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author | Dastgir <dastgirpojee@rocketmail.com> | 2015-12-10 15:35:54 +0530 |
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committer | Haru <haru@dotalux.com> | 2015-12-18 05:13:36 +0100 |
commit | 48122727289c06906d8c4e38e183bb0a16ddbb53 (patch) | |
tree | decd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/quests_13_2.txt | |
parent | ecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff) | |
download | hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.tar.gz hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.tar.bz2 hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.tar.xz hercules-48122727289c06906d8c4e38e183bb0a16ddbb53.zip |
ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/quests_13_2.txt')
-rw-r--r-- | npc/quests/quests_13_2.txt | 326 |
1 files changed, 163 insertions, 163 deletions
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt index e5fbeab80..077ae7651 100644 --- a/npc/quests/quests_13_2.txt +++ b/npc/quests/quests_13_2.txt @@ -414,17 +414,17 @@ function Catwarp { man_fild02,132,47,4 duplicate(Cat Hand Agent#spl) Cat Hand Agent#man 4_M_BOSSCAT - script Mysterious Rock#30::manukrock2 -1,{ - if (countitem(6048) < 3 && !questprogress(12062,PLAYTIME)) { + if (countitem(Unidentified_Mineral) < 3 && !questprogress(12062,PLAYTIME)) { specialeffect2 EF_REPAIRWEAPON; progressbar "ffff00",10; .@rhea_ran = rand(1,20); - if (.@rhea_ran < 13) getitem 7049,1; //Stone - else if (.@rhea_ran == 13) getitem 990,1; //Boody_Red - else if (.@rhea_ran == 14) getitem 991,1; //Crystal_Blue - else if (.@rhea_ran == 15) getitem 992,1; //Wind_Of_Verdure - else if (.@rhea_ran == 16) getitem 993,1; //Yellow_Live - else if (.@rhea_ran == 17) getitem 6080,1; //Manuk_Coin - else getitem 6048,1; //Unidentified_Mineral + if (.@rhea_ran < 13) getitem Stone,1; + else if (.@rhea_ran == 13) getitem Boody_Red,1; + else if (.@rhea_ran == 14) getitem Crystal_Blue,1; + else if (.@rhea_ran == 15) getitem Wind_Of_Verdure,1; + else if (.@rhea_ran == 16) getitem Yellow_Live,1; + else if (.@rhea_ran == 17) getitem Manuk_Coin,1; + else getitem Unidentified_Mineral,1; initnpctimer; disablenpc strnpcinfo(0); end; @@ -454,7 +454,7 @@ man_fild02,358,174,0 duplicate(manukrock2) Mysterious Rock#39 CLEAR_NPC man_fild02,241,227,0 duplicate(manukrock2) Mysterious Rock#40 CLEAR_NPC spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 CLEAR_NPC,{ - if (!questprogress(12060,PLAYTIME) && countitem(6039) < 20) { + if (!questprogress(12060,PLAYTIME) && countitem(Piece_Of_Fish) < 20) { specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; .@fcast = 15; @@ -473,41 +473,41 @@ spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 CLEAR_NPC,{ progressbar "ffff00",.@fcast; if (ep13_1_rhea == 13) { if (rand(1,20) == 2) { - getitem 6037,1; //Rough_File + getitem Rough_File,1; ep13_1_rhea = 14; specialeffect2 EF_BUBBLE; mapannounce strcharinfo(3),strcharinfo(0) + " has caught a Loose File.",bc_map,"0xff77ff"; } } .@rhea_ran = rand(1,70); - if (.@rhea_ran < 20) getitem 6039,1; //Piece_Of_Fish - else if (.@rhea_ran == 20) getitem 908,1; //Spawn - else if (.@rhea_ran == 21) getitem 909,1; //Jellopy - else if (.@rhea_ran == 22) getitem 963,1; //Sharp_Scale - else if (.@rhea_ran == 23) getitem 956,1; //Gill - else if (.@rhea_ran == 24) getitem 6049,1; //Marlin - else if (.@rhea_ran == 25) getitem 918,1; //Sticky_Webfoot - else if (.@rhea_ran == 26) getitem 960,1; //Nipper - else if (.@rhea_ran == 27) getitem 910,1; //Garlet - else if (.@rhea_ran == 28) getitem 6081,1; //Splendide_Coin - else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) getitem 7049,1; //Stone + if (.@rhea_ran < 20) getitem Piece_Of_Fish,1; + else if (.@rhea_ran == 20) getitem Spawn,1; + else if (.@rhea_ran == 21) getitem Jellopy,1; + else if (.@rhea_ran == 22) getitem Sharp_Scale,1; + else if (.@rhea_ran == 23) getitem Gill,1; + else if (.@rhea_ran == 24) getitem Marlin,1; + else if (.@rhea_ran == 25) getitem Sticky_Webfoot,1; + else if (.@rhea_ran == 26) getitem Nipper,1; + else if (.@rhea_ran == 27) getitem Garlet,1; + else if (.@rhea_ran == 28) getitem Splendide_Coin,1; + else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) getitem Stone,1; else { mes "Nothing was caught."; close; } .@rhea_ran5 = rand(1,200); if (.