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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-07-21 20:57:57 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-07-21 20:57:57 +0000
commit722ed0a89f56605feb7b9b5af57861b19b6a8289 (patch)
tree3222f78f003e8bee10360084784b5e8e419b92dd /npc/quests/first_class
parent9ef634559f3cde232586b1dc6fd00bea3f3d8e53 (diff)
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Updated most active NPCs that give EXP to renewal standards.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14920 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/first_class')
-rw-r--r--npc/quests/first_class/tu_acolyte.txt17
-rw-r--r--npc/quests/first_class/tu_archer.txt20
-rw-r--r--npc/quests/first_class/tu_magician01.txt34
-rw-r--r--npc/quests/first_class/tu_merchant.txt40
-rw-r--r--npc/quests/first_class/tu_sword.txt48
-rw-r--r--npc/quests/first_class/tu_thief01.txt36
6 files changed, 98 insertions, 97 deletions
diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt
index 2e78d4d5f..d49e3207d 100644
--- a/npc/quests/first_class/tu_acolyte.txt
+++ b/npc/quests/first_class/tu_acolyte.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Fix up by Jukka
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena SVN (Testet in Trunk 88xx)
//===== Description: =========================================
@@ -15,6 +15,7 @@
//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
//= 1.3 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
//= 1.4 Misc. updates. [L0ne_W0lf]
+//= 1.5 Adjusted EXP gains to Renewal values.
//============================================================
@@ -292,7 +293,7 @@ prt_monk,230,106,3 script Asthe#tu 79,{
unitskilluseid getcharid(3),28,10;
set tu_acolyte01, 3;
if(getskilllv("AL_HEAL") == 0){
- getexp 0,100;
+ getexp 0,10;
specialeffect2 EF_CONE;
}
close;
@@ -385,11 +386,11 @@ prt_monk,230,106,3 script Asthe#tu 79,{
set tu_acolyte01, 5;
delitem 1504, 1; //Mace
if(Class == Job_Acolyte_High){
- getexp 2000,1000;
+ getexp 200,100;
specialeffect2 EF_CONE;
close;
} else {
- getexp 1000,500;
+ getexp 100,50;
specialeffect2 EF_CONE;
close;
}
@@ -792,7 +793,7 @@ prt_monk,230,106,3 script Asthe#tu 79,{
mes "[Asthe]";
mes "Well, please don't forget what I've taught you. I hope you look back with fondness at our time together amongst these beautiful flowers. May God bless you~";
set tu_acolyte01, 25;
- getexp 5000,3000;
+ getexp 500,300;
specialeffect2 EF_CONE;
close;
}
@@ -867,9 +868,9 @@ monk_in,18,38,6 script Priest Gardron#tu 110,{
mes "Acolyte training.";
set tu_acolyte01, 9;
percentheal 100,100;
- getexp 2000,2000;
+ getexp 200,200;
specialeffect2 EF_CONE;
- //getitem 505,1; //Blue_Potion
+ //getitem 505,1; //Blue_Potion
close;
} else {
mes "A little while ago, a Prontere Sister sent me a message. Apparently,";
@@ -1099,7 +1100,7 @@ prt_monk,226,257,6 script Ill Girl#tu 93,{
mes "It seemed that this good";
mes "deed has improved your skills.^000000";
set tu_acolyte01, 13;
- getexp 0,1000;
+ getexp 0,100;
specialeffect2 EF_CONE;
next;
break;
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index 581850632..4d2f97f07 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -302,7 +302,7 @@ payon_in02,54,13,3 script Master Kavaruk 55,{
mes "for bringing me the news. As Arthail has said, I shall wait until he has more news for me.";
mes "You should also train and prepare for the future as well.";
set tu_archer02, 10;
- getexp 2000,1000;
+ getexp 200,100;
close;
}
}
@@ -605,7 +605,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{
emotion e_ag;
mes "Huh. So you already know a little about Owl's Eye already, huh? Well then, I guess I oughta talk about something you don't know about!";
set tu_archer01, 7;
- getexp 500,0;
+ getexp 50,0;
close;
}
break;
