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authorLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
committerLupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-03-15 20:32:55 +0000
commit788a65d41bce37aad857e5b5202d0293e84963a2 (patch)
tree2070539f8f2ed0a635ff39a18194c21a76595848 /npc/quests/first_class
parenta50476a588b2d7bc819cf0235a093dcddef9f2bf (diff)
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removed all .GAT from all the scripts and tested
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/first_class')
-rw-r--r--npc/quests/first_class/tu_acolyte.txt36
-rw-r--r--npc/quests/first_class/tu_archer.txt36
-rw-r--r--npc/quests/first_class/tu_ma_th01.txt32
-rw-r--r--npc/quests/first_class/tu_magician01.txt6
-rw-r--r--npc/quests/first_class/tu_merchant.txt14
-rw-r--r--npc/quests/first_class/tu_sword.txt22
-rw-r--r--npc/quests/first_class/tu_thief01.txt8
7 files changed, 77 insertions, 77 deletions
diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt
index bf38d1402..30682ad57 100644
--- a/npc/quests/first_class/tu_acolyte.txt
+++ b/npc/quests/first_class/tu_acolyte.txt
@@ -16,7 +16,7 @@
//=================================================Priest Praupin====================================================
-prt_church.gat,179,15,1 script Priest Praupin 110,{
+prt_church,179,15,1 script Priest Praupin 110,{
mes "[Priest Praupin]";
if(BaseClass != Job_Acolyte){
if(tu_acolyte01 == 25){
@@ -65,7 +65,7 @@ prt_church.gat,179,15,1 script Priest Praupin 110,{
mes "to Sister Asthe for me.";
mes "Have a safe trip, little one...";
close2;
- warp "prt_monk.gat",30,250;
+ warp "prt_monk",30,250;
end;
} else {
mes "[Priest Praupin]";
@@ -150,7 +150,7 @@ prt_church.gat,179,15,1 script Priest Praupin 110,{
mes "to Sister Asthe for me.";
mes "Have a safe trip, little one...";
close2;
- warp "prt_monk.gat",30,250;
+ warp "prt_monk",30,250;
end;
} else {
mes "[Priest Praupin]";
@@ -164,7 +164,7 @@ prt_church.gat,179,15,1 script Priest Praupin 110,{
}
//=================================================Asthe====================================================
-prt_monk.gat,230,106,3 script Asthe#tu 79,{
+prt_monk,230,106,3 script Asthe#tu 79,{
mes "[Asthe]";
switch(tu_acolyte01){
case 1:
@@ -785,7 +785,7 @@ prt_monk.gat,230,106,3 script Asthe#tu 79,{
//=================================================Priest Gardron====================================================
-monk_in.gat,18,38,6 script Priest Gardron#tu 110,{
+monk_in,18,38,6 script Priest Gardron#tu 110,{
mes "[Priest Gardron]";
if(tu_acolyte01 == 7){
if(countitem(7148) >= 1){
@@ -878,7 +878,7 @@ monk_in.gat,18,38,6 script Priest Gardron#tu 110,{
mes "I shall send you";
mes "there to fight the monsters in Payon Dungeon so that you can return with 5 Decayed Nails. May God bless you...";
close2;
- warp "payon.gat",161,58;
+ warp "payon",161,58;
end;
}
close;
@@ -894,7 +894,7 @@ monk_in.gat,18,38,6 script Priest Gardron#tu 110,{
}
//=================================================Dog====================================================
-prt_monk.gat,235,245,5 script Dog#tu 81,{
+prt_monk,235,245,5 script Dog#tu 81,{
mes "[Dog]";
mes "^CDB79EBark bark!";
mes "Woof woof!^000000";
@@ -941,7 +941,7 @@ prt_monk.gat,235,245,5 script Dog#tu 81,{
}
//=================================================Boy====================================================
-prt_monk.gat,243,238,5 script Boy#boy_voi 139,5,5{
+prt_monk,243,238,5 script Boy#boy_voi 139,5,5{
OnTouch:
if(tu_acolyte01 != 10)end;
mes "[???]";
@@ -950,7 +950,7 @@ OnTouch:
close;
}
//=================================================Ill Girl====================================================
-prt_monk.gat,226,257,6 script Ill Girl#tu 93,{
+prt_monk,226,257,6 script Ill Girl#tu 93,{
mes "[Angelic]";
if(tu_acolyte01 > 12){
mes "Thanks for helping me.";
@@ -1140,7 +1140,7 @@ L_NONE:
}
