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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/obb_quest.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/obb_quest.txt')
-rw-r--r--npc/quests/obb_quest.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/quests/obb_quest.txt b/npc/quests/obb_quest.txt
index 5796bd8f6..927bcd8ba 100644
--- a/npc/quests/obb_quest.txt
+++ b/npc/quests/obb_quest.txt
@@ -20,7 +20,7 @@
//= 2.0 Removed unused "name" variable. [L0ne_W0lf]
//============================================================
-alberta,43,244,0 script Tourist#thai 99,{
+alberta,43,244,0 script Tourist#thai 4W_M_03,{
if (checkweight(1201,1) == 0) {
mes "- Wait a moment! -";
mes "- Currently you're carrying -";
@@ -613,7 +613,7 @@ alberta,43,244,0 script Tourist#thai 99,{
}
}
-moc_ruins,105,62,4 script Jacob#thai 50,{
+moc_ruins,105,62,4 script Jacob#thai 1_M_04,{
if (thai_head >= 6 && thai_head <= 11) {
switch (thai_head) {
case 6:
@@ -1060,7 +1060,7 @@ moc_ruins,105,62,4 script Jacob#thai 50,{
}
}
-comodo,68,195,0 script Old Man#thai 120,{
+comodo,68,195,0 script Old Man#thai 2_M_PHARMACIST,{
if (checkweight(1201,1) == 0) {
mes "- Wait a moment! -";
mes "- Currently you're carrying -";
@@ -1841,7 +1841,7 @@ comodo,68,195,0 script Old Man#thai 120,{
}
}
-moc_ruins,107,62,0 script Tommy#thai 716,{
+moc_ruins,107,62,0 script Tommy#thai 4_M_KID2,{
if (thai_head >= 6 && thai_head <= 11) {
switch(thai_head) {
case 6: