149991b94bca /npc/quests/quests_amatsu.txt | |
parent | 029a87801700a4f5c3a8af1ffa39ffeee5099417 (diff) | |
download | hercules-cfb5552ecf3b072c6bacba939634432f46bce3e4.tar.gz hercules-cfb5552ecf3b072c6bacba939634432f46bce3e4.tar.bz2 hercules-cfb5552ecf3b072c6bacba939634432f46bce3e4.tar.xz hercules-cfb5552ecf3b072c6bacba939634432f46bce3e4.zip |
Implemented a missing npc in Amatsu and the momotaro event.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7114 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_amatsu.txt')
-rw-r--r-- | npc/quests/quests_amatsu.txt | 750 |
1 files changed, 750 insertions, 0 deletions
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt new file mode 100644 index 000000000..dafd28e4f --- /dev/null +++ b/npc/quests/quests_amatsu.txt @@ -0,0 +1,750 @@ +//===== eAthena Script =======================================
+//= Quests NPCs related to Amatsu City
+//===== By: ==================================================
+//= eAthena team & others? & MasterOfMuppets
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= eAthena 7.15 +
+//===== Description: =========================================
+//=
+//===== Additional Comments: =================================
+//= 1.0 Rewrote parts of other/momotaro.txt to make it work.
+//= I'm sorry for the mess, I couldn't do much better with
+//= the current code I had.
+//============================================================
+
+amatsu.gat,223,235,4 script Publisher 763,{
+ if (event_momo > 4) goto Lfin;
+ if ((event_momo >= 1) && (event_momo <= 4)) goto Lget;
+ mes "[Publisher]";
+ mes "Hello~~!!";
+ mes "Our ^00B6FFScroll Publishing Company^000000";
+ mes "is professionally publishing";
+ mes "tales.";
+ next;
+ mes "[Publisher]";
+ mes "We established";
+ mes "^3366FFMomotaro Field Trip^000000";
+ mes "to celebrate ^00B6FF<Momotaro Story>^000000";
+ mes "selling over a million copies.";
+ next;
+ mes "[Publisher]";
+ mes "Become Momotaro and eliminate";
+ mes "Dokebis, just like in the story!";
+ mes "There will also be rewards.";
+ next;
+ menu "What is Momotaro Story?!",-,"I want to try!",L1,"I'm busy right now...",L2;
+ mes "[Publisher]";
+ mes "Eh~!? How can you not know about";
+ mes "Momotaro? Don't they have this";
+ mes "tale in Rune-Midgard?? Well...";
+ mes "Let me tell you the story.";
+ next;
+ mes "[Publisher]";
+ mes "Long ago, there lived an old";
+ mes "married couple. They were happy,";
+ mes "but didn't have any children.";
+ next;
+ mes "[Publisher]";
+ mes "One day, while old lady was doing";
+ mes "the laundry, she found a humongous";
+ mes "peach. She cut it in half and...";
+ mes "'Poof!' There was a baby inside!";
+ next;
+ mes "[Publisher]";
+ mes "The old man and lady were shocked.";
+ mes "They decided to adopt that baby,";
+ mes "and give him their love...";
+ next;
+ mes "[Publisher]";
+ mes "That baby grew so fast, like that";
+ mes "beanstalk from 'Jack and";
+ mes "Beanstalk' and became a strong boy";
+ mes "in only a few days.";
+ next;
+ mes "[Publisher]";
+ mes "That's boy's name was...";
+ mes "<Momotaro>!!!";
+ mes "Momotaro traveled to eliminate";
+ mes "dokebis that were harassing";
+ mes "the towners.";
+ next;
+ mes "[Publisher]";
+ mes "He became friends with";