//=================================================Veiner====================================================
-prt_monk.gat,197,228,3 script Veiner 89,{
+prt_monk,197,228,3 script Veiner 89,{
mes "[Veiner]";
if(countitem(1081) && tu_acolyte01 == 18){
set tu_acolyte01, 19;
@@ -1183,7 +1183,7 @@ prt_monk.gat,197,228,3 script Veiner 89,{
}
//=================================================Hedrick====================================================
-prt_monk.gat,28,260,5 script Hedrick 50,{
+prt_monk,28,260,5 script Hedrick 50,{
mes "[Hedrick]";
mes "^333333*Whew!*^000000";
mes "Man I worked hard today!";
@@ -1218,7 +1218,7 @@ prt_monk.gat,28,260,5 script Hedrick 50,{
}
//=================================================Weapon Merchant====================================================
-prt_monk.gat,135,263,4 script Weapon Merchant#tu 139,9,9{
+prt_monk,135,263,4 script Weapon Merchant#tu 139,9,9{
OnTouch:
if(tu_acolyte01 != 20 || countitem(1081)==0) end;
delitem 1081, 1;
@@ -1235,7 +1235,7 @@ OnTouch:
}
//=================================================Karven====================================================
-monk_in.gat,103,176,7 script Karven 60,{
+monk_in,103,176,7 script Karven 60,{
mes "[Karven]";
mes "May you rest";
if(tu_acolyte01 == 21 && countitem(7183)){
@@ -1268,7 +1268,7 @@ monk_in.gat,103,176,7 script Karven 60,{
}
//=================================================Gloria====================================================
-prt_monk.gat,219,164,3 script Gloria#tu 95,{
+prt_monk,219,164,3 script Gloria#tu 95,{
mes "[Gloria]";
if(BaseJob != Job_Acolyte){
mes "Hi, hi~";
@@ -1329,7 +1329,7 @@ prt_monk.gat,219,164,3 script Gloria#tu 95,{
mes "Here we go~!!";
mes "W-warp Portal!";
close2;
- warp "prontera.gat",116,72;
+ warp "prontera",116,72;
end;
break;
}
@@ -1341,7 +1341,7 @@ prt_monk.gat,219,164,3 script Gloria#tu 95,{
close;
}
//=================================================Cleope Verce====================================================
-prt_monk.gat,153,210,3 script Cleope Verce 95,{
+prt_monk,153,210,3 script Cleope Verce 95,{
mes "[Cleope Verce]";
if(BaseJob != Job_Acolyte){
mes "Hello hello.";
@@ -1521,7 +1521,7 @@ prt_monk.gat,153,210,3 script Cleope Verce 95,{
close;
}
//=================================================Range NPC====================================================
-prt_monk.gat,217,123,4 script #tu_monk 139,10,10{
+prt_monk,217,123,4 script #tu_monk 139,10,10{
OnTouch:
if(BaseJob == Job_Acolyte){
switch(tu_acolyte01){
@@ -1550,7 +1550,7 @@ OnTouch:
end;
}
//=================================================Eavesdrop====================================================
-prt_monk.gat,223,123,3 script Eavesdrop#tu 111,{
+prt_monk,223,123,3 script Eavesdrop#tu 111,{
if(BaseJob != Job_Acolyte){
mes "^3355FFThere's nothing here.^000000";
close;
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index eb95bcc66..f1c2ee2ae 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -18,7 +18,7 @@
//=================================================Bard Jet====================================================
-payon_in02.gat,67,65,3 script Bard Jet#tu 51,{
+payon_in02,67,65,3 script Bard Jet#tu 51,{
mes "[Jet]";
mes "Every god never grows old";
mes "Because of beautiful";
@@ -163,7 +163,7 @@ payon_in02.gat,67,65,3 script Bard Jet#tu 51,{
}
//=================================================Sign====================================================
-pay_arche.gat,127,154,4 script Sign#arc 835,{
+pay_arche,127,154,4 script Sign#arc 835,{
mes " ";
mes " Archer Job Change Office ---> ";
mes " <--- Icarus ";
@@ -172,7 +172,7 @@ pay_arche.gat,127,154,4 script Sign#arc 835,{
}
//=================================================Master Kavaruk====================================================
-payon_in02.gat,47,13,3 script Master Kavaruk 55,{
+payon_in02,47,13,3 script Master Kavaruk 55,{
mes "[Master Kavaruk]";
mes "Hello, young one.";
