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author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
commit | 581475bc6416790765c498aa3d611f6868ffb64a (patch) | |
tree | 347ebf88eaa76e50488f23989d67cad834f3c9b1 /npc/quests/juice_maker.txt | |
parent | 600362764ce348c5c9de96eababff2e08bb90d4a (diff) | |
download | hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.gz hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.bz2 hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.xz hercules-581475bc6416790765c498aa3d611f6868ffb64a.zip |
Fixed some file types
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/juice_maker.txt')
-rw-r--r-- | npc/quests/juice_maker.txt | 616 |
1 files changed, 308 insertions, 308 deletions
diff --git a/npc/quests/juice_maker.txt b/npc/quests/juice_maker.txt index 877622c56..aeb984143 100644 --- a/npc/quests/juice_maker.txt +++ b/npc/quests/juice_maker.txt @@ -1,308 +1,308 @@ -//===== eAthena Script =======================================
-//= Juice Maker Quest
-//===== By: ==================================================
-//= kobra_k88
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
-//= Fully working
-//= 1.1 fixed input number check [Lupus]
-//= 1.2 fixed misplaced Grape<->Carrot juices [Lupus]
-//= 1.3 added a loopless menu 'as many as possible' [Lupus]
-//============================================================
-
-
-
-
-// Morrison ------------------------------------------------
-prt_in.gat,47,173,2 script Morrison 97,
-{
- if(MEAT > 10) goto L_Candy;
- if(MARIANNE == 10) goto L_GoAway;
-
- mes "[Little Morrison]";
- mes "Wahhhhh!!! Wahh... NO more! NO more!";
- mes "I won't... eat anymore stupid ^0000ffFruit^000000 things!!";
- next;
- menu "Talk",M_Talk,"Cancel",M_End;
-
- M_Talk:
- if(countitem(517) > 0) goto L_Meat; //Meat
-
- mes "[Little Morrison]";
- mes "Arhhggg!! I'VE HAD ENOUGH!!! I can't eat anymore ^0000ffFruits^000000!";
- mes "They taste so SOUR..... I have to PEEL them before I can eat them.....they feel sticky and squishy...... it's really ANNOYING!!!!";
- next;
- mes "[LIttle Morrison]";
- mes "I just HATE FRUIT! I can't even get full off of the stuff.(~sigh~)";
- mes "Give me something more edible..... give me some...... ^ff0000MEAT^000000!!!";
- close;
-
- L_Meat:
- mes "[Little Morrison]";
- mes "...(sniff)....(sniff)(sniff).... Oh! Is that ^ff0000Meat^000000???";
- next;
- mes "[Little Morrison]";
- mes "Do you have some ^ff0000Meat^000000?!!!~(drools)~";
- mes "Umm... that yummy smell is making me SOOO HUNGRYYYY!!!l";
- next;
- mes "[Little Morrison]";
- mes "... Umm... excuse me..... could you give me some of that meat PLEEAASSSE?";
- next;
- menu "Give him some",sM_Give,"Ignore him",sM_Ignore;
-
- sM_Give:
- set MORRISON,1;
- set MEAT,MEAT + 1;
- delitem 517,1; //Meat
-
- mes "[Little Morrison]";
- mes "Whoah~!!! It's real Meat, Meat!";
- mes "Mmmm! It makes my mouth water.";
- mes "Oh thank you. Now I feel happy. Yum Yum...";
- close;
- sM_Ignore:
- set MORRISON,2;
-
- mes "[Little Morrison]";
- mes "Boo...";
- mes "Boo... Fine... Alright, Alright~!!! Selfish meanie!";
- close;
- M_End:
- mes "[Little Morrison]";
- mes "Wahhhhh!!! No matter how hard I try, I just can't eat Vegetables or ^0000ffFruit^000000! They're plain disgusting!!";
- close;
-
-L_GoAway:
- mes "[Little Morrison]";
- mes "Pffff... Leave me alone! You DON'T CARE about me! I'm gonna DIE because of these stupid Veggies and Fuits so MIND your own business!";
