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authorKisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-09-05 03:51:49 +0000
committerKisuka <Kisuka@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-09-05 03:51:49 +0000
commit0a4dce9f566ae2a992625acd0f75b565fc37f3b5 (patch)
treeba4af0534de804ef0a992c5af5dabd12842e7f6d /npc/quests/quests_alberta.txt
parent9ebb20f8aed2448adc755c4f8a4977cfff49a39d (diff)
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- Updates to several npc files to match AEGIS standards.
- Added Cash Hair Stylist (disabled by default). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14040 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_alberta.txt')
-rw-r--r--npc/quests/quests_alberta.txt326
1 files changed, 160 insertions, 166 deletions
diff --git a/npc/quests/quests_alberta.txt b/npc/quests/quests_alberta.txt
index 4f24dec2b..da36af092 100644
--- a/npc/quests/quests_alberta.txt
+++ b/npc/quests/quests_alberta.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 2.3
+//= 2.4
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -30,6 +30,7 @@
//= 2.1 Added missing close. [L0ne_W0lf]
//= 2.2 Updated Gotan to be compliant with misc_quiest var. [L0ne_W0lf]
//= 2.3 Updated heardgear Quest NPCs. [L0ne_W0lf]
+//= 2.4 Updated 'Doll Quest' to match AEGIS script. [Kisuka]
//============================================================
@@ -38,48 +39,38 @@
// Doll Quest
//=======================================================================================================//
alberta,117,135,0 script Elin 96,{
- set .@weight,MaxWeight-Weight;
- if ((.@weight) < 10000) {
+ if (checkweight(1201,1) == 0) {
mes "[Elin]";
- mes "Wait a moment!!";
- mes "You have brought too many things!";
- mes "You cannot accept any more items!";
- mes "Please reduce the amount of items,";
- mes "then come see me again";
+ mes "^3355FFWait a second! Right now, you're carrying too many items with you. Please come back after putting some of your things into Kafra Storage.^000000";
close;
}
mes "[Elin]";
if (Sex == 1) {
mes "Hello~!";
- mes "Heh heh, you're a boy, so you";
- mes "probably don't like dolls, right?";
- mes "Well, I like dolls very very much!";
+ mes "Heh heh, you're a boy, so you probably don't like dolls, right? Well, I like dolls very very much!";
} else {
- mes "Hi hi~! Oh, oh, do you like dolls?";
- mes "I really really like dolls... Hee";
- mes "Hee~!";
+ mes "Hi hi~! Oh, oh, do you like dolls? I really really like dolls... Hee Hee~!";
}
next;
mes "[Elin]";
- mes "You know, I really really want a";
- mes "new doll! I hope my daddy will give";
- mes "me one on my birthday...!";
+ mes "You know, I really really want a new doll! I hope my daddy will give me one on my birthday...!";
+ next;
switch(select("Um, I hope your daddy gives you one too.","How about I give you one now?")) {
case 1:
- next;
mes "[Elin]";
mes "Yeah, I'm hoping";
mes "he gives me a Yoyo";
mes "doll. They're so cute!";
close;
case 2:
- next;
set .@weight,MaxWeight-Weight;
- if ((.@weight) < 10000) {
+ if ((.@weight) < 1000) {
mes "[Elin]";
- mes "Your weight is too heavy!";
- mes "I will accept your doll if";
- mes "you lighten your load.";
+ if (Sex == 1) {
+ mes "Maybe you should put some of your stuff away first, you look like you're carrying too much, hee hee~";
+ } else {
+ mes "Do you always carry so much with you? Put some of your things away first, okay?";
+ }
close;
}
mes "[Elin]";
@@ -94,20 +85,39 @@ alberta,117,135,0 script Elin 96,{
}
next;
mes "[Elin]";
- mes "What kind of doll are you going to";
- mes "give me? Are you really gonna give";
- mes "me one?";
- switch(select("Poring Doll","Chonchon Doll","Puppet","Rocker Doll","Spore Doll","Osiris Doll","Baphomet Doll","Racoon Doll","YoYo Doll","I'm as adorable as a doll.")) {
+ mes "What kind of doll are you going to give me? Are you really gonna give me one?";
