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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/quests_13_1.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/quests_13_1.txt')
-rw-r--r--npc/quests/quests_13_1.txt324
1 files changed, 162 insertions, 162 deletions
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index 5b4b43f94..4516ce917 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -79,12 +79,12 @@ function script Promotional_Staff {
}
}
-prontera,163,53,3 script Promotional Staff#prt 100,{
+prontera,163,53,3 script Promotional Staff#prt 4W_SAILOR,{
callfunc "Promotional_Staff";
end;
}
-prt_castle,121,51,3 script Alliance Manager#prt 752,{
+prt_castle,121,51,3 script Alliance Manager#prt 4_M_CRU_OLD,{
if (ep13_ryu == 13) {
mes "[Alliance Manager]";
mes "If we'd had the initiative over Schwartzvald, we could take advantage over them! But we lost the opportunity.";
@@ -170,7 +170,7 @@ prt_castle,121,51,3 script Alliance Manager#prt 752,{
close;
}
-prt_castle,117,51,5 script Member of Alliance#prt 754,{
+prt_castle,117,51,5 script Member of Alliance#prt 4_M_SAGE_A,{
if ((ep13_ryu == 12) || (ep13_ryu == 13)) {
mes "[Member of Alliance]";
mes "If we have absolute power, we wouldn't have to get along with Schwartzvald and Arunafeltz.";
@@ -192,7 +192,7 @@ prt_castle,117,51,5 script Member of Alliance#prt 754,{
close;
}
-prt_castle,83,67,5 script Recruiter for the Brave 109,{
+prt_castle,83,67,5 script Recruiter for the Brave 4_M_MANAGER,{
if (ep13_ryu == 12) {
mes "[Recruiter]";
mes "Why have you come again?";
@@ -350,7 +350,7 @@ prt_castle,83,67,5 script Recruiter for the Brave 109,{
}
}
-aldebaran,127,138,3 script Promotional Staff#alde 100,{
+aldebaran,127,138,3 script Promotional Staff#alde 4W_SAILOR,{
if (ep13_ryu > 3) {
mes "[Promotional Staff]";
mes "Did you try out for the test, or are you already enjoying your adventures?";
@@ -450,7 +450,7 @@ aldebaran,127,138,3 script Promotional Staff#alde 100,{
end;
}
-geffen,90,67,3 script Promotional Staff#gef 100,{
+geffen,90,67,3 script Promotional Staff#gef 4W_SAILOR,{
if (ep13_ryu > 6) {
mes "[Promotional Staff]";
mes "Did you take the test?";
@@ -699,7 +699,7 @@ geffen,90,67,3 script Promotional Staff#gef 100,{
end;
}
-lighthalzen,220,292,3 script Guide#ep13_1 899,{
+lighthalzen,220,292,3 script Guide#ep13_1 4_M_HUMAN_02,{
if (ep13_ryu > 8) {
mes "[Guide]";
mes "Welcome! You've arrived at Lighthalzen, which is the base of three kingdoms.";
@@ -716,7 +716,7 @@ lighthalzen,220,292,3 script Guide#ep13_1 899,{
close;
}
-lhz_in01,136,260,5 script Munkenro#1 967,{
+lhz_in01,136,260,5 script Munkenro#1 4_M_RUSMAN1,{
if (ep13_ryu == 20) {
mes "-At this spot, it's possible to overhear something. Listen carefully through the wall...-";
next;
@@ -787,7 +787,7 @@ lhz_in01,136,260,5 script Munkenro#1 967,{
close;
}
-lhz_in01,132,259,5 script Sikaiz#1 868,{
+lhz_in01,132,259,5 script Sikaiz#1 4_M_LGTGUARD,{
if ((ep13_ryu == 18) || (ep13_ryu == 19)) {
mes "[Sikaiz]";
mes "Please come to me ASAP.";
@@ -1128,35 +1128,35 @@ function script Guard_13_1 {
end;
}
-lhz_in01,115,250,3 script Guard#ep13_1-1 899,2,2,{
+lhz_in01,115,250,3 script Guard#ep13_1-1 4_M_HUMAN_02,2,2,{
callfunc "Guard_13_1",0,108,252;
OnTouch:
callfunc "Guard_13_1",1,108,252;
}
-lhz_in01,115,252,3 duplicate(Guard#ep13_1-1) Guard#ep13_1-2 899,2,2
+lhz_in01,115,252,3 duplicate(Guard#ep13_1-1) Guard#ep13_1-2 4_M_HUMAN_02,2,2
-lhz_in01,147,252,7 script Guard#ep13_1-3 899,2,2,{
+lhz_in01,147,252,7 script Guard#ep13_1-3 4_M_HUMAN_02,2,2,{
callfunc "Guard_13_1",0,152,252;
OnTouch:
callfunc "Guard_13_1",1,152,252;
}
-lhz_in01,147,250,7 duplicate(Guard#ep13_1-3) Guard#ep13_1-4 899,2,2
+lhz_in01,147,250,7 duplicate(Guard#ep13_1-3) Guard#ep13_1-4 4_M_HUMAN_02,2,2
-lhz_in01,124,234,5 script Guard#ep13_1-5 899,2,2,{
+lhz_in01,124,234,5 script Guard#ep13_1-5 4_M_HUMAN_02,2,2,{
callfunc "Guard_13_1",0,123,229;
OnTouch:
callfunc "Guard_13_1",1,123,229;
}
-lhz_in01,121,234,5 duplicate(Guard#ep13_1-5) Guard#ep13_1-6 899,2,2
+lhz_in01,121,234,5 duplicate(Guard#ep13_1-5) Guard#ep13_1-6 4_M_HUMAN_02,2,2
-lhz_in01,137,234,5 script Guard#ep13_1-7 899,2,2,{
+lhz_in01,137,234,5 script Guard#ep13_1-7 4_M_HUMAN_02,2,2,{
callfunc "Guard_13_1",0,139,228;
OnTouch:
callfunc "Guard_13_1",1,139,228;
}
-lhz_in01,140,234,5 duplicate(Guard#ep13_1-7) Guard#ep13_1-8 899,2,2
+lhz_in01,140,234,5 duplicate(Guard#ep13_1-7) Guard#ep13_1-8 4_M_HUMAN_02,2,2
-lhz_in01,130,232,5 script Guard#ep13_1-9 899,{
+lhz_in01,130,232,5 script Guard#ep13_1-9 4_M_HUMAN_02,{
if (ep13_ryu > 19) {
mes "[Guard]";
mes "You're not allowed to enter.";
@@ -1206,7 +1206,7 @@ lhz_in01,130,232,5 script Guard#ep13_1-9 899,{
}
}
-lhz_in01,128,249,1 script Member of Alliance#1 904,{
+lhz_in01,128,249,1 script Member of Alliance#1 4_M_KHMAN,{
if (ep13_ryu > 19) {
mes "-Munkenro and Sakaiz don't seem to be getting along very well anymore.-";
close;
@@ -1217,7 +1217,7 @@ lhz_in01,128,249,1 script Member of Alliance#1 904,{
close;
}