+ mes "^3151FFYoyo, Picky, and Desert Wolf^000000";
+ mes "and eliminated all of the Dokebis.";
+ mes "then he lived happily ever after";
+ mes "with the old couple.";
+ next;
+ mes "[Publisher]";
+ mes "How was it?";
+ mes "Great, right?";
+ mes "I mean, this story sold a million";
+ mes "copies!";
+ close;
+L1:
+ mes "[Publisher]";
+ mes "Yay-! You look excited!";
+ mes "You'll be ready to go soon.";
+ mes "Please fill out this registration";
+ mes "card.";
+ next;
+ mes "[Publisher]";
+ mes ".................";
+ mes "......Mm.....Let's see.....";
+ mes ".............Good!";
+ mes "Alright, then!";
+ mes "Let it begin~~~!!!!!!!!!";
+ mes "<Momotaro Field Trip>~!";
+ close2;
+ warp "ama_test",52,35;
+ end;
+L2:
+ mes "[Publisher]";
+ mes "Eh?";
+ mes "...But there are sweet rewards";
+ mes "waiting...";
+ close;
+Lget:
+ mes "[Publisher]";
+ mes "How was it? Did you enjoy the event?";
+ mes "I hope the arrangements at the event hall allowed you to spend an enjoyable time there.";
+ next;
+ if (event_momo > 1 && event_momo < 4)
+ {
+ switch(rand(1,24))
+ {
+
+ case 1:
+ getitem 627,1; //sweet milk
+ break;
+
+ case 2:
+ getitem 629,1; //singing flower
+ break;
+
+ case 3:
+ getitem 625,1; //rusty iron
+ break;
+
+ case 4:
+ getitem 619,1; //unripe apple
+ break;
+
+ case 5:
+ getitem 620,1; //orange juice
+ break;
+
+ case 6:
+ getitem 621,1; //bitter herb
+ break;
+
+ case 7:
+ getitem 622,1; //rainbow carrot
+ break;
+
+ case 8:
+ getitem 623,1; //earthworm the dude
+ break;
+
+ case 9:
+ getitem 624,1; //rotten fish
+ break;
+
+ case 10:
+ getitem 626,1; //monster juice
+ break;
+
+ case 11:
+ getitem 628,1; //well-dried bone
+ break;
+
+ case 12:
+ getitem 630,1; //dew laden moss
+ break;
+
+ case 13:
+ getitem 631,1; //deadly noxious herb
+ break;
+
+ case 14:
+ getitem 632,1; //fatty chubby earthworm
+ break;
+
+ case 15:
+ getitem 633,1; //sweet potato
+ break;
+
+ case 16:
+ getitem 634,1; //tropical banana
+ break;
+
+ case 17:
+ getitem 635,1; //orc trophy
+ break;
+
+ case 18:
+ getitem 636,1; //no recipient
+ break;
+
+ case 19:
+ getitem 637,1; //old broom
+ break;
+
+ case 20:
+ getitem 638,1; //silver knife of chastity
+ break;
+
+ case 21:
+ getitem 639,1; //armlet of obedience
+ break;
+
+ case 22:
+ getitem 640,1; //shining stone
+ break;
+
+ case 23:
+ getitem 641,1; //contract in shadow
+ break;
+
+ case 24:
+ getitem 642,1; //book of the devil
+ break;
+
+ }
+ }
+//Am Mut successful finish unknown
+ if (event_momo == 4)
+ {
+ while(@i != 3)
+ {
+ switch(rand(1,24))
+ {
+
+ case 1:
+ getitem 627,1; //sweet milk
+ break;
+
+ case 2:
+ getitem 629,1; //singing flower
+ break;
+
+ case 3:
+ getitem 625,1; //rusty iron
+ break;
+
+ case 4:
+ getitem 619,1; //unripe apple
+ break;
+
+ case 5:
+ getitem 620,1; //orange juice
+ break;
+
+ case 6:
+ getitem 621,1; //bitter herb
+ break;
+
+ case 7:
+ getitem 622,1; //rainbow carrot
+ break;
+
+ case 8:
+ getitem 623,1; //earthworm the dude
+ break;
+
+ case 9:
+ getitem 624,1; //rotten fish
+ break;
+
+ case 10:
+ getitem 626,1; //monster juice
+ break;
+
+ case 11:
+ getitem 628,1; //well-dried bone
+ break;
+
+ case 12:
+ getitem 630,1; //dew laden moss
+ break;
+
+ case 13:
+ getitem 631,1; //deadly noxious herb
+ break;