@@ -412,7 +412,7 @@ payon_in02.gat,47,13,3 script Master Kavaruk 55,{
}
//=================================================Raiden Karus====================================================
-pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{
+pay_arche,103,165,5 script Raiden Karus#tu 832,{
mes "[Raiden Karus]";
if(MaxWeight - Weight < 2000){
@@ -578,7 +578,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{
mes "Off you go!";
mes "To Prontera!";
close2;
- warp "prontera.gat",116,72;
+ warp "prontera",116,72;
end;
break;
case 2:
@@ -746,7 +746,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{
mes "Alright...!";
mes "Get a move on!";
close2;
- warp "prontera.gat",116,72;
+ warp "prontera",116,72;
end;
break;
case 2:
@@ -786,7 +786,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{
mes "Alright...!";
mes "Get a move on!";
close2;
- warp "prontera.gat",116,72;
+ warp "prontera",116,72;
end;
break;
case 2:
@@ -1039,7 +1039,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{
mes "the chance, give a hello to my Acolyte pal over there for me~";
emotion e_heh;
close2;
- warp "mjolnir_11.gat",25,221;
+ warp "mjolnir_11",25,221;
end;
break;
case 2:
@@ -1131,7 +1131,7 @@ pay_arche.gat,103,165,5 script Raiden Karus#tu 832,{
}
//=================================================Arepesto====================================================
-pay_arche.gat,109,169,3 script Arpesto 712,{
+pay_arche,109,169,3 script Arpesto 712,{
mes "[Arpesto]";
mes "The sky still looks clear, but recently the winds that have been blowing through the land seem to carry with them an air of misfortune.";
next;
@@ -1151,7 +1151,7 @@ pay_arche.gat,109,169,3 script Arpesto 712,{
}
//=================================================Seisner====================================================
-pay_arche.gat,84,139,3 script Seisner 727,{
+pay_arche,84,139,3 script Seisner 727,{
//misceffect EF_HIT2;
mes "[Seisner]";
mes "Aaaah!";
@@ -1355,10 +1355,10 @@ pay_arche.gat,84,139,3 script Seisner 727,{
}
//=================================================Target====================================================
-pay_arche.gat,76,135,3 script Target#Target 111,{ end; } // empty NPC?? [Jukka]
+pay_arche,76,135,3 script Target#Target 111,{ end; } // empty NPC?? [Jukka]
//=================================================Acolyte====================================================
-mjolnir_11.gat,27,223,3 script Acolyte#tu 95,{
+mjolnir_11,27,223,3 script Acolyte#tu 95,{
mes "[Acolyte]";
if(tu_archer01 == 14){
if(gettime(3) >= 18 && gettime(3) < 22){
@@ -1560,7 +1560,7 @@ mjolnir_11.gat,27,223,3 script Acolyte#tu 95,{
}
//=================================================Alchemist Guildmember====================================================
-pay_arche.gat,130,113,3 script Alchemist Guildmember#tu 740,{
+pay_arche,130,113,3 script Alchemist Guildmember#tu 740,{
mes "[Alchemist Guildmember]";
if(tu_archer02 > 0){
if((countitem(1032) > 0) || (countitem(905) > 0 )){ // Blossom_Of_Maneater & Stem
@@ -1635,7 +1635,7 @@ pay_arche.gat,130,113,3 script Alchemist Guildmember#tu 740,{
}
//=================================================Arthail====================================================
-prontera.gat,126,335,5 script Arthail 51,{
+prontera,126,335,5 script Arthail 51,{
mes "[Arthail]";
if(tu_archer02 < 3){
mes "I am the Bard";
@@ -1818,7 +1818,7 @@ prontera.gat,126,335,5 script Arthail 51,{
}
//=================================================New Guild Master====================================================
-prontera.gat,167,281,3 script New Guild Master#tu 753,{
+prontera,167,281,3 script New Guild Master#tu 753,{
mes "[New Guild Master]";
mes "Hearken, all";
mes "of you who seek";
@@ -1840,7 +1840,7 @@ prontera.gat,167,281,3 script New Guild Master#tu 753,{
}
//=================================================Mage====================================================