-lhz_in01,136,245,1 script Member of Alliance#2 869,{
+lhz_in01,136,245,1 script Member of Alliance#2 4_M_LGTMAN,{
if (ep13_ryu > 19) {
mes "-You should probably head over to the dimensional rift next to Morroc and find the Guard there-";
close;
@@ -1234,7 +1234,7 @@ lhz_in01,136,245,1 script Member of Alliance#2 869,{
close;
}
-lhz_in01,140,245,1 script Member of Alliance#3 85,{
+lhz_in01,140,245,1 script Member of Alliance#3 4_M_03,{
if (ep13_ryu > 19) {
mes "-You're still here? You're a member of the alliance now so you should head to the dimensional rift next to Morroc and find the Guard there-";
close;
@@ -1251,7 +1251,7 @@ lhz_in01,140,245,1 script Member of Alliance#3 85,{
close;
}
-lhz_in01,136,249,1 script Member of Alliance#4 865,{
+lhz_in01,136,249,1 script Member of Alliance#4 4_LGTSCIENCE,{
if (ep13_ryu > 19) {
mes "-I'm sure they'll settle their little dispute somehow. You should be heading to the dimensional rift next to Morroc and find the Guard there-";
close;
@@ -1271,7 +1271,7 @@ lhz_in01,136,249,1 script Member of Alliance#4 865,{
close;
}
-lhz_in01,124,245,1 script Member of Alliance#5 932,{
+lhz_in01,124,245,1 script Member of Alliance#5 4_M_RACHOLD1,{
if (ep13_ryu > 19) {
mes "-Maybe Munk is a better leader instead of Sakaiz. Anyways you should be heading to the dimensional rift next to Morroc and find the Guard there-";
close;
@@ -1288,7 +1288,7 @@ lhz_in01,124,245,1 script Member of Alliance#5 932,{
close;
}
-lhz_in01,136,241,3 script Member of Alliance#6 849,{
+lhz_in01,136,241,3 script Member of Alliance#6 4_M_DIEMAN,{
if (ep13_ryu > 19) {
mes "-I'm so bored!!! You should be heading to the dimensional rift next to Morroc and find the Guard there. It's probably less boring there than it is here-";
close;
@@ -1304,7 +1304,7 @@ lhz_in01,136,241,3 script Member of Alliance#6 849,{
close;
}
-lhz_in01,126,249,1 script Member of Alliance#7 930,{
+lhz_in01,126,249,1 script Member of Alliance#7 4_M_RACHMAN2,{
if (ep13_ryu > 19) {
mes "-We haven't even started and we're already bickering. Just ignore the politics and head to the dimensional rift next to Morroc and find the Guard there-";
close;
@@ -1315,7 +1315,7 @@ lhz_in01,126,249,1 script Member of Alliance#7 930,{
close;
}
-lhz_in01,122,245,1 script Member of Alliance#8 882,{
+lhz_in01,122,245,1 script Member of Alliance#8 4_F_SITDOWN,{
if (ep13_ryu > 19) {
mes "-You shouldn't stay around here and listen to all the complaining. You should be heading to the dimensional rift next to Morroc and find the Guard there-";
close;
@@ -1331,7 +1331,7 @@ lhz_in01,122,245,1 script Member of Alliance#8 882,{
close;
}
-ra_temple,119,113,3 script Alliance Manager#ra 935,{
+ra_temple,119,113,3 script Alliance Manager#ra 4_M_TRAINEE,{
if (ep13_ryu == 16) {
mes "[Manager]";
mes "With blessings from the Goddess Freya! We three kingdoms will know success! It's all we want. ...Khkhkhkh...";
@@ -1371,7 +1371,7 @@ ra_temple,119,113,3 script Alliance Manager#ra 935,{
close;
}
-lhz_in01,32,22,3 script Officer A 109,{
+lhz_in01,32,22,3 script Officer A 4_M_MANAGER,{
if (ep13_ryu == 20) {
mes "[Officer]";
mes "Why don't you go back there?";
@@ -1480,7 +1480,7 @@ lhz_in01,32,22,3 script Officer A 109,{
close;
}
-lhz_in01,30,24,5 script Officer B 109,{
+lhz_in01,30,24,5 script Officer B 4_M_MANAGER,{
if (ep13_ryu == 20) {
mes "[Officer]";
mes "Why don't you go back there?";
@@ -1588,7 +1588,7 @@ lhz_in01,30,24,5 script Officer B 109,{
close;
}
-moc_fild20,349,179,3 script Rift Guard#1 707,{
+moc_fild20,349,179,3 script Rift Guard#1 4_M_MOC_SOLDIER,{
if (ep13_ryu > 19) {
mes "[Guard]";
mes "Ah, you are a member of the alliance that discovered the dimensional rift? Welcome. Everything is prepared. Just enter and find the camp when you pass through the rift.";
@@ -1619,7 +1619,7 @@ moc_fild20,349,179,3 script Rift Guard#1 707,{
close;
}
-moc_fild22b,37,196,5 script Rift Guard#2 707,{
+moc_fild22b,37,196,5 script Rift Guard#2 4_M_MOC_SOLDIER,{
mes "[Guard]";
mes "Are you the new adventurer?";
mes "If you're going to the other side of the rift, the head of the alliance will guide you there.";
@@ -1645,7 +1645,7 @@ moc_fild22b,37,196,5 script Rift Guard#2 707,{
}
}
-moc_fild22b,330,154,3 script Rift Guard#3 707,{
+moc_fild22b,330,154,3 script Rift Guard#3 4_M_MOC_SOLDIER,{
mes "[Guard]";
mes "Are you new here?";
mes "You look like you need to find the head of the alliance. You can find him near the center of the dimensional rift.";
@@ -1657,7 +1657,7 @@ moc_fild22b,330,154,3 script Rift Guard#3 707,{
close;
}
-moc_fild22b,230,197,5 script Munkenro#2 967,{
+moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{
if (ep13_ryu == 100) {
mes "[Munkenro]";
mes "Are you ready to discover Ash-Vacuum?";
@@ -1833,7 +1833,7 @@ OnTimer900000:
end;
}
-mid_camp,213,286,3 script Rift Guard#4 707,{
+mid_camp,213,286,3 script Rift Guard#4 4_M_MOC_SOLDIER,{
mes "[Guard]";
mes "Are you the new adventurer?";
mes "If you're going to the other side of the rift, the head of the alliance will guide you there.";
