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authorValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
committerValaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-01-29 16:10:48 +0000
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AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
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+//===== eAthena Script ============
+//= New hats from kRO Sakray on 2005-05-31
+//===== By: =========================
+//= Lorky, Lupus
+//===== Current Version: ===================
+//= 0.6
+//===== Compatible With: =====================
+//= eAthena 1.0
+//===== Description: ============================================
+//Hats lists:
+// Hat of the Investigator
+// Baby Suckle (Baby Rubber Nipple)
+// Mystic rose
+// Red Bonnet
+// Well-Baked Toast
+// Mask of Zealotus
+// Fashionable Warm Hat
+// n/a Soldier's Felt Hat (no info)
+//===== Additional Comments: ==========================================
+// 03.06.2005 :: Lorky :: First release 0.1a
+// 0.1b Fixed some missing things with temp IDs. [Lupus]
+// Could someone correct wrong info, names, coords, etc? ^___-
+// 0.1c Fixed hats shop. It shouldn't sell slotted hats.
+// 0.2 Fixed Detective Hat items (by Ishizu-chan) [Lupus]
+// 0.3 Added Zealotus mask quest with correct items [Lupus]
+// 0.4 Fixed some sprites, npc names and coords [Lupus]
+// 0.5 Removed temp shops, Black Clothes -> Piece of Black Quartz, thx to vicious_Pucca for note [Lupus]
+// 0.5a Updated detective hat to ask for the correct items [Kayla]
+// 0.6 Fixed possible exploits. Update yuor servers! [Lupus]
+//=====================================================================
+
+//Links (some info related to these headgears)
+//http://translate.google.com/translate?hl=en&sl=ja&u=http://www11.big.or.jp/~top/2005/0625/head.htm
+//http://eathena.deltaanime.net/board/index.php?showtopic=34214
+//http://www.ragnainfo.net/forums/viewtopic.php?t=79677&start=0&postdays=0&postorder=asc&highlight=
+
+
+//Quest Hats
+//-------------------------------------------------------------------------------------------------
+//Baby Suckle ID 5110
+lighthalzen.gat,360,310,4 script Boy 818,{
+ mes "[Boy]";
+ mes "...MA...Ma..ma...";
+ emotion 43;
+ next;
+ menu "Wow! Give me Baby Suckle!",-,"Nice Boy!",L_EXIT;
+
+ mes "[Boy]";
+ mes "Rrr..Rrr.. (^FF3300Royal jelly^000000)"; //526
+ mes "Bu.. Ba...Ba-Bu-bi (^FF3300Baby Bottle^000000)"; //7270 (nursing bottle of baby )
+ mes "Pa-Pa..Paxfi.. (^FF3300Pacifier^000000)"; //10004
+ mes "Nu..Noos rie.. (^FF3300Nose Ring^000000)"; //941 (Nose Wheel)
+ next;
+
+ if(countitem(526)<1 || countitem(7270)<1 || countitem(10004)<1 || countitem(941)<1) goto L_EXIT;//Items: Royal_Jelly, Baby_Bottle, Pacifier, Nose_Ring,
+ delitem 526,1;//Items: Royal_Jelly,
+ delitem 7270,1;//Items: Baby_Bottle,
+ delitem 10004,1;//Items: Pacifier,
+ delitem 941,1;//Items: Nose_Ring,
+ mes "[Boy]";
+ mes "Th-anke...";
+ emotion 43;
+ getitem 5110,1;//Items: Baby_Rubber_Nipple,
+ next;
+
+L_EXIT:
+ mes "[Boy]";
+ mes "...B...Bye...";
+ emotion 28;
+ close;
+
+}
+
+//-------------------------------------------------------------------------------------------------
+//Detective hat (Hat_of_the_Investigator) ID 5108
+lighthalzen.gat,140,68,4 script Morris 818,{
+ mes "[Morris]";
+ mes "Do you want a ^FF3300Hat of the Investigator^000000?";
+ next;
+ menu "Of course, I do",-,"No, thanks",L_EXIT;
+
+ mes "[Morris]";
+ mes "Ok then, I shall make one for you.";
+
+ if(countitem(611)<10 || countitem(7301)<1887 || countitem(5120)<1 || Zeny<50000) goto L_NOITEM;//Items: Magnifier, Tassel, Wide_Bunker_Hat_,
+ delitem 611,10; //Items: Magnifier,
+ delitem 7301,1887; //Tassel//Items: Tassel,
+ delitem 5120,1; //Items: Wide_Bunker_Hat_,
+ set Zeny,Zeny-50000;
+ mes "[Morris]";
+ mes "Very well. Now I can make it...";
+ next;
+ mes "[Morris]";
+ mes "Enjoy.";
+ getitem 5108,1;//Items: Detective_Hat,
+ close;
+
+L_NOITEM:
+ mes "[Morris]";
+ mes "Bring me:";
+ mes "^FF3300 10 Magnifiers^000000,";
+ mes "^FF3300 1887 Tassel^000000,";
+ mes "^FF3300 1 Wide Bunker Hat [1]^000000,";
+ mes "and ^FF3300 50,000 zeny.^000000";
+ close;
+
+L_EXIT:
+ mes "[Morris]";
+ mes "Bye.";
+ close;
+}
+
+//-------------------------------------------------------------------------------------------------
+//Mystic rose ID 5117
+lhz_in02.gat,103,31,4 script Margaret Mary 818,{
+ mes "[Margaret Mary]";
+ mes "Wheee! Don't you just love making youself look pretty!?";
+ mes "I love glamourising myself with all the best accessories!";
+ next;
+
+ mes "[Margaret Mary]";
+ mes "Have you ever heard of a ^FF3300Mystic Rose^000000?";
+ mes "I can make you one, and you could be fashionable and mysticly, too!";
+ next;
+ menu "Make me a ^670000Mystic rose^000000.",-,"No, I dont want one.",L_EXIT;
+
+ if(countitem(731) < 10 || countitem(748) < 3 || countitem(982) < 1 || Zeny<50000) goto L_NOITEM;//Items: 2_Carat_Diamond, Witherless_Rose, White_Dyestuff,
+ delitem 731,10;//Items: 2_Carat_Diamond,
+ delitem 748,3;//Items: Witherless_Rose,
+ delitem 982,1;//Items: White_Dyestuff,
+ set Zeny,Zeny-50000;
+ mes "[Margaret Mary]";
+ mes "Wow, thank you! Hand me your items, please.";
+ next;
+ mes "[Margaret Mary]";
+ mes "Enjoy being pretty and mystic!";
+ getitem 5117,1;//Items: Mystic_Rose,
+ close;
+L_NOITEM:
+ mes "[Margaret Mary]";
+ mes "Well, for me to make you my Mystic rose...";
+ mes "I need these materials:";
+ mes "^FF3300 10 2-Carat Diamonds^000000,";
+ mes "^FF3300 3 Witherless Roses^000000,";
+ mes "^FF3300 1 White Dyestuff^000000,";
+ mes "and ^FF3300 50,000 zeny.^000000";
+ close;
+L_EXIT:
+ mes "[Margaret Mary]";
+ mes "Aww... well, OK then!";
+ mes "Be pretty some other time";
+ close;
+}
+
+//-------------------------------------------------------------------------------------------------
+//Red hood (Red Bonnet) ID 5109
+lighthalzen.gat,180,88,4 script Rich Girl 818,{
+ mes "[Rich Girl]";
+ mes "Hello there! Please, answer my questions.";
+ next;
+ mes "[Rich Girl]";
+ mes "Do you have a grandma?";
+ emotion 20;
+ next;
+ mes "[Rich Girl]";
+ mes "Really? I'm sorry. Do you like wolves?";
+ next;
+ mes "[Rich Girl]";
+ mes "Ha! I knew it! And... my last question. Would you like to put on something reddish?";
+ emotion 1;
+ next;
+ mes "[Rich Girl]";
+ mes "Just kidding, Have you ever read 'Red-Hood'? I can make to you the very same ^FF3300Red Bonnet^000000.";
+ next;
+ menu "Please, make it!",-,"No, thanks",L_EXIT;
+ if(countitem(10015) < 1 || countitem(975) < 1 || countitem(10007) < 1 || countitem(5032)<1 || Zeny<50000) goto L_NOITEM;//Items: Green_Lace, Scarlet_Dyestuffs, Silk_Ribbon, Sunday_Hat,
+ delitem 10015,1;//Items: Green_Lace,
+ delitem 975,1;//Items: Scarlet_Dyestuffs,
+ delitem 10007,1;//Items: Silk_Ribbon,
+ delitem 5032,1;//Items: Sunday_Hat,
+ set Zeny,Zeny-50000;
+ mes "[Rich Girl]";
+ mes "Ok then, I shall make one for you.";
+ next;
+ mes "[Rich Girl]";
+ mes "Now you can drink tea with your grannie and have fun with wolves.";
+ getitem 5109,1;//Items: Red_Bonnet,
+ close;
+
+L_NOITEM:
+ mes "[Rich Girl]";
+ mes "Give me:";
+ mes "^FF3300 Green Lace^000000,";
+ mes "^FF3300 Scarlet Dyestuff ^000000,";
+ mes "^FF3300 Silk Ribbon^000000,";
+ mes "^FF3300 Sunday Hat ^000000,";
+ mes "and ^FF3300 50,000 zeny.^000000";
+ close;
+
+L_EXIT:
+ mes "[Rich Girl]";
+ mes "Well done. Bye.";
+ close;
+}
+
+//-------------------------------------------------------------------------------------------------
+//Well-Baked Toast ID 5107
+yuno.gat,224,116,4 script Kacis 818,{
+ mes "[Kacis]";
+ mes "Do you want a ^FF3300 Well-Baked Toast ^000000?";
+ next;
+ menu "Please, make one for me",-,"No, thanks. I'm so full",L_EXIT;
+
+ if(countitem(519) < 50 || countitem(548) < 50 || countitem(539) < 50 || countitem(7031)<50) goto L_NOITEM;//Items: Milk, Cheese, Piece_of_Cake, Old_Frying_Pan,
+ delitem 519,50;//Items: Milk,
+ delitem 548,50;//Items: Cheese,
+ delitem 539,50;//Items: Piece_of_Cake,
+ delitem 7031,50;//Items: Old_Frying_Pan,
+ mes "[Kacis]";
+ mes "Good, thank you! Let me just take your items.";
+ next;
+ mes "[Kacis]";
+ mes "Well done. Be careful, it's hot.";
+ getitem 5107,1;//Items: Well_Done_Toast,
+ close;
+
+L_NOITEM:
+ mes "[Kacis]";
+ mes "Well, for me to make you ^FF3300 Well-Baked Toast ^000000...";
+ mes "I require these materials:";
+ mes "^FF3300 50 Milk, ^000000";
+ mes "^FF3300 50 Cheese, ^000000";
+ mes "^FF3300 50 Piece of Cake, ^000000";
+ mes "^FF3300 50 Old Frying Pan. ^000000";
+ close;
+L_EXIT:
+ mes "[Kacis]";
+ mes "Ok. I more to get tasty toasts.";
+ close;
+}
+
+//-------------------------------------------------------------------------------------------------
+// Mask_of_Zealotus id 5121
+gl_prison1.gat,138,141,4 script Zealotus 1200,{
+ mes "[Gill Tass]";
+ mes "Do you want an unique ^FF3300Mask of Zealotus^000000 ?";
+ next;
+ menu "Yes, I do!",-,"No, thanks",L_EXIT;
+
+ if(countitem(7315) < 369//Items: Black Quartz Piece
+ || countitem(660) < 1//Items: Forbidden_Red_Candle,
+ || countitem(7263) < 1//Items: Cat's_Eye,
+ || countitem(7099) < 30) goto L_NOITEM;//Items: Worn-out_Magic_Scroll,
+
+ delitem 7315,369;//Items: Black Quartz Piece,
+ delitem 660,1;//Items: Forbidden_Red_Candle,
+ delitem 7263,1;//Items: Cat's_Eye,
+ delitem 7099,30;//Items: Worn-out_Magic_Scroll,
+ getnameditem 5121,strcharinfo(0);
+ logmes "Quest: Got Zealotus Mask";
+
+ mes "[Gill Tass]";
+ mes "Just let me sign your unique Zealotus Mask.";
+ mes "So all masks should be signed...";
+ close;
+
+L_NOITEM:
+ mes "[Gill Tass]";
+ mes "All right. Bring me these items:";
+ mes "^FF3300 369 Pieces of Black Quartz^000000,";
+ mes "^FF3300 1 Forbidden Red Candle^000000,";
+ mes "^FF3300 1 Cat's Eye^000000";
+ mes "and ^FF3300 30 Worn-out Magic scrolls.^000000";
+ close;
+
+L_EXIT:
+ mes "[Gill Tass]";
+ mes "As you wish...";
+ close;
+}
+//-------------------------------------------------------------------------------------------------
+//Fashionable Warm Hat ID 5115
+einbech.gat,70,200,7 script Mater 818,{
+ mes "[Mater]";
+ mes "Aren't you cold?";
+ mes "I can make you a ^FF3300Winter Hat^000000";
+ next;
+ menu "Please, make one for me",-,"No, thanks",L_EXIT;
+
+ if(countitem(7267) < 999 || countitem(983) < 1 || countitem(749) < 1 || Zeny<50000) goto L_NOITEM;//Items: Tigerskin_Underwear, Black_Dyestuff, Frozen_Rose,
+ delitem 7267,999;//Items: Tigerskin_Underwear,
+ delitem 983,1;//Items: Black_Dyestuff,
+ delitem 749,1;//Items: Frozen_Rose,
+ set Zeny,Zeny-50000;
+ mes "[Mater]";
+ mes "Exellent! Now give me the items.";
+ next;
+ mes "[Mater]";
+ mes "Here you are.";
+ getitem 5115,1;//Items: Fashionable_Fur_Hat,
+ close;
+L_NOITEM:
+ mes "[Mater]";
+ mes "Please, correct these materials:";
+ mes "^FF3300 999 Tigerskin Underwears^000000,";
+ mes "^FF3300 Black Dyestuff^000000,";
+ mes "^FF3300 Frozen Rose^000000,";
+ mes "and ^FF3300 50,000 zeny.^000000";
+ close;
+L_EXIT:
+ mes "[Mater]";
+ mes "Azzz youu wishhhh... Brr-r.";
+ close;
+}