- close;
-L_Candy:
- mes "[Little Morrison]";
- mes "Ah..I am full now.";
- mes "You don't have to feed me any more. I think I am gonna BURST if i keep eating more.";
- next;
- mes "[Little Morrison]";
- mes "And... um... Take this.";
- next;
- getitem 529,3;
- getitem 530,1;
- set MEAT,0;
-
- mes "[Little Morrison]";
- mes "It is from my secret stash of Candy that I hide from my Mom. Since you gave me some Meat, I will give you some candy." ;
- close;
-
-}
-
-// Housewife Marianne ---------------------------------------------------
-prt_in.gat,49,172,2 script Housewife Marianne 53,
-{
- if(MORRISON == 1) goto L_GaveMeat;
- if(MORRISON == 2) goto L_Juice;
-
- mes "[Housewife Marianne]";
- mes "Morrison!! Please eat some fruit will ya? Fruit~!";
- mes "*Sob*~!! Like father like son...";
- next;
- menu "Talk",M_Talk,"Cancel",M_Cancel;
- close;
-
- M_Talk:
- mes "[Housewife Marianne]";
- mes "(~Sigh~)...This is Morrison... My one and only son.";
- mes "He's going through some kinda faze and doesn't want to eat any ^0000ffFruits^000000 or vegetables. Look at his face, it turns sour just hearing about ^0000fffFruit^000000...";
- next;
- mes "[Housewife Marianne]";
- mes "All he wants to eat is but ^ff0000Meat^000000... (sigh)...he needs ^0000ffFruits^000000 and vegetables for a proper diet.";
- next;
- close;
-
- M_Cancel:
- mes "[Housewife Marianne]";
- mes "Morrison!! I will get mad at you if you keep doing this!";
- close;
-
-L_GaveMeat:
- set MORRISON,0;
-
- mes "[Housewife Marianne]";
- mes "Oh MY GOD!!... Oh lord...";
- next;
- mes "[Housewife Marianne]";
- mes "WHAT ARE YOU DOING!! HOW DARE YOU feed my son!! And ^ff0000MEAT^000000 of all things!!!";
- next;
- mes "[Housewife Marianne]";
- mes "Arrrgh~~!! Get Lost right now!!!!!!";
- close;
-
-L_Juice:
- set MORRISON,0;
- set MARIANNE,1;
-
- mes "[Housewife Marianne]";
- mes "Thank you for not giving my son any meat. I'm trying to feed him ^0000ffFruits^000000 and vegetables, but this child doesn't want to eat anything except Meat...";
- next;
- mes "[Housewife Marianne]";
- mes "What if I could turn ^0000ffFruits^000000 into a ^0000ffJuice^000000... for example...Orange juice... Would my child like it?";
- next;
- mes "[Housewife Marianne]";
- mes "Ah! Now I remember..There is a town where you can get a variety of ^0000ffFruit^000000 turned into ^0000ffFruit Juices^000000.";
- next;
- mes "[Housewife Marianne]";
- mes "... Was is it...^ff0000Payon^000000...or ^ff0000Morroc^000000...?";
- next;
- close;
-
-}
-
-// Juicer Marx Hansen -----------------------------------------------------------------------
-payon_in01.gat,5,48,3 script Juicer Marx Hansen 86,
-{
- mes "[Juicer Marx Hansen]";
- if(MARIANNE == 1) goto L_Juice;
- mes "Welcome to my shop. What brings you here?";
- next;
- menu "Conversation",M_0a,"I am just looking around",M_0b;
-
- M_0a:
- mes "[Juicer Marx Hansen]";
- mes "In the earliest years of humanity, fruits were the only substanace availble for people to eat.";
- mes "Fruits were vital for survival and without them people faced certain death.";
- mes "During that time Mother Nature was worshiped for her generous offerering.";
- next;
- mes "[Juicer Marx Hansen]";
- mes "Nowadays food is plentifull and it comes in a variety of flavors and forms.";
- mes "With so many other things to eat, fruits aren't consumed as much as they used to be.";