@@ -1859,7 +1859,7 @@ mid_camp,213,286,3 script Rift Guard#4 707,{
}
}
-moc_ruins,137,89,5 script Time-Space Gap Guard 707,{
+moc_ruins,137,89,5 script Time-Space Gap Guard 4_M_MOC_SOLDIER,{
if (ep13_ryu == 100) {
mes "[Guard]";
mes "- Trembling in fear. -";
@@ -1920,7 +1920,7 @@ moc_ruins,137,89,5 script Time-Space Gap Guard 707,{
close;
}
-moc_fild22b,370,370,3 script Allied Manager#gm 100,{
+moc_fild22b,370,370,3 script Allied Manager#gm 4W_SAILOR,{
callfunc "F_GM_NPC";
mes "[Manager]";
mes "Please enter the password.";
@@ -1959,7 +1959,7 @@ moc_fild22b,370,370,3 script Allied Manager#gm 100,{
// New Surroundings :: ep13_newbs
//============================================================
-mid_camp,222,283,4 script Marian#ep13bs 727,{
+mid_camp,222,283,4 script Marian#ep13bs 4_F_JOB_HUNTER,{
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 1000) {
mes "[Marian]";
mes "You have too many items~";
@@ -2110,7 +2110,7 @@ mid_camp,222,283,4 script Marian#ep13bs 727,{
}
}
-mid_camp,261,284,4 script Instructor#ep13bs 405,{
+mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{
if (checkweight(1201,1) == 0) {
mes "[Instructor Lugen]";
mes "You are carrying too much weight.";
@@ -2709,7 +2709,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 405,{
}
}
-mid_camp,123,290,4 script Otto#ep13bs 967,{
+mid_camp,123,290,4 script Otto#ep13bs 4_M_RUSMAN1,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
@@ -2821,7 +2821,7 @@ mid_camp,123,290,4 script Otto#ep13bs 967,{
}
}
-mid_campin,106,122,4 script Receptionist Brink#ep13b 89,{
+mid_campin,106,122,4 script Receptionist Brink#ep13b 4_M_ORIENT02,{
if (ep13_newbs < 3) {
mes "[Brink]";
mes "Hmm... Hey...";
@@ -2917,7 +2917,7 @@ mid_campin,106,122,4 script Receptionist Brink#ep13b 89,{
}
}
-mid_camp,264,263,4 script Diego#ep13bs 931,{
+mid_camp,264,263,4 script Diego#ep13bs 4_M_RACHMAN1,{
if (ep13_newbs < 5) {
mes "[Diego]";
mes "I'm busy right now!";
@@ -3088,7 +3088,7 @@ mid_camp,264,263,4 script Diego#ep13bs 931,{
}
}
-mid_campin,291,128,1 script #ep13bs 111,1,1,{
+mid_campin,291,128,1 script #ep13bs HIDDEN_NPC,1,1,{
end;
OnTouch:
@@ -3121,7 +3121,7 @@ OnTouch:
}
}
-mid_campin,295,128,4 script Lucas#ep13bs 884,{
+mid_campin,295,128,4 script Lucas#ep13bs 4_M_ACROSS,{
if (ep13_newbs < 11) {
mes "[Lucas]";
mes "......";
@@ -3180,7 +3180,7 @@ mid_campin,295,128,4 script Lucas#ep13bs 884,{
}
}
-mid_campin,292,120,4 script Davi#ep13bs 849,{
+mid_campin,292,120,4 script Davi#ep13bs 4_M_DIEMAN,{
mes "[Davi]";
mes "Ahhh, my body...";
mes "I walked too much...";
@@ -3189,7 +3189,7 @@ mid_campin,292,120,4 script Davi#ep13bs 849,{
close;
}
-mid_camp,160,298,4 script Jan#ep13bs 865,{
+mid_camp,160,298,4 script Jan#ep13bs 4_LGTSCIENCE,{
if (ep13_newbs == 15) {
if (countitem(6045) > 0) {
mes "[Jan]";
@@ -3254,7 +3254,7 @@ mid_camp,160,298,4 script Jan#ep13bs 865,{
}
}
-mid_camp,30,168,4 script Gerard#ep13bs 939,{
+mid_camp,30,168,4 script Gerard#ep13bs 4_DST_SOLDIER,{
if (ep13_newbs == 17) {
if (countitem(6045) > 0) {
mes "["+ strcharinfo(0) +"]";
@@ -3330,7 +3330,7 @@ mid_camp,30,168,4 script Gerard#ep13bs 939,{
}
}
-man_fild01,80,248,4 script Alberto#ep13bs 934,{
+man_fild01,80,248,4 script Alberto#ep13bs 4_M_RASWORD,{
if (ep13_newbs == 19) {
if (countitem(6045) > 0) {
mes "[Alberto]";
@@ -3405,7 +3405,7 @@ man_fild01,80,248,4 script Alberto#ep13bs 934,{
}
}
-mid_camp,159,282,4 script Cooking Soldier#ep13bs 886,{
+mid_camp,159,282,4 script Cooking Soldier#ep13bs 4_COOK,{
mes "[Alix]";
mes "Huu, I made this and";
mes "this is really great.";
@@ -3420,7 +3420,7 @@ mid_camp,159,282,4 script Cooking Soldier#ep13bs 886,{
close;
}
-mid_camp,166,248,4 script Sorcerer#ep13bs 937,{
+mid_camp,166,248,4 script Sorcerer#ep13bs 4_M_ARUNA_NFM1,{
mes "[Biolay]";
mes "Sob...";
mes "Where is she?";
@@ -3437,7 +3437,7 @@ mid_camp,166,248,4 script Sorcerer#ep13bs 937,{
close;
}
-spl_fild02,348,76,0 script Tree#ep13bs1::ep13tree 111,{
+spl_fild02,348,76,0 script Tree#ep13bs1::ep13tree HIDDEN_NPC,{
if (checkweight(1201,1) == 0) {
mes "- Wait a minute !! -";
mes "- Currently you're carrying -";
@@ -3478,12 +3478,12 @@ spl_fild02,348,76,0 script Tree#ep13bs1::ep13tree 111,{
end;
}
-spl_fild02,232,145,0 duplicate(ep13tree) Tree#ep13bs2 111
-spl_fild02,380,197,0 duplicate(ep13tree) Tree#ep13bs3 111
-spl_fild02,304,151,0 duplicate(ep13tree) Tree#ep13bs4 111
-spl_fild02,183,235,0 duplicate(ep13tree) Tree#ep13bs5 111
+spl_fild02,232,145,0 duplicate(ep13tree) Tree#ep13bs2 HIDDEN_NPC
+spl_fild02,380,197,0 duplicate(ep13tree) Tree#ep13bs3 HIDDEN_NPC
+spl_fild02,304,151,0 duplicate(ep13tree) Tree#ep13bs4 HIDDEN_NPC
+spl_fild02,183,235,0 duplicate(ep13tree) Tree#ep13bs5 HIDDEN_NPC
-mid_camp,267,263,0 script Post#ep13bs1 111,{
+mid_camp,267,263,0 script Post#ep13bs1 HIDDEN_NPC,{
if (ep13_newbs < 6) {
mes "- The posts of the -";
mes "- barracks are broken. -";
@@ -3567,7 +3567,7 @@ mid_camp,267,263,0 script Post#ep13bs1 111,{
}
}