+
+ case 14:
+ getitem 632,1; //fatty chubby earthworm
+ break;
+
+ case 15:
+ getitem 633,1; //sweet potato
+ break;
+
+ case 16:
+ getitem 634,1; //tropical banana
+ break;
+
+ case 17:
+ getitem 635,1; //orc trophy
+ break;
+
+ case 18:
+ getitem 636,1; //no recipient
+ break;
+
+ case 19:
+ getitem 637,1; //old broom
+ break;
+
+ case 20:
+ getitem 638,1; //silver knife of chastity
+ break;
+
+ case 21:
+ getitem 639,1; //armlet of obedience
+ break;
+
+ case 22:
+ getitem 640,1; //shining stone
+ break;
+
+ case 23:
+ getitem 641,1; //contract in shadow
+ break;
+
+ case 24:
+ getitem 642,1; //book of the devil
+ break;
+
+ }
+ set @i,@i+1;
+ }
+ }
+ set event_momo,5;
+ mes "[Publisher]";
+ mes "Well then, I will give you a small present which I have prepared.";
+ mes "May the legend be widely loved also in the future......";
+ close;
+Lfin:
+ mes "[Publisher]";
+ mes "We have a nice weather today, don't we...... It is a perfect day to dry the futon.";
+ close;
+}
+//=====================================================================
+ama_test.gat,50,44,4 script Event Hall Staff 109,{
+ mes "[Satoshi]";
+ mes "Welcome to <Momotaro Field Trip>";
+ next;
+ mes "[Satoshi]";
+ mes "I'm Satoshi who is in charge of the";
+ mes "waiting room in <Momotaro Field";
+ mes "Trip>.";
+ next;
+ mes "[Satoshi]";
+ mes "Originally, I was working for the";
+ mes "publishing company, but we lacked";
+ mes "workers for the Field Trip...";
+ mes "But working here is much better!";
+ mes "Now I just watch people trying to";
+ mes "accomplish the mission. Heh hehe~";
+ next;
+ mes "[Satoshi]";
+ mes "..............";
+ mes "Just kidding";
+ mes "^111111*Wipes away sweat*^000000";
+ next;
+ mes "[Satoshi]";
+ mes "Well, let me explain";
+ mes "about the rules in the Field Trip";
+ next;
+ mes "[Satoshi]";
+ mes "First of all...Did you hear";
+ mes "about the story from the";
+ mes "publisher?";
+ next;
+ menu "Yes",L1,"No",-;
+ mes "[Satoshi]";
+ mes "Eh? You can't just";
+ mes "skip the story";
+ mes "when you enter the field";
+ mes "trip! I can't allow you to";
+ mes "do that as a Momotaro's";
+ mes "fan!!!";
+ next;
+ mes "[Satoshi]";
+ mes "Please listen to the story";
+ mes "from the publisher.";
+ mes "Thank you.";
+ mes "Bye~~";
+ close2;
+ warp "amatsu.gat",223,230;
+ end;
+L1:
+ mes "[Satoshi]";
+ mes "Hehe...Good.";
+ mes "Momotoro's Story is our";
+ mes "pride. It's the best story EVER.";
+ mes "Hahaha!!!";
+ next;
+ mes "[Satoshi]";
+ mes "...Hmmhmm.";
+ next;
+ mes "[Satoshi]";
+ mes "The Field Trip is simple.";
+ mes "Go inside and eliminate";
+ mes "Dokebis bravely!!!";
+ mes "Just like Momotaro!!!";
+ mes "Understand? Bravely!!!";
+ next;
+ mes "[Satoshi]";
+ mes "In addition, there are three";
+ mes "things you need to know.";
+ next;
+ mes "[Satoshi]";
+ mes "First....";
+ mes "You can't come back once you clear";
+ mes "the field trip. Keep that in mind.";
+ next;
+ mes "[Satoshi]";
+ mes "Secondly...";
+ mes "Q-pet is prohibited";
+ mes "inside of the field trip.";
+ mes "if you are with a pet,";
+ mes "please change it to egg status.";
+ next;
+ mes "[Satoshi]";
+ mes "And finally...";
+ mes "One person can be on the";
+ mes "field trip for 6 minutes.";
+ next;
+ mes "[Satoshi]";
+ mes "Well then, Please";
+ mes "wait for you turn";
+ mes "in the waitiSng room.";
+ mes "Good luck in fighting!!";
+ close;
+OnInit:
+ waitingroom "Event Hall Waiting Room",1,"Event Hall Staff::OnMax";
+OnInitCopy:
+ enablewaitingroomevent "Event Hall Staff";
+ areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
+ disablenpc "Manager#Momotaro";
+ enablenpc "Grandpa#Momotaro";
+ enablenpc "Grandma#Momotaro";
+ donpcevent "#MomotaroTimer::OnStopTimer";
+ killmonsterall "ama_test.gat";
+ end;
+OnMax:
+ warpwaitingpc "ama_test.gat",51,85;
+ disablewaitingroomevent "Event Hall Staff";
+ disablenpc "Manager#Momotaro";
+ enablenpc "Grandpa#Momotaro";
+ enablenpc "Grandma#Momotaro";
+ donpcevent "#MomotaroActivator::OnMomoInit";
+ end;
+}
+
+ama_test.gat,1,1,0 script #MomotaroTimer -1,{
+OnStartTimer:
+ initnpctimer;
+ end;
+OnTimer180000:
+ if(!isloggedin($MomotaroRID))goto s_Cleanup;
+ mapannounce "ama_test.gat","Timer: 3 Minutes left.",8;
+ end;
+OnTimer300000:
+ if(!isloggedin($MomotaroRID))goto s_Cleanup;
+ mapannounce "ama_test.gat","Timer: 1 Minute left.",8;
+ end;
+OnTimer360000:
+ if(!isloggedin($MomotaroRID))goto s_Cleanup;
+ mapannounce "ama_test.gat","Timer: Beep- Beep- Beep- Time's up.",8;
+OnTimer362500:
+ areawarp "ama_test.gat",30,78,68,120,"amatsu.gat",223,230;
+ goto s_Cleanup;
+
+
+OnTimer20000:
+OnTimer40000:
+OnTimer60000:
+OnTimer80000:
+OnTimer100000:
+OnTimer120000:
+OnTimer140000:
+OnTimer160000:
+OnTimer200000:
+OnTimer220000:
+OnTimer240000:
+OnTimer260000:
+OnTimer280000:
+OnTimer320000:
+OnTimer340000:
+ if(!isloggedin($MomotaroRID))goto s_Cleanup;
+ end;
+
+OnCleanUp:
+s_Cleanup:
+ stopnpctimer;
+ set $Momotaro,0;
+ set $MomoDokebi,0;
+ set $MomoDokebi2,0;
+ set $MomotaroRID,0;
+ mapannounce "ama_test.gat","The current player has exited. The waiting room will now open again.",8;
+ disablenpc "Manager#Momotaro";
+ donpcevent "Event Hall Staff::OnInitCopy";
+ end;
+
+OnStopTimer:
+ stopnpctimer;
+ end;
+
+}
+
+ama_test.gat,51,85,0 script #MomotaroActivator 139,1,1,{
+ if($Momotaro)end;
+ set $Momotaro,1;
+ set $MomotaroRID,getcharid(3);
+ areaannounce "ama_test.gat",30,78,68,120,"Timer: The Timer has been activated. You have 6 minutes. Annihilate the monsters in time!",8;
+ donpcevent "#MomotaroTimer::OnStartTimer";
+ mes "[Grandpa]";
+ mes "Arrrk!!!";
+ next;
+ mes "[Grandma]";
+ mes "Honey!! Someone hacked my account";
+ mes "and stole my equipment!!";
+ next;
+ mes "[Grandpa]";
+ mes "Hmm. The Chief said the Dokebi";
+ mes "earned 20 million zeny by hacking";
+ mes "other's accounts...";
+ next;
+ mes "[Grandma]";
+ mes "Dohhhhhhh!!!!";
+ next;
+ mes "[Grandpa]";
+ mes "...Huh I've heard that somewhere";
+ mes "before....";
+ next;
+ mes "[Grandpa]";
+ mes "Anyway, Momotaro...";
+ next;
+ mes "[Grandpa]";
+ mes "As you know, since we towners spends";
+ mes "our time sitting and chatting,";
+ mes "we can't kill Dokebis because we're";
+ mes "low levels, so...Please do it for";
+ mes "us.";
+ next;
+ mes "[Grandma]";
+ mes "Momotaro...";
+ mes "I really wanted to give you";
+ mes "a handmade ^3151FFYummiest Red Poiton in";
+ mes "the whole world^000000 ...but...";
+ mes ".....I failed to make them ....";
+ next;
+ mes "[Grandma]";
+ mes "...I'm sorry. I should have been";