@@ -633,7 +633,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{
mes "Here, this is a small, special reward for you.";
specialeffect2 EF_WIND;
set tu_archer01, 7;
- getexp 500,0;
+ getexp 50,0;
next;
emotion e_pif;
mes "[Reidin Corse]";
@@ -852,7 +852,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{
if(.@eagle == 0){
specialeffect2 EF_WIND;
set tu_archer01, 10;
- getexp 0,500;
+ getexp 0,50;
}
emotion e_no1;
next;
@@ -899,7 +899,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{
mes "Don't forget that you gotta keep training and improve your skills. Before you know it, you'll be an expert almost as good as me!";
specialeffect2 EF_WIND;
set tu_archer01, 12;
- getexp 1000,1000;
+ getexp 100,100;
getitem 1707,1; //Great_Bow
close;
}
@@ -994,7 +994,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 832,{
mes "this little reward!";
specialeffect2 EF_WIND;
set tu_archer01,16;
- getexp 3000,3000;
+ getexp 300,300;
getitem 1770,500; //Iron_Arrow
next;
mes "[Reidin Corse]";
@@ -1289,13 +1289,13 @@ pay_arche,84,139,3 script Seisner 727,{
specialeffect2 EF_WIND;
set tu_archer01, 3;
if(JobLevel == 1){
- getexp 0,30;
+ getexp 0,5;
} else if((JobLevel > 1) && (JobLevel < 11)){
- getexp 0,100;
+ getexp 0,10;
} else if((JobLevel > 10) && (JobLevel < 21)){
- getexp 0,250;
+ getexp 0,25;
} else {
- getexp 0,500;
+ getexp 0,50;
}
end;
}
diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt
index d8d36e359..a325d2bf7 100644
--- a/npc/quests/first_class/tu_magician01.txt
+++ b/npc/quests/first_class/tu_magician01.txt
@@ -128,7 +128,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{
mes "time for a break. But we'll";
mes "continue this later, okay?";
set tu_magician01, 1;
- getexp BaseLevel*30,BaseLevel*15;
+ getexp BaseLevel*3,BaseLevel*2;
//misceffect EF_HIT5;
close;
break;
@@ -370,19 +370,19 @@ geffen,67,180,4 script New Mage Manager#M 102,{
set tu_magician01,2;
specialeffect2 EF_HIT5;
if(tu_mana&1){
- getexp 150,70;
+ getexp 15,7;
}
if(tu_mana&2){
- getexp 150,70;
+ getexp 15,7;
}
if(tu_mana&4){
- getexp 150,70;
+ getexp 15,7;
}
if(tu_mana&8){
- getexp 150,70;
+ getexp 15,7;
}
if(tu_mana&16){
- getexp 150,70;
+ getexp 15,7;
}
set tu_mana,0;
}
@@ -467,7 +467,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{
mes "10 Chrysalis from them.";
mes "Then bring them to me, okay?";
set tu_magician01, 3;
- getexp 400,200;
+ getexp 40,20;
specialeffect2 EF_HIT5;
close;
@@ -497,7 +497,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{
mes "used to using your skills, huh?";
mes "Anyway, let me know when you're ready for the next lesson, okay?";
set tu_magician01, 5;
- getexp 400,200;
+ getexp 40,20;
specialeffect2 EF_HIT5;
close;
}
@@ -526,7 +526,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{
mes "used to using your skills, huh?";
mes "Anyway, let me know when you're ready for the next lesson, okay?";
set tu_magician01, 5;
- getexp 400,200;
+ getexp 40,20;
specialeffect2 EF_HIT5;
close;
}
@@ -708,25 +708,25 @@ geffen,67,180,4 script New Mage Manager#M 102,{
getitem 1604,1; //Wand
specialeffect2 EF_HIT5;
if(tu_mana&1){
- getexp 300,100;
+ getexp 30,10;
}
if(tu_mana&2){
- getexp 300,100;
+ getexp 30,10;
}
if(tu_mana&4){
- getexp 300,100;
+ getexp 30,10;
}
if(tu_mana&8){
- getexp 300,100;
+ getexp 30,10;
}
if(tu_mana&16){
- getexp 300,100;
+ getexp 30,10;
}
if(tu_mana&32){
- getexp 300,100;
+ getexp 30,10;
}
if(tu_mana&64){
- getexp 300,100;
+ getexp 30,10;
}
set tu_mana,0;
close;
@@ -819,7 +819,7 @@ geffen,67,180,4 script New Mage Manager#M 102,{
set tu_magician01, 28;
getitem 2321,1; //Silk_Robe
set Zeny, Zeny + 3000;
- getexp 3000,1000;
+ getexp 300,100;
close;
break;
default:
diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt
index 57f3d214c..30f391490 100644
--- a/npc/quests/first_class/tu_merchant.txt