-mid_camp,267,258,0 script Post#ep13bs2 111,{
+mid_camp,267,258,0 script Post#ep13bs2 HIDDEN_NPC,{
if (ep13_newbs < 6) {
mes "- The posts of the -";
mes "- barracks are broken. -";
@@ -3646,7 +3646,7 @@ mid_camp,267,258,0 script Post#ep13bs2 111,{
// Attitude to the New :: ep13_ecology
//============================================================
-mid_camp,188,254,3 script Monster Scholar#ep13 883,{
+mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{
if (ep13_ryu < 100 && ep13_start < 100) {
mes "[Monster Scholar]";
mes "Who... Who are you?";
@@ -4327,7 +4327,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 883,{
}
}
-mid_camp,240,270,3 script Botanist#ep13 750,{
+mid_camp,240,270,3 script Botanist#ep13 4_M_ALCHE_C,{
if (ep13_ryu < 100 && ep13_start < 100) {
mes "[Botanist]";
mes "This new land!";
@@ -4608,7 +4608,7 @@ mid_camp,240,270,3 script Botanist#ep13 750,{
}
}
-mid_camp,336,171,1 script Camp Guard#man1 852,{
+mid_camp,336,171,1 script Camp Guard#man1 4_M_EIN_SOLDIER,{
mes "[Camp Guard]";
mes "Stop!";
mes "You're about to enter an area that has not been fully explored.";
@@ -4642,8 +4642,8 @@ mid_camp,336,171,1 script Camp Guard#man1 852,{
close;
}
}
-mid_camp,13,143,5 duplicate(Camp Guard#man1) Camp Guard#man2 852
-mid_camp,9,215,5 duplicate(Camp Guard#man1) Camp Guard#man3 852
+mid_camp,13,143,5 duplicate(Camp Guard#man1) Camp Guard#man2 4_M_EIN_SOLDIER
+mid_camp,9,215,5 duplicate(Camp Guard#man1) Camp Guard#man3 4_M_EIN_SOLDIER
mid_camp,49,154,0 script #env_clear -1,3,3,{
OnTouch:
@@ -4673,7 +4673,7 @@ OnTouch:
end;
}
-mid_camp,45,148,7 script Botanist#ep13_1 750,{
+mid_camp,45,148,7 script Botanist#ep13_1 4_M_ALCHE_C,{
if (ep13_animal == 8) {
mes "[Botanist]";
mes "Please try to plant the rotting stem in the ground.";
@@ -4713,7 +4713,7 @@ OnInit:
end;
}
-mid_camp,52,148,1 script Dirt#ep13 844,{
+mid_camp,52,148,1 script Dirt#ep13 CLEAR_NPC,{
if (ep13_animal == 8) {
mes "- You dug a hole into the ground, planted the rotting stem, and then watered it. -";
next;
@@ -4747,7 +4747,7 @@ OnTouch:
end;
}
-man_fild01,92,230,3 script Frozen Tree#evt_lumis 111,1,1,{
+man_fild01,92,230,3 script Frozen Tree#evt_lumis HIDDEN_NPC,1,1,{
if (ep13_animal == 11) {
mes "["+strcharinfo(0)+"]";
mes "Knock, knock. Are you here?";
@@ -4841,7 +4841,7 @@ man_fild01,92,230,3 script Frozen Tree#evt_lumis 111,1,1,{
// Finding a Fairy & Finding a Giant Tree
//============================================================
-spl_fild02,34,223,5 script Small Fairy#spl 442,{
+spl_fild02,34,223,5 script Small Fairy#spl 4_M_FAIRYKID,{
if (BaseLevel > 69) {
if (checkquest(2158) == -1) {
mes "You find a little creature flying in the bushes.";
@@ -4879,7 +4879,7 @@ spl_fild02,34,223,5 script Small Fairy#spl 442,{
}
}
-man_fild03,236,105,3 script Tree Giant#man 454,{
+man_fild03,236,105,3 script Tree Giant#man 4_MAN_PIOM,{
if (BaseLevel > 69) {
if (checkquest(2159) == -1) {
mes "You have found something moving between dry branches.";
@@ -4916,7 +4916,7 @@ man_fild03,236,105,3 script Tree Giant#man 454,{
}
}
-mid_camp,212,237,5 script Camp Guard Captain#man1 852,{
+mid_camp,212,237,5 script Camp Guard Captain#man1 4_M_EIN_SOLDIER,{
mes "[Captain]";
mes "Good day. I'm here to protect the";
mes "peace and safety of explorers";
@@ -4977,7 +4977,7 @@ mid_camp,212,237,5 script Camp Guard Captain#man1 852,{
// The Tripartite Union's Feud :: ep13_1_rhea
//============================================================
-mid_campin,376,120,0 script Research Official#ep131 754,3,3,{
+mid_campin,376,120,0 script Research Official#ep131 4_M_SAGE_A,3,3,{
OnTouch:
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
mes "[United Research Official]";
@@ -5481,7 +5481,7 @@ OnTimer300000:
end;
}
-mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{
+mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
mes "[Ryosen]";
mes "How come you've got so much to carry?";
@@ -6027,7 +6027,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 748,{
}
}
-mid_camp,247,255,1 script Hue#ep131_rhea02 868,{
+mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
mes "[Hue]";
mes "How come you've got so much to carry?";
@@ -6420,7 +6420,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 868,{
}
}
-mid_camp,222,218,3 script Hansenne#ep131_rhea03 931,{
+mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{
if (checkweight(1201,1) == 0 || MaxWeight - Weight < 3500) {
mes "[Hansenne]";
mes "How come you've got so much to carry?";
@@ -6889,7 +6889,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 931,{
}
}
-mid_campin,379,123,5 script Ryosen#ep131_rhea05 748,{
+mid_campin,379,123,5 script Ryosen#ep131_rhea05 4_M_ALCHE_A,{
end;
OnEnable:
initnpctimer;
@@ -6907,7 +6907,7 @@ OnTimer300000:
end;
}
-mid_campin,372,123,5 script Hue#ep131_rhea06 868,{
+mid_campin,372,123,5 script Hue#ep131_rhea06 4_M_LGTGUARD,{
end;
OnEnable:
initnpctimer;
@@ -6925,7 +6925,7 @@ OnTimer300000:
end;
}
-mid_campin,375,129,5 script Hansenne#ep131_rhea07 931,{
