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author | Haru <haru@dotalux.com> | 2015-11-16 02:40:31 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:52 +0100 |
commit | 1a6bb87686dd770b3f072fb5d687ba71ff29c51a (patch) | |
tree | 6870263be343c2b81e7ef33c6e4ad696321c001b /npc/quests/first_class/tu_sword.txt | |
parent | fa2cd738a941906700ba3a1f7c5486dcc3ccbea0 (diff) | |
download | hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.gz hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.bz2 hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.xz hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.zip |
Standardized header in scripts (part 9)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Quest scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/first_class/tu_sword.txt')
-rw-r--r-- | npc/quests/first_class/tu_sword.txt | 71 |
1 files changed, 42 insertions, 29 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index b200e246f..6dfb3f33a 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -1,25 +1,43 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) KirieZ +//= Copyright (C) Euphy +//= Copyright (C) L0ne_W0lf +//= Copyright (C) SinSloth +//= Copyright (C) Lupus +//= Copyright (C) Jukka +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Swordman Class Tutorial and Job Specific Quest -//===== By: ================================================== -//= Fix up by Jukka -//===== Current Version: ===================================== -//= 1.7 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Swordman training quest. -//===== Additional Comments: ================================= -//= 1.0 Fully working -//= 1.1 optimized [Lupus] -//= 1.2 Fixed a typo on NPC name. [SinSloth] -//= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth] -//= 1.4 Misc. updates. [L0ne_W0lf] -//= 1.5 Added Renewal Izlude coordinates. -//= 1.6 Added Pre-Renewal support. [Euphy] -//= 1.7 Fixed quest log linking [KirieZ] -//============================================================ +//================= Current Version ======================================= +//= 1.7 +//========================================================================= -// Shurank -//============================================================ +//== Shurank =============================================== izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{ mes "[Shurank]"; if(Class == Job_Novice || Class == Job_Baby){ @@ -991,8 +1009,7 @@ izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{ close; } -// Daqu'ee -//============================================================ +//== Daqu'ee =============================================== geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{ if(BaseJob == Job_Novice){ mes "[Dequ'ee]"; @@ -2250,8 +2267,7 @@ geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{ close; } -// Geil -//============================================================ +//== Geil ================================================== morocc_in,51,101,3 script Geil 4_M_ORIENT02,{ mes "[Geil]"; if(tu_swordman == 15){ @@ -2301,8 +2317,7 @@ morocc_in,51,101,3 script Geil 4_M_ORIENT02,{ close; } -// Meutro -//============================================================ +//== Meutro ================================================ morocc,82,292,5 script Muetro 4_M_02,{ mes "[Muetro]"; if(tu_swordman == 15){ @@ -2342,8 +2357,7 @@ morocc,82,292,5 script Muetro 4_M_02,{ close; } -// Hans -//============================================================ +//== Hans ================================================== morocc,240,72,3 script Hans 4_M_04,{ mes "[Hans]"; if(tu_swordman == 15){ @@ -2400,8 +2414,7 @@ morocc,240,72,3 script Hans 4_M_04,{ close; } -// Bankley -//============================================================ +//== Bankley =============================================== morocc_in,12,156,3 script Bankley 4W_M_01,{ if(tu_swordman > 19){ mes "^3355FFBankley had a pitiable"; |