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author | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
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committer | Michieru <michieru@0-mail.com> | 2013-10-24 12:10:43 +0200 |
commit | e3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch) | |
tree | 20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/quests/newgears/2006_headgears.txt | |
parent | 491892212d338903179909b89a5bfc2385e52261 (diff) | |
download | hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.gz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.bz2 hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.tar.xz hercules-e3afdc2af4c5e50c79237ee092e25f39b7428e47.zip |
Update to last rAthena npc.
Fix some typos
change sc_bleeding to -> sc_blooding
Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/quests/newgears/2006_headgears.txt')
-rw-r--r-- | npc/quests/newgears/2006_headgears.txt | 33 |
1 files changed, 19 insertions, 14 deletions
diff --git a/npc/quests/newgears/2006_headgears.txt b/npc/quests/newgears/2006_headgears.txt index 2b62662ce..ef754e122 100644 --- a/npc/quests/newgears/2006_headgears.txt +++ b/npc/quests/newgears/2006_headgears.txt @@ -5,24 +5,25 @@ //===== Current Version: ===================================== //= 1.4 //===== Description: ========================================= -//= [Aegis Conversion] +//= [Official Conversion] //= Censor Bar, Feather Beret, Valk. Helm, Hahoe Mask, //= Mythical Lion Mask, Bride Mask, Magistrate Hat and Ayam //===== Additional Comments: ================================= //= NPC id's and dialog are custom, please replace //= 1.0a fixed typos, added missing names, more cleaned and -//= standartized stuff a bit [Lupus] +//= standartized stuff a bit [Lupus] //= 1.0b fixed Helm of Valkyries ingredients //= 1.0c corrected item names according to item_db [Lupus] //= 1.1 Full update. EuRO (?) dialogs, and positions. [L0ne_W0lf] //= 1.2 Fixed bugs in the Hahoe/Lion/Bride Mask NPC. [L0ne_W0lf] -//= Fixed some of the names to iRO. +//= Fixed some of the names to iRO. //= 1.3 Fixed some color code bugs in Ghenirhemin. Thanks to yyCC. [L0ne_W0lf] //= 1.3a Fixed wrong item names (due to copy/paste) [Lupus] //= 1.4 Chungwolmang now checks if the last item set should be deleted. (bugreport:4719) [L0ne_W0lf] //============================================================ -//===================== Censor Bar ===================================================== +// Censor Bar +//============================================================ rachel,91,273,8 script ? 930,{ if (countitem(983) > 0 && countitem(7111) > 99 && countitem(938) > 98 && Zeny > 99999) { mes "[?]"; @@ -89,7 +90,8 @@ rachel,91,273,8 script ? 930,{ close; } -//======================== Feather Beret ================================================ +// Feather Beret +//============================================================ rachel,152,131,3 script Sakjul 928,{ if (countitem(5172) > 0 && countitem(7063) > 99 && countitem(982) > 0) { mes "[Sakjul]"; @@ -204,12 +206,13 @@ rachel,152,131,3 script Sakjul 928,{ close; } -//============================ Valkyrie Helm ===================================================== +// Valkyrie Helm +//============================================================ hugel,147,103,3 script Ghenirhemin 897,{ if (moza_valkylie == 5) { set .@val2,rand(1,10); if (.@val2 == 3) { - misceffect 348; //EF_LIGHTSPHERE + specialeffect EF_LIGHTSPHERE; mes "[Ghenirhemin]"; mes "The materials are still being fused."; next; @@ -217,7 +220,7 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "Umm?! Oh...oh?! Isn't this..."; mes "Isn't this...?!"; next; - misceffect 322; //EF_FORESTLIGHT2 + specialeffect EF_FORESTLIGHT2; mes "[Ghenirhemin]"; mes "Ah...ahahaha, we've made it! We've made it!"; mes "Valkyre's Helm...We've recreated Valkyre's Helm,"; @@ -249,7 +252,7 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "who is now heading toward the new history."; close; } - misceffect 348; //EF_LIGHTSPHERE + specialeffect EF_LIGHTSPHERE; mes "[Ghenirhemin]"; mes "The materials are still being fused."; close; @@ -260,7 +263,7 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "[Ghenirhemin]"; mes "............"; next; - misceffect 348; //EF_LIGHTSPHERE + specialeffect EF_LIGHTSPHERE; mes "[Ghenirhemin]"; mes "Oh...oh? They....they just have started being fused!"; mes "Look at this shining light!"; @@ -560,7 +563,8 @@ hugel,147,103,3 script Ghenirhemin 897,{ mes "when you show me your money. Hahahaha!"; close; } -//======================= Hahoe Mask / Mythical Lion Mask / Bride Mask =============================== +// Hahoe Mask / Mythical Lion Mask / Bride Mask +//============================================================ payon,135,320,3 script Chungwolmang 97,{ if (moza_tal == 2) { if (countitem(7015) > 19 && countitem(952) > 99 && countitem(1028) > 99) { @@ -802,7 +806,8 @@ S_MakeMask: } -//====================== Magistrate Hat / Ayam ============================================= +// Magistrate Hat / Ayam +//============================================================ payon_in03,139,124,3 script Han Garam 88,{ if (moza_korea == 2 && countitem(954) > 299 && countitem(733) > 4 && countitem(975) > 0 && countitem(7166) > 49) { mes "[Han Garam]"; @@ -967,7 +972,7 @@ payon_in03,139,124,3 script Han Garam 88,{ mes "He is waving his tail, and showing me future!"; mes "Aaaaaahhhhhhh!"; next; - misceffect 90; //EF_LORD; + specialeffect EF_LORD; mes "[Han Garam]"; mes "Waaaahhhh!"; next; @@ -999,7 +1004,7 @@ payon_in03,139,124,3 script Han Garam 88,{ mes "Anyone who brings these, I will create hat for him!"; mes "Ahhh~ Dragon God!"; next; - misceffect 7; //EF_EXIT; + specialeffect EF_EXIT; mes "[Han Garam]"; mes "............."; next; |