@rhea_ran5 == 3) { - getitem 644,1; //Gift_Box + getitem Gift_Box,1; mapannounce strcharinfo(3),strcharinfo(0) + " has caught a Gift Box.",bc_map,"0x00ffff"; } .@rhea_ran3 = rand(1,500); if (.@rhea_ran3 == 3) { - getitem 603,1; //Old_Blue_Box + getitem Old_Blue_Box,1; mapannounce strcharinfo(3),strcharinfo(0) + " has caught an Old Blue Box.",bc_map,"0x00ffff"; } .@rhea_ran4 = rand(1,3000); if (.@rhea_ran4 == 3) { - getitem 617,1; //Old_Violet_Box + getitem Old_Violet_Box,1; mapannounce strcharinfo(3),strcharinfo(0) + " has caught an Old Purple Box.",bc_map,"0x44ff44"; } } @@ -529,7 +529,7 @@ spl_fild01,170,74,0 duplicate(FishingHole_spl3) School of Fish#14 CLEAR_NPC //== Two Tribes :: ep13_2_msg ============================== spl_in01,32,306,3 script Splendide Guard#ep13md01 4_M_FAIRYSOLDIER,2,2,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -839,7 +839,7 @@ spl_in01,32,306,3 script Splendide Guard#ep13md01 4_M_FAIRYSOLDIER,2,2,{ mes "Sometimes you can find Yggdrasilberries around there."; mes "Go find few more and bring them with you. Hurry!"; ep13_mdrama = 14; - getitem 607,3; //Yggdrasilberry + getitem Yggdrasilberry,3; changequest 7062,7063; close; } @@ -1095,7 +1095,7 @@ OnTouch: } nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 CLEAR_NPC,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -1203,8 +1203,8 @@ nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 CLEAR_NPC,{ mes "You pick up a fragment of Bradium scattered on the ground."; mes "This should be enough."; ep13_mdrama = 22; - getitem 6085,1; //Shaggy_Muffler - getitem 6084,1; //Bradium_Fragments + getitem Shaggy_Muffler,1; + getitem Bradium_Fragments,1; changequest 7066,7067; close; } @@ -1225,8 +1225,8 @@ nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 CLEAR_NPC,{ mes "We will see if this muffler belongs to Ogen or not..."; mes "This should be enough."; ep13_mdrama = 22; - getitem 6085,1; //Shaggy_Muffler - getitem 6084,1; //Bradium_Fragments + getitem Shaggy_Muffler,1; + getitem Bradium_Fragments,1; changequest 7066,7067; close; case 3: @@ -1347,7 +1347,7 @@ OnTouch: } } manuk,278,177,5 script Villager#ep13_11 4_MAN_PIOM,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -1445,7 +1445,7 @@ manuk,278,177,5 script Villager#ep13_11 4_MAN_PIOM,{ } manuk,281,177,3 script Villager#ep13_12 4_MAN_BENKUNI,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -1547,7 +1547,7 @@ manuk,281,177,3 script Villager#ep13_12 4_MAN_BENKUNI,{ } man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -1747,7 +1747,7 @@ man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{ close; } else if (ep13_mdrama == 17) { - if (countitem(607) > 5) { + if (countitem(Yggdrasilberry) > 5) { mes "[Snorren]"; mes "Did you find a cure?"; mes "This.. is one strange looking fruit."; @@ -1755,8 +1755,8 @@ man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{ next; mes "[Snorren]"; mes "I will take everything you've brought with you!"; - .@temp_ig = countitem(607); - delitem 607,.@temp_ig; //Yggdrasilberry + .@temp_ig = countitem(Yggdrasilberry); + delitem Yggdrasilberry,.@temp_ig; ep13_mdrama = 18; next; mes "[Snorren]"; @@ -1831,7 +1831,7 @@ man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{ mes "Come back anytime..."; mes "Ok?"; ep13_mdrama = 25; - getitem 6080,15; //Manuk_Coin + getitem Manuk_Coin,15; changequest 7069,7070; close; } @@ -1879,7 +1879,7 @@ man_in01,10,125,0 warp to_out1#ep13mdwarp02 1,1,man_in01,179,58 man_in01,65,125,0 warp to_out2#ep13mdwarp03 1,1,man_in01,179,58 man_in01,22,126,3 script Captured Laphine#ep13md 4_F_FAIRYKID6,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2054,7 +2054,7 @@ man_in01,22,126,3 script Captured Laphine#ep13md 4_F_FAIRYKID6,{ } man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2108,7 +2108,7 @@ man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{ close; } else if (ep13_mdrama == 22) { - if ((countitem(6085) > 0) && (countitem(6084) > 0)) { + if ((countitem(Shaggy_Muffler) > 0) && (countitem(Bradium_Fragments) > 0)) { mes "[Luik]"; mes "...This Bradium has not been refined properly..."; mes "This would be no help..."; @@ -2142,8 +2142,8 @@ man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{ mes "[Luik]"; mes "I will talk to my superiors to try and settle this matter..."; mes "Please save Ogen."; - delitem 6085,1; //Shaggy_Muffler - delitem 6084,1; //Bradium_Fragments + delitem Shaggy_Muffler,1; + delitem Bradium_Fragments,1; ep13_mdrama = 23; changequest 7067,7068; close; @@ -2184,7 +2184,7 @@ man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{ } man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2278,7 +2278,7 @@ man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{ close; } else if (ep13_mdrama == 22) { - if ((countitem(6085) > 0) && (countitem(6084) > 0)) { + if ((countitem(Shaggy_Muffler) > 0) && (countitem(Bradium_Fragments) > 0)) { mes "[Luik]"; mes "...This Bradium has not been refined properly..."; mes "This would be no help..."; @@ -2312,8 +2312,8 @@ man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{ mes "[Luik]"; mes "I will talk to my superiors to try and settle this matter..."; mes "Please save Ogen."; - delitem 6085,1; //Shaggy_Muffler - delitem 6084,1; //Bradium_Fragments + delitem Shaggy_Muffler,1; + delitem Bradium_Fragments,1; ep13_mdrama = 23; changequest 7067,7068; close; @@ -2361,7 +2361,7 @@ OnTouch: } spl_in02,236,92,5 script Arc#ep13md_l02 4_M_FAIRYSOLDIER,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2454,7 +2454,7 @@ spl_in02,236,92,5 script Arc#ep13md_l02 4_M_FAIRYSOLDIER,{ mes "[Arc]"; mes "I'm sorry this is all I can give you for now."; ep13_mdrama = 27; - getitem 6081,25; //Splendide_Coin + getitem Splendide_Coin,25; if (RENEWAL_EXP) getexp 120000,10000; else @@ -2546,7 +2546,7 @@ OnTouch: spl_in02,236,86,0 warp terrashome_out 1,1,splendide,285,139 spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2559,8 +2559,8 @@ spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{ mes "I see a small berry inside of a big outer shell..."; mes "It is a Yggdrasil!"; ep13_mdrama = 15; - getitem 607,1; //Yggdrasilberry - getitem 522,1; //Fruit_Of_Mastela + getitem Yggdrasilberry,1; + getitem Fruit_Of_Mastela,1; close; } else if (ep13_mdrama == 15) { @@ -2575,7 +2575,7 @@ spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{ } else if (.@apple == 50) { mes "I found an apple."; - getitem 512,1; //Apple + getitem Apple,1; close; } else { @@ -2595,7 +2595,7 @@ spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{ } spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2608,8 +2608,8 @@ spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{ mes "I see a small berry inside of a big outer shell..."; mes "It is a Yggdrasil!"; ep13_mdrama = 16; - getitem 607,1; //Yggdrasilberry - getitem 522,1; //Fruit_Of_Mastela + getitem Yggdrasilberry,1; + getitem Fruit_Of_Mastela,1; close; } else if (ep13_mdrama == 16) { @@ -2624,7 +2624,7 @@ spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{ } else if (.@apple == 50) { mes "I found an apple."; - getitem 512,1; //Apple + getitem Apple,1; close; } else { @@ -2644,7 +2644,7 @@ spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{ } spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2657,8 +2657,8 @@ spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{ mes "I see a small berry inside of a big outer shell..."; mes "It is a Yggdrasil!"; ep13_mdrama = 17; - getitem 607,1; //Yggdrasilberry - getitem 522,1; //Fruit_Of_Mastela + getitem Yggdrasilberry,1; + getitem Fruit_Of_Mastela,1; changequest 7063,7064; next; mes "[" + strcharinfo(0) + "]"; @@ -2679,7 +2679,7 @@ spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{ } else if (.@apple == 50) { mes "I found an apple."; - getitem 512,1; //Apple + getitem Apple,1; close; } else { @@ -2700,7 +2700,7 @@ spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{ //== Monster Suppression :: ep13_2_dayquest ================ manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2778,7 +2778,7 @@ manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{ getexp 50000,30000; else getexp 500000,300000; - getitem 6080,10; //Manuk_Coin + getitem Manuk_Coin,10; close; } else { @@ -2813,7 +2813,7 @@ manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{ // - Laphine Craftsman // - Draco Egg Collection (NPC includes 'Wanted' quest) man_in01,378,276,3 script Manuk Engineer#ep13_2 4_MAN_NITT,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2839,16 +2839,16 @@ man_in01,378,276,3 script Manuk Engineer#ep13_2 4_MAN_NITT,{ } else { if (questprogress(7079) == 1) { - if (countitem(6090) > 19) { + if (countitem(Purified_Bradium) > 19) { mes "[Manuk Engineer]"; mes "Oh, that will do very well."; mes "On behalf of the Sapha, I extend our