diff options
author | Dastgir <dastgirpojee@rocketmail.com> | 2016-01-17 17:35:36 +0530 |
---|---|---|
committer | Dastgir <dastgirpojee@rocketmail.com> | 2016-01-17 17:44:45 +0530 |
commit | 4d139eb924e63f88065071de722ddc39465cd5e3 (patch) | |
tree | f25d5322e19e1ebd060064786e5d9c6e1a5ef572 /npc/quests/quests_13_1.txt | |
parent | 57ed698dc135be8222e127fe8e1d02c456e7f8b5 (diff) | |
download | hercules-4d139eb924e63f88065071de722ddc39465cd5e3.tar.gz hercules-4d139eb924e63f88065071de722ddc39465cd5e3.tar.bz2 hercules-4d139eb924e63f88065071de722ddc39465cd5e3.tar.xz hercules-4d139eb924e63f88065071de722ddc39465cd5e3.zip |
Script Standardization: changed select format in quests folder
Diffstat (limited to 'npc/quests/quests_13_1.txt')
-rw-r--r-- | npc/quests/quests_13_1.txt | 188 |
1 files changed, 94 insertions, 94 deletions
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 07bc2ff6b..3eb88470c 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -57,7 +57,7 @@ function script Promotional_Staff { mes "[Promotional Staff]"; mes "Hey, you're a knowledgeable person, right? Are you interested in my story?"; next; - switch(select("Yes.:No, thanks.")) { + switch(select("Yes.", "No, thanks.")) { case 1: mes "[Promotional Staff]"; mes "You're a real adventurer."; @@ -319,7 +319,7 @@ prt_castle,83,67,5 script Recruiter for the Brave 4_M_MANAGER,{ mes "I know, you're super curious."; mes "Just try whatever you want."; next; - switch(select("Yes, I am interested.:No, thanks.")) { + switch(select("Yes, I am interested.", "No, thanks.")) { case 1: mes "[Recruiter]"; mes "Oh! Yes! You're quite curious!"; @@ -1193,7 +1193,7 @@ lhz_in01,130,232,5 script Guard#ep13_1-9 4_M_HUMAN_02,{ mes "If you want,"; mes "I can send you to the Time-Gap of Dimension."; next; - switch(select("Send me there.:I will go there myself.")) { + switch(select("Send me there.", "I will go there myself.")) { case 1: mes "[Guard]"; mes "Ok, I will send you to the dimensional rift. Once you get there, just find the head of the alliance."; @@ -1620,7 +1620,7 @@ moc_fild20,349,179,3 script Rift Guard#1 4_M_MOC_SOLDIER,{ mes "Then you will pass."; mes "Are you ready?"; next; - switch(select("Yes, sure.:Please wait.")) { + switch(select("Yes, sure.", "Please wait.")) { case 1: mes "[Guard]"; mes "Good luck."; @@ -1650,7 +1650,7 @@ moc_fild22b,37,196,5 script Rift Guard#2 4_M_MOC_SOLDIER,{ mes "[Guard]"; mes "If you want to run away from here, just let me know, I will guide you."; next; - switch(select("Escape.:Nah.")) { + switch(select("Escape.", "Nah.")) { case 1: mes "[Guard]"; mes "Ok."; @@ -1682,7 +1682,7 @@ moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{ mes "[Munkenro]"; mes "Are you ready to discover Ash-Vacuum?"; next; - switch(select("Yes, of course!:Please, wait...")) { + switch(select("Yes, of course!", "Please, wait...")) { case 1: mes "[Munkenro]"; mes "I wish you good luck!"; @@ -1742,7 +1742,7 @@ moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{ mes "Are you ready??"; mes "Let's start!"; next; - switch(select("Ready!!:Please, wait...")) { + switch(select("Ready!!", "Please, wait...")) { case 1: mes "[Munkenro]"; mes "Ok, just have a good adventure."; @@ -1864,7 +1864,7 @@ mid_camp,213,286,3 script Rift Guard#4 4_M_MOC_SOLDIER,{ mes "[Guard]"; mes "If you want to run away from here, just let me know, I will guide you."; next; - switch(select("Escape.:Nah.")) { + switch(select("Escape.", "Nah.")) { case 1: mes "[Guard]"; mes "Ok."; @@ -1909,7 +1909,7 @@ moc_ruins,137,89,5 script Time-Space Gap Guard 4_M_MOC_SOLDIER,{ mes "[Guard]"; mes "Then, do you want to go through the Time-Space Gap now??"; next; - switch(select("Yes.:No, thanks.")) { + switch(select("Yes.", "No, thanks.")) { case 1: mes "[Guard]"; mes "Ok, then I will send you there. As I already said, don't tell anybody about me. Anyway... good luck!!"; @@ -1962,7 +1962,7 @@ moc_fild22b,370,370,3 script Allied Manager#gm 4W_SAILOR,{ mes "[Manager]"; mes "What would you like to do?"; next; - switch(select("Reset the Allied Attacks.:Nothing.")) { + switch(select("Reset the Allied Attacks.", "Nothing.")) { case 1: mes "[Manager]"; mes "Resetting the allied attacks."; @@ -1991,7 +1991,7 @@ mid_camp,222,283,4 script Marian#ep13bs 4_F_JOB_HUNTER,{ mes "You must be a stranger here."; mes "Is this your first visit