+++ b/npc/quests/first_class/tu_merchant.txt
@@ -62,14 +62,14 @@ alberta_in,70,51,5 script Guarnien 98,{
mes "You've taught yourself well. Here, you've earned this little reward~";
set tu_merchant, 17;
completequest 8240;
- getexp 1860,604;
+ getexp 186,43;
next;
} else if(.@chk_vend == 10){
mes "[Guarnien]";
mes "Oh, I see that you're very serious about being a Merchant. I'm proud that you've managed to master this skill! Here, you deserve this reward!";
set tu_merchant, 17;
completequest 8240;
- getexp 1990,699;
+ getexp 199,69;
next;
} else {
mes "[Guarnien]";
@@ -125,7 +125,7 @@ alberta_in,70,51,5 script Guarnien 98,{
mes "But I see that you must already know that, huh? Well, seeing as you're so clever, I think you've earned this little prize~";
set tu_merchant, 17;
completequest 8239;
- getexp 1860,604;
+ getexp 186,60;
next;
} else if(.@chk_vend == 10){
mes "[Guarnien]";
@@ -139,7 +139,7 @@ alberta_in,70,51,5 script Guarnien 98,{
mes "all your efforts~";
set tu_merchant, 17;
completequest 8239;
- getexp 1990,699;
+ getexp 199,69;
next;
} else {
@@ -183,7 +183,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 15;
erasequest 8238;
setquest 8239;
- getexp 1620,520;
+ getexp 162,52;
next;
mes "[Guarnien]";
mes "Next time, I'll talk about the skill that sets Merchants apart from all the other classes: ^871F78Vending^000000. So don't miss it!";
@@ -195,7 +195,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 15;
erasequest 8238;
setquest 8239;
- getexp 1860,604;
+ getexp 186,60;
next;
mes "[Guarnien]";
mes "Next time, I'll talk about the skill that sets Merchants apart from all the other classes: ^871F78Vending^000000. So don't miss it!";
@@ -238,7 +238,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 15;
erasequest 8237;
setquest 8238;
- getexp 1620,520;
+ getexp 162,52;
next;
mes "[Guarnien]";
mes "Next time, I'll talk about the skill that sets Merchants apart from all the other classes: ^871F78Vending^000000. So don't miss it!";
@@ -251,7 +251,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 15;
erasequest 8237;
setquest 8238;
- getexp 1860,602;
+ getexp 186,60;
next;
mes "[Guarnien]";
@@ -285,7 +285,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 13;
erasequest 8236;
setquest 8237;
- getexp 1260,272;
+ getexp 126,27;
next;
mes "[Guarnien]";
mes "Next time, I'll discuss the Push Cart skill. Be ready for this lecture, as Push Cart is one of the more important skills for a Merchant.";
@@ -299,7 +299,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 13;
erasequest 8236;
setquest 8237;
- getexp 1420,336;
+ getexp 142,33;
next;
mes "[Guarnien]";
mes "Next time, I'll discuss the Push Cart skill. Be ready for this lecture, as Push Cart is one of the more important skills for a Merchant.";
@@ -333,7 +333,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 13;
erasequest 8235;
setquest 8236;
- getexp 1260,272;
+ getexp 126,27;
next;
mes "[Guarnien]";
mes "Next time, I'll discuss the";
@@ -345,7 +345,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 13;
erasequest 8235;
setquest 8236;
- getexp 1420,336;
+ getexp 142,33;
next;
mes "[Guarnien]";
mes "Next time, I'll discuss the";
@@ -392,7 +392,7 @@ alberta_in,70,51,5 script Guarnien 98,{
mes "Red Potions. Ah, it seems you researched the market and bought the cheapest ones! Great work!";
set tu_merchant, 11;
changequest 8234,8235;
- getexp 1120,220;
+ getexp 112,22;
next;
mes "[Guarnien]";
mes "Alright, next time, we'll talk about the skill that you can learn after knowing how to Discount:";
@@ -446,7 +446,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 5;
erasequest 8232;
setquest 8233;
- getexp 830,116;
+ getexp 83,11;
next;
mes "[Guarnien]";
mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you think you're ready, alright?";