thanks to you."; mes "I hope you can help us again."; - delitem 6090,20; //Purified_Bradium + delitem Purified_Bradium,20; erasequest 7079; setquest 7080; getexp 40000,40000; - getitem 6080,3; //Manuk_Coin + getitem Manuk_Coin,3; close; } else { @@ -2917,7 +2917,7 @@ man_in01,378,276,3 script Manuk Engineer#ep13_2 4_MAN_NITT,{ } spl_in01,97,313,3 script Laphine Craftsman#ep13 4_M_FAIRYKID5,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -2941,17 +2941,17 @@ spl_in01,97,313,3 script Laphine Craftsman#ep13 4_M_FAIRYKID5,{ close; } if (questprogress(7081) == 1) { - if ((countitem(7326) > 14) && (countitem(6075) > 14)) { + if ((countitem(Fluorescent_Liquid) > 14) && (countitem(Crystalized_Teardrop) > 14)) { mes "[Laphine craftsman]"; mes "Oh, fantastic."; mes "These are enough materials for today."; mes "I'll let you know if I need more."; - delitem 7326,15; //Fluorescent_Liquid - delitem 6075,15; //Crystalized_Teardrop + delitem Fluorescent_Liquid,15; + delitem Crystalized_Teardrop,15; erasequest 7081; setquest 7082; getexp 30000,30000; - getitem 6081,3; //Splendide_Coin + getitem Splendide_Coin,3; close; } else { @@ -3033,7 +3033,7 @@ spl_in01,97,313,3 script Laphine Craftsman#ep13 4_M_FAIRYKID5,{ } mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "Wait a moment!!"; mes "You have too many items."; mes "You can't receive this."; @@ -3100,7 +3100,7 @@ mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{ mes "This is enough payment, right?"; completequest 7076; ep13_2_wanted = 2; - getitem 7444,1; //Treasure_Box + getitem Treasure_Box,1; close; } mes "[Pinedel]"; @@ -3125,7 +3125,7 @@ mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{ close; } if (ep13_2_dayegg == 1) { - if (countitem(6093) > 9) { + if (countitem(Egg_Of_Draco) > 9) { mes "[Pinedel]"; mes "Oh! Nice!"; mes "I can go through this study deeper with your assistance."; @@ -3134,13 +3134,13 @@ mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{ mes "I will try to make these Dragon eggs into cute pets."; mes "Don't expect much!"; mes "Come back after a day to check on the progress."; - delitem 6093,10; //Egg_Of_Draco + delitem Egg_Of_Draco,10; erasequest 7077; setquest 7078; ep13_2_dayegg = 2; getexp 40000,40000; - getitem 6081,1; //Splendide_Coin - getitem 6080,1; //Manuk_Coin + getitem Splendide_Coin,1; + getitem Manuk_Coin,1; close; } mes "[Pinedel]"; @@ -3263,13 +3263,13 @@ mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 4_BOARD3,{ } - script Dragon Egg#ep13_degg_0 -1,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "- You're carrying too many items. -"; close; } - if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) { + if ((ep13_2_dayegg == 1) && (countitem(Egg_Of_Draco) < 10)) { mes "We just got fresh eggs from the dragon nest."; - getitem 6093,1; //Egg_Of_Draco + getitem Egg_Of_Draco,1; disablenpc strnpcinfo(0); initnpctimer; close; @@ -3298,13 +3298,13 @@ nyd_dun01,244,157,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg05 4_D nyd_dun01,59,185,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg06 4_DRAGON_EGG nyd_dun02,68,256,0 script Dragon Egg#ep13_degg_1 4_DRAGON_EGG,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "- You're carrying too many items. -"; close; } - if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) { + if ((ep13_2_dayegg == 1) && (countitem(Egg_Of_Draco) < 10)) { mes "We just got fresh eggs from the dragon nest."; - getitem 6093,1; //Egg_Of_Draco + getitem Egg_Of_Draco,1; disablenpc strnpcinfo(0); initnpctimer; close; @@ -3329,13 +3329,13 @@ nyd_dun02,202,166,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg12 4_D nyd_dun02,200,165,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg13 4_DRAGON_EGG nyd_dun02,201,166,0 script Dragon Egg#ep13_degg_2 4_DRAGON_EGG,{ - if (checkweight(1201,2) == 0) { + if (checkweight(Knife,2) == 0) { mes "- You're carrying too many items. -"; close; } - if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) { + if ((ep13_2_dayegg == 1) && (countitem(Egg_Of_Draco) < 10)) { mes "We just got fresh eggs from the dragon nest."; - getitem 6093,1; //Egg_Of_Draco + getitem Egg_Of_Draco,1; disablenpc strnpcinfo(0); initnpctimer; close; @@ -3693,7 +3693,7 @@ mid_camp,197,237,3 script Schwartzvalt Mechanic#1 4_M_LGTMAN,{ getexp 200000,5000; else getexp 1000000,300000; - getitem 2782,1; //Ring_Of_Wise_King + getitem