here?"; next; - switch(select("Yes.:No.")) { + switch(select("Yes.", "No.")) { case 1: mes "[Marian]"; mes "As expected~"; @@ -2179,7 +2179,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{ mes "[Instructor Lugen]"; mes "Will you join the survey team?"; next; - switch(select("Yes.:No.")) { + switch(select("Yes.", "No.")) { case 1: mes "[Instructor Lugen]"; mes "Registration is simple."; @@ -2211,7 +2211,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{ mes "[Instructor Lugen]"; mes "Will ou join the survey team?"; next; - switch(select("Yes.:No.")) { + switch(select("Yes.", "No.")) { case 1: mes "["+ strcharinfo(0) +"]"; mes "I will register..."; @@ -2525,7 +2525,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{ mes "and it makes me..."; mes "*sigh*"; next; - switch(select("Help.:Just listen.")) { + switch(select("Help.", "Just listen.")) { case 1: mes "["+ strcharinfo(0) +"]"; mes "I will help with your problem!"; @@ -2589,7 +2589,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{ mes "Huu...~"; emotion e_pif; next; - switch(select("Help him.:Just pass.")) { + switch(select("Help him.", "Just pass.")) { case 1: mes "["+ strcharinfo(0) +"]"; mes "May I help you?"; @@ -2863,7 +2863,7 @@ mid_campin,106,122,4 script Receptionist Brink#ep13b 4_M_ORIENT02,{ mes "...register..."; mes "I mean..."; next; - switch(select("I am here to register.:Just stand.")) { + switch(select("I am here to register.", "Just stand.")) { case 1: mes "[Brink]"; mes "Ah... I mean..."; @@ -2949,7 +2949,7 @@ mid_camp,264,263,4 script Diego#ep13bs 4_M_RACHMAN1,{ mes "Hey, you there, adventurer. Please help me."; emotion e_sob; next; - switch(select("Help him.:Don't help.")) { + switch(select("Help him.", "Don't help.")) { case 1: mes "[Diego]"; mes "Thanks."; @@ -3160,7 +3160,7 @@ mid_campin,295,128,4 script Lucas#ep13bs 4_M_ACROSS,{ mes "send us people using the"; mes "dangerous way."; next; - switch(select("Dangerous way?:Disregard it.")) { + switch(select("Dangerous way?", "Disregard it.")) { case 1: mes "[Lucas]"; mes "......"; @@ -3521,7 +3521,7 @@ mid_camp,267,263,0 script Post#ep13bs1 HIDDEN_NPC,{ mes "- the barracks will collapse. -"; next; while(1) { - switch(select("Attach the tree bar.:Tie it with the vines.")) { + switch(select("Attach the tree bar.", "Tie it with the vines.")) { case 1: mes "- You attach the tree bar -"; mes "- to the broken post -"; @@ -3537,7 +3537,7 @@ mid_camp,267,263,0 script Post#ep13bs1 HIDDEN_NPC,{ mes "Oh! Now you need to"; mes "knot it and finish it."; next; - switch(select("Knot it.:Leave it.")) { + switch(select("Knot it.", "Leave it.")) { case 1: mes "- You tie a perfect knot -"; next; @@ -3605,7 +3605,7 @@ mid_camp,267,258,0 script Post#ep13bs2 HIDDEN_NPC,{ mes "- the barracks will collapse. -"; next; while(1) { - switch(select("Attach the tree bar.:Tie it with the vines.")) { + switch(select("Attach the tree bar.", "Tie it with the vines.")) { case 1: mes "- You attach the tree bar -"; mes "- to the broken post -"; @@ -3621,7 +3621,7 @@ mid_camp,267,258,0 script Post#ep13bs2 HIDDEN_NPC,{ mes "Oh! Now you need to knot it and"; mes "finish it."; next; - switch(select("Knot it.:Leave it.")) { + switch(select("Knot it.", "Leave it.")) { case 1: mes "- You tie a perfect knot -"; next; @@ -3866,7 +3866,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{ mes "...This is why I didn't want"; mes "to leave my lab..."; next; - switch(select("Show loot from Nepentheses.:Scold him.:Comfort him.")) { + switch(select("Show loot from Nepentheses.", "Scold him.", "Comfort him.")) { case 1: mes "["+strcharinfo(0)+"]"; mes "Hey, take a look here..."; @@ -4104,7 +4104,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{ mes "Can you escort me while I'm studying that species?"; mes "Please, I'm begging you!"; next; - switch(select("Okay.:No.")) { + switch(select("Okay.", "No.")) { case 1: mes "[Rumis Block]"; mes "Wow, thanks!"; @@ -4382,7 +4382,7 @@ mid_camp,240,270,3 script Botanist#ep13 4_M_ALCHE_C,{ mes "Oh, okay... Ah-hah!"; mes "This is how it goes..."; next; - switch(select("Express your displeasure.:Agree with him.")) { + switch(select("Express your displeasure.", "Agree with him.")) { case 1: mes "["+strcharinfo(0)+"]"; mes "Your excitement agitates me."; @@ -4447,7 +4447,7 @@ mid_camp,240,270,3 script Botanist#ep13 4_M_ALCHE_C,{ mes "Let me see what Rumis is