+ next;
+ switch(select("Poring Doll","Chonchon Doll","Puppet","Rocker Doll","Spore Doll","Osiris Doll","Baphomet Doll","Raccoon Doll","Yoyo Doll","I'm as adorable as a doll.")) {
case 1:
- next;
if (countitem(741) >= 1) {
+ delitem 741,1; // Poring_Doll
+ mes "[Elin]";
+ mes "Aww...";
+ mes "I have a lot";
+ mes "of Poring dolls...";
+ next;
+ mes "[Elin]";
+ if (Sex == 1) {
+ mes "But since a cute boy is giving it to me, I'll happily take it! Hee hee, soft and fluffy Poring doll~";
+ } else {
+ mes "But since a nice girl is giving it to me, I'll take it! Hee he, soft and fluffy Poring doll~";
+ }
+ next;
mes "[Elin]";
- mes "Yay, it's a poring doll!";
+ mes "Ooh, let me give you something as a little thank you. You see, I hid some candy so I can eat it without telling mommy.";
+ next;
+ getitem 529,1; // Candy
+ mes "[Elin]";
+ if (Sex == 1) {
+ mes "I don't know if you're too old to like candy, but I guess it's okay.";
+ } else {
+ mes "So, try not to eat too much, okay? Otherwise, you might get in trouble!";
+ }
next;
- delitem 741,1;
- getitem 529,1;
mes "[Elin]";
- mes "Thank you for the doll!";
+ mes "Thank you";
+ mes "so much for";
+ mes "the Poring doll!";
close;
} else {
mes "[Elin]";
@@ -116,8 +126,7 @@ alberta,117,135,0 script Elin 96,{
mes "Were you only teasing me?";
} else {
mes "Aww...";
- mes "You're not making fun of me are";
- mes "you?";
+ mes "You're not making fun of me are you?";
}
next;
mes "[Elin]";
@@ -125,100 +134,87 @@ alberta,117,135,0 script Elin 96,{
close;
}
case 2:
- next;
if (countitem(742) >= 1) {
+ delitem 742,1; // Chonchon_Doll
mes "[Elin]";
- mes "Eh .... Chonchon ... doll ...";
- next;
- mes "[Elin]";
- mes "Oh well, since you're giving it to me, I have to treasure it ....";
+ mes "Agh--!";
+ mes "A Ch-Ch, Chonchon doll?!";
next;
- delitem 742,1;
- getitem 530,1;
mes "[Elin]";
- mes "If I ate too much of it, I'll get cavities anyway.";
if (Sex == 1) {
- mes "You too, mister.";
+ mes "But since... You're... Such a nice guy... I better take it...!";
} else {
- mes "You too, lady.";
+ mes "But since... Since it's a gift... I guess I'll take it...";
}
- mes "Don't eat too much, ok?";
- mes "And thanks, by the way ...";
next;
mes "[Elin]";
- mes "(Chonchon ... *mumble mumble*)";
+ mes "Mmm~";
+ mes "Let me give you";
+ mes "something in return..." ;
+ next;
+ getitem 530,1; // Candy_Striper
+ mes "[Elin]";
+ mes "If you eat too much, your teeth will start to rot... at least, that's what Mommy says.";
+ next;
+ mes "[Elin]";
+ mes "And..";
+ mes "Uh...";
+ mes "Thank you";
+ mes "for the doll?";
close;
} else {
mes "[Elin]";
- mes "Chonchon dolls are ugly anyways,";
- mes "but you still lied to me! How can";
- mes "you be so mean?!";
+ mes "Chonchon dolls are ugly anyways, but you still lied to me! How can you be so mean?!";
next;
mes "[Elin]";
- mes "Waaaaaaaaaaaaaaaaah~~";
+ mes "Waaaaaaaaah~~";
close;
}
case 3:
- next;
if (countitem(740) >= 1) {
+ delitem 740,1; // Stuffed_Doll
mes "[Elin]";
- mes "Wow--! It's a rabbit!";
- mes "It's so cute!!";
- if (Sex == 1) {
- mes "Thank you so much, mister!";
- } else {
- mes "Thank you so much, lady!";
- }
+ mes "Wow...!";
+ mes "It looks like a bunny!";
next;
mes "[Elin]";
- mes "So fluffy~";
- mes "Oh yeah! Let me give you a present too!";
- mes "Ummm ... found it!";
- mes "Take this!";
+ mes "I really like this Puppet~ Heh hehe! Thank you so much~";
next;
- delitem 740,1;
- getitem 530,1;
mes "[Elin]";
- mes "I got this from Santa. It's a candy cane~";
- if (Sex == 1) {
- mes "Eat it too, mister.";
- } else {
- mes "Eat it too, lady.";
- }
- mes "Thank you for the rabbit doll!";
- mes "I'm gonna hug this to sleep every night~";
+ mes "Ooh ooh!";
+ mes "I have something";
+ mes "for you too!";
+ mes "Um, where";
+ mes "did it... Ah!";
+ next;
+ getitem 530,1; // Candy_Striper