Ring_Of_Wise_King,1; close; } else { @@ -4238,7 +4238,7 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{ } else if (ep13_2_rhea == 5) { if (questprogress(8241) && questprogress(8242)) { - if (countitem(7575) > 0) && (countitem(7576) > 0) { + if (countitem(Red_Jewel_) > 0) && (countitem(Blue_Jewel_) > 0) { mes "[Magician Whisper]"; mes "Wow, You are back already!"; mes "Well then, let me see them!"; @@ -4262,8 +4262,8 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{ completequest 8242; completequest 8246; setquest 8247; - delitem 7575,1; //Red_Jewel_ - delitem 7576,1; //Blue_Jewel_ + delitem Red_Jewel_,1; + delitem Blue_Jewel_,1; ep13_2_rhea = 6; close; } @@ -4331,7 +4331,7 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{ close; } else if (ep13_2_rhea == 9) { - if (countitem(6048) > 0) { + if (countitem(Unidentified_Mineral) > 0) { mes "[Magician Whisper]"; mes "Oh! Is this that ore?"; next; @@ -4363,7 +4363,7 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{ mes "Take some rest while I craft this ore into a gem and put the magical data into it. You look exhausted..."; completequest 8250; setquest 8251; - delitem 6048,1; //Unidentified_Mineral + delitem Unidentified_Mineral,1; ep13_2_rhea = 10; close; } @@ -4689,7 +4689,7 @@ man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{ close; } else if ((ep13_2_tre == 1) || (ep13_2_tre == 100)) { - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "It looks like you're carrying too many things."; mes "Why not put some of your items in storage and come back?"; close; @@ -4744,12 +4744,12 @@ man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{ mes "the minerals I need."; ep13_2_tre = atoi(.@rand_dayq$[2]); setquest 2179+(atoi(.@rand_dayq$[2])-2); - getitem 6076,1; //Portable_Toolbox + getitem Portable_Toolbox,1; close; } } else if (ep13_2_tre == 2 || ep13_2_tre == 3 || ep13_2_tre == 4) { - if ((ep13_2_tre == 2 && countitem(6077) > 9) || (ep13_2_tre != 2 && countitem(6077) > 4)) { + if ((ep13_2_tre == 2 && countitem(Rough_Mineral) > 9) || (ep13_2_tre != 2 && countitem(Rough_Mineral) > 4)) { mes "Oh! Yes, that's it!"; mes "This much will be enough!"; next; @@ -4763,12 +4763,12 @@ man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{ mes "[Dr. Lifeguard]"; mes "If you want to help my study for the sake of the Sapha, come to me at any time."; mes "I will be very happy for any help you can give."; - .@stone_chk = countitem(6077); - .@stoneelse_chk = countitem(6078); - delitem 6077,.@stone_chk; //Rough_Mineral - delitem 6078,.@stoneelse_chk; //Stone_Fragments - delitem 6076,1; //Portable_Toolbox - getitem 6080,3; //Manuk_Coin + .@stone_chk = countitem(Rough_Mineral); + .@stoneelse_chk = countitem(Stone_Fragments); + delitem Rough_Mineral,.@stone_chk; + delitem Stone_Fragments,.@stoneelse_chk; + delitem Portable_Toolbox,1; + getitem Manuk_Coin,3; getexp 0,RENEWAL_EXP?50000:700000; //unconfirmed (RE) changequest 2179+(ep13_2_tre-2),2182; ep13_2_tre = 100; @@ -4802,7 +4802,7 @@ function script find_13_2 { case 1: setarray .@check[0],3,5; .@str$ = "Abyss Lake"; break; case 2: setarray .@check[0],4,5; .@str$ = "Thor Volcano"; break; } - if (ep13_2_tre != .@check[0] || countitem(6076) != 1 || countitem(6077) >= .@check[1]) end; + if (ep13_2_tre != .@check[0] || countitem(Portable_Toolbox) != 1 || countitem(Rough_Mineral) >= .@check[1]) end; mes "- Just arrived at "+.@str$+". I think I can find the mineral by using the Mineral Detector in the Portable Toolbox. -"; next; switch(select("Check current location.:Do nothing.")) { @@ -4854,8 +4854,8 @@ mjolnir_12,44,25,0 duplicate(mjo_no_find) #mj12_find_2 -1,5,5 mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5 - script mjo_find -1,{ - if ((ep13_2_tre == 2) && (countitem(6076) == 1)) { - if (countitem(6077) < 10) { + if ((ep13_2_tre == 2) && (countitem(Portable_Toolbox) == 1)) { + if (countitem(Rough_Mineral) < 10) { mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -"; next; switch(select("Mine minerals.:Do nothing.")) { @@ -4865,16 +4865,16 @@ mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5 progressbar "ffff00",4; if (rand(1,6) < 4) { mes "- You failed to mine minerals. -"; - getitem 6078,1; //Stone_Fragments + getitem Stone_Fragments,1; close; } else { mes "- You succeeded to mine minerals. -"; emotion e_ic,1; .@stst = rand(1,5); - if (.