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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-06-22 22:09:11 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-06-22 22:09:11 +0000 |
commit | d24c00ac556a924dd79f674db88a8cb812d74640 (patch) | |
tree | b66266fbe98064a2a41b83e6d0dd82337d13640d /npc/quests/newgears/2004_headgears.txt | |
parent | 179da2f41411d5af47c0319ddda5b484eb07ff51 (diff) | |
download | hercules-d24c00ac556a924dd79f674db88a8cb812d74640.tar.gz hercules-d24c00ac556a924dd79f674db88a8cb812d74640.tar.bz2 hercules-d24c00ac556a924dd79f674db88a8cb812d74640.tar.xz hercules-d24c00ac556a924dd79f674db88a8cb812d74640.zip |
* Added support for NPC names in the 'specialeffect' script command, go go copy/paste!
* Updated several NPCs to use the updated specialeffect command, updated more NPCs to use the updated emotion command.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14353 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/newgears/2004_headgears.txt')
-rw-r--r-- | npc/quests/newgears/2004_headgears.txt | 36 |
1 files changed, 10 insertions, 26 deletions
diff --git a/npc/quests/newgears/2004_headgears.txt b/npc/quests/newgears/2004_headgears.txt index 3b3489b4c..f7275c771 100644 --- a/npc/quests/newgears/2004_headgears.txt +++ b/npc/quests/newgears/2004_headgears.txt @@ -1918,15 +1918,15 @@ alde_alche,88,180,0 script Muscle Man#Alarm Mask 748,{ mes "It's sexy time!"; next; specialeffect EF_FLASHER; - setnpcdisplay "Muscle Man#Alarm Mask Man", 1193; + setnpcdisplay "Muscle Man#Alarm Mask", 1193; enablenpc " #Alarm Mask Man1"; enablenpc " #Alarm Mask Man2"; enablenpc " #Alarm Mask Man3"; enablenpc " #Alarm Mask Man4"; - donpcevent " #Alarm Mask Man1::OnAlarmState"; - donpcevent " #Alarm Mask Man2::OnAlarmState"; - donpcevent " #Alarm Mask Man3::OnAlarmState"; - donpcevent " #Alarm Mask Man4::OnAlarmState"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man1"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man2"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man3"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man4"; initnpctimer; if (countitem(1095) > 2999 && countitem(2288) > 0) { if (select("Give him items:Cancel") == 1) { @@ -2033,15 +2033,15 @@ alde_alche,88,180,0 script Muscle Man#Alarm Mask 748,{ OnTimer4000: specialeffect EF_FLASHER; - setnpcdisplay "Muscle Man#Alarm Mask Man", 748; + setnpcdisplay "Muscle Man#Alarm Mask", 748; disablenpc " #Alarm Mask Man1"; disablenpc " #Alarm Mask Man2"; disablenpc " #Alarm Mask Man3"; disablenpc " #Alarm Mask Man4"; - donpcevent " #Alarm Mask Man1::OnAlarmState"; - donpcevent " #Alarm Mask Man2::OnAlarmState"; - donpcevent " #Alarm Mask Man3::OnAlarmState"; - donpcevent " #Alarm Mask Man4::OnAlarmState"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man1"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man2"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man3"; + specialeffect EF_CLAYMORE,AREA," #Alarm Mask Man4"; stopnpctimer; end; } @@ -2050,40 +2050,24 @@ alde_alche,86,184,0 script #Alarm Mask Man1 1193,{ OnInit: disablenpc " #Alarm Mask Man1"; end; - -OnAlarmState: - specialeffect EF_CLAYMORE; - end; } alde_alche,89,184,0 script #Alarm Mask Man2 1193,{ OnInit: disablenpc " #Alarm Mask Man2"; end; - -OnAlarmState: - specialeffect EF_CLAYMORE; - end; } alde_alche,92,184,0 script #Alarm Mask Man3 1193,{ OnInit: disablenpc " #Alarm Mask Man3"; end; - -OnAlarmState: - specialeffect EF_CLAYMORE; - end; } alde_alche,95,184,0 script #Alarm Mask Man4 1193,{ OnInit: disablenpc " #Alarm Mask Man4"; end; - -OnAlarmState: - specialeffect EF_CLAYMORE; - end; } // Drooping Cat, Smokie Leaf, Lazy Smokie, Blue Fish |