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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:35:54 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:36 +0100
commit48122727289c06906d8c4e38e183bb0a16ddbb53 (patch)
treedecd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/newgears/2008_headgears.txt
parentecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff)
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ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/newgears/2008_headgears.txt')
-rw-r--r--npc/quests/newgears/2008_headgears.txt54
1 files changed, 27 insertions, 27 deletions
diff --git a/npc/quests/newgears/2008_headgears.txt b/npc/quests/newgears/2008_headgears.txt
index 4229d8853..7e0946066 100644
--- a/npc/quests/newgears/2008_headgears.txt
+++ b/npc/quests/newgears/2008_headgears.txt
@@ -245,7 +245,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "I will put all my efforts into it.";
mes "I want to challenge my skills!!";
next;
- if (countitem(2250) > 0 || countitem(5441) > 0 || countitem(5439) > 0 || countitem(5440) > 0 || countitem(5438) > 0) {
+ if (countitem(Fillet) > 0 || countitem(Fillet_White) > 0 || countitem(Fillet_Red) > 0 || countitem(Fillet_Blue) > 0 || countitem(Fillet_Green) > 0) {
mes "["+strcharinfo(0)+"]";
mes "(I have a Cute Ribbon...what should I do..?)";
next;
@@ -258,14 +258,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
next;
switch(select("Yellow one..:White one..:Blue one..:Red one..:Green one..:Never mind.")){
case 1:
- if(countitem(2250) > 0) {
+ if(countitem(Fillet) > 0) {
mes "[Elgo]";
mes "Ok Ok, Yellow Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
switch(select("White:Blue:Red:Green")){
case 1:
- if(countitem(982) > 0) {
+ if(countitem(White_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Wow, pure and innocent white!";
mes "Ok, let's do it.";
@@ -286,7 +286,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if(countitem(978) > 0) {
+ if(countitem(Cobaltblue_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -307,7 +307,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if(countitem(975) > 0) {
+ if(countitem(Scarlet_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -328,7 +328,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if(countitem(979) > 0) {
+ if(countitem(Darkgreen_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -355,14 +355,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "But you don't even have one.";
close;
case 2:
- if(countitem(5441) > 0) {
+ if(countitem(Fillet_White) > 0) {
mes "[Elgo]";
mes "Ok Ok, This white Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
switch(select("Yellow:Blue:Red:Green")) {
case 1:
- if(countitem(976) > 0) {
+ if(countitem(Lemon_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -383,7 +383,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it yellow, bring me ^4d4dff1 yellow Dyestuffs^000000.";
close;
case 2:
- if(countitem(978) > 0) {
+ if(countitem(Cobaltblue_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -404,7 +404,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if(countitem(975) > 0) {
+ if(countitem(Scarlet_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -425,7 +425,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if(countitem(979) > 0) {
+ if(countitem(Darkgreen_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -452,14 +452,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "But you don't even have one.";
close;
case 3:
- if(countitem(5440) > 0) {
+ if(countitem(Fillet_Blue) > 0) {
mes "[Elgo]";
mes "Ok Ok, This blue Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
switch(select("White:Yellow:Red:Green")) {
case 1:
- if(countitem(982) > 0) {
+ if(countitem(White_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Wow, pure and innocent white!";
mes "Ok, let's do it.";
@@ -480,7 +480,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if(countitem(976) > 0) {
+ if(countitem(Lemon_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -501,7 +501,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it yellow, bring me ^4d4dff1 yellow Dyestuffs^000000.";
close;
case 3:
- if(countitem(975) > 0) {
+ if(countitem(Scarlet_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -522,7 +522,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if(countitem(979) > 0) {
+ if(countitem(Darkgreen_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -549,14 +549,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "But you don't even have one.";
close;
case 4:
- if(countitem(5439) > 0) {
+ if(countitem(Fillet_Red) > 0) {
mes "[Elgo]";
mes "Ok Ok, This Red Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
switch(select("White:Blue:Yellow:Green")){
case 1:
- if (countitem(982) > 0){
+ if (countitem(White_Dyestuffs) > 0){
mes "[Elgo]";
mes "Wow, pure and innocent white!";
mes "Ok, let's do it.";
@@ -577,7 +577,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if(countitem(978) > 0) {
+ if(countitem(Cobaltblue_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -598,7 +598,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if(countitem(976) > 0) {
+ if(countitem(Lemon_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -619,7 +619,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it yellow, bring me ^4d4dff1 yellow Dyestuffs^000000.";
close;
case 4:
- if(countitem(979) > 0) {
+ if(countitem(Darkgreen_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Nature's Green!";
mes "Let's do it!";
@@ -646,14 +646,14 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "But you don't even have one.";
close;
case 5:
- if(countitem(5438) > 0) {
+ if(countitem(Fillet_Green) > 0) {
mes "[Elgo]";
mes "Ok Ok, This Green Cute Ribbon, huh?";
mes "What color do you want it to be dyed?";
next;
switch(select("White:Blue:Red:Yellow")) {
case 1:
- if(countitem(982) > 0) {
+ if(countitem(White_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Wow, pure and innocent white!";
mes "Ok, let's do it.";
@@ -674,7 +674,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it white, bring me ^4d4dff1 White Dyestuffs^000000.";
close;
case 2:
- if(countitem(978) > 0) {
+ if(countitem(Cobaltblue_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cool blue!!";
mes "Let's do it!";
@@ -695,7 +695,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it blue, bring me ^4d4dff1 Blue Dyestuffs^000000.";
close;
case 3:
- if(countitem(975) > 0) {
+ if(countitem(Scarlet_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Cute Red!";
mes "Let's do it!";
@@ -716,7 +716,7 @@ morocc_in,137,102,5 script Trainee#2008hat01 4_KID01,{
mes "If you want to dye it red, bring me ^4d4dff1 Red Dyestuffs^000000.";
close;
case 4:
- if(countitem(976) > 0) {
+ if(countitem(Lemon_Dyestuffs) > 0) {
mes "[Elgo]";
mes "Basic Yellow!";
mes "Let's do it!";
@@ -802,7 +802,7 @@ OnTouch:
mes "Brides...wear...Corollas..";
next;
select("Would you make one for me?");
- if((countitem(10007) > 0) && (countitem(1032) > 999)) {
+ if((countitem(Silk_Ribbon) > 0) && (countitem(Blossom_Of_Maneater) > 999)) {
mes "[Aite]";
mes ".. Materials..you..have..";
mes "..Too much time to make one.";