+ mes "[Elin]";
+ mes "Here it is! It's some of the candy Santa gave me. Go ahead and try some! Oh, and thank you so much for the doll!";
close;
} else {
mes "[Elin]";
- mes "Awww, you were only kidding?";
- mes "W-W-Why are you teasing me like";
- mes "that?";
+ mes "Awww, you were only kidding? W-W-Why are you teasing me like that?";
next;
mes "[Elin]";
- mes "*^CCCCCCSniff...^000000*";
+ mes "^666666*Sniff...*^000000";
next;
mes "[Elin]";
- mes "Waaaaaaaaaaaaaaaaah~~";
+ mes "Waaaaaaaaah~~";
close;
}
case 4:
- next;
if (countitem(752) >= 1) {
+ delitem 752,1; // Grasshopper_Doll
mes "[Elin]";
- mes "Ah, a Rocker doll.";
- mes "I hate hopping things but the doll's kinda cute.";
+ mes "Ooh! Rocker Doll!";
+ mes "It's the Rocker that likes singing and dancing! I don't like grasshoppers, but I like this because it's cute~";
next;
mes "[Elin]";
- mes "Thank you~";
- mes "I'll have to give you something too.";
- mes "Hmm, didn't I get some stuff from my uncle ...";
+ mes "Hmmm, I should give you something too, huh? Let's see, I have what my grandpa gave me...";
next;
- delitem 752,1;
- getitem 532,7;
+ getitem 532,7; // Banana_Juice
mes "[Elin]";
- mes "We've got tons of them at home.";
- mes "So I'll share some with you~";
- mes "Thank you for the doll!";
+ mes "Here you go! We have a lot of this at home, so I'll give it to you, okay? Oh, and thank you so much for the doll~ I love cute dolls!";
close;
} else {
mes "[Elin]";
@@ -231,30 +227,25 @@ alberta,117,135,0 script Elin 96,{
close;
}
case 5:
- next;
if (countitem(743) >= 1) {
+ delitem 743,1; // Spore_Doll
mes "[Elin]";
- mes "Blehh ....";
- mes "It's a mushroom...";
- mes "Mom's always scolding me for not eating mushrooms ...";
+ mes "It's a mushroom?";
+ mes "Ewwwwwwwww, yucky!";
+ mes "Mommy made me eat";
+ mes "mushrooms today, too...";
next;
mes "[Elin]";
- mes "I'll take it anyway, since the doll looks cute.";
- mes "But I still won't eat mushrooms though ...";
- mes "Hmm, I'll need to give you a present too.";
+ mes "But this doll is cute, so I'll take it. But I'm still not gonna eat mushrooms! Heh heh~";
next;
- delitem 743,1;
- getitem 538,5;
+ getitem 538,5; // Well_Baked_Cookie
mes "[Elin]";
- mes "Mom made this.";
- if (Sex == 1) {
- mes "Take it, mister!";
- } else {
- mes "Take it, lady!";
- }
+ mes "Hehe~ My mommy made this! It's really yummy. I love cookies, too. So try it, you'll like it! Hee hee!";
next;
- mes "[Litte Kid]";
- mes "Thank you for the doll~";
+ mes "[Elin]";
+ mes "Thanks for";
+ mes "the doll! I'll";
+ mes "take good care of it!";
close;
} else {
mes "[Elin]";
@@ -266,19 +257,31 @@ alberta,117,135,0 script Elin 96,{
mes "Awww...";
mes "It's not nice";
mes "to tease people";
- mes "like that. *^CCCCCCSniff, sniff^000000*";
+ mes "like that. ^666666*Sniff, sniff*^000000";
close;
}
case 6:
- next;
if (countitem(751) >= 1) {
+ delitem 751,1; // Osiris_Doll
+ mes "[Elin]";
+ mes "Ahhhhh!";
+ mes "What is this";
+ mes "thing?! It's so scary!";
+ next;
+ mes "[Elin]";
+ mes "I've never seen a doll like this before. Where it's from? Hmm? Since I've never seen this kind of doll before, I'm gonna show it to my daddy, too. Hehe~! He'll be surprised!";
+ next;
mes "[Elin]";
- mes "Yay! It's an Osiris doll!";
+ mes "Here, since you gave me such a nicely made doll, I better give you something good too.";
next;
- delitem 751,1;
- getitem 522,2;
+ getitem 522,2; // Fruit_Of_Mastela
mes "[Elin]";
- mes "Thank you for the doll!";
+ mes "I found it when I secretly went to the forest. I took it because it has pretty colors!";
+ if (Sex == 1) {
+ mes "Since there's two, you can share it with your girlfriend. Hee hee~!";
+ } else {
+ mes "Since there's two, you can share it with your boyfriend. Hee hee~!";
+ }
close;
} else {
mes "[Elin]";
@@ -288,90 +291,82 @@ alberta,117,135,0 script Elin 96,{
close;