+mid_campin,375,129,5 script Hansenne#ep131_rhea07 4_M_RACHMAN1,{
end;
OnEnable:
initnpctimer;
@@ -6945,7 +6945,7 @@ OnTimer300000:
// Part Time Work :: ep13_alba
//============================================================
-mid_camp,1,1,0 script #timer_alba01 844,{
+mid_camp,1,1,0 script #timer_alba01 CLEAR_NPC,{
callfunc "F_GM_NPC";
mes "Please enter the password";
next;
@@ -7017,7 +7017,7 @@ OnTimer7800000:
end;
}
-mid_camp,143,306,5 script Breeder Taab#ep13_alba 946,{
+mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{
if (ep13_ryu > 99 || ep13_start > 99) {
if (ep13_alba < 1) {
mes "[Taab]";
@@ -7503,7 +7503,7 @@ OnTouch:
close;
}
-mid_camp,1,2,0 script #monster_master 844,{
+mid_camp,1,2,0 script #monster_master CLEAR_NPC,{
OnEnable:
if (rand(1,3) > 1) initnpctimer;
end;
@@ -7553,7 +7553,7 @@ OnMyMobDead:
// Cat Hand Trading Post :: cat_yong
//============================================================
-mid_camp,62,125,4 script Cat Hand Agent 421,{
+mid_camp,62,125,4 script Cat Hand Agent 4_M_BOSSCAT,{
function Catwarp;
if (ep13_yong1 < 1) {
mes "[Cat Hand Agent]";
@@ -7961,7 +7961,7 @@ function Catwarp {
}
}
-mid_camp,72,94,4 script Fluffy Gyaruk 421,{
+mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{
if (ep13_yong1 < 1) {
mes "[Fluffy Gyaruk]";
mes "*Sniff Sniff* Can't you smell fish";
@@ -8083,7 +8083,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 421,{
}
}
-mid_camp,69,144,0 script Ferocious Gorurug 421,{
+mid_camp,69,144,0 script Ferocious Gorurug 4_M_BOSSCAT,{
if (checkquest(12060,PLAYTIME) == -1) {
if (ep13_yong1 < 4) {
mes "[Ferocious Gorurug]";
@@ -8251,7 +8251,7 @@ mid_camp,69,144,0 script Ferocious Gorurug 421,{
}
}
-spl_fild02,314,165,0 script School of Fish#1::Fishinghole 844,{
+spl_fild02,314,165,0 script School of Fish#1::Fishinghole CLEAR_NPC,{
if ((checkquest(12060,PLAYTIME) == -1) && (countitem(6039) < 20)) {
specialeffect2 EF_BUBBLE;
specialeffect2 EF_INVENOM;
@@ -8313,11 +8313,11 @@ spl_fild02,314,165,0 script School of Fish#1::Fishinghole 844,{
}
}
-spl_fild02,321,169,0 duplicate(Fishinghole) School of Fish#2 844
-spl_fild02,326,171,0 duplicate(Fishinghole) School of Fish#3 844
-mid_camp,75,135,0 duplicate(Fishinghole) School of Fish#4 844
+spl_fild02,321,169,0 duplicate(Fishinghole) School of Fish#2 CLEAR_NPC
+spl_fild02,326,171,0 duplicate(Fishinghole) School of Fish#3 CLEAR_NPC
+mid_camp,75,135,0 duplicate(Fishinghole) School of Fish#4 CLEAR_NPC
-mid_camp,66,122,55 script Henry Clifford 712,{
+mid_camp,66,122,55 script Henry Clifford 4_M_05,{
if (countitem(6049) > 0) {
mes "[Henry Clifford]";
mes "Congratulations, you've caught a precious Marlin.";
@@ -8367,7 +8367,7 @@ mid_camp,66,122,55 script Henry Clifford 712,{
}
}
-mid_camp,88,100,55 script Cat Hand Mining Agent 876,{
+mid_camp,88,100,55 script Cat Hand Mining Agent 4_CAT,{
if (checkquest(12062,PLAYTIME) == -1) {
if ((countitem(6048) > 2) && (ep13_yong1 > 9)) {
mes "[Cat Hand Mining Agent]";
@@ -8445,26 +8445,26 @@ OnTimer120000:
stopnpctimer;
end;
}
-man_fild01,180,170,0 duplicate(manukrock) Mysterious Rock#1 844
-man_fild01,147,157,0 duplicate(manukrock) Mysterious Rock#2 844
-man_fild01,114,174,0 duplicate(manukrock) Mysterious Rock#3 844
-man_fild01,92,155,0 duplicate(manukrock) Mysterious Rock#4 844
-man_fild01,170,318,0 duplicate(manukrock) Mysterious Rock#5 844
-man_fild01,146,269,0 duplicate(manukrock) Mysterious Rock#6 844
-man_fild01,118,238,0 duplicate(manukrock) Mysterious Rock#7 844
-man_fild01,70,246,0 duplicate(manukrock) Mysterious Rock#8 844
-man_fild01,64,197,0 duplicate(manukrock) Mysterious Rock#9 844
-man_fild03,82,134,0 duplicate(manukrock) Mysterious Rock#10 844
-man_fild03,67,160,0 duplicate(manukrock) Mysterious Rock#11 844
-man_fild03,66,171,0 duplicate(manukrock) Mysterious Rock#12 844
-man_fild03,81,198,0 duplicate(manukrock) Mysterious Rock#13 844
-man_fild03,82,216,0 duplicate(manukrock) Mysterious Rock#14 844
-man_fild03,98,226,0 duplicate(manukrock) Mysterious Rock#15 844
-man_fild03,104,248,0 duplicate(manukrock) Mysterious Rock#16 844
-man_fild03,91,272,0 duplicate(manukrock) Mysterious Rock#17 844
-man_fild03,95,301,0 duplicate(manukrock) Mysterious Rock#18 844
-
-sec_in02,80,171,0 script Piece of crack#sec 406,{
+man_fild01,180,170,0 duplicate(manukrock) Mysterious Rock#1 CLEAR_NPC
+man_fild01,147,157,0 duplicate(manukrock) Mysterious Rock#2 CLEAR_NPC
+man_fild01,114,174,0 duplicate(manukrock) Mysterious Rock#3 CLEAR_NPC
+man_fild01,92,155,0 duplicate(manukrock) Mysterious Rock#4 CLEAR_NPC
+man_fild01,170,318,0 duplicate(manukrock) Mysterious Rock#5 CLEAR_NPC
+man_fild01,146,269,0 duplicate(manukrock) Mysterious Rock#6 CLEAR_NPC
+man_fild01,118,238,0 duplicate(manukrock) Mysterious Rock#7 CLEAR_NPC
+man_fild01,70,246,0 duplicate(manukrock) Mysterious Rock#8 CLEAR_NPC
+man_fild01,64,197,0 duplicate(manukrock) Mysterious Rock#9 CLEAR_NPC
+man_fild03,82,134,0 duplicate(manukrock) Mysterious Rock#10 CLEAR_NPC
+man_fild03,67,160,0 duplicate(manukrock) Mysterious Rock#11 CLEAR_NPC
