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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:10:48 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:10:48 +0000 |
commit | 620e60eebce2c1f35c5c9a82f6ca365b316587f5 (patch) | |
tree | 38a39e0415f419d9a49ae456ed0e26654c23d559 /npc/quests/newgears/old_blacksmith.txt | |
parent | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (diff) | |
download | hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.gz hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.bz2 hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.tar.xz hercules-620e60eebce2c1f35c5c9a82f6ca365b316587f5.zip |
AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/newgears/old_blacksmith.txt')
-rw-r--r-- | npc/quests/newgears/old_blacksmith.txt | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/npc/quests/newgears/old_blacksmith.txt b/npc/quests/newgears/old_blacksmith.txt new file mode 100644 index 000000000..122bad676 --- /dev/null +++ b/npc/quests/newgears/old_blacksmith.txt @@ -0,0 +1,99 @@ +//===== eAthena Script =======================================
+//= Angel & Devil Ears Quests
+//===== By: ==================================================
+//= Halca (1.0)
+//= Mass Zero (1.1)
+//===== Current Version: =====================================
+//= 1.3b
+//===== Compatible With: =====================================
+//= Any eAthena Version.
+//===== Description: =========================================
+//= Seperate Ears Of Angel & Ears Of Demon quests.
+//===== Additional Comments: =================================
+//= 1.2 Fixed wrong labels, added missing text, wrong ID! [Lupus]
+//= 1.3 Fixed possible exploit, 1.3a coords fixed [Lupus]
+//============================================================
+
+yuno.gat,240,52,4 script Old Blacksmith 813,{
+ mes "[Old Blacksmith]";
+ mes "Well then my good man!";
+ mes "What can I do for you?";
+ next;
+ menu "Give me the Ears of Devil!",M_EOD,"Give me the Ears of Angel!",M_EOA,"Nothing, thanks",M_EXIT;
+
+M_EOD:
+ mes "[Old Blacksmith]";
+ mes "Well, this item sure makes you look like a evil bastard.";
+ mes "It makes me crap in my pants when I see these.";
+ next;
+ menu "Dont care, make me the Item!",-,"What are the requirements?",M_EODREQ,"Nothing",M_EXIT;
+
+ if(countitem(2255) < 1 || countitem(2286) < 1 || Zeny < 20000) GOTO L_NOITEM_EOD;//Items: Evil Wing, Elven Ears,
+ delitem 2255,1;//Items: Evil Wing,
+ delitem 2286,1;//Items: Elven Ears,
+ set Zeny,Zeny-20000;
+ mes "[Old Blacksmith]";
+ mes "Wow, never thought a little fella like you could get tha.t";
+ mes "Bwahaha, ok.";
+ next;
+ getitem 5068,1;//Items: Ears Of Demon,
+ mes "[Old Blacksmith]";
+ mes "Well, enjoy your item!";
+ close;
+
+L_NOITEM_EOD:
+ mes "[Old Blacksmith]";
+ mes "Well sorry, but you dont have enough items!";
+ next;
+
+M_EODREQ:
+ mes "[Old Blacksmith]";
+ mes "Well, let's see...";
+ mes "I need something for the evil, that be an Evil Wing,";
+ mes "I also need the ears for the base of it, Elven Ears would be OK,";
+ mes "Last of all, I need 20,000 Zeny for me troubles.";
+ next;
+ mes "[Old Blacksmith]";
+ mes "Hey, I have to make a living!";
+ close;
+
+M_EOA:
+ mes "[Old Blacksmith]";
+ mes "Well, this item sure makes you look like a holy bastard.";
+ next;
+ menu "Dont care, make me the Item!",-,"What are the requirements?",M_EOAREQ,"Nothing",M_EXIT;
+
+ if(countitem(2286) < 1 || countitem(2254) < 1 || Zeny < 20000) GOTO L_NOITEM_EOA;//Items: Elven Ears, Angel Wing,
+ delitem 2286,1;//Items: Elven Ears,
+ delitem 2254,1;//Items: Angel Wing,
+ set Zeny,Zeny-20000;
+ mes "[Old Blacksmith]";
+ mes "Well well well! Someone who has the spirit!";
+ mes "Okay, gimme the items.";
+ next;
+ mes "[Old Blacksmith]";
+ mes "Okay, and here you go.";
+ next;
+ getitem 5074,1;//Items: Ears of Angel,
+ mes "[Old Blacksmith]";
+ mes "Enjoy it!";
+ close;
+
+L_NOITEM_EOA:
+ mes "[Old Blacksmith]";
+ mes "Well sorry, but you dont have enough items!";
+ next;
+
+M_EOAREQ:
+ mes "[Old Blacksmith]";
+ mes "Well, this item is very holy, so I will need:";
+ mes "1 Angel Wing (Angel Headband),";
+ mes "1 Elven Ears for the ears,";
+ mes "and 20,000z for the labour costs!";
+ close;
+
+M_EXIT:
+ mes "[Old Blacksmith]";
+ mes "Fair yee well!";
+ close;
+}
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