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author | Gepard <Gepard@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-07 22:04:39 +0000 |
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committer | Gepard <Gepard@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-07 22:04:39 +0000 |
commit | 58159393df86e0bca7695cc0dbcf33f05ee4d113 (patch) | |
tree | 7b0d6b72055447fe645192f4495fc161ac68f85c /npc/quests/quests_amatsu.txt | |
parent | dca613e8133e589753148cf10a84a991ba4ed931 (diff) | |
download | hercules-58159393df86e0bca7695cc0dbcf33f05ee4d113.tar.gz hercules-58159393df86e0bca7695cc0dbcf33f05ee4d113.tar.bz2 hercules-58159393df86e0bca7695cc0dbcf33f05ee4d113.tar.xz hercules-58159393df86e0bca7695cc0dbcf33f05ee4d113.zip |
* Official Lighthalzen Gangster Alert script.
* Fixed typo in Amatsu Dungeon Entrance Quest.
* Removed duplicate nomemo mapflag entries.
- added changelog entries for my previous commit
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14362 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_amatsu.txt')
-rw-r--r-- | npc/quests/quests_amatsu.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt index b632b25e6..aa7251446 100644 --- a/npc/quests/quests_amatsu.txt +++ b/npc/quests/quests_amatsu.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= eAthena team & others? & MasterOfMuppets //===== Current Version: ===================================== -//= 1.4 +//= 1.4a //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -14,6 +14,7 @@ //===== Additional Comments: ================================= //= 1.3 Rescripted to Aegis 10.3 Standards. [L0ne_W0lf] //= 1.4 Added missing checkweight. [L0ne_W0lf] +//= 1.4a Fixed typo in condition check [Gepard] //============================================================ // Momotaro Event @@ -1896,7 +1897,7 @@ ama_in01,22,111,0 script Grandma#ama2 761,{ mes "it won't harm me!! Yelp!^000000"; next; select("Taaaah!!"); - if ((BaseJob == Job_Priest || BaseJob != Job_Acolye && BaseJob != Job_Monk) || (countitem(523) < 1 || countitem(948) < 1 || countitem(1029) < 1)) { + if ((BaseJob == Job_Priest || BaseJob != Job_Acolyte && BaseJob != Job_Monk) || (countitem(523) < 1 || countitem(948) < 1 || countitem(1029) < 1)) { if (rand(1,4) == 1) set .@fox_kill,0; else |