doing right now... Oh, he's picking his nose with his left hand and eating a slice of bread with his right."; mes "God, how disgusting!"; next; - switch(select("Go check Rumis if it's true.:Do not trust his word.")) { + switch(select("Go check Rumis if it's true.", "Do not trust his word.")) { case 1: emotion e_heh; mes "[Botanist]"; @@ -4634,7 +4634,7 @@ mid_camp,336,171,1 script Camp Guard#man1 4_M_EIN_SOLDIER,{ if (ep13_ryu < 100 && ep13_start < 100) close; next; - switch(select("I want to enter the next area.:I want to stay.")) { + switch(select("I want to enter the next area.", "I want to stay.")) { case 1: mes "[Camp Guard]"; mes "Please be careful out there."; @@ -5598,7 +5598,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{ mes "[Ryosen]"; mes "Whatever... Could you deliver this document to the Schwartzvalt and Arunafeltz researchers?"; next; - if(select("Why me?:Alright.") == 1) { + if(select("Why me?", "Alright.") == 1) { mes "[Ryosen]"; mes "... Eh? Didn't you come to help us?"; close; @@ -5964,7 +5964,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{ mes "[Ryosen]"; mes "Or... do you have any ^0000ffMystic Horns^000000 with you? Of course, I'm not saying that I want it for free. If you'd give me 5 ^0000ff5 Mystic Horns^000000, I'd give you my Rune-Midgart's Strawberry Cake."; next; - switch(select("I haven't seen such a thing.:Oh, ok, I'll give you!")) { + switch(select("I haven't seen such a thing.", "Oh, ok, I'll give you!")) { case 1: mes "[Ryosen]"; mes "Mmmmmmm~"; @@ -5997,7 +5997,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{ mes "[Ryosen]"; mes "Are you really, honestly, positively sure you want to exchange them for my cake?"; next; - if(select("No way.:Yeah... I'll exchange.") == 1) { + if(select("No way.", "Yeah... I'll exchange.") == 1) { mes "[Ryosen]"; mes "Ahhh..."; next; @@ -6068,7 +6068,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{ mes "[Hue]"; mes "You can't just come and go around as you please here. This is a restricted area."; next; - if(select("Sorry...:I came to show you this.") == 1) { + if(select("Sorry...", "I came to show you this.") == 1) { mes "[Hue]"; mes "You're just helpless, aren't you?"; close; @@ -6128,7 +6128,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{ mes "[Hue]"; mes "Well, thank you for entertaining me. You should tell Ryosen that."; next; - if(select("Ok, I will.:Please sign the invitation.") == 1) { + if(select("Ok, I will.", "Please sign the invitation.") == 1) { mes "[Hue]"; mes "Well, you should also tell him that I think he's very talented in settin up comedy. Hahaha."; close; @@ -6361,7 +6361,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{ mes "Could you bring ^0000ffFur^000000 if you get some? I'm not asking it for free."; mes "I'll give you my Pineapple Jubilee from Schwartzvalt, if you bring me ^0000ff5 Furs^000000."; next; - switch(select("I don't have any, right now.:Oh, I'll give you Fur.")) { + switch(select("I don't have any, right now.", "Oh, I'll give you Fur.")) { case 1: mes "[Hue]"; mes "Alright, you don't have any."; @@ -6393,7 +6393,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{ mes "[Hue]"; mes "Are you sure you want to exchange this for my Pineapple Jubilee?"; next; - if(select("No way.:Sure.") == 1) { + if(select("No way.", "Sure.") == 1) { mes "[Hue]"; mes "Ahhhhh..."; next; @@ -6466,7 +6466,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{ mes "[Hansenne]"; mes "Haha, hahaha, hahahahahahahahaha."; next; - switch(select("......:Come and look at this.")) { + switch(select("......", "Come and look at this.")) { case 1: mes "[Hansenne]"; mes "What are you looking at?"; @@ -6558,7 +6558,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{ mes "Ehhhhh? And what's this? Having some time to get to know each other??? ...Pffthahahahaha..."; mes "Aaahahahahaha."; next; - switch(select("What's so funny?!:Hey, just sign this thing.")) { + switch(select("What's so funny?!", "Hey, just sign this thing.")) { case 1: mes "[Hansenne]"; mes "Haha...get to know each other..."; @@ -6621,7 +6621,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{ mes "[Hansenne]"; mes "What are you doing here?"; next; - switch(select("I missed you.:I came to pick up the requested document.")) { + switch(select("I missed you.", "I came to pick up the requested