@@ -457,7 +457,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 5;
erasequest 8232;
setquest 8233;
- getexp 970,180;
+ getexp 97,18;
next;
mes "[Guarnien]";
mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you think you're ready, alright?";
@@ -493,7 +493,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 5;
erasequest 8231;
setquest 8232;
- getexp 830,116;
+ getexp 83,11;
next;
mes "[Guarnien]";
mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you";
@@ -505,7 +505,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 5;
erasequest 8231;
setquest 8232;
- getexp 970,180;
+ getexp 97,18;
next;
mes "[Guarnien]";
mes "Alright, my next lesson will hopefully offer you a bit more of a challenge. Come back when you";
@@ -548,7 +548,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 3;
erasequest 8230;
setquest 8231;
- getexp 700,58;
+ getexp 70,12;
next;
mes "[Guarnien]";
mes "Okay. Now I think we're ready for me to discuss the ^871F78Discount^000000 skill. Come back when you'd like me to tell you more about it, okay?";
@@ -588,7 +588,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 2;
erasequest 8229;
setquest 8230;
- getexp 585,43;
+ getexp 58,11;
getitem 1351,1; //Battle_Axe
next;
mes "[Guarnien]";
@@ -657,7 +657,7 @@ alberta_in,70,51,5 script Guarnien 98,{
set tu_merchant, 2;
erasequest 8229;
setquest 8230;
- getexp 585,43;
+ getexp 58,11;
getitem 1351,1; //Battle_Axe
next;
mes "[Guarnien]";
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index e5633c5ab..22c3ade54 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -109,7 +109,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "your great efforts. But do not let your talents allow you to grow arrogant!";
set tu_swordman, 23;
completequest 8228;
- getexp 1860,0;
+ getexp 186,0;
getitem 1113,1; //Scimiter
next;
mes "[Shurank]";
@@ -198,7 +198,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "your accomplishment.";
set tu_swordman, 22;
changequest 8227,8228;
- getexp 1860,0;
+ getexp 186,0;
next;
mes "[Shurank]";
mes "Next time, I will tell you more about the Magnum Break skill.";
@@ -227,7 +227,7 @@ izlude_in,82,163,3 script Shurank 733,{
set tu_swordman, 13;
erasequest 8221;
setquest 8222;
- getexp 1260,0;
+ getexp 126,0;
next;
mes "[Shurank]";
mes "Ah, once again, I have";
@@ -290,7 +290,7 @@ izlude_in,82,163,3 script Shurank 733,{
set tu_swordman, 13;
erasequest 8221;
setquest 8222;
- getexp 1260,0;
+ getexp 126,0;
next;
mes "[Shurank]";
mes "Ah, once again, I have";
@@ -368,7 +368,7 @@ izlude_in,82,163,3 script Shurank 733,{
set tu_swordman, 13;
erasequest 8221;
setquest 8222;
- getexp 1260,0;
+ getexp 126,0;
next;
mes "[Shurank]";
mes "Ah, once again, I have";
@@ -390,7 +390,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "[Shurank]";
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
set tu_swordman, 10;
- getexp 1120,0;
+ getexp 112,0;
next;
mes "[Shurank]";
mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -404,7 +404,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "an outstanding Swordman.";
mes "Here is a small reward...";
set tu_swordman, 10;
- getexp 1260,0;
+ getexp 126,0;
next;
mes "[Shurank]";
mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -454,7 +454,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "[Shurank]";
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
set tu_swordman, 10;
- getexp 1120,0;
+ getexp 112,0;
next;
mes "[Shurank]";
mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -468,7 +468,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "an outstanding Swordman.";
mes "Here is a small reward...";
set tu_swordman, 10;
- getexp 1260,0;
+ getexp 126,0;
next;
mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
close;
@@ -551,7 +551,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts.";