-prontera.gat,144,301,5 script Mage#tu 123,{
+prontera,144,301,5 script Mage#tu 123,{
mes "[Mage]";
mes "Did you see that";
mes "new guild master?";
@@ -1867,7 +1867,7 @@ prontera.gat,144,301,5 script Mage#tu 123,{
}
//=================================================Minister====================================================
-prt_castle.gat,76,165,6 script Minister#tu 55,{
+prt_castle,76,165,6 script Minister#tu 55,{
mes "[Minister]";
mes "The royal family";
mes "is extremely busy";
@@ -1938,7 +1938,7 @@ OnTouch:
}
//=================================================Bishop Maugins====================================================
-monk_in.gat,19,43,1 script Bishop Maugins 60,{
+monk_in,19,43,1 script Bishop Maugins 60,{
mes "[Bishop Maugins]";
if(vu_archer02 == 7){
mes "Greetings.";
diff --git a/npc/quests/first_class/tu_ma_th01.txt b/npc/quests/first_class/tu_ma_th01.txt
index 2ef6c2893..4c60ce1a2 100644
--- a/npc/quests/first_class/tu_ma_th01.txt
+++ b/npc/quests/first_class/tu_ma_th01.txt
@@ -16,7 +16,7 @@
//=================================================Battle Traces 1====================================================
-moc_fild12.gat,166,369,0 script battle_traces#1 844,{
+moc_fild12,166,369,0 script battle_traces#1 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 5){
mes "^3355FFThere are traces of poison used in a battle. You can sense its power and decide that it would be safer not to get too close to it.^000000";
@@ -63,7 +63,7 @@ moc_fild12.gat,166,369,0 script battle_traces#1 844,{
}
//=================================================Battle Traces 2====================================================
-moc_fild12.gat,173,215,0 script Battle Traces#2 844,{
+moc_fild12,173,215,0 script Battle Traces#2 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 9){
mes "There are traces of many people going by.";
@@ -94,7 +94,7 @@ moc_fild12.gat,173,215,0 script Battle Traces#2 844,{
}
//=================================================Battle Traces 3====================================================
-moc_fild12.gat,276,165,0 script battle_traces#3 844,{
+moc_fild12,276,165,0 script battle_traces#3 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 10){
mes "There are traces of several who have went by.";
@@ -125,7 +125,7 @@ moc_fild12.gat,276,165,0 script battle_traces#3 844,{
}
//=================================================Battle Traces 4====================================================
-moc_fild11.gat,39,163,0 script battle_traces#4 844,{
+moc_fild11,39,163,0 script battle_traces#4 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 11){
mes "There are traces of many that have gone by.";
@@ -158,7 +158,7 @@ moc_fild11.gat,39,163,0 script battle_traces#4 844,{
}
//=================================================Battle Traces 5====================================================
-moc_fild11.gat,205,52,0 script battle_traces#5 844,{
+moc_fild11,205,52,0 script battle_traces#5 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 12){
mes "There are traces of many that have gone by.";
@@ -260,7 +260,7 @@ moc_fild11.gat,205,52,0 script battle_traces#5 844,{
}
//=================================================Battle Traces 6====================================================
-moc_fild11.gat,226,235,0 script battle_traces#6 844,{
+moc_fild11,226,235,0 script battle_traces#6 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 13){
mes "There are traces of many that have gone by.";
@@ -283,7 +283,7 @@ moc_fild11.gat,226,235,0 script battle_traces#6 844,{
}
//=================================================Battle Traces 7====================================================
-moc_fild11.gat,184,342,0 script battle_traces#7 844,{
+moc_fild11,184,342,0 script battle_traces#7 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 13){
mes "There are traces of several that have stopped by.";