- mes "This is especially true among kids who'd rather eat pizza and candy.";
- next;
- mes "[Juicer Marx Hansen]";
- mes "Because of this I wanted to find a way to make young people realize the importance of fuit.";
- mes "I found that when fruits were turned into juices, they became more digestive and even tasty enough for kids.";
- close;
- M_0b:
- mes "[Juicer Marx Hansen]";
- mes "Ok then.";
- close;
-
-L_Juice:
- mes "Welcome to my shop. Do you come here to process Fruits like the rest?";
- next;
-
- menu "Yes, I do.",M_1a,"How do you make fruit juice?",M_1b,"No, I don't.",M_1End;
-
- M_1a:
- mes "[Juicer Marx Hansen]";
- mes "So what kind of fruit juice would you like to process?";
- next;
- menu "Apple Juice",sM_1a,"Banana Juice",sM_1b,"Grape Juice",sM_1c,"Carrot Juice",sM_1d,"Nope, I'm fine.",sM_1End;
-
- sM_1a:
- set @FRUIT,512;
- set @JUICE,531;
- goto sL_Make;
- sM_1b:
- set @FRUIT,513;
- set @JUICE,532;
- goto sL_Make;
- sM_1c:
- set @FRUIT,514;
- set @JUICE,533;
- goto sL_Make;
- sM_1d:
- set @FRUIT,515;
- set @JUICE,534;
-
- sL_Make:
- mes "[Juicer Marx Hansen]";
- mes "How many bottles would you like?";
- next;
- menu "I'll tell you.",sL_Make_InputN, "As many as possible",-, "I've changed my mind.",sM_1End;
-
- set @FRUITNUM,100; //max possible amount of Juice
- //calc max possible # juices
- if(Zeny/3 < @FRUITNUM) set @FRUITNUM,Zeny/3;
- if(countitem(@FRUIT) < @FRUITNUM) set @FRUITNUM,countitem(@FRUIT);
- if(countitem(713) < @FRUITNUM) set @FRUITNUM,countitem(713);
- if(@FRUITNUM > 0) goto sL_Make_Max;
- mes "[Juicer Marx Hansen]";
- mes "Doh! You don't have enough ingredients for a single bottle of juice.";
- emotion 0;
- close;
-
- sL_Make_Max:
- delitem @FRUIT,@FRUITNUM; //del Fruit
- delitem 713,@FRUITNUM; //del Empty Bottle
- set Zeny,Zeny-@FRUITNUM*3;
- getitem @JUICE,@FRUITNUM; //get Juice
- goto sL_Make_Got;
-
- sL_Make_InputN:
- mes "[Juicer Marx Hansen]";
- mes "Very well then. How many bottles would you like?";
- mes "Enter 0 if you don't want any.";
- next;
- input @input;
-
- if(@input < 1) goto sM_1End;
- set @FRUITNUM,(3*@input);
- set @ZENYNUM,(3*@input);
- if(countitem(@FRUIT) < @FRUITNUM) goto sl_Fruits;
- if(countitem(713) < @input) goto sl_Bottles;
- if(Zeny < @ZENYNUM) goto sl_Zeny;
-
- delitem @FRUIT,@FRUITNUM; //del Fruit
- delitem 713,@input; //del Empty Bottle
- set Zeny,Zeny - @ZENYUM; //get Juice
- getitem @JUICE,@input;
- sL_Make_Got:
- mes "[Juicer Marx Hansen]";
- mes "Here you are. Take it.";
- close;
-
-
- sl_Fruits:
- mes "[Juicer Marx Hansen]";
- mes "You don't have enough fruit.";
- if (@FRUIT == 512) mes "You need "+@FRUITNUM+" apples to make that much apple juice.";
- if (@FRUIT == 513) mes "You need "+@FRUITNUM+" bannanas to make that much bannana juice.";
- if (@FRUIT == 514) mes "You need "+@FRUITNUM+" grapes to make that much grape juice.";
- if (@FRUIT == 515) mes "You need "+@FRUITNUM+" carrots to make that much carrot juice.";
- next;
- goto M_1a;
- close;
-
- sl_Bottles:
- mes "[Juicer Marx Hansen]";
- mes "You don't have enough bottles. You need "+@input+" empty bottle(s) to make that many juice drinks.";
- next;
- goto M_1a;
-
- sl_Zeny:
- mes "[Juicer Marx Hansen]";
- mes "You don't have enough zeny. You need "+@ZENYNUM+" zeny, to make that many juice drinks.";
- next;
- goto M_1a;
-
- sM_1End:
- mes "[Juicer Marx Hansen]";
- mes "Oh well... see you next time.";
- close;