+ mes "leveling up before...^111111*Sob*";
+ next;
+ mes "[Grandma & Grandpa]";
+ mes "So...Do me this favor, kid~";
+ close2;
+ initnpctimer;
+ end;
+
+OnTimer5000:
+ stopnpctimer;
+ set $MomoDokebi,0;
+ set $MomoDokebi2,0;
+ disablenpc "Grandpa#Momotaro";
+ disablenpc "Grandma#Momotaro";
+ monster "ama_test.gat",47,101,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",51,101,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",55,101,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",55,97,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",55,93,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",53,91,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",49,91,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",45,96,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ monster "ama_test.gat",45,99,"Dokebi",1110,1,"mobcount#momotaro::OnMobDead";
+ end;
+
+OnInit:
+ set $Momotaro,0;
+ set $MomoDokebi,0;
+ set $MomoDokebi2,0;
+ set $MomotaroRID,0;
+ end;
+
+}
+
+ama_test.gat,49,95,4 script Grandpa#Momotaro 766,{
+
+ mes "[Grandpa]";
+ mes "Zzzzzz......";
+ close;
+}
+
+ama_test.gat,51,95,4 script Grandma#Momotaro 761,{
+
+ mes "[Grandma]";
+ mes "Oh....!?";
+ close;
+
+}
+
+ama_test.gat,50,100,4 script Manager#Momotaro 762,{
+
+ if (event_momo >= 4) goto LSecondFin;
+ mes "[Manager]";
+ mes "Hoho, you did it...... I'm the manager here...... You are not an ordinary person, right? You did very well.";
+ next;
+ mes "[Manager]";
+ mes "The Momotaro from the legend appears in this world!";
+ mes "Hohohohoho!";
+ next;
+ menu "Is there some extra?",L1,"Thanks for nothing......",L2;
+L1:
+ mes "[Manager]";
+ mes "Hohoho......";
+ mes "This is maybe not really recomending......";
+ mes "I think in your current condition the small demons can twirl you lightly around their fingers.";
+ mes "......Hohoho......";
+ next;
+ mes "[Manager]";
+ mes "......";
+ mes "Just a joke.";
+ next;
+ mes "[Manager]";
+ mes "Well then, you enjoyed the Momotaro Event Hall?";
+ mes "Talk to the staff member, that you have met first, about our premium presents. He will give you some.";
+ next;
+ mes "[Manager]";
+ mes "Whatever you encounter, never loose that strong spirit!";
+ close2;
+ set $Momotaro,0;
+ set $MomoDokebi,0;
+ set $MomoDokebi2,0;
+ set $MomotaroRID,0;
+ set event_momo,1;
+ donpcevent "Event Hall Staff::OnInitCopy";
+ warp "amatsu.gat",223,230;
+ disablenpc "Manager#Momotaro";
+ end;
+L2:
+ mes "[Manager]";
+ mes "!!!!!";
+ mes "......Ho...Hohoho......";
+ mes "You are an amusing fellow......";
+ mes "Well...... One little suggestion from me to you.";
+ next;
+ mes "[Manager]";
+ mes "Normally I would just kick you out, but...... I would like to see your true capabilities... Hohoho.";
+ mes "As if I would look at my own young self. Hohohoho.";
+ next;
+ mes "[Manager]";
+ mes "What do you think? I will give this one nonrecurring chance. It is the challenge of ^3355ffSecond Grade^000000 which is not officially available......";
+ mes "But I warn you, this one will be difficult.";
+ next;
+ menu "Na, it is enough",L2_1,"I take the challenge",L2_2;
+L2_1:
+ mes "[Manager]";
+ mes "Hoho......";
+ mes "You got tired from the last fight?";