@stst == 5) getitem 6077,5; //Rough_Mineral - else if (.@stst == 1) getitem 6077,1; //Rough_Mineral - else getitem 6077,2; //Rough_Mineral + if (.@stst == 5) getitem Rough_Mineral,5; + else if (.@stst == 1) getitem Rough_Mineral,1; + else getitem Rough_Mineral,2; close2; donpcevent strnpcinfo(0)+"_t::OnEnable"; disablenpc strnpcinfo(0); @@ -4897,7 +4897,7 @@ OnInit: end; OnTouch: - if (ep13_2_tre == 2 && countitem(6076) == 1 && countitem(6077) < 10) + if (ep13_2_tre == 2 && countitem(Portable_Toolbox) == 1 && countitem(Rough_Mineral) < 10) specialeffect EF_COUPLECASTING; end; } @@ -5205,8 +5205,8 @@ OnTouch: } - script hu_find -1,{ - if ((ep13_2_tre == 3) && (countitem(6076) == 1)) { - if (countitem(6077) < 5) { + if ((ep13_2_tre == 3) && (countitem(Portable_Toolbox) == 1)) { + if (countitem(Rough_Mineral) < 5) { mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -"; next; switch(select("Mine minerals.:Do nothing.")) { @@ -5216,16 +5216,16 @@ OnTouch: progressbar "ffff00",4; if (rand(1,6) < 4) { mes "- You failed to mine minerals. -"; - getitem 6078,1; //Stone_Fragments + getitem Stone_Fragments,1; close; } else { mes "- You succeeded to mine minerals. -"; emotion e_ic,1; .@stst = rand(1,5); - if (.@stst == 5) getitem 6077,5; //Rough_Mineral - else if (.@stst == 1) getitem 6077,2; //Rough_Mineral - else getitem 6077,1; //Rough_Mineral + if (.@stst == 5) getitem Rough_Mineral,5; + else if (.@stst == 1) getitem Rough_Mineral,2; + else getitem Rough_Mineral,1; donpcevent strnpcinfo(0)+"_t::OnEnable"; disablenpc strnpcinfo(0); close; @@ -5247,7 +5247,7 @@ OnInit: end; OnTouch: - if (ep13_2_tre == 3 && countitem(6076) == 1 && countitem(6077) < 5) + if (ep13_2_tre == 3 && countitem(Portable_Toolbox) == 1 && countitem(Rough_Mineral) < 5) specialeffect EF_COUPLECASTING; end; } @@ -5338,8 +5338,8 @@ OnTouch: } - script ve_find -1,{ - if ((ep13_2_tre == 4) && (countitem(6076) == 1)) { - if (countitem(6077) < 5) { + if ((ep13_2_tre == 4) && (countitem(Portable_Toolbox) == 1)) { + if (countitem(Rough_Mineral) < 5) { mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -"; next; switch(select("Mine minerals.:Do nothing.")) { @@ -5349,16 +5349,16 @@ OnTouch: progressbar "ffff00",4; if (rand(1,6) < 4) { mes "- You failed to mine minerals. -"; - getitem 6078,1; //Stone_Fragments + getitem Stone_Fragments,1; close; } else { mes "- You succeeded to mine minerals. -"; emotion e_ic,1; .@stst = rand(1,5); - if (.@stst == 5) getitem 6077,5; //Rough_Mineral - else if (.@stst == 1) getitem 6077,2; //Rough_Mineral - else getitem 6077,1; //Rough_Mineral + if (.@stst == 5) getitem Rough_Mineral,5; + else if (.@stst == 1) getitem Rough_Mineral,2; + else getitem Rough_Mineral,1; donpcevent strnpcinfo(0)+"_t::OnEnable"; disablenpc strnpcinfo(0); close; @@ -5380,7 +5380,7 @@ OnInit: end; OnTouch: - if (ep13_2_tre == 4 && countitem(6076) == 1 && countitem(6077) < 5) + if (ep13_2_tre == 4 && countitem(Portable_Toolbox) == 1 && countitem(Rough_Mineral) < 5) specialeffect EF_COUPLECASTING; end; } @@ -5436,7 +5436,7 @@ OnTimer40000: spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "[Grenouille]"; mes "It looks like you're carrying too many things."; mes "Why not put some of your items in storage and come back?"; @@ -5536,7 +5536,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{ close; } else if (ep13_2_tre1 == 3) { - if (countitem(6079) == 1) { + if (countitem(Flower_Of_Alfheim) == 1) { emotion e_swt; emotion e_swt,1; mes "[Grenouille]"; @@ -5557,7 +5557,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{ mes "Would you please wait a while?"; changequest 2183,2184; ep13_2_tre1 = 4; - delitem 6079,1; //Flower_Of_Alfheim + delitem Flower_Of_Alfheim,1; close; } else { @@ -5610,13 +5610,13 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{ mes "help the exhausted soldiers and"; mes "let me know the result, please!"; ep13_2_tre1 = 5; - getitem 6082,5; //Spirit_Of_Alfheim + getitem Spirit_Of_Alfheim,5; changequest 2184,2185; close; } } else if (ep13_2_tre1 == 5) { - if (countitem(6082) < 1) { + if (countitem(Spirit_Of_Alfheim) < 1) { mes "[Grenouille]"; mes "Oh! How's the reaction of the soldiers?"; next; @@ -5635,7 +5635,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{ mes "If you have something to talk to me about, come to me whenever. Nice to meet you, human from Rune Midgard."; ep13_2_tre1 = 6; changequest 