-
- M_1b:
- mes "[Juicer Marx Hansen]";
- mes "# Fruit Juice Info #";
- mes "Apple Juice - Apple x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
- mes "Banane Juice - Banana x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
- mes "Carrot Juice - Carrot x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
- mes "Grape Juice - Grape x 3 ea, Empty Bottle x 1 ea, 3 zeny.";
- close;
-
- M_1End:
- close;
-}
-
+//===== eAthena Script ======================================= +//= Juice Maker Quest +//===== By: ================================================== +//= kobra_k88 +//===== Current Version: ===================================== +//= 1.3 +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= +//===== Additional Comments: ================================= +//= Fully working +//= 1.1 fixed input number check [Lupus] +//= 1.2 fixed misplaced Grape<->Carrot juices [Lupus] +//= 1.3 added a loopless menu 'as many as possible' [Lupus] +//============================================================ + + + + +// Morrison ------------------------------------------------ +prt_in.gat,47,173,2 script Morrison 97, +{ + if(MEAT > 10) goto L_Candy; + if(MARIANNE == 10) goto L_GoAway; + + mes "[Little Morrison]"; + mes "Wahhhhh!!! Wahh... NO more! NO more!"; + mes "I won't... eat anymore stupid ^0000ffFruit^000000 things!!"; + next; + menu "Talk",M_Talk,"Cancel",M_End; + + M_Talk: + if(countitem(517) > 0) goto L_Meat; //Meat + + mes "[Little Morrison]"; + mes "Arhhggg!! I'VE HAD ENOUGH!!! I can't eat anymore ^0000ffFruits^000000!"; + mes "They taste so SOUR..... I have to PEEL them before I can eat them.....they feel sticky and squishy...... it's really ANNOYING!!!!"; + next; + mes "[LIttle Morrison]"; + mes "I just HATE FRUIT! I can't even get full off of the stuff.(~sigh~)"; + mes "Give me something more edible..... give me some...... ^ff0000MEAT^000000!!!"; + close; + + L_Meat: + mes "[Little Morrison]"; + mes "...(sniff)....(sniff)(sniff).... Oh! Is that ^ff0000Meat^000000???"; + next; + mes "[Little Morrison]"; + mes "Do you have some ^ff0000Meat^000000?!!!~(drools)~"; + mes "Umm... that yummy smell is making me SOOO HUNGRYYYY!!!l"; + next; + mes "[Little Morrison]"; + mes "... Umm... excuse me..... could you give me some of that meat PLEEAASSSE?"; + next; + menu "Give him some",sM_Give,"Ignore him",sM_Ignore; + + sM_Give: + set MORRISON,1; + set MEAT,MEAT + 1; + delitem 517,1; //Meat + + mes "[Little Morrison]"; + mes "Whoah~!!! It's real Meat, Meat!"; + mes "Mmmm! It makes my mouth water."; + mes "Oh thank you. Now I feel happy. Yum Yum..."; + close; + sM_Ignore: + set MORRISON,2; + + mes "[Little Morrison]"; + mes "Boo..."; + mes "Boo... Fine... Alright, Alright~!!! Selfish meanie!"; + close; + M_End: + mes "[Little Morrison]"; + mes "Wahhhhh!!! No matter how hard I try, I just can't eat Vegetables or ^0000ffFruit^000000! They're plain disgusting!!"; + close; + +L_GoAway: + mes "[Little Morrison]"; + mes "Pffff... Leave me alone! You DON'T CARE about me! I'm gonna DIE because of these stupid Veggies and Fuits so MIND your own business!"; + close; +L_Candy: + mes "[Little Morrison]"; + mes "Ah..I am full now."; + mes "You don't have to feed me any more. I think I am gonna BURST if i keep eating more."; + next; + mes "[Little Morrison]"; + mes "And... um... Take this."; + next; + getitem 529,3; + getitem 530,1; + set MEAT,0; + + mes "[Little