document.")) { case 1: mes "[Hansenne]"; mes "You what?"; @@ -6824,7 +6824,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{ mes "Can you give me a ^0000ffPeaked Hat^000000 if you have any? I'm not asking for free."; mes "For ^0000ff5 Peaked Hats^000000, I'll give you my special dessert!"; next; - switch(select("No way.:Sure.")) { + switch(select("No way.", "Sure.")) { case 1: mes "[Hansenne]"; mes "No way?"; @@ -6858,7 +6858,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{ mes "[Hansenne]"; mes "Are you sure you want to give these to me?"; next; - switch(select("No way.:Sure.")) { + switch(select("No way.", "Sure.")) { case 1: mes "[Hansenne]"; mes "No way. Yes way. This way. That way."; @@ -6978,7 +6978,7 @@ mid_camp,1,1,0 script #timer_alba01 CLEAR_NPC,{ mes "Recruited " + $@PartTimeSlots + " part-timers."; mes "What do you want to do?"; next; - switch(select("Reset the recruiting.:Cancel.")) { + switch(select("Reset the recruiting.", "Cancel.")) { case 1: mes "Recruiting has been reset."; mes "Timer has stopped!"; @@ -7038,7 +7038,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ mes "[Taab]"; mes "How may I help you?"; next; - switch(select("What is this place?:I'm here for a job.:No, thanks.")) { + switch(select("What is this place?", "I'm here for a job.", "No, thanks.")) { case 1: mes "[Taab]"; mes "This is where we keep creatures"; @@ -7583,7 +7583,7 @@ function Catwarp; mes "conveniences during your"; mes "stay at this expedition camp?"; next; - switch(select("Tell me more about your services.:No. thanks")) { + switch(select("Tell me more about your services.", "No. thanks")) { case 1: mes "[Cat Hand Agent]"; mes "Before making a contract with us, youll have to go through a few steps to satisfy our terms and conditions."; @@ -7619,7 +7619,7 @@ function Catwarp; mes "Would you like to save your location?"; ep13_yong1 = 3; next; - switch(select("Save your location:Cancel")) { + switch(select("Save your location", "Cancel")) { case 1: savepoint "mid_camp",56,139; mes "[Cat Hand Agent]"; @@ -7638,7 +7638,7 @@ function Catwarp; mes "Cat Trading's available services are as followed."; mes "For additional services, please consult Agent Gyaruk."; next; - switch(select("Save your location:Cancel")) { + switch(select("Save your location", "Cancel")) { case 1: savepoint "mid_camp",56,139; mes "[Cat Hand Agent]"; @@ -7657,7 +7657,7 @@ function Catwarp; mes "Cat Trading's available services are as followed."; mes "For additional services, please consult Agent Gyaruk."; next; - switch(select("Save your location:Use Storage:Cancel")) { + switch(select("Save your location", "Use Storage", "Cancel")) { case 1: savepoint "mid_camp",56,139; mes "[Cat Hand Agent]"; @@ -7704,7 +7704,7 @@ function Catwarp; mes "Cat Trading's available services are as followed."; mes "For additional services, please consult Agent Gyaruk."; next; - switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Cancel")) { + switch(select("Save your location", "Use Storage", "Use Cat Warp (Midgard)", "Cancel")) { case 1: savepoint "mid_camp",56,139; mes "[Cat Hand Agent]"; @@ -7748,20 +7748,20 @@ function Catwarp; mes "Please remember, you can't come back easily once you move to Midgard."; next; if ((ep13_yong1 > 39) && (ep13_yong1 <= 49)) { - switch(select("Prontera -> 5500z:Cancel")) { + switch(select("Prontera -> 5500z", "Cancel")) { case 1: Catwarp(5500,2); case 2: break; } } else if ((ep13_yong1 > 49) && (ep13_yong1 < 60)) { - switch(select("Alberta -> 5500z:Prontera -> 5500z:Cancel")) { + switch(select("Alberta -> 5500z", "Prontera -> 5500z", "Cancel")) { case 1: Catwarp(5500,1); case 2: Catwarp(5500,2); case 3: break; } } else if ((ep13_yong1 > 59) && (ep13_yong1 < 70)) { - switch(select("Alberta -> 5025z:Prontera -> 5025z:Izlude -> 5025z:Cancel")) { + switch(select("Alberta -> 5025z", "Prontera -> 5025z", "Izlude -> 5025z", "Cancel")) { case 1: Catwarp(5025,1); case 2: Catwarp(5025,2); case 3: Catwarp(5025,3); @@ -7769,7 +7769,7 @@ function Catwarp; } } else if ((ep13_yong1 > 69) && (ep13_yong1 < 80)) { - switch(select("Alberta -> 5025z:Prontera -> 5025z:Izlude -> 5025z:Geffen -> 5025z:Cancel")) { + switch(select("Alberta -> 5025z", "Prontera -> 5025z", "Izlude -> 5025z", "Geffen -> 5025z", "Cancel")) { case 1: Catwarp(5025,1); case 2: Catwarp(5025,2); case 3: Catwarp(5025,3); @@ -7778,7 +7778,7 @@ function Catwarp; } } else if ((ep13_yong1 > 79) && (ep13_yong1 < 90)) { - switch(select("Alberta -> 4765z:Prontera -> 4765z:Izlude -> 4765z:Geffen -> 4765z:Payon -> 4765z:Cancel")) { + switch(select("Alberta -> 4765z", "Prontera -> 4765z", "Izlude -> 4765z", "Geffen -> 4765z", "Payon -> 4765z", "Cancel")) { case 1: Catwarp(4765,1); case 2: Catwarp(4765,2); case 3: Catwarp(4765,3); @@ -7788,7 +7788,7 @@ function Catwarp; } } else if ((ep13_yong1 > 89) && (ep13_yong1 < 100)) { - switch(select("Alberta -> 4765z:Prontera -> 4765z:Izlude -> 4765z:Geffen -> 4765z:Payon -> 4765z:Morroc -> 4765z:Cancel")) { + switch(select("Alberta -> 4765z", "Prontera -> 4765z", "Izlude -> 4765z", "Geffen -> 4765z", "Payon -> 4765z", "Morroc -> 4765z", "Cancel")) { case 1: Catwarp(4765,1); case 2: Catwarp(4765,2); case 3: Catwarp(4765,3); @@ -7799,7 +7799,7 @@ function Catwarp; } } else if (ep13_yong1 > 99) { - switch(select("Alberta -> 4590z:Prontera -> 4590z:Izlude -> 4590z:Geffen -> 4590z:Payon -> 4590z:Morroc -> 4590z:Al De Baran -> 4590z:Cancel")) { + switch(select("Alberta -> 4590z", "Prontera -> 4590z", "Izlude -> 4590z", "Geffen -> 4590z", "Payon -> 4590z", "Morroc -> 4590z", "Al De Baran -> 4590z", "Cancel")) { case 1: Catwarp(4590,1); case 2: Catwarp(4590,2); case 3: Catwarp(4590,3); @@ -7826,7 +7826,7 @@ function Catwarp; mes "Cat Trading's available services are as followed."; mes "For additional services, please consult Agent Gyaruk."; next; - switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Use Cat Warp (Jottunheim):Cancel")) { + switch(select("Save your location", "Use Storage", "Use Cat Warp (Midgard)", "Use Cat Warp (Jottunheim)", "Cancel")) { case 1: savepoint "mid_camp",56,139; mes "[Cat Hand Agent]"; @@ -7870,7 +7870,7 @@ function Catwarp; mes "Please remember, you can't come back easily once you move to Midgard."; next; if ((ep13_yong1 > 99) && (ep13_yong1 < 200)) { - switch(select("Alberta -> 4590z:Prontera -> 4590z:Izlude -> 4590z:Geffen -> 4590z:Payon -> 4590z:Morroc -> 4590z:Al De Baran -> 4590z:Cancel")) { + switch(select("Alberta -> 4590z", "Prontera -> 4590z", "Izlude -> 4590z", "Geffen -> 4590z", "Payon -> 4590z", "Morroc -> 4590z", "Al De Baran -> 4590z", "Cancel")) { case 1: Catwarp(4590,1); case 2: Catwarp(4590,2); case 3: Catwarp(4590,3); @@ -7882,7 +7882,7 @@ function Catwarp; } } else if ((ep13_yong1 > 199) && (ep13_yong1 < 250)) { - switch(select("Alberta -> 4170z:Prontera -> 4170z:Izlude -> 4170z:Geffen -> 4170z:Payon -> 4170z:Morroc -> 4170z:Al De Baran -> 4170z:Juno -> 4170z:Cancel")) { + switch(select("Alberta -> 4170z", "Prontera -> 4170z", "Izlude -> 4170z", "Geffen -> 4170z", "Payon -> 4170z", "Morroc -> 4170z", "Al De Baran -> 4170z", "Juno -> 4170z", "Cancel")) { case 1: Catwarp(4170,1); case 2: Catwarp(4170,2); case 3: Catwarp(4170,3); @@ -7895,7 +7895,7 @@ function Catwarp; } } else if ((ep13_yong1 > 249) && (ep13_yong1 < 300)) { - switch(select("Alberta -> 4025z:Prontera -> 4025z:Izlude -> 4025z:Geffen -> 4025z:Payon -> 4025z:Morroc -> 4025z:Al De Baran -> 4025z:Juno -> 4025z:Einbroch -> 4025z:Cancel")) { + switch(select("Alberta -> 4025z", "Prontera -> 4025z", "Izlude -> 4025z", "Geffen -> 4025z", "Payon -> 4025z", "Morroc -> 4025z", "Al De Baran -> 4025z", "Juno -> 4025z", "Einbroch -> 4025z", "Cancel")) { case 1: Catwarp(4025,1); case 2: Catwarp(4025,2); case 3: Catwarp(4025,3); @@ -7909,7 +7909,7 @@ function Catwarp; } } else if (ep13_yong1 > 299) { - switch(select("Alberta -> 3970z:Prontera -> 3970z:Izlude -> 3970z:Geffen -> 3970z:Payon -> 3970z:Morroc -> 3970z:Al De Baran -> 3970z:Juno -> 3970z:Einbroch -> 3970z:Lighthalzen -> 3970z:Cancel")) { + switch(select("Alberta -> 3970z", "Prontera -> 3970z", "Izlude -> 3970z", "Geffen -> 3970z", "Payon -> 3970z", "Morroc -> 3970z", "Al De Baran -> 3970z", "Juno -> 3970z", "Einbroch -> 3970z", "Lighthalzen -> 3970z", "Cancel")) { case 1: Catwarp(3970,1); case 2: Catwarp(3970,2); case 3: Catwarp(3970,3); @@ -7929,7 +7929,7 @@ function Catwarp; } close; case 4: - switch(select("Splendide Camp -> 5500z:Manuk Camp -> 5500z:Cancel")) { + switch(select("Splendide Camp -> 5500z", "Manuk Camp -> 5500z", "Cancel")) { case 1: Catwarp(5500,11); case 2: Catwarp(5500,12); case 3: @@ -8026,7 +8026,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{ mes "The more credits you