}
case 7:
- next;
if (countitem(750) >= 1) {
+ delitem 750,1; // Baphomet_Doll
+ mes "[Elin]";
+ mes "Huh?";
+ mes "It's a little goat...";
+ next;
+ mes "[Elin]";
+ mes "It's so weird. It's cute but it's also scary at the same time. Well, since you gave me a pretty doll, I wanna give you something, too.";
+ next;
+ getitem 525,5; // Panacea
mes "[Elin]";
- mes "Yay! It's a Baphomet doll!";
+ mes "My daddy gave me this when I was really sick. I'm not sick anymore so you can use it when you need to. Hehehe~";
next;
- delitem 750,1;
- getitem 525,5;
mes "[Elin]";
- mes "Thank you for the doll!";
+ mes "Hee hee~";
+ mes "Thank you for";
+ mes "the doll. I won't lose it!";
close;
} else {
mes "[Elin]";
- mes "You big liar! Why are you";
- mes "pretending to be nice?!";
+ mes "You big liar! Why are you pretending to be nice?!";
close;
}
case 8:
- next;
if (countitem(754) >= 1) {
+ delitem 754,1; // Raccoondog_Doll
mes "[Elin]";
- mes "Ah, it's a racoon doll~";
- mes "I hate Smokies, but the doll's really cute!";
+ mes "Hehe, it's a";
+ mes "raccoon doll.";
+ mes "It's very very cute~";
next;
mes "[Elin]";
- mes "It's really cute~";
- if (Sex == 1) {
- mes "Thank you very much, mister!";
- } else {
- mes "Thank you very much, lady!";
- }
+ mes "I don't like";
+ mes "Smokies in real life,";
+ mes "but this doll is nice!";
next;
- delitem 754,1;
- getitem 539,3;
+ getitem 539,3; // Piece_Of_Cake
mes "[Elin]";
- mes "Let me give you some of Grandma's home-made cakes!";
- if (Sex == 1) {
- mes "Do you like sweet things, mister?";
- } else {
- mes "Do you like sweet things, lady?";
- }
- mes "This is really good, so eat it~";
+ mes "Here, let me give you some cake my grandma made. It's really yummy. I don't know if you like sweets or not, but it's really good! Please try some!";
next;
mes "[Elin]";
- mes "Thank you for this cute doll!";
+ mes "Hee hee~";
+ mes "Thanks for the doll.";
+ mes "I'm gonna keep it";
+ mes "in my room!";
close;
} else {
mes "[Elin]";
- mes "Hey! How come you have to say";
- mes "things like that? Are you making";
- mes "fun of me?!";
+ mes "Hey! How come you have to say things like that? Are you making fun of me?!";
close;
}
case 9:
- next;
if (countitem(753) >= 1) {
+ delitem 753,1; // Monkey_Doll
mes "[Elin]";
- mes "Wow--!!!";
- mes "It's a monkey! So cute~";
- if (Sex == 1) {
- mes "Thank you very much, mister!";
- } else {
- mes "Thank you very much, lady!";
- }
- mes "I really wanted it~";
+ mes "Woooooooow~!";
next;
mes "[Elin]";
- mes "It's so cute~";
- mes "That's right!";
- mes "As a thank you, I'll give you this.";
+ mes "A Yoyo doll! It's so pretty! You're really gonna give it to me?! Yay! Thank you so much! I really like it! Hee hee!";
next;
- delitem 753,1;
- getitem 608,1;
mes "[Elin]";
- mes "Dad picked them up during his travels.";
- mes "It's a seed of some kind.";
- mes "We tried planting them at home, but it doesn't seem to grow.";
- if (Sex == 1) {
- mes "I'll give it to you, mister!";
- } else {
- mes "I'll give it to you, lady!";
- }
+ mes "Since you gave";
+ mes "me such a pretty doll,";
+ mes "I wanna give you";
+ mes "something, too!";
+ next;
+ getitem 608,1; // Seed_Of_Yggdrasil
+ mes "[Elin]";
+ mes "My daddy picked it up on his way to another town. It looks like some kind of seed. I tried planting it in front of our house but it won't grow. Do you want to try?";
next;
mes "[Elin]";
- mes "Thank you so much for the doll!";
+ mes "Hehe~";
+ mes "Thanks for";
+ mes "the doll. I'll hug";
+ mes "it before I go";
+ mes "to sleep!";
close;
} else {
mes "[Elin]";
@@ -380,12 +375,11 @@ alberta,117,135,0 script Elin 96,{
close;
}
case 10:
- next;
mes "["+strcharinfo(0)+"]";
mes "I'm as adorable as a doll...";
next;
mes "[Elin]";
- mes "Whaaaaaaaaaaaaaaaaaaaaat...?";
+ mes "Whaaaaaaaaaaat...?";
next;
mes "[Elin]";
mes "^3355FFWhat did^000000";