+man_fild03,66,171,0 duplicate(manukrock) Mysterious Rock#12 CLEAR_NPC
+man_fild03,81,198,0 duplicate(manukrock) Mysterious Rock#13 CLEAR_NPC
+man_fild03,82,216,0 duplicate(manukrock) Mysterious Rock#14 CLEAR_NPC
+man_fild03,98,226,0 duplicate(manukrock) Mysterious Rock#15 CLEAR_NPC
+man_fild03,104,248,0 duplicate(manukrock) Mysterious Rock#16 CLEAR_NPC
+man_fild03,91,272,0 duplicate(manukrock) Mysterious Rock#17 CLEAR_NPC
+man_fild03,95,301,0 duplicate(manukrock) Mysterious Rock#18 CLEAR_NPC
+
+sec_in02,80,171,0 script Piece of crack#sec 2_MONEMUS,{
callfunc "F_GM_NPC";
mes "1~3000";
input .@input;
@@ -8481,7 +8481,7 @@ sec_in02,80,171,0 script Piece of crack#sec 406,{
// Report from the New World :: ep13_1_edq
//============================================================
-mid_campin,90,121,5 script Hibba Agip 459,{
+mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
cutin "ep13_captin_edq",2;
set .@start,(ep13_newbs + ep13_ryu + mao_morocc2 + ep13_1_rhea + ep13_animal + ep13_start);
if ((ep13_1_edq == 0) && (.@start > 115)) {
@@ -9246,7 +9246,7 @@ mid_campin,90,121,5 script Hibba Agip 459,{
}
}
-mid_campin,94,118,3 script Staff Officer Abidal 755,{
+mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{
if ((ep13_1_edq == 13) || (ep13_1_edq == 14)) {
mes "[Staff Officer Abidal]";
mes "Phew, I'm glad the mission is over. Thank you so much for your help.";
@@ -9767,7 +9767,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 755,{
}
}
-mid_campin,85,118,7 script Instructor Igrid 751,{
+mid_campin,85,118,7 script Instructor Igrid 4_M_CRU,{
if ((ep13_1_edq == 13) || (ep13_1_edq == 14)) {
mes "[Instructor Igrid]";
mes "Hey, rookies. I guess you were lucky enough to complete the mission.";
@@ -9819,7 +9819,7 @@ mid_campin,85,118,7 script Instructor Igrid 751,{
}
}
-mid_camp,206,286,3 script Expedition Messenger 997,{
+mid_camp,206,286,3 script Expedition Messenger 4_M_MOCASS1,{
if ((ep13_1_edq == 3) && (countitem(11012) > 0)) {
mes "[Expedition Messenger]";
mes "Welcome, I've been waiting for you.";
@@ -10002,7 +10002,7 @@ OnInit:
end;
}
-mid_camp,2,2,3 script Command Timer#edq 997,4,4,{
+mid_camp,2,2,3 script Command Timer#edq 4_M_MOCASS1,4,4,{
OnInit:
disablenpc "Command Timer#edq";
end;
@@ -10025,7 +10025,7 @@ OnTimer3600000:
end;
}
-mid_camp,203,286,3 script Expedition Messenger#2 997,4,4,{
+mid_camp,203,286,3 script Expedition Messenger#2 4_M_MOCASS1,4,4,{
mes "[Expedition Agent]";
mes "......";
next;
@@ -10051,7 +10051,7 @@ OnDisable:
end;
}
-mid_camp,209,286,3 script Expedition Messenger#3 998,4,4,{
+mid_camp,209,286,3 script Expedition Messenger#3 4_M_MOCASS2,4,4,{
mes "[Expedition Agent]";
mes "...";
next;
@@ -10072,7 +10072,7 @@ OnDisable:
end;
}
-man_fild01,315,95,3 script Expedition Scout#1 707,{
+man_fild01,315,95,3 script Expedition Scout#1 4_M_MOC_SOLDIER,{
mes "[Expedition Scout]";
mes "Good day. I'm from the Third Scout Party under direct command of the commander of the Midgard Expedition.";
next;
@@ -10144,11 +10144,11 @@ man_fild01,315,95,3 script Expedition Scout#1 707,{
close;
}
}
-man_fild03,202,251,3 duplicate(Expedition Scout#1) Expedition Scout#2 707
-spl_fild02,295,368,3 duplicate(Expedition Scout#1) Expedition Scout#3 707
-spl_fild03,172,71,3 duplicate(Expedition Scout#1) Expedition Scout#4 707
+man_fild03,202,251,3 duplicate(Expedition Scout#1) Expedition Scout#2 4_M_MOC_SOLDIER
+spl_fild02,295,368,3 duplicate(Expedition Scout#1) Expedition Scout#3 4_M_MOC_SOLDIER
+spl_fild03,172,71,3 duplicate(Expedition Scout#1) Expedition Scout#4 4_M_MOC_SOLDIER
-prt_castle,88,165,3 script Laur 57,{
+prt_castle,88,165,3 script Laur 1_M_LIBRARYMASTER,{
mes "[Laur]";
if (ep13_1_edq == 9 || ep13_1_edq == 111 || ep13_1_edq == 121 || ep13_1_edq == 113 || ep13_1_edq == 123) {
mes "I'm Laur, the aide of the Home Minister of the Rune-Midgarts Kingdom. Do you have any business with me?";
@@ -10205,7 +10205,7 @@ prt_castle,88,165,3 script Laur 57,{
}
}
-ra_temple,122,174,3 script Nuria 918,{
+ra_temple,122,174,3 script Nuria 4_F_RACHOLD,{
mes "[Nuria]";
if (ep13_1_edq == 9 || ep13_1_edq == 101 || ep13_1_edq == 121 || ep13_1_edq == 122 || ep13_1_edq == 103) {
mes "Welcome, stranger. How can I help you?";
@@ -10250,7 +10250,7 @@ ra_temple,122,174,3 script Nuria 918,{
}
}
-lhz_in01,110,174,5 script Gerhart 903,{
+lhz_in01,110,174,5 script Gerhart 4_M_KHKYEL,{
mes "[Gerhart]";
if (ep13_1_edq == 9 || ep13_1_edq == 101 || ep13_1_edq == 111 || ep13_1_edq == 102 || ep13_1_edq == 112) {
mes "Welcome, " + strcharinfo(0) + ". What took you so long?";
@@ -10428,7 +10428,7 @@ OnMyMobDead:
// Persuing Rayan Moore :: ep13_moc2
//============================================================
-mid_campin,68,185,3 script Pursuit Party Leader#1 803,{
+mid_campin,68,185,3 script Pursuit Party Leader#1 1_F_SIGNZISK,{
if (checkweight(714,3) == 0) {
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
close;
@@ -10825,7 +10825,7 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 803,{