@@ -306,7 +306,7 @@ moc_fild11.gat,184,342,0 script battle_traces#7 844,{
}
//=================================================Battle Traces 8====================================================
-moc_fild17.gat,213,358,0 script battle_traces#8 844,{
+moc_fild17,213,358,0 script battle_traces#8 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 13){
mes "There are traces of about two people that stopped by.";
@@ -337,7 +337,7 @@ moc_fild17.gat,213,358,0 script battle_traces#8 844,{
}
//=================================================Battle Traces 9====================================================
-moc_fild17.gat,228,274,0 script battle_traces#9 844,{
+moc_fild17,228,274,0 script battle_traces#9 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 14){
mes "There are traces of a small battle.";
@@ -396,7 +396,7 @@ moc_fild17.gat,228,274,0 script battle_traces#9 844,{
}
//=================================================Battle Traces 10====================================================
-moc_fild17.gat,34,292,0 script battle_traces#10 844,{
+moc_fild17,34,292,0 script battle_traces#10 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 16){
mes "A large group of people seem to have gone by.";
@@ -427,7 +427,7 @@ moc_fild17.gat,34,292,0 script battle_traces#10 844,{
}
//=================================================Battle Traces 11====================================================
-moc_fild18.gat,346,296,0 script battle_traces#11 844,{
+moc_fild18,346,296,0 script battle_traces#11 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 17){
mes "A large group of people seem to have gone by.";
@@ -458,7 +458,7 @@ moc_fild18.gat,346,296,0 script battle_traces#11 844,{
}
//=================================================Battle Traces 12====================================================
-moc_fild18.gat,309,257,0 script battle_traces#12 844,{
+moc_fild18,309,257,0 script battle_traces#12 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 18){
mes "A large group of people seem to have gone by.";
@@ -489,7 +489,7 @@ moc_fild18.gat,309,257,0 script battle_traces#12 844,{
}
//=================================================Battle Traces 13====================================================
-moc_fild18.gat,177,333,0 script battle_traces#13 844,{
+moc_fild18,177,333,0 script battle_traces#13 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 19){
mes "A large group of people seem to have gone by.";
@@ -520,7 +520,7 @@ moc_fild18.gat,177,333,0 script battle_traces#13 844,{
}
//=================================================Battle Traces 14====================================================
-moc_fild18.gat,111,303,0 script battle_traces#14 844,{
+moc_fild18,111,303,0 script battle_traces#14 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 20){
mes "A large group of people seem to have gone by.";
@@ -551,7 +551,7 @@ moc_fild18.gat,111,303,0 script battle_traces#14 844,{
}
//=================================================Battle Traces 15====================================================
-moc_fild18.gat,109,197,0 script battle_traces#15 844,{
+moc_fild18,109,197,0 script battle_traces#15 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 21){
mes "A large group of people seem to have gone by.";
@@ -713,7 +713,7 @@ moc_fild18.gat,109,197,0 script battle_traces#15 844,{
}
//=================================================Battle Traces 16====================================================
-moc_fild18.gat,156,96,0 script battle_traces#16 844,{
+moc_fild18,156,96,0 script battle_traces#16 844,{
if(BaseClass == Job_Thief){
if(tu_thief01 < 25){
mes "A large group of people seem to have gone by.";
diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt
index 11203fd7d..c6824cf21 100644
--- a/npc/quests/first_class/tu_magician01.txt
+++ b/npc/quests/first_class/tu_magician01.txt
@@ -16,7 +16,7 @@