earn, the more services you can use. You can also apply for special events."; mes "Say, how'd you like to make a membership contract with us?"; next; - switch(select("Sure.:I need to think it over.")) { + switch(select("Sure.", "I need to think it over.")) { case 1: mes "[Fluffy Gyaruk]"; mes "Excellent! Thank you for joining the Cat Trading membership service."; @@ -8063,7 +8063,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{ mes "Doesn't that sound like a win-win situation?"; mes "Would you like to start now?"; next; - switch(select("Sure.:I need to go prepare first.")) { + switch(select("Sure.", "I need to go prepare first.")) { case 1: mes "[Fluffy Gyaruk]"; mes "Excellent."; @@ -8086,7 +8086,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{ mes "[Fluffy Gyaruk]"; mes "Your current credit points with us are ^0000FF" + ep13_yong1 + "^000000."; next; - switch(select("How can I increase my points?:I'm not interested.")) { + switch(select("How can I increase my points?", "I'm not interested.")) { case 1: mes "[Cat Hand Agent]"; mes "You can increase them daily by fishing and mining, you need to submit caught Pieces of Fish to Gorurung and minerals to the Mining Agent."; @@ -8342,7 +8342,7 @@ mid_camp,66,122,7 script Henry Clifford 4_M_05,{ mes "but I guarantee the authenticity of these points."; mes "Are you interested?"; next; - switch(select("Yes.:No, thanks.")) { + switch(select("Yes.", "No, thanks.")) { case 1: delitem Marlin,1; ep13_yong1 += 2; @@ -8934,7 +8934,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{ mes "[Hibba Agip]"; mes "What brings you here again? You seem to have something to say to me."; next; - switch(select("I just want to say hello.:I found a weird portal below the mine cave.")) { + switch(select("I just want to say hello.", "I found a weird portal below the mine cave.")) { case 1: mes "[Hibba Agip]"; mes "Well hello then..."; @@ -9073,7 +9073,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{ mes "[Hibba Agip]"; mes "I'm going to give you a choice. Which tribe do you want to go to?"; next; - switch(select("Laphine:Sapha")) { + switch(select("Laphine", "Sapha")) { case 1: mes "[Hibba Agip]"; mes "Okay, then I place responsibility on you. from now on you focus on acquiring a good reputation with the Laphine."; @@ -9087,7 +9087,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{ mes "[Hibba Agip]"; mes "Will you choose the Laphine?"; next; - switch(select("Choose Laphine.:Think again.")) { + switch(select("Choose Laphine.", "Think again.")) { case 1: mes "[Hibba Agip]"; mes "Good. You are now responsible with building our relationship with the Laphine tribe."; @@ -9120,7 +9120,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{ mes "[Hibba Agip]"; mes "Will you choose the Sapha?"; next; - switch(select("Choose Sapha.:Think again.")) { + switch(select("Choose Sapha.", "Think again.")) { case 1: mes "[Hibba Agip]"; mes "Good. You are now responsible with building our relationship with the Sapha tribe."; @@ -9256,7 +9256,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{ mes "[Staff Officer Abidal]"; mes "I'm Staff Officer Abidal of the Midgard Expedition. How may I help you?"; next; - switch(select("Midgard Expedition Introduction:Midgard Expedition's Achievement:Situation in the Ash-Vacuum:Quit")) { + switch(select("Midgard Expedition Introduction", "Midgard Expedition's Achievement", "Situation in the Ash-Vacuum", "Quit")) { case 1: mes "[Staff Officer Abidal]"; mes "The Midgard Expedition is conducted by a group of explorers from the three countries of Rune Midgard and the Mercenary Association. We're here to explore the Ash-Vacuum."; @@ -9319,7 +9319,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{ mes "[Staff Officer Abidal]"; mes "On behalf of the expedition, I'd like to give you a mission. Would you like to accept it?"; next; - switch(select("Yes.:No.")) { + switch(select("Yes.", "No.")) { case 1: mes "[Staff Officer Abidal]"; mes "Thank you so much. I had a good feeling about you, and I was so sure that you'd be willing to help."; @@ -9416,7 +9416,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{ mes "How have you been doing with finding the report's lost pages?"; mes "Feel free to tell me whenever you're ready."; next; - switch(select("Submit found pages.:Check the report's resoration