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authoreuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-27 06:11:18 +0000
committereuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-12-27 06:11:18 +0000
commit847a41f41dc4296c8c2aa42a79c23336f55e665b (patch)
tree4010b867b2060861d519babb6da86c0879825ff9 /npc/quests/first_class/tu_sword.txt
parentf4867954028b6c7b4d37c9860696578b27d6dbd1 (diff)
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> Follow-up r17048:
- Renamed 'useskilltopc' to 'npcskill'; - Removed cast time from NPC objects, code by mkbu95 (suspected official behavior); - Documented 'npcskill'; - Replaced all instances in scripts. * Fixed max level bypass, code by malufett (bugreport:5800). * Updated Malangdo spawns to official. * Some standardization of npc/quests/first_class/. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/first_class/tu_sword.txt')
-rw-r--r--npc/quests/first_class/tu_sword.txt88
1 files changed, 12 insertions, 76 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index 2219810b4..6ae1d7c08 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -17,8 +17,8 @@
//= 1.4 Misc. updates. [L0ne_W0lf]
//============================================================
-
-//=================================================Shurank====================================================
+// Shurank
+//============================================================
izlude_in,82,163,3 script Shurank 733,{
mes "[Shurank]";
if(Class == Job_Novice || Class == Job_Baby){
@@ -80,7 +80,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "To improve your skills,";
mes "you must explore this vast world and experience all sorts of battle situations. And always commit yourself to your training.";
close;
- break;
case 22:
mes "This will be my";
mes "final lecture to you.";
@@ -167,7 +166,6 @@ izlude_in,82,163,3 script Shurank 733,{
completequest 8228;
getitem 1113,1; //Scimiter
close;
- break;
case 21:
mes "Ah, you've returned. I've just received a communique from";
mes "Dequ'ee. It seems you've been working very hard and that you've made the most of this experience.";
@@ -210,11 +208,9 @@ izlude_in,82,163,3 script Shurank 733,{
mes "I'll be here when you're ready to learn more.";
set tu_swordman, 22;
close;
- break;
case 13:
mes "You should leave as soon as possible to meet Dequ'ee in Geffen. You do remember where to find him, don't you?";
close;
- break;
case 12:
mes "So how has your";
mes "training for the Endure";
@@ -246,7 +242,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "you to double your efforts!";
close;
}
- break;
case 11:
mes "So have you";
mes "learned how to use";
@@ -306,7 +301,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "I recommend that you learn it as soon as you can. Endure is an invaluable skill for any Swordman to have!";
close;
}
- break;
case 10:
mes "The time has come";
mes "for me to tell you";
@@ -379,7 +373,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Hurry and meet with Dequ'ee and return to me when you complete whatever it is that he wishes for you to do.";
close;
}
- break;
case 9:
mes "So have you been";
mes "learning more about";
@@ -416,7 +409,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "I can continue my lectures.";
close;
}
- break;
case 8:
mes "Ah, you've returned.";
mes "So how has your training";
@@ -477,7 +469,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Still haven't learned Provoke, eh? As a Swordman, I believe that it's important that you at least be able to use Provoke!";
close;
}
- break;
case 7:
mes "Ah, you've returned. For a new Swordman, you are doing quite";
mes "well. So what is the message";
@@ -575,7 +566,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me.";
close;
}
- break;
case 6:
mes "I wish for you to find a Knight named ^5D478BDequ'ee^000000 in ^5D478BGeffen^000000. Listen carefully, this is the message";
mes "I want you to give him.";
@@ -597,7 +587,6 @@ izlude_in,82,163,3 script Shurank 733,{
next;
warp "gef_fild07",35,192;
close;
- break;
case 5:
mes "Ah, you've returned. I know I said that I would teach you what I know about the Provoke skill, but...";
next;
@@ -626,7 +615,6 @@ izlude_in,82,163,3 script Shurank 733,{
set tu_swordman, 6;
changequest 8215,8216;
close;
- break;
case 4:
mes "Since you've mastered Bash,";
mes "I feel that you're ready to learn more about Swordman skills.";
@@ -683,7 +671,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "[Shurank]";
mes "By now, I believe that you know enough about the Increase HP Recovery skill. Next time, I shall teach you what I know about the Provoke skill.";
close;
- break;
case 3:
mes "If you want to be";
mes "able to use the full";
@@ -711,7 +698,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "use Bash quite well, but you are not a master of it yet. I encourage you to master Bash in order to unleash its true potential!";
close;
}
- break;
case 2:
mes "I hope you've been";
mes "training yourself in using";
@@ -758,7 +744,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "use Bash quite well, but you are not a master of it yet. I encourage you to master Bash in order to unleash its true potential!";
close;
}
- break;
case 1:
mes "Have you been learning";
mes "the art of using Bash? I fervently believe that the Bash skill is the essense of Swordmanship!";
@@ -839,7 +824,6 @@ izlude_in,82,163,3 script Shurank 733,{
mes "that skill!";
close;
}
- break;
case 0:
mes "Ah, a comrade in arms.";
mes "Allow me to introduce myself. I am Shurank Chainlier, a Knight in the service of the Prontera Chivalry.";
@@ -933,14 +917,14 @@ izlude_in,82,163,3 script Shurank 733,{
getitem 2503,1; //Muffler
close;
}
- break;
}
mes "...";
mes "......";
close;
}
-//=================================================Daqu'ee====================================================
+// Daqu'ee
+//============================================================
geffen,154,143,3 script Dequ'ee 734,{