set tu_swordman, 10;
changequest 8219,8220;
- getexp 1120,0;
+ getexp 112,0;
next;
mes "[Shurank]";
mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -569,7 +569,7 @@ izlude_in,82,163,3 script Shurank 733,{
completequest 8219;
completequest 8220;
setquest 8221;
- getexp 1260,0;
+ getexp 126,0;
next;
mes "[Shurank]";
mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
@@ -661,7 +661,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Ah! That healthy glow!";
mes "I see that you've mastered this skill already. Let me give you a little reward for your hard training!";
set tu_swordman, 5;
- getexp 1120,0;
+ getexp 112,0;
next;
} else {
mes "[Shurank]";
@@ -702,7 +702,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
set tu_swordman, 4;
- getexp 970,0;
+ getexp 97,0;
getitem 2503,1; //Muffler
close;
} else {
@@ -738,7 +738,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Here's a little reward for all of your hard work. I hope you realize the importance of using Bash as";
mes "you grow stronger.";
set tu_swordman, 3;
- getexp 830,0;
+ getexp 83,0;
close;
} else if(.@chk_bash == 10){
mes "[Shurank]";
@@ -749,7 +749,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
set tu_swordman, 4;
- getexp 970,0;
+ getexp 97,0;
getitem 2503,1; //Muffler
close;
} else {
@@ -785,7 +785,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more";
mes "of the fundamentals to cover!";
set tu_swordman, 2;
- getexp 585,0;
+ getexp 58,0;
close;
} else if((.@chk_bash > 4) && (.@chk_bash < 10)){
mes "[Shurank]";
@@ -815,7 +815,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "For your efforts and patience, I offer you this small reward. Please take it and grow even stronger...";
set tu_swordman, 3;
setquest 8211;
- getexp 830,0;
+ getexp 83,0;
next;
mes "[Shurank]";
mes "I believe that every true Swordman should master the Bash skill. If you ever do master the skill as a Swordman, come back to me.";
@@ -829,7 +829,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping";
mes "all of the basics.";
set tu_swordman, 4;
- getexp 970,0;
+ getexp 97,0;
getitem 2503,1; //Muffler
close;
} else {
@@ -863,7 +863,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "[Shurank]";
mes "Now, if you wish to become a true Swordman, you must learn the Bash skill. There's no question about it: You've got to know these basics! Take this, and learn to Bash!";
set tu_swordman, 1;
- getexp 490,0;
+ getexp 49,0;
setquest 8211;
close;
} else if((.@chk_bash > 0) && (.@chk_bash < 5)){
@@ -888,7 +888,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "of the fundamentals to cover!";
set tu_swordman, 2;
changequest 8211,8212;
- getexp 585,0;
+ getexp 58,0;
close;
} else if((.@chk_bash > 4) && (.@chk_bash < 10)){
mes "[Shurank]";
@@ -911,7 +911,7 @@ izlude_in,82,163,3 script Shurank 733,{
mes "of the fundamentals to cover!";
set tu_swordman, 3;
changequest 8212,8213;
- getexp 830,0;
+ getexp 83,0;
next;
mes "[Shurank]";
mes "But if you wish to become an expert Swordman in my eyes, you must master Bash!";
@@ -929,7 +929,7 @@ izlude_in,82,163,3 script Shurank 733,{
completequest 8212;
completequest 8213;
setquest 8214;
- getexp 970,0;
+ getexp 97,0;
getitem 2503,1; //Muffler
close;
}
@@ -1080,7 +1080,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "Hurry over to Morroc and monitor Bankley in case he does anything desperate. If something happens, report to me right away!";
set tu_swordman, 19;
changequest 8224,8225;
- getexp 1620,0;
+ getexp 162,0;
close2;
warp "moc_fild07",359,201;
end;
@@ -2172,7 +2172,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "Thank you for taking the trouble to come this far. Let me reward you with some experience points.";
set tu_swordman, 7;
changequest 8216,8217;
- getexp 1120,0;