+ mes "Well, ok...... Did you enjoy the Momotaro Event Hall? Talk to the staff member, that you have met first, about our premium presents. She will give you some.";
+ next;
+ mes "[Manager]";
+ mes "Whatever you encounter, never loose that strong spirit!";
+ next;
+ set event_momo,2;
+ goto LWarpOut;
+L2_2:
+ mes "[Manager]";
+ mes "Hohoho, You like it more and more, right? This will be the last decisive battle. Show your power without regrets!";
+ initnpctimer;
+ close;
+OnTimer5000:
+ stopnpctimer;
+ if(!isloggedin($MomotaroRID)){ donpcevent "#MomotaroTimer::OnCleanUp"; end; }
+ attachrid($MomotaroRID);
+ monster "ama_test.gat",35,103,"Am Mut",1301,1,"mobcount2#momotaro::OnMobDead";
+ monster "ama_test.gat",56,111,"Am Mut",1301,1,"mobcount2#momotaro::OnMobDead";
+ monster "ama_test.gat",40,91,"Am Mut",1301,1,"mobcount2#momotaro::OnMobDead";
+ misceffect 16;
+ set event_momo,3;
+ disablenpc "Manager#Momotaro";
+ end;
+LSecondFin:
+ mes "[Manager]";
+ mes "You are really strong... Wasn't it thrilling? Momotaro Event Hall can be really enjoyable, right?";
+ mes "Ok now, talk to the staff member, that you have met first, about our premium presents. She will give you some.";
+ close2;
+ set event_momo,4;
+LWarpOut:
+ mes "[Manager]";
+ mes "Whatever you encounter, never loose that strong spirit!";
+ close2;
+ set $Momotaro,0;
+ set $MomoDokebi,0;
+ set $MomoDokebi2,0;
+ set $MomotaroRID,0;
+ warp "amatsu.gat",223,230;
+ donpcevent "Event Hall Staff::OnInitCopy";
+ disablenpc "Manager#Momotaro";
+ end;
+OnStart:
+ misceffect 215;
+ if(!isloggedin($MomotaroRID)){ donpcevent "#MomotaroTimer::OnCleanUp"; end; }
+ attachrid($MomotaroRID);
+ mes "[Manager]";
+ mes "Hohoho......";
+ close;
+
+}
+//=======================================MobCount===============================-
+ama_test.gat,0,1,0 script mobcount#momotaro -1,{
+OnMobDead:
+ if ($MomoDokebi >= 8) goto Lfin;
+ set $MomoDokebi,$MomoDokebi+1;
+ attachrid($MomotaroRID);
+ set @mobrand,rand(4);
+ if (@mobrand == 1) goto Lrand2;
+ if (@mobrand == 2) goto Lrand3;
+ if (@mobrand == 3) goto Lrand4;
+Lrand1:
+ areaannounce "ama_test.gat",30,78,68,120,"Dokebi: I'm sorry~~! Waaaaah~~",8;detachrid;end;
+Lrand2:
+ areaannounce "ama_test.gat",30,78,68,120,"Dokebi: !! IT'S A RAID!!!! RUN!!",8;detachrid;end;
+Lrand3:
+ areaannounce "ama_test.gat",30,78,68,120,"Dokebi: But I didn't even do anything baaaaad~!",8;detachrid;end;
+Lrand4:
+ areaannounce "ama_test.gat",30,78,68,120,"Dokebi: Ow, Ouch!!!",8;detachrid;end;
+Lfin:
+ areaannounce "ama_test.gat",30,78,68,120,"Dokebi: I will be baaack~~~~!!!",8;
+ initnpctimer;
+ end;
+OnTimer5000:
+ donpcevent "mobcount2#momotaro::OnTimer5000";
+ end;
+
+}
+//=======================================MobCount2==============================-
+ama_test.gat,50,101,0 script mobcount2#momotaro -1,{
+OnMobDead:
+ if ($MomoDokebi2 == 2) goto Lfin;
+ set $MomoDokebi2,$MomoDokebi2+1;
+ areaannounce "ama_test.gat",30,78,68,120,"Am Mut: Ow, Ouch!!!",8;end;
+Lfin:
+ areaannounce "ama_test.gat",30,78,68,120,"Am Mut: I'm sorry~~! Waaaaah~~",8;
+ set event_momo,4;
+ initnpctimer;
+ end;
+OnTimer5000:
+ stopnpctimer;
+ enablenpc "Manager#Momotaro";
+ donpcevent "Manager#Momotaro::OnStart";
+ end;
+
+}
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