//=================================================Sign====================================================
-geffen.gat,61,174,4 script Sign#M 111,{
+geffen,61,174,4 script Sign#M 111,{
mes "~sign reads...~";
mes "Greetings!! This is the Geffen Magic Academy. Come in if you have an interest in all things magic!";
close;
@@ -24,7 +24,7 @@ geffen.gat,61,174,4 script Sign#M 111,{
//=================================================New Mage Manager====================================================
-geffen.gat,67,180,4 script New Mage Manager#M 102,{
+geffen,67,180,4 script New Mage Manager#M 102,{
mes "[Mana]";
if(Class == Job_Novice){
mes "[Mana]";
@@ -694,7 +694,7 @@ geffen.gat,67,180,4 script New Mage Manager#M 102,{
mes "Hoho..";
set tu_magician01, 7;
emotion e_heh;
- warp "morocc.gat",182,286;
+ warp "morocc",182,286;
close;
} else {
mes "[Mana]";
diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt
index 5c5c8ac88..4244927da 100644
--- a/npc/quests/first_class/tu_merchant.txt
+++ b/npc/quests/first_class/tu_merchant.txt
@@ -16,7 +16,7 @@
//=================================================Guarnien====================================================
-alberta_in.gat,70,51,5 script Guarnien 98,{
+alberta_in,70,51,5 script Guarnien 98,{
mes "[Guarnien]";
if(Class != Job_Merchant && Class != Job_Baby_Merchant){
mes "Hello stranger.";
@@ -426,7 +426,7 @@ alberta_in.gat,70,51,5 script Guarnien 98,{
mes "some reason --to send you there right now. Get ready...!";
next;
set tu_merchant, rand(6,8);
- warp "prontera.gat",155,46;
+ warp "prontera",155,46;
close2;
end;
break;
@@ -676,7 +676,7 @@ alberta_in.gat,70,51,5 script Guarnien 98,{
}
//=================================================Sagle====================================================
-prontera.gat,66,111,3 script Sagle 82,{
+prontera,66,111,3 script Sagle 82,{
mes "[Sagle]";
if(tu_merchant == 8){
mes "Hello, hello~";
@@ -840,7 +840,7 @@ prontera.gat,66,111,3 script Sagle 82,{
}
//=================================================Kellion====================================================
-prontera.gat,93,330,3 script Kellion 97,{
+prontera,93,330,3 script Kellion 97,{
mes "[Kellion]";
if(tu_merchant == 8){
mes "I'm selling sets of";
@@ -979,7 +979,7 @@ prontera.gat,93,330,3 script Kellion 97,{
}
//=================================================Aigie====================================================
-prt_in.gat,169,11,3 script Aigie 92,{
+prt_in,169,11,3 script Aigie 92,{
if(tu_merchant == 8){
mes "[Aigie]";
mes "Welcome to my shop.";
@@ -1130,7 +1130,7 @@ prt_in.gat,169,11,3 script Aigie 92,{
}
//=================================================Jayon====================================================
-prontera.gat,247,129,3 script Jayon 85,{
+prontera,247,129,3 script Jayon 85,{
if(tu_merchant == 8){
mes "[Jayon]";
mes "If you've checked out the market for Red Potions, you know that my price is the best. I'm offering 10 Red Potions for only 410 Zeny!";
@@ -1287,7 +1287,7 @@ prontera.gat,247,129,3 script Jayon 85,{
}
//=================================================Maos====================================================
-prt_in.gat,251,129,3 script Maos 709,{
+prt_in,251,129,3 script Maos 709,{
if(tu_merchant == 8){
mes "[Maos]";
mes "Don't say anything.";
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index 4c87a4bd0..a1a6e6e8a 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -16,7 +16,7 @@
//=================================================Shurank====================================================
-izlude_in.gat,82,163,3 script Shurank 733,{
+izlude_in,82,163,3 script Shurank 733,{
mes "[Shurank]";
if(Class == Job_Novice || Class == Job_Baby){
mes "Still wondering";
@@ -571,7 +571,7 @@ izlude_in.gat,82,163,3 script Shurank 733,{
mes "[Shurank]";
mes "But now that I think about it, it may take you a while to travel to Geffen. I shall send you there myself! Good luck!";