+ getexp 112,0;
next;
mes "[Dequ'ee]";
mes "Take care";
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt
index 10b0247a2..c79a48b4b 100644
--- a/npc/quests/first_class/tu_thief01.txt
+++ b/npc/quests/first_class/tu_thief01.txt
@@ -88,7 +88,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "[Yierhan]";
mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
set tu_thief01, 1;
- getexp 200,100;
+ getexp 20,10;
specialeffect2 EF_HIT5;
close;
break;
@@ -105,7 +105,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Sure, ^23238EDEX^000000 and LUK can";
mes "also increase your attack damage, but they're insignificant compared to STR. I repeat: ^660000insignificant^000000.";
set tu_thief01, 1;
- getexp 400,200;
+ getexp 40,20;
specialeffect2 EF_HIT5;
close;
break;
@@ -121,7 +121,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "[Yierhan]";
mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
set tu_thief01, 1;
- getexp 200,100;
+ getexp 20,10;
specialeffect2 EF_HIT5;
close;
break;
@@ -232,7 +232,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "about any other skills,";
mes "I can explain real quick.";
set tu_thief01, 3;
- getexp BaseLevel*30,BaseLevel*15;
+ getexp BaseLevel*3,BaseLevel*2;
specialeffect2 EF_HIT5;
close;
} else if(tu_thief01 == 3){
@@ -332,22 +332,22 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
set tu_thief01, 4;
specialeffect2 EF_HIT5;
if(.@read_d){
- getexp 300,100;
+ getexp 30,10;
}
if(.@read_f){
- getexp 300,100;
+ getexp 30,10;
}
if(.@read_s){
- getexp 300,100;
+ getexp 30,10;
}
if(.@read_p){
- getexp 300,100;
+ getexp 30,10;
}
if(.@read_h){
- getexp 300,100;
+ getexp 30,10;
}
if(.@read_r){
- getexp 300,100;
+ getexp 30,10;
}
close;
break;
@@ -366,7 +366,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
set tu_thief01, 5;
savepoint "moc_ruins",80,164;
getitem 602,1; //Wing_Of_Butterfly
- getexp 100,50;
+ getexp 10,5;
specialeffect2 EF_HIT5;
close2;
warp "moc_fild12",158,373;
@@ -424,7 +424,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "is pretty strong!";
set tu_thief01, 8;
getitem 1207,1; //Main_Gauche
- getexp 1000,500;
+ getexp 100,50;
specialeffect2 EF_HIT5;
close;
break;
@@ -435,7 +435,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Alright, you better get stronger the next time I see you. Oh, and you can have this stuff. You know, since you're so gangster and all.";
set tu_thief01, 7;
getitem 1207,1; //Main_Gauche
- getexp 500,200;
+ getexp 50,20;
specialeffect2 EF_HIT5;
close;
break;
@@ -455,7 +455,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Take it, it's yours!";
set tu_thief01, 7;
getitem 1207,1; //Main_Gauche
- getexp 500,200;
+ getexp 50,20;
specialeffect2 EF_HIT5;
close;
break;
@@ -466,7 +466,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Alright, you better get stronger the next time I see you. Oh, and you can have this stuff. You know, since you're so gangster and all.";
set tu_thief01, 7;
getitem 1207,1; //Main_Gauche
- getexp 500,200;
+ getexp 50,20;
specialeffect2 EF_HIT5;
close;
break;
@@ -511,7 +511,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "out, be real careful";
mes "other there, okay?";
set tu_thief01, 8;
- getexp 200,100;
+ getexp 20,10;
specialeffect2 EF_HIT5;
close;
} else if(tu_thief01 == 8){
@@ -597,7 +597,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
set tu_thief01, 27;
getitem 2307,1; //Mantle
set Zeny, Zeny + 5000;
- getexp 8000,3000;
+ getexp 800,300;
close;
break;
}
@@ -723,7 +723,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Hey, this stuff is yours. Think of it as a reward for helping us out. Right, and I'll let Mana know you did a great job. Take care of yourself now~";
set tu_magician01, 27;
set Zeny, Zeny + 5000;
- getexp 5000,2000;
+ getexp 500,200;
close2;
break;
}