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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-02-06 22:10:54 +0000 |
commit | 87bb3aad7d8adc4075cf75ce6088ddaa6f571721 (patch) | |
tree | b902d0da558d0a9a47ee40820695335cfb513e55 /npc/quests/quests_13_1.txt | |
parent | d48bc7cc19f8722cf46febfb9853de0b0e820c57 (diff) | |
download | hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.gz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.bz2 hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.tar.xz hercules-87bb3aad7d8adc4075cf75ce6088ddaa6f571721.zip |
- Changed some duplicates so they use a floating NPC as their original. (bugreport:1395)
- Fixed the NPC looking for missing label in the Cursed Spirit quest. (bugreport:4654)
- Applied Uno's fix for the cooldown condition in Endless Tower. (bugreport:4677)
- Removed level requirement for the Viens Stone gathering quest. (bugreport:4678)
- Added the missing restricted skills to zone 6 for Endless Tower. (bugreport:4707)
It's worth noting how much I hate the system for restricting skills per zone.
- Fixed Cat Hand warp service warping players to all warp options. (bugreport:4709)
- Fixed floor 75 warp in endless tower disabling the wrong warp. (bugreport:4711)
- Added a condition for Chungwolmang to only delete items if a certain ID is specified. (bugreport:4719)
- Corrected a mobcount specifying the wrong NPC in the Moscovia Ship quest. (bugreport:4736)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14697 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/quests_13_1.txt')
-rw-r--r-- | npc/quests/quests_13_1.txt | 131 |
1 files changed, 66 insertions, 65 deletions
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index e1b885d5d..a85c3173d 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.6 +//= 1.7 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -33,6 +33,7 @@ //= 1.4 Changed killmonsterall -> killmonster. (bugreport:4131) //= 1.5 Removed a 'close;' which should have been 'close2'. (bugreport:4276) //= 1.6 Fixed check in cat hand agent. +//= 1.7 Moved the close in Cat Hand Service Warps. (bugreport:4079) [L0ne_W0lf] //============================================================ // Onward to the New World @@ -8956,8 +8957,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: break; } @@ -8972,8 +8973,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5500) { set zeny,zeny-5500; @@ -8982,8 +8983,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: break; } @@ -8998,8 +8999,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9008,8 +9009,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9018,8 +9019,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: break; } @@ -9034,8 +9035,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9044,8 +9045,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9054,8 +9055,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 5025) { set zeny,zeny-5025; @@ -9064,8 +9065,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: break; } @@ -9080,8 +9081,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9090,8 +9091,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9100,8 +9101,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9110,8 +9111,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9120,8 +9121,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: break; } @@ -9136,8 +9137,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9146,8 +9147,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9156,8 +9157,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9166,8 +9167,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9176,8 +9177,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4765) { set zeny,zeny-4765; @@ -9186,8 +9187,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: break; } @@ -9202,8 +9203,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9212,8 +9213,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9222,8 +9223,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9232,8 +9233,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9242,8 +9243,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9252,8 +9253,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9262,8 +9263,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: break; } @@ -9338,8 +9339,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9348,8 +9349,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9358,8 +9359,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9368,8 +9369,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9378,8 +9379,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9388,8 +9389,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4590) { set zeny,zeny-4590; @@ -9398,8 +9399,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: break; } @@ -9414,8 +9415,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9424,8 +9425,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9434,8 +9435,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9444,8 +9445,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9454,8 +9455,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9464,8 +9465,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9474,8 +9475,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: if (Zeny >= 4170) { set zeny,zeny-4170; @@ -9484,8 +9485,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 9: break; } @@ -9500,8 +9501,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9510,8 +9511,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9520,8 +9521,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9530,8 +9531,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9540,8 +9541,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9550,8 +9551,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9560,8 +9561,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9570,8 +9571,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 9: if (Zeny >= 4025) { set zeny,zeny-4025; @@ -9580,8 +9581,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 10: break; } @@ -9596,8 +9597,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9606,8 +9607,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9616,8 +9617,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 4: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9626,8 +9627,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 5: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9636,8 +9637,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 6: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9646,8 +9647,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 7: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9656,8 +9657,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 8: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9666,8 +9667,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 9: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9676,8 +9677,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 10: if (Zeny >= 3970) { set zeny,zeny-3970; @@ -9686,8 +9687,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 11: break; } @@ -9708,8 +9709,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 2: if (Zeny >= 5500) { set zeny,zeny-5500; @@ -9718,8 +9719,8 @@ mid_camp,62,125,4 script Cat Hand Agent 421,{ else { mes "[Cat Hand Agent]"; mes "Don't play with money."; - close; } + close; case 3: mes "[Cat Hand Agent]"; mes "Thank you for using our service."; |