}
}
-mid_camp,191,206,3 script Manager#moc2_finder 852,{
+mid_camp,191,206,3 script Manager#moc2_finder 4_M_EIN_SOLDIER,{
mes "[Manager]";
mes "Everything's okay so far!";
mes "How may I help you?";
@@ -10891,7 +10891,7 @@ mid_camp,191,206,3 script Manager#moc2_finder 852,{
}
}
-mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 884,{
+mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{
if (checkweight(714,1) == 0) {
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
close;
@@ -11543,7 +11543,7 @@ OnTouch:
}
}
-mid_camp,256,272,3 script Defaria#moc2 897,{
+mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{
if (checkweight(714,1) == 0) {
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
close;
@@ -11958,7 +11958,7 @@ mid_camp,256,272,3 script Defaria#moc2 897,{
}
}
-mid_camp,255,269,0 script Wet Firewood#moc2 844,{
+mid_camp,255,269,0 script Wet Firewood#moc2 CLEAR_NPC,{
if (mao_morocc2 > 102) {
mes "You've found some half-burnt logs of high quality.";
mes "It seems somebody already roasted sweet potatoes with these logs.";
@@ -11971,7 +11971,7 @@ mid_camp,255,269,0 script Wet Firewood#moc2 844,{
}
}
-morocc,43,108,5 script Sharp-Looking Boy#dan_07 82,{
+morocc,43,108,5 script Sharp-Looking Boy#dan_07 4_KID01,{
mes "[Jack]";
if (BaseClass == Job_Assassin) {
mes "Almost half of this town has been destroyed,";
@@ -11989,7 +11989,7 @@ morocc,43,108,5 script Sharp-Looking Boy#dan_07 82,{
}
}
-morocc,45,110,0 script que_job01#01 45,2,2,{
+morocc,45,110,0 script que_job01#01 WARPNPC,2,2,{
OnTouch:
if (BaseClass == Job_Assassin) {
warp "que_job01",9,94;
@@ -12014,7 +12014,7 @@ que_job01,6,94,0 warp morocc#01 2,2,morocc,45,103
que_job01,17,48,0 warp que_job01#02 2,2,que_job01,68,92
que_job01,68,96,0 warp que_job01#03 2,2,que_job01,17,53;
-que_job01,82,95,3 script Bar Master#moc2_01 46,{
+que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{
if (checkweight(1201,1) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
@@ -12216,7 +12216,7 @@ que_job01,82,95,3 script Bar Master#moc2_01 46,{
}
}
-que_job01,80,77,0 script que_job01#04 45,2,2,{
+que_job01,80,77,0 script que_job01#04 WARPNPC,2,2,{
OnTouch:
if (BaseClass == Job_Assassin || mao_request > 0 || mao_morocc2 > 4) {
warp "que_job01",61,50;
@@ -12322,7 +12322,7 @@ OnTouch:
}
}
-que_job01,81,79,5 script Idle Knight#dan_08 733,{
+que_job01,81,79,5 script Idle Knight#dan_08 4_M_JOB_KNIGHT1,{
mes "[Litheron]";
mes "What, haven't you seen a Knight before?";
mes "You think Knights don't belong here?";
@@ -12337,7 +12337,7 @@ que_job01,81,79,5 script Idle Knight#dan_08 733,{
que_job01,65,50,0 warp que_job01#05 2,2,que_job01,84,77
-que_job01,49,49,5 script Tao#dan_09 877,{
+que_job01,49,49,5 script Tao#dan_09 4_F_YUNYANG,{
mes "[Tao]";
if (BaseClass == Job_Assassin) {
mes "Welcome, meow.";
@@ -12419,7 +12419,7 @@ que_job01,49,49,5 script Tao#dan_09 877,{
}
}
-que_job01,51,55,0 script que_job01#room_1 45,1,1,{
+que_job01,51,55,0 script que_job01#room_1 WARPNPC,1,1,{
OnInit:
OnReset:
set $@moc_mao_room1,0; //Global Variable
@@ -12484,7 +12484,7 @@ OnTouch:
}
}
-que_job01,1,1,0 script #room1timer 844,{
+que_job01,1,1,0 script #room1timer CLEAR_NPC,{
OnEnable:
initnpctimer;
mapannounce "que_job01", "You will now enter the Master Zone, Area 1.",bc_map,"0x70DBDB";
@@ -12530,14 +12530,14 @@ OnTouch:
end;
}
-que_job01,11,4,0 script que_job01#room1_out 45,1,1,{
+que_job01,11,4,0 script que_job01#room1_out WARPNPC,1,1,{
OnTouch:
warp "que_job01",52,50;
donpcevent " #room1timer::OnStop";
end;
}
-que_job01,16,21,5 script Valdes#moc_master_1 55,{
+que_job01,16,21,5 script Valdes#moc_master_1 1_M_JOBTESTER,{
mes "[Valdes]";
if (BaseClass == Job_Assassin) {
mes "What is it? I have nothing to ask you to do.";
@@ -12577,7 +12577,7 @@ OnEnable:
end;
}
-que_job01,51,44,0 script que_job01#room_2 45,1,1,{
+que_job01,51,44,0 script que_job01#room_2 WARPNPC,1,1,{
end;
OnInit:
@@ -12662,7 +12662,7 @@ OnTouch:
}
}
-que_job01,1,2,0 script #room2timer 844,{
+que_job01,1,2,0 script #room2timer CLEAR_NPC,{
OnEnable:
initnpctimer;
mapannounce "que_job01", "Master Zone 2 is now under surveillance.",bc_map,"0x70DBDB";
@@ -12728,21 +12728,21 @@ OnTouch:
end;
}
-que_job01,80,27,0 script que_job01#room2_1_out 45,1,1,{
+que_job01,80,27,0 script que_job01#room2_1_out WARPNPC,1,1,{
OnTouch:
warp "que_job01",52,50;
donpcevent " #room2timer::OnStop";
end;
}
-que_job01,144,61,0 script que_job01#room2_2_out 45,1,1,{
+que_job01,144,61,0 script que_job01#room2_2_out WARPNPC,1,1,{
OnTouch:
warp "que_job01",52,50;
donpcevent " #room2timer::OnStop";
end;
}
-que_job01,84,17,3 script Rin#moc_room2_1 885,{
+que_job01,84,17,3 script Rin#moc_room2_1 4_F_ACROSS,{
if (checkweight(714,1) == 0) {
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
close;
@@ -13013,7 +13013,7 @@ que_job01,84,17,3 script Rin#moc_room2_1 885,{
end;
}
-que_job01,144,54,3 script Rin#moc_room2_2 885,{
+que_job01,144,54,3 script Rin#moc_room2_2 4_F_ACROSS,{
if (checkweight(714,1) == 0) {