status.:Quit.")) { + switch(select("Submit found pages.", "Check the report's resoration status.", "Quit.")) { case 1: if ((countitem(Expedition_Report_Vol1) > 0) && (countitem(Expedition_Report_Vol2) > 0) && (countitem(Expedition_Report_Vol3) > 0) && (countitem(Expedition_Report_Vol4) > 0)) { mes "[Staff Officer Abidal]"; @@ -9859,7 +9859,7 @@ mid_camp,206,286,3 script Expedition Messenger 4_M_MOCASS1,{ mes "[???]"; mes "Give me the report."; next; - switch(select("Give the report.:Protect the report.")) { + switch(select("Give the report.", "Protect the report.")) { case 1: mes "[Expedition Messenger]"; mes "Wha... What are you doing? You can't give up the report..."; @@ -10077,7 +10077,7 @@ man_fild01,315,95,3 script Expedition Scout#1 4_M_MOC_SOLDIER,{ mes "I've been ordered by Instructor Igrid to conduct a search for something."; .@playtime = questprogress(3091,PLAYTIME); next; - switch(select("Ask about search results.:Chitchat.:Quit.")) { + switch(select("Ask about search results.", "Chitchat.", "Quit.")) { case 1: if (ep13_1_edq == 71 || ep13_1_edq == 72) { mes "[Expedition Scout]"; @@ -10705,7 +10705,7 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 1_F_SIGNZISK,{ mes "What?! What do you want?"; mes "Why do you keep giving me that dirty look?!"; next; - switch(select("Nothing.:Something is bothering me...")) { + switch(select("Nothing.", "Something is bothering me...")) { case 1: mes "[Echinacea]"; mes "Argh...!"; @@ -10902,14 +10902,14 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{ mes "[Mr. Kidd]"; mes "......Do you have any business here?"; next; - switch(select("Echinacea...:No.")) { + switch(select("Echinacea...", "No.")) { case 1: mes "[Mr. Kidd]"; mes "An assistant? I don't think I need one, but..."; mes "I guess I should give you something to do."; mes "Do you mind if I entrust you with a chore?"; next; - switch(select("Yes.:No, I don't mind at all.")) { + switch(select("Yes.", "No, I don't mind at all.")) { case 1: mes "[Mr. Kidd]"; mes "Then why did you come all this way?"; @@ -11261,7 +11261,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{ mes "[Mr. Kidd]"; mes "Where's the scroll? Did you use it?"; next; - switch(select("Yes.:No.")) { + switch(select("Yes.", "No.")) { case 1: mes "[Mr. Kidd]"; mes "That scroll contains a teleportation spell."; @@ -11364,7 +11364,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{ mes "[Mr. Kidd]"; mes "..Do you have any questions?"; next; - switch(select("Is this an exchange journal?:Why should I carry the crystal?:What is this last assignment?")) { + switch(select("Is this an exchange journal?", "Why should I carry the crystal?", "What is this last assignment?")) { case 1: cutin "moc2_kid04",2; mes "[Mr. Kidd]"; @@ -11454,7 +11454,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{ mes "What's up?"; mes "I told you that I won't have any more work available for you. Well, for a good while, anyway.."; next; - select("Want a snack?:Mr. Defaria has sent me."); + select("Want a snack?", "Mr. Defaria has sent me."); cutin "moc2_kid05",2; mes "[Mr. Kidd]"; mes "..I guess he's finally made a fire, huh?"; @@ -11462,7 +11462,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{ delitem Nice_Sweet_Potato,2; mao_morocc2 = 105; next; - switch(select("Ask about Dandelion.:Ask about Arunafeltz.")) { + switch(select("Ask about Dandelion.", "Ask about Arunafeltz.")) { case 1: cutin "moc2_kid03",2; mes "[Mr. Kidd]"; @@ -11608,7 +11608,7 @@ mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{ mes "[Defaria]"; mes "But remember; I'm not doing this officially. Please don't make me disgrace my country by helping you. Do you understand what I'm saying?"; next; - switch(select("Got it.:No.")) { + switch(select("Got it.", "No.")) { case 1: mes "[Defaria]"; mes "Good. Then I expect you to help me by gathering the items I need to unseal the scroll:"; @@ -11716,7 +11716,7 @@ mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{ mes "..I know they're involved in this case, but"; mes "we shouldn't talk about them."; next; - switch(select("Just tell me what you know.:Alright..:")) { + switch(select("Just tell me what you know.", "Alright..", "")) { case 1: mes "[Defaria]"; mes "Why should I go through all that trouble?"; @@ -11728,7 +11728,7 @@ mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{ mes "Anything?"; mes "Are you serious?"; next; - switch(select("Haha, got you!:Yes!")) { + switch(select("Haha, got you!", "Yes!")) { case 1: mes "[Defaria]"; mes "What th--! How dare you fool an old man!"; @@ -12030,14 +12030,14 @@ que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{ mes "What would you like to drink?"; } next; - switch(select("Order a Drink:About the mission:Quit")) { + switch(select("Order a Drink", "About the mission", "Quit")) { case 1: mes "[Karred]"; mes "We have Tropical Sograt"; mes "and Vermillion on the Beach."; mes "Which one would you like to drink?"; next; - switch(select("Tropical Sograt:Vermilion on the Beach:How about a free drink?")) { + switch(select("Tropical Sograt", "Vermilion on the Beach", "How about a free drink?")) { case 1: if (checkweight(Knife,1) == 0) { mes "[Karred]"; @@ -12260,7 +12260,7 @@ OnTouch: mes "a drink. Besides, you can't risk making trouble here: this place"; mes "is full of deadly Assassins."; next; - switch(select("Sure:Why should I?!")) { + switch(select("Sure", "Why should I?!")) { case 1: mes "[Litheron]"; if (Zeny > 999) { @@ -12340,7 +12340,7 @@ que_job01,49,49,5 script Tao#dan_09 4_F_YUNYANG,{ mes "Say, how's it like outside? Meow?"; next; if (prt_curse == 24) { - switch(select("Is Marjana in?:I'm here to see you, Tao.")) { + switch(select("Is Marjana in?", "I'm here to see you, Tao.")) { case 1: mes "[Tao]"; mes "She's in the room on your left, meow~"; @@ -12374,7 +12374,7 @@ que_job01,49,49,5 script Tao#dan_09 4_F_YUNYANG,{ else { mes "Why are you here, meow?"; next; - switch(select("Hey kid, are you alone?:What are you, meow?!:Why do you keep meowing?!")) { + switch(select("Hey kid, are you alone?", "What are you, meow?!", "Why do you keep meowing?!")) { case 1: mes "[Tao]"; mes "Who are you calling a kid?"; @@ -12756,7 +12756,7 @@ que_job01,84,17,3 script Rin#moc_room2_1 4_F_ACROSS,{ cutin "moc2_rin01",2; } next; - switch(select("Mr. Kidd sent me.:Just passing by.")) { + switch(select("Mr. Kidd sent me.", "Just passing by.")) { case 1: cutin "moc2_rin02",2; mes "[Rin]"; @@ -12828,7 +12828,7 @@ que_job01,84,17,3 script Rin#moc_room2_1 4_F_ACROSS,{ mes "I really want to know how the space gap is linked to Satan Morocc..."; mes "*Pant Pant*... ..."; next; - switch(select("And then what?:Don't strain yourself.")) { + switch(select("And then what?", "Don't strain yourself.")) { case 1: cutin "moc2_rin01",2; mes "[Rin]"; @@ -13098,7 +13098,7 @@ que_job01,144,54,3 script Rin#moc_room2_2 4_F_ACROSS,{ mes "It seems as if he is trying to resist the evil personality within him. -"; next; cutin "moc2_dan02",255; - switch(select("Smack his head.:Punch his stomach.:Slap his face.")) { + switch(select("Smack his head.", "Punch his stomach.", "Slap his face.")) { case 1: specialeffect EF_HIT2,AREA,"Rayan#moc_room2_2"; mes "- Wanting to stop Rayan from going berserk, you smacked the back of his head with the journal. Rayan staggered and then fell to the ground. Nice job! -"; @@ -13362,7 +13362,7 @@ hu_fild04,235,103,0 script Heap of Earth#mao2_01 CLEAR_NPC,4,4,{ mes "It feels like faint mana.. ?!... Yes, I can barely see an aura."; mes "...What is this?"; next; - switch(select("Ignore it.:Take a careful look.")) { + switch(select("Ignore it.", "Take a careful look.")) { case 1: mes "[" + strcharinfo(0) + "]"; mes "Hmm.. This place must be where Rin fought with Rayan's gang."; @@ -13611,7 +13611,7 @@ que_dan01,49,36,5 script Corpse#moc2_dead01 4_M_DSTMANDEAD,{ mes "You have found a laceration on the dead body;"; mes "he must have been killed by Rin."; next; - switch(select("Check his pockets.:Shake the corpse.")) { + switch(select("Check his pockets.", "Shake the corpse.")) { case 1: mes "It's creepy to touch a corpse, but you have decided to check his pockets for any clues."; next; @@ -13818,7 +13818,7 @@ OnTouch: mes "- The side to the basement is open."; mes "You can enter if you want. -"; next; - switch(select("Enter.:Do not enter.")) { + switch(select("Enter.", "Do not enter.")) { case 1: warp "que_dan02",91,11; end; @@ -13973,7 +13973,7 @@ prontera,161,192,5 script Ash-Vacuum Warper 4_M_MOC_SOLDIER,{ mes "[Warp Soldier]"; mes "Do you want to go to Ash-Vacuum right now?"; next; - switch(select("Yes, please:Not yet")) { + switch(select("Yes, please", "Not yet")) { case 1: mes "[Warp Soldier]"; mes "Ok. I hope you"; |