2185,2186; - getitem 6081,3; //Splendide_Coin + getitem Splendide_Coin,3; getexp 0,RENEWAL_EXP?50000:700000; //unconfirmed (RE) close; } @@ -5669,7 +5669,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "[Flowery]"; mes "It looks like you're carrying too many things."; mes "Why not put some of your items in storage and come back?"; @@ -5720,7 +5720,7 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{ mes "any other seed of flower.."; mes "So, just bring this, here you are~"; ep13_2_tre1 = 2; - getitem 7193,1; //Germinating_Sprout + getitem Germinating_Sprout,1; close; } else if (ep13_2_tre1 == 2) { @@ -5746,7 +5746,7 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{ - script Purifier -1,{ if (ep13_2_tre1 == 2) { - if (countitem(7193) > 0) { + if (countitem(Germinating_Sprout) > 0) { mes "- You put the seed in the"; mes "device and watched it"; mes "as Grenouille told you. -"; @@ -5757,9 +5757,9 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{ mes "- When the lights gone,"; mes "a big flower of Alfheim was lied"; mes "in your hand, instead of the seed. -"; - delitem 7193,1; //Germinating_Sprout + delitem Germinating_Sprout,1; ep13_2_tre1 = 3; - getitem 6079,1; //Flower_Of_Alfheim + getitem Flower_Of_Alfheim,1; close; } else { @@ -5781,7 +5781,7 @@ splendide,134,280,3 duplicate(Purifier) Purifier#6 CLEAR_NPC splendide,205,139,5 script Exhausted Soldier#1 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { - if (countitem(6082) > 0) { + if (countitem(Spirit_Of_Alfheim) > 0) { mes "[Exhausted Soldier]"; mes "Oh my hometown..."; next; @@ -5798,7 +5798,7 @@ splendide,205,139,5 script Exhausted Soldier#1 4_M_FAIRYSOLDIER,{ mes "[Exhausted Soldier]"; mes "Ahh! Feeling much better!"; emotion e_heh; - delitem 6082,1; //Spirit_Of_Alfheim + delitem Spirit_Of_Alfheim,1; close2; donpcevent "#tukare_1::OnEnable"; disablenpc "Exhausted Soldier#1"; @@ -5841,7 +5841,7 @@ OnTimer60000: splendide,181,135,5 script Exhausted Soldier#2 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { - if (countitem(6082) > 0) { + if (countitem(Spirit_Of_Alfheim) > 0) { mes "[Exhausted Soldier]"; mes "Want to take a rest..."; next; @@ -5855,7 +5855,7 @@ splendide,181,135,5 script Exhausted Soldier#2 4_M_FAIRYSOLDIER,{ mes "Feel better suddenly! I'm so happy now!"; mes "Let's go to work!"; emotion e_heh; - delitem 6082,1; //Spirit_Of_Alfheim + delitem Spirit_Of_Alfheim,1; close2; donpcevent "#tukare_2::OnEnable"; disablenpc "Exhausted Soldier#2"; @@ -5898,7 +5898,7 @@ OnTimer60000: splendide,139,178,5 script Exhausted Soldier#3 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { - if (countitem(6082) > 0) { + if (countitem(Spirit_Of_Alfheim) > 0) { mes "[Exhausted Soldier]"; mes "My hometown Alfheim..."; next; @@ -5915,7 +5915,7 @@ splendide,139,178,5 script Exhausted Soldier#3 4_M_FAIRYSOLDIER,{ mes "[Exhausted Soldier]"; mes "Let's beat Sapha and go back home!"; emotion e_heh; - delitem 6082,1; //Spirit_Of_Alfheim + delitem Spirit_Of_Alfheim,1; close2; donpcevent "#tukare_3::OnEnable"; disablenpc "Exhausted Soldier#3"; @@ -5958,7 +5958,7 @@ OnTimer60000: splendide,164,188,5 script Exhausted Soldier#4 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { - if (countitem(6082) > 0) { + if (countitem(Spirit_Of_Alfheim) > 0) { mes "[Exhausted Soldier]"; mes "Huu..."; next; @@ -5975,7 +5975,7 @@ splendide,164,188,5 script Exhausted Soldier#4 4_M_FAIRYSOLDIER,{ mes "[Exhausted Soldier]"; mes "Ahh! Feels like at home!!"; emotion e_sob; - delitem 6082,1; //Spirit_Of_Alfheim + delitem Spirit_Of_Alfheim,1; close2; donpcevent "#tukare_4::OnEnable"; disablenpc "Exhausted Soldier#4"; @@ -6018,7 +6018,7 @@ OnTimer60000: splendide,177,257,5 script Exhausted Soldier#5 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { - if (countitem(6082) > 0) { + if (countitem(Spirit_Of_Alfheim) > 0) { mes "[Exhausted Soldier]"; mes "Oh my hometown..."; next; @@ -6035,7 +6035,7 @@ splendide,177,257,5 script Exhausted Soldier#5 4_M_FAIRYSOLDIER,{ mes "[Exhausted Soldier]"; mes "Ahh! Feeling much better!"; emotion e_heh; - delitem 6082,1; //Spirit_Of_Alfheim + delitem Spirit_Of_Alfheim,1; close2; donpcevent "#tukare_5::OnEnable"; disablenpc "Exhausted Soldier#5"; @@ -6078,7 +6078,7 @@ OnTimer60000: splendide,124,212,5 script Exhausted Soldier#6 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { - if (countitem(6082) > 