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
close;
@@ -13325,7 +13325,7 @@ OnEnable:
end;
}
-que_job01,143,50,1 script Rayan#moc_room2_2 456,{
+que_job01,143,50,1 script Rayan#moc_room2_2 4_M_DSTMAN,{
mes "- For some reason, Rayan is shivering in fear. -";
next;
cutin "moc2_rin02",2;
@@ -13347,7 +13347,7 @@ OnEnable:
end;
}
-hu_fild04,235,103,0 script Heap of Earth#mao2_01 844,4,4,{
+hu_fild04,235,103,0 script Heap of Earth#mao2_01 CLEAR_NPC,4,4,{
if (checkweight(714,1) == 0) {
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
close;
@@ -13406,7 +13406,7 @@ OnTouch:
end;
}
-hu_fild04,321,131,0 script Traces#mao2_object02 844,{
+hu_fild04,321,131,0 script Traces#mao2_object02 CLEAR_NPC,{
if ((mao_morocc2 == 7) || (mao_morocc2 == 8)) {
mes "You find many footprints on the ground.";
mes "Considering all the blood on the ground, a battle must have occurred here fairly recently.";
@@ -13419,7 +13419,7 @@ hu_fild04,321,131,0 script Traces#mao2_object02 844,{
}
}
-hu_fild04,368,180,0 script Traces#mao2_object03 844,{
+hu_fild04,368,180,0 script Traces#mao2_object03 CLEAR_NPC,{
if ((mao_morocc2 == 7) || (mao_morocc2 == 8)) {
mes "Somebody left a mark under this small tree.";
mes "The mark is weathered and faded,";
@@ -13605,7 +13605,7 @@ OnTouch:
end;
}
-que_dan01,49,36,5 script Corpse#moc2_dead01 457,{
+que_dan01,49,36,5 script Corpse#moc2_dead01 4_M_DSTMANDEAD,{
if (checkweight(714,1) == 0) {
mes "- You cannot proceed with the quest when you're carrying too many items with you. -";
close;
@@ -13722,14 +13722,14 @@ OnEnable:
end;
}
-que_dan01,34,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin01 885
-que_dan01,29,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin02 885
-que_dan01,36,34,3 duplicate(#dandelion_duplicates) Rayan#moc2_bt_r01 456
-que_dan01,39,37,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_1 456
-que_dan01,41,34,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_2 456
-que_dan01,26,40,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_3 456
-que_dan01,21,35,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_4 456
-que_dan01,25,32,7 duplicate(#dandelion_duplicates) Dandelion Member#moc2_5 456
+que_dan01,34,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin01 4_F_ACROSS
+que_dan01,29,34,7 duplicate(#dandelion_duplicates) Rin#moc2_bt_rin02 4_F_ACROSS
+que_dan01,36,34,3 duplicate(#dandelion_duplicates) Rayan#moc2_bt_r01 4_M_DSTMAN
+que_dan01,39,37,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_1 4_M_DSTMAN
+que_dan01,41,34,3 duplicate(#dandelion_duplicates) Dandelion Member#moc2_2 4_M_DSTMAN
+que_dan01,26,40,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_3 4_M_DSTMAN
+que_dan01,21,35,5 duplicate(#dandelion_duplicates) Dandelion Member#moc2_4 4_M_DSTMAN
+que_dan01,25,32,7 duplicate(#dandelion_duplicates) Dandelion Member#moc2_5 4_M_DSTMAN
yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10
que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129
@@ -13840,7 +13840,7 @@ OnTouch:
que_dan02,88,11,0 warp #moc2_b1-b2 1,1,que_dan02,21,33
-que_dan02,115,53,3 script Man#moc2_crazyR01 456,{
+que_dan02,115,53,3 script Man#moc2_crazyR01 4_M_DSTMAN,{
if (mao_morocc2 == 19) {
mes "A man covered in blood is standing at a corner with a mysterious grin.";
next;
@@ -13923,7 +13923,7 @@ que_dan02,115,53,3 script Man#moc2_crazyR01 456,{
end;
}
-que_dan02,115,54,5 script Mr. Kidd#moc_extra01 884,{
+que_dan02,115,54,5 script Mr. Kidd#moc_extra01 4_M_ACROSS,{
end;
OnInit:
@@ -13936,31 +13936,31 @@ OnEnable:
end;
}
-que_dan02,108,17,3 script Dismembered Corpse#moc2 457,{
+que_dan02,108,17,3 script Dismembered Corpse#moc2 4_M_DSTMANDEAD,{
mes "You find a horribly dismembered dead body.";
mes "It is disgusting to decribe the status of the Corpse!.";
close;
}
-que_dan02,103,24,5 script Crushed Corpse#moc2 457,{
+que_dan02,103,24,5 script Crushed Corpse#moc2 4_M_DSTMANDEAD,{
mes "You find a horribly disfigured corpse.";
mes "that appears to have been crushed to death.";
close;
}
-que_dan02,92,37,7 script Mutated Corpse#moc2 457,{
+que_dan02,92,37,7 script Mutated Corpse#moc2 4_M_DSTMANDEAD,{
mes "You find a terribly mutated corpse.";
mes "R.I.P.";
close;
}
-que_dan02,99,36,0 script Mutilated Corpse#moc2 457,{
+que_dan02,99,36,0 script Mutilated Corpse#moc2 4_M_DSTMANDEAD,{
mes "You find a terribly mutilated corpse.";
mes "Rest in peace.";
close;
}
-que_dan02,102,42,3 script Disfigured Corpse#moc2 457,{
+que_dan02,102,42,3 script Disfigured Corpse#moc2 4_M_DSTMANDEAD,{
mes "You find a horribly disfigured corpse.";
mes "... . . . . . !!!";
close;
@@ -13970,7 +13970,7 @@ que_dan02,102,42,3 script Disfigured Corpse#moc2 457,{
//============================================================
/*
// Event NPC, now disabled on official servers.
-prontera,161,192,5 script Ash-Vacuum Warper 707,{
+prontera,161,192,5 script Ash-Vacuum Warper 4_M_MOC_SOLDIER,{
mes "[Warp Soldier]";
mes "For a limited period.";
mes "I can send you to Ash-Vacuum without any fee.";