if(BaseJob == Job_Novice){
mes "[Dequ'ee]";
@@ -1063,7 +1047,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "made up. You've got";
mes "to try it again!";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Bankley...?";
@@ -1084,7 +1067,6 @@ geffen,154,143,3 script Dequ'ee 734,{
close2;
warp "moc_fild07",359,201;
end;
- break;
case 3:
mes "[Dequ'ee]";
mes "Geil...?";
@@ -1094,7 +1076,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "made up. You've got";
mes "to try it again!";
close;
- break;
case 4:
mes "[Dequ'ee]";
mes "Muetro...?";
@@ -1104,7 +1085,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "made up. You've got";
mes "to try it again!";
close;
- break;
}
}
if(tu_swordman == 16){
@@ -1154,7 +1134,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Muetro, Hans,";
@@ -1176,9 +1155,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 2:
mes "[Dequ'ee]";
mes "Geil's...?";
@@ -1209,7 +1186,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Muetro, Geil,";
@@ -1231,9 +1207,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 3:
mes "[Dequ'ee]";
mes "Bankley's...?";
@@ -1264,7 +1238,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Muetro, Bankley,";
@@ -1286,9 +1259,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
}
break;
case 2:
@@ -1330,7 +1301,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Hans, Muetro,";
@@ -1352,9 +1322,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 2:
mes "[Dequ'ee]";
mes "Geil's...?";
@@ -1385,7 +1353,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Hans, Geil,";
@@ -1407,9 +1374,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 3:
mes "[Dequ'ee]";
mes "Bankley's...?";
@@ -1440,7 +1405,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Hans, Bankley,";
@@ -1462,9 +1426,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
}
break;
case 3:
@@ -1513,7 +1475,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "to formulate an algorithm!";
set tu_swordman, 17;
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Geil, Muetro,";
@@ -1535,9 +1496,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 2:
mes "[Dequ'ee]";
mes "Han's...?";
@@ -1568,7 +1527,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Geil, Hans,";
@@ -1590,9 +1548,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 3:
mes "[Dequ'ee]";
mes "Bankley's...?";
@@ -1623,7 +1579,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Geil, Bankley,";
@@ -1645,9 +1600,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
}
break;
case 4:
@@ -1689,7 +1642,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Bankley, Muetro,";
@@ -1711,9 +1663,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 2:
mes "[Dequ'ee]";
mes "Hans's...?";
@@ -1744,7 +1694,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Bankley, Hans,";
@@ -1764,9 +1713,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
case 3:
mes "[Dequ'ee]";
mes "Geil's...?";
@@ -1804,7 +1751,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "to formulate an algorithm!";
set tu_swordman, 18;
close;
- break;
case 2:
mes "[Dequ'ee]";
mes "Bankley, Geil,";
@@ -1826,9 +1772,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "way it is now. Let's";
mes "try another combination.";
close;
- break;
}
- break;
}
break;
}
@@ -2044,7 +1988,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send";
mes "a response...";
close;
- break;
case 2:
mes "[" + strcharinfo(0) + "]";
mes "What are we";
@@ -2061,9 +2004,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send";
mes "a response...";
close;
- break;
}
- break;
case 2:
mes "[" + strcharinfo(0) + "]";
mes "Did you figure out";
@@ -2087,7 +2028,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send";
mes "a response...";
close;
- break;
case 2:
mes "[" + strcharinfo(0) + "]";
mes "What are we";
@@ -2104,9 +2044,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send";
mes "a response...";
close;
- break;
}
- break;
}
break;
case 2:
@@ -2141,7 +2079,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send";
mes "a response...";
close;
- break;
case 2:
mes "[" + strcharinfo(0) + "]";
mes "What are we";
@@ -2181,9 +2118,7 @@ geffen,154,143,3 script Dequ'ee 734,{
next;
warp "izlude",35,78;
close;
- break;
}
- break;
case 2:
mes "[" + strcharinfo(0) + "]";
mes "Did you figure out";
@@ -2209,7 +2144,6 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send";
mes "a response...";
close;
- break;
case 2:
mes "[" + strcharinfo(0) + "]";
mes "What are we";
@@ -2229,9 +2163,7 @@ geffen,154,143,3 script Dequ'ee 734,{
mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send";
mes "a response...";
close;
- break;
}
- break;
}
break;
}
@@ -2243,7 +2175,8 @@ geffen,154,143,3 script Dequ'ee 734,{
close;
}
-//=================================================Geil====================================================
+// Geil
+//============================================================
morocc_in,51,101,3 script Geil 89,{
mes "[Geil]";
if(tu_swordman == 15){
@@ -2293,7 +2226,8 @@ morocc_in,51,101,3 script Geil 89,{
close;
}
-//=================================================Meutro====================================================
+// Meutro
+//============================================================
morocc,82,292,5 script Muetro 84,{
mes "[Muetro]";
if(tu_swordman == 15){
@@ -2333,7 +2267,8 @@ morocc,82,292,5 script Muetro 84,{
close;
}
-//=================================================Hans====================================================
+// Hans
+//============================================================
morocc,240,72,3 script Hans 86,{
mes "[Hans]";
if(tu_swordman == 15){
@@ -2390,7 +2325,8 @@ morocc,240,72,3 script Hans 86,{
close;
}
-//=================================================Bankley====================================================
+// Bankley
+//============================================================
morocc_in,12,156,3 script Bankley 97,{
if(tu_swordman > 19){
mes "^3355FFBankley had a pitiable";