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author | gumi <mekolat@users.noreply.github.com> | 2017-05-27 17:00:28 -0400 |
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committer | gumi <mekolat@users.noreply.github.com> | 2017-06-03 12:57:33 -0400 |
commit | b0b071305f967ae836722e7518455ee06089de01 (patch) | |
tree | 4f8da981a8fff79abb1d61be1bae6c46cb33add9 /npc/quests/newgears/2004_headgears.txt | |
parent | 7a538d27ee8f9194a9fc4988197d90b51e23f32b (diff) | |
download | hercules-b0b071305f967ae836722e7518455ee06089de01.tar.gz hercules-b0b071305f967ae836722e7518455ee06089de01.tar.bz2 hercules-b0b071305f967ae836722e7518455ee06089de01.tar.xz hercules-b0b071305f967ae836722e7518455ee06089de01.zip |
convert specialeffect calls with strings to use GID
Diffstat (limited to 'npc/quests/newgears/2004_headgears.txt')
-rw-r--r-- | npc/quests/newgears/2004_headgears.txt | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt index 722509fbc..eb07fb029 100644 --- a/npc/quests/newgears/2004_headgears.txt +++ b/npc/quests/newgears/2004_headgears.txt @@ -1927,10 +1927,10 @@ alde_alche,88,180,0 script Muscle Man#Alarm Mask 4_M_ALCHE_A,{ enablenpc " #Alarm Mask Man2"; enablenpc " #Alarm Mask Man3"; enablenpc " #Alarm Mask Man4"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man1"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man2"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man3"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man4"; + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man1")); + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man2")); + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man3")); + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man4")); initnpctimer; if (countitem(Needle_Of_Alarm) > 2999 && countitem(Mr_Scream) > 0) { if (select("Give him items", "Cancel") == 1) { @@ -2042,10 +2042,10 @@ OnTimer4000: disablenpc " #Alarm Mask Man2"; disablenpc " #Alarm Mask Man3"; disablenpc " #Alarm Mask Man4"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man1"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man2"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man3"; - specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man4"; + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man1")); + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man2")); + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man3")); + specialeffect(EF_CLAYMORE, AREA, getnpcid(0, " #Alarm Mask Man4")); stopnpctimer; end; } |