0) { + if (countitem(Spirit_Of_Alfheim) > 0) { mes "[Exhausted Soldier]"; mes "Huu..."; next; @@ -6095,7 +6095,7 @@ splendide,124,212,5 script Exhausted Soldier#6 4_M_FAIRYSOLDIER,{ mes "Yes, Splendide also a part of Alfheim!"; mes "Go Laphines!"; emotion e_heh; - delitem 6082,1; //Spirit_Of_Alfheim + delitem Spirit_Of_Alfheim,1; close2; donpcevent "#tukare_6::OnEnable"; disablenpc "Exhausted Soldier#6"; @@ -6138,7 +6138,7 @@ OnTimer60000: splendide,196,153,5 script Exhausted Soldier#7 4_M_FAIRYSOLDIER,{ if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) { if (ep13_2_tre1 == 5) { - if (countitem(6082) > 0) { + if (countitem(Spirit_Of_Alfheim) > 0) { mes "[Exhausted Soldier]"; mes "Oh my hometown..."; next; @@ -6155,7 +6155,7 @@ splendide,196,153,5 script Exhausted Soldier#7 4_M_FAIRYSOLDIER,{ mes "[Exhausted Soldier]"; mes "Ahh! Feeling much better!"; emotion e_heh; - delitem 6082,1; //Spirit_Of_Alfheim + delitem Spirit_Of_Alfheim,1; close2; donpcevent "#tukare_7::OnEnable"; disablenpc "Exhausted Soldier#7"; @@ -6197,7 +6197,7 @@ OnTimer60000: //== Secret note of Bazett :: ep13_2_dailybs =============== mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes " - Hold on!! -"; mes " - You are carrying too many different items - "; mes " - You cannot receive the reward - "; @@ -6495,7 +6495,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ ep13_2_bs2 = 1; ep13_2_bs3 = 1; ep13_2_bs4 = 1; - getitem 6074,1; //Bazett's_Order + getitem Bazett's_Order,1; changequest 11101,11102; close; } @@ -6503,7 +6503,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "How's the search going?"; next; - if (countitem(6074) < 1) { + if (countitem(Bazett's_Order) < 1) { mes "[Bazett]"; mes "!!!!!!!"; mes "You lost the notes!!?"; @@ -6512,7 +6512,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "What's done has been done."; mes "I'll give you a new one."; - getitem 6074,1; //Bazett's_Order + getitem Bazett's_Order,1; close; } else { @@ -6527,7 +6527,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ next; switch(select("Yes.:Not yet...")) { case 1: - if (countitem(6074) < 1) { + if (countitem(Bazett's_Order) < 1) { mes "[Bazett]"; mes "!!!!!!!"; mes "You lost the notes!!?"; @@ -6570,12 +6570,12 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{ mes "[Bazett]"; mes "Ah... this isn't much, but it's a coin that the giants use."; mes "Maybe you can buy something from them with this."; - delitem 6074,1; //Bazett's_Order + delitem Bazett's_Order,1; ep13_2_busut = 7; - if (ep13_2_bs1 == 3) getitem 6080,1; //Manuk_Coin - if (ep13_2_bs2 == 3) getitem 6080,1; //Manuk_Coin - if (ep13_2_bs3 == 3) getitem 6080,1; //Manuk_Coin - if (ep13_2_bs4 == 3) getitem 6080,1; //Manuk_Coin + if (ep13_2_bs1 == 3) getitem Manuk_Coin,1; + if (ep13_2_bs2 == 3) getitem Manuk_Coin,1; + if (ep13_2_bs3 == 3) getitem Manuk_Coin,1; + if (ep13_2_bs4 == 3) getitem Manuk_Coin,1; erasequest 11102; setquest 11104; close; @@ -6683,7 +6683,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{ close; } else if (ep13_2_bs1 == 2) { - if (countitem(6032) > 29) { + if (countitem(Horn_Of_Hilsrion) > 29) { mes "[Gill]"; mes "You helped me collect all of the Horns of Hillslion?"; mes "Thank you so much."; @@ -6691,7 +6691,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{ mes "[Gill]"; mes "It's all because of you, we are able to prevent anything disastrous."; mes "^0000FFEven though you're also an alien race, but compared to the vile fairies^000000, I'm glad to have met someone like "+strcharinfo(0)+"."; - delitem 6032,30; //Horn_Of_Hilsrion + delitem Horn_Of_Hilsrion,30; ep13_2_bs1 = 3; ep13_2_busut = 4; completequest 11105; @@ -6805,7 +6805,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{ close; } else if (ep13_2_bs1 == 2) { - if (countitem(6032) > 29) { + if (countitem(Horn_Of_Hilsrion) > 29) { mes "[Gill]"; mes "You helped me collect all of the Horns of Hillslion?"; mes "Thank you so much."; @@ -6813,7 +6813,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{ mes "[Gill]"; mes "It's all because of you, we are able to prevent anything disastrous."; mes "^0000FFEven though you're also an alien race, but compared to the vile fairies^000000, I'm glad to have met someone like "+strcharinfo(0)+"."; - delitem 6032,30; //Horn_Of_Hilsrion + delitem Horn_Of_Hilsrion,30; ep13_2_bs1 = 3; completequest 11105; close; |