next;
- warp "gef_fild07.gat",35,192;
+ warp "gef_fild07",35,192;
close;
break;
case 5:
@@ -909,7 +909,7 @@ izlude_in.gat,82,163,3 script Shurank 733,{
}
//=================================================Daqu'ee====================================================
-geffen.gat,154,143,3 script Dequ'ee 734,{
+geffen,154,143,3 script Dequ'ee 734,{
if(BaseJob == Job_Novice){
mes "[Dequ'ee]";
mes "Hey there.";
@@ -991,7 +991,7 @@ if(tu_swordman == 20){
mes "wants to show you the ropes of Swordmanship.";
set tu_swordman, 21;
close2;
- warp "izlude.gat",35,78;
+ warp "izlude",35,78;
end;
}
@@ -1053,7 +1053,7 @@ if((tu_swordman == 17) || (tu_swordman == 18)){
set tu_swordman, 19;
set BaseExp, BaseExp + 1620;
close2;
- warp "moc_fild07.gat",359,201;
+ warp "moc_fild07",359,201;
end;
break;
case 3:
@@ -1945,7 +1945,7 @@ if(tu_swordman == 13){
mes "near that city.";
next;
set tu_swordman, 14;
- warp "moc_fild07.gat",359,201;
+ warp "moc_fild07",359,201;
close;
}
@@ -2154,7 +2154,7 @@ if(tu_swordman == 6){
mes "of yourself,";
mes "brave Swordman.";
next;
- warp "izlude.gat",35,78;
+ warp "izlude",35,78;
close;
break;
}
@@ -2219,7 +2219,7 @@ if(tu_swordman == 6){
}
//=================================================Geil====================================================
-morocc_in.gat,51,101,3 script Geil 89,{
+morocc_in,51,101,3 script Geil 89,{
mes "[Geil]";
if(tu_swordman == 15){
mes "Were you sent by the authorities? Quit giving me such a hard time! I'm not the murderer! I don't even know who was killed. I'm not the one you're looking for!";
@@ -2271,7 +2271,7 @@ morocc_in.gat,51,101,3 script Geil 89,{
}
//=================================================Meutro====================================================
-morocc.gat,82,292,5 script Muetro 84,{
+morocc,82,292,5 script Muetro 84,{
mes "[Muetro]";
if(tu_swordman == 15){
mes "You're just";
@@ -2311,7 +2311,7 @@ morocc.gat,82,292,5 script Muetro 84,{
}
//=================================================Hans====================================================
-morocc.gat,240,72,3 script Hans 86,{
+morocc,240,72,3 script Hans 86,{
mes "[Hans]";
if(tu_swordman == 15){
mes "Help me!";
@@ -2368,7 +2368,7 @@ morocc.gat,240,72,3 script Hans 86,{
}
//=================================================Bankley====================================================
-morocc_in.gat,12,156,3 script Bankley 97,{
+morocc_in,12,156,3 script Bankley 97,{
if(tu_swordman > 19){
mes "^3355FFBankley had a pitiable";
mes "expression on his face.^000000";
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt
index 715073248..0cc183be8 100644
--- a/npc/quests/first_class/tu_thief01.txt
+++ b/npc/quests/first_class/tu_thief01.txt
@@ -15,7 +15,7 @@
//============================================================
//=================================================Thief Trainer====================================================
-moc_ruins.gat,66,164,4 script Thief Trainer#T 84,{
+moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "[Yierhan]";
if(Class == Job_Novice){
mes "Eh...?";
@@ -371,13 +371,13 @@ moc_ruins.gat,66,164,4 script Thief Trainer#T 84,{
mes "10 ^ff0000Feather of Birds^000000.";
mes "You can go ahead and kill Pickies to get those. It really shouldn't be that hard. Oh, and use this Wing thingee to come back.";
set tu_thief01, 5;
- savepoint "moc_ruins.gat",80,164;
+ savepoint "moc_ruins",80,164;
getitem 602, 1;
set BaseExp, BaseExp + 100;
set JobExp, JobExp + 50;
//misceffect EF_HIT5;
close2;
- warp "moc_fild12.gat",158,373;
+ warp "moc_fild12",158,373;
end;
} else if(tu_thief01 == 5 || tu_thief01 == 6){
if(countitem(916) < 10){ //Feather_Of_Birds
@@ -386,7 +386,7 @@ moc_ruins.gat,66,164,4 script Thief Trainer#T 84,{
mes "Remember, experience is more important";
mes "that knowledge.";
close2;
- warp "moc_fild07.gat",203,38;
+ warp "moc_fild07",203,38;
end;
} else {
mes "Ah~ there you go.";