Morrison]"; + mes "It is from my secret stash of Candy that I hide from my Mom. Since you gave me some Meat, I will give you some candy." ; + close; + +} + +// Housewife Marianne --------------------------------------------------- +prt_in.gat,49,172,2 script Housewife Marianne 53, +{ + if(MORRISON == 1) goto L_GaveMeat; + if(MORRISON == 2) goto L_Juice; + + mes "[Housewife Marianne]"; + mes "Morrison!! Please eat some fruit will ya? Fruit~!"; + mes "*Sob*~!! Like father like son..."; + next; + menu "Talk",M_Talk,"Cancel",M_Cancel; + close; + + M_Talk: + mes "[Housewife Marianne]"; + mes "(~Sigh~)...This is Morrison... My one and only son."; + mes "He's going through some kinda faze and doesn't want to eat any ^0000ffFruits^000000 or vegetables. Look at his face, it turns sour just hearing about ^0000fffFruit^000000..."; + next; + mes "[Housewife Marianne]"; + mes "All he wants to eat is but ^ff0000Meat^000000... (sigh)...he needs ^0000ffFruits^000000 and vegetables for a proper diet."; + next; + close; + + M_Cancel: + mes "[Housewife Marianne]"; + mes "Morrison!! I will get mad at you if you keep doing this!"; + close; + +L_GaveMeat: + set MORRISON,0; + + mes "[Housewife Marianne]"; + mes "Oh MY GOD!!... Oh lord..."; + next; + mes "[Housewife Marianne]"; + mes "WHAT ARE YOU DOING!! HOW DARE YOU feed my son!! And ^ff0000MEAT^000000 of all things!!!"; + next; + mes "[Housewife Marianne]"; + mes "Arrrgh~~!! Get Lost right now!!!!!!"; + close; + +L_Juice: + set MORRISON,0; + set MARIANNE,1; + + mes "[Housewife Marianne]"; + mes "Thank you for not giving my son any meat. I'm trying to feed him ^0000ffFruits^000000 and vegetables, but this child doesn't want to eat anything except Meat..."; + next; + mes "[Housewife Marianne]"; + mes "What if I could turn ^0000ffFruits^000000 into a ^0000ffJuice^000000... for example...Orange juice... Would my child like it?"; + next; + mes "[Housewife Marianne]"; + mes "Ah! Now I remember..There is a town where you can get a variety of ^0000ffFruit^000000 turned into ^0000ffFruit Juices^000000."; + next; + mes "[Housewife Marianne]"; + mes "... Was is it...^ff0000Payon^000000...or ^ff0000Morroc^000000...?"; + next; + close; + +} + +// Juicer Marx Hansen ----------------------------------------------------------------------- +payon_in01.gat,5,48,3 script Juicer Marx Hansen 86, +{ + mes "[Juicer Marx Hansen]"; + if(MARIANNE == 1) goto L_Juice; + mes "Welcome to my shop. What brings you here?"; + next; + menu "Conversation",M_0a,"I am just looking around",M_0b; + + M_0a: + mes "[Juicer Marx Hansen]"; + mes "In the earliest years of humanity, fruits were the only substanace availble for people to eat."; + mes "Fruits were vital for survival and without them people faced certain death."; + mes "During that time Mother Nature was worshiped for her generous offerering."; + next; + mes "[Juicer Marx Hansen]"; + mes "Nowadays food is plentifull and it comes in a variety of flavors and forms."; + mes "With so many other things to eat, fruits aren't consumed as much as they used to be."; + mes "This is especially true among kids who'd rather eat pizza and candy."; + next; + mes "[Juicer Marx Hansen]"; + mes "Because of this I wanted to find a way to make young people realize the importance of fuit."; + mes "I found that when fruits were turned into juices, they became more digestive and even tasty enough for kids."; + close; + M_0b: + mes "[Juicer Marx Hansen]"; + mes "Ok then."; + close; + +L_Juice: + mes "Welcome to my shop. Do you come here to process Fruits like the rest?"; + next; + + menu "Yes, I do.",M_1a,"How do you make fruit juice?",M_1b,"No, I don't.",M_1End; + + M_1a: + mes "[Juicer Marx Hansen]"; + mes "So what kind of fruit juice would you like to process?"; + next; + menu "Apple Juice",sM_1a,"Banana Juice",sM_1b,"Grape Juice",sM_1c,"Carrot Juice",sM_1d,"Nope, I'm fine.",sM_1End; + + sM_1a: + set @FRUIT,512; + set @JUICE,531; + goto sL_Make; + sM_1b: + set @FRUIT,513; + set @JUICE,532; + goto sL_Make; + sM_1c: + set @FRUIT,514; + set @JUICE,533; + goto sL_Make; + sM_1d: + set @FRUIT,515; + set @JUICE,534; + + sL_Make: + mes "[Juicer Marx Hansen]"; + mes "How many bottles would you like?"; + next; + menu "I'll tell you.",sL_Make_InputN, "As many as possible",-, "I've changed my mind.",sM_1End; + + set @FRUITNUM,100; //max possible amount of Juice + //calc max possible # juices + if(Zeny/3 < @FRUITNUM) set @FRUITNUM,Zeny/3; + if(countitem(@FRUIT) < @FRUITNUM) set @FRUITNUM,countitem(@FRUIT); + if(countitem(713) < @FRUITNUM) set @FRUITNUM,countitem(713); + if(@FRUITNUM > 0) goto sL_Make_Max; + mes "[Juicer Marx Hansen]"; + mes "Doh! You don't have enough ingredients for a single bottle of juice."; + emotion 0; + close; + + sL_Make_Max: + delitem @FRUIT,@FRUITNUM; //del Fruit + delitem 713,@FRUITNUM; //del Empty Bottle + set Zeny,Zeny-@FRUITNUM*3; + getitem @JUICE,@FRUITNUM; //get Juice + goto sL_Make_Got; + + sL_Make_InputN: + mes "[Juicer Marx Hansen]"; + mes "Very well then. How many bottles would you like?"; + mes "Enter 0 if you don't want any."; + next; + input @input; + + if(@input < 1) goto sM_1End; + set @FRUITNUM,(3*@input); + set @ZENYNUM,(3*@input); + if(countitem(@FRUIT) < @FRUITNUM) goto sl_Fruits; + if(countitem(713) < @input) goto sl_Bottles; + if(Zeny < @ZENYNUM) goto sl_Zeny; + + delitem @FRUIT,@FRUITNUM; //del Fruit + delitem 713,@input; //del Empty Bottle + set Zeny,Zeny - @ZENYUM; //get Juice + getitem @JUICE,@input; + sL_Make_Got: + mes "[Juicer Marx Hansen]"; + mes "Here you are. Take it."; + close; + + + sl_Fruits: + mes "[Juicer Marx Hansen]"; + mes "You don't have enough fruit."; + if (@FRUIT == 512) mes "You need "+@FRUITNUM+" apples to make that much apple juice."; + if (@FRUIT == 513) mes "You need "+@FRUITNUM+" bannanas to make that much bannana juice."; + if (@FRUIT == 514) mes "You need "+@FRUITNUM+" grapes to make that much grape juice."; + if (@FRUIT == 515) mes "You need "+@FRUITNUM+" carrots to make that much carrot juice."; + next; + goto M_1a; + close; + + sl_Bottles: + mes "[Juicer Marx Hansen]"; + mes "You don't have enough bottles. You need "+@input+" empty bottle(s) to make that many juice drinks."; + next; + goto M_1a; + + sl_Zeny: + mes "[Juicer Marx Hansen]"; + mes "You don't have enough zeny. You need "+@ZENYNUM+" zeny, to make that many juice drinks."; + next; + goto M_1a; + + sM_1End: + mes "[Juicer Marx Hansen]"; + mes "Oh well... see you next time."; + close; + + M_1b: + mes "[Juicer Marx Hansen]"; + mes "# Fruit Juice Info #"; + mes "Apple Juice - Apple x 3 ea, Empty Bottle x 1 ea, 3 zeny."; + mes "Banane Juice - Banana x 3 ea, Empty Bottle x 1 ea, 3 zeny."; + mes "Carrot Juice - Carrot x 3 ea, Empty Bottle x 1 ea, 3 zeny."; + mes "Grape Juice - Grape x 3 ea, Empty Bottle x 1 ea, 3 zeny."; + close; + + M_1End: + close; +} + |