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author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-27 06:11:18 +0000 |
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committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-12-27 06:11:18 +0000 |
commit | 847a41f41dc4296c8c2aa42a79c23336f55e665b (patch) | |
tree | 4010b867b2060861d519babb6da86c0879825ff9 /npc/quests/first_class/tu_sword.txt | |
parent | f4867954028b6c7b4d37c9860696578b27d6dbd1 (diff) | |
download | hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.tar.gz hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.tar.bz2 hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.tar.xz hercules-847a41f41dc4296c8c2aa42a79c23336f55e665b.zip |
> Follow-up r17048:
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/first_class/tu_sword.txt')
-rw-r--r-- | npc/quests/first_class/tu_sword.txt | 88 |
1 files changed, 12 insertions, 76 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index 2219810b4..6ae1d7c08 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -17,8 +17,8 @@ //= 1.4 Misc. updates. [L0ne_W0lf] //============================================================ - -//=================================================Shurank==================================================== +// Shurank +//============================================================ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; if(Class == Job_Novice || Class == Job_Baby){ @@ -80,7 +80,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "To improve your skills,"; mes "you must explore this vast world and experience all sorts of battle situations. And always commit yourself to your training."; close; - break; case 22: mes "This will be my"; mes "final lecture to you."; @@ -167,7 +166,6 @@ izlude_in,82,163,3 script Shurank 733,{ completequest 8228; getitem 1113,1; //Scimiter close; - break; case 21: mes "Ah, you've returned. I've just received a communique from"; mes "Dequ'ee. It seems you've been working very hard and that you've made the most of this experience."; @@ -210,11 +208,9 @@ izlude_in,82,163,3 script Shurank 733,{ mes "I'll be here when you're ready to learn more."; set tu_swordman, 22; close; - break; case 13: mes "You should leave as soon as possible to meet Dequ'ee in Geffen. You do remember where to find him, don't you?"; close; - break; case 12: mes "So how has your"; mes "training for the Endure"; @@ -246,7 +242,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "you to double your efforts!"; close; } - break; case 11: mes "So have you"; mes "learned how to use"; @@ -306,7 +301,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "I recommend that you learn it as soon as you can. Endure is an invaluable skill for any Swordman to have!"; close; } - break; case 10: mes "The time has come"; mes "for me to tell you"; @@ -379,7 +373,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Hurry and meet with Dequ'ee and return to me when you complete whatever it is that he wishes for you to do."; close; } - break; case 9: mes "So have you been"; mes "learning more about"; @@ -416,7 +409,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "I can continue my lectures."; close; } - break; case 8: mes "Ah, you've returned."; mes "So how has your training"; @@ -477,7 +469,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still haven't learned Provoke, eh? As a Swordman, I believe that it's important that you at least be able to use Provoke!"; close; } - break; case 7: mes "Ah, you've returned. For a new Swordman, you are doing quite"; mes "well. So what is the message"; @@ -575,7 +566,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; close; } - break; case 6: mes "I wish for you to find a Knight named ^5D478BDequ'ee^000000 in ^5D478BGeffen^000000. Listen carefully, this is the message"; mes "I want you to give him."; @@ -597,7 +587,6 @@ izlude_in,82,163,3 script Shurank 733,{ next; warp "gef_fild07",35,192; close; - break; case 5: mes "Ah, you've returned. I know I said that I would teach you what I know about the Provoke skill, but..."; next; @@ -626,7 +615,6 @@ izlude_in,82,163,3 script Shurank 733,{ set tu_swordman, 6; changequest 8215,8216; close; - break; case 4: mes "Since you've mastered Bash,"; mes "I feel that you're ready to learn more about Swordman skills."; @@ -683,7 +671,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "By now, I believe that you know enough about the Increase HP Recovery skill. Next time, I shall teach you what I know about the Provoke skill."; close; - break; case 3: mes "If you want to be"; mes "able to use the full"; @@ -711,7 +698,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "use Bash quite well, but you are not a master of it yet. I encourage you to master Bash in order to unleash its true potential!"; close; } - break; case 2: mes "I hope you've been"; mes "training yourself in using"; @@ -758,7 +744,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "use Bash quite well, but you are not a master of it yet. I encourage you to master Bash in order to unleash its true potential!"; close; } - break; case 1: mes "Have you been learning"; mes "the art of using Bash? I fervently believe that the Bash skill is the essense of Swordmanship!"; @@ -839,7 +824,6 @@ izlude_in,82,163,3 script Shurank 733,{ mes "that skill!"; close; } - break; case 0: mes "Ah, a comrade in arms."; mes "Allow me to introduce myself. I am Shurank Chainlier, a Knight in the service of the Prontera Chivalry."; @@ -933,14 +917,14 @@ izlude_in,82,163,3 script Shurank 733,{ getitem 2503,1; //Muffler close; } - break; } mes "..."; mes "......"; close; } -//=================================================Daqu'ee==================================================== +// Daqu'ee +//============================================================ geffen,154,143,3 script Dequ'ee 734,{ if(BaseJob == Job_Novice){ mes "[Dequ'ee]"; @@ -1063,7 +1047,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "made up. You've got"; mes "to try it again!"; close; - break; case 2: mes "[Dequ'ee]"; mes "Bankley...?"; @@ -1084,7 +1067,6 @@ geffen,154,143,3 script Dequ'ee 734,{ close2; warp "moc_fild07",359,201; end; - break; case 3: mes "[Dequ'ee]"; mes "Geil...?"; @@ -1094,7 +1076,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "made up. You've got"; mes "to try it again!"; close; - break; case 4: mes "[Dequ'ee]"; mes "Muetro...?"; @@ -1104,7 +1085,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "made up. You've got"; mes "to try it again!"; close; - break; } } if(tu_swordman == 16){ @@ -1154,7 +1134,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Muetro, Hans,"; @@ -1176,9 +1155,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 2: mes "[Dequ'ee]"; mes "Geil's...?"; @@ -1209,7 +1186,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Muetro, Geil,"; @@ -1231,9 +1207,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 3: mes "[Dequ'ee]"; mes "Bankley's...?"; @@ -1264,7 +1238,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Muetro, Bankley,"; @@ -1286,9 +1259,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; } break; case 2: @@ -1330,7 +1301,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Hans, Muetro,"; @@ -1352,9 +1322,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 2: mes "[Dequ'ee]"; mes "Geil's...?"; @@ -1385,7 +1353,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Hans, Geil,"; @@ -1407,9 +1374,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 3: mes "[Dequ'ee]"; mes "Bankley's...?"; @@ -1440,7 +1405,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Hans, Bankley,"; @@ -1462,9 +1426,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; } break; case 3: @@ -1513,7 +1475,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "to formulate an algorithm!"; set tu_swordman, 17; close; - break; case 2: mes "[Dequ'ee]"; mes "Geil, Muetro,"; @@ -1535,9 +1496,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 2: mes "[Dequ'ee]"; mes "Han's...?"; @@ -1568,7 +1527,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Geil, Hans,"; @@ -1590,9 +1548,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 3: mes "[Dequ'ee]"; mes "Bankley's...?"; @@ -1623,7 +1579,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Geil, Bankley,"; @@ -1645,9 +1600,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; } break; case 4: @@ -1689,7 +1642,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Bankley, Muetro,"; @@ -1711,9 +1663,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 2: mes "[Dequ'ee]"; mes "Hans's...?"; @@ -1744,7 +1694,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; case 2: mes "[Dequ'ee]"; mes "Bankley, Hans,"; @@ -1764,9 +1713,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; case 3: mes "[Dequ'ee]"; mes "Geil's...?"; @@ -1804,7 +1751,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "to formulate an algorithm!"; set tu_swordman, 18; close; - break; case 2: mes "[Dequ'ee]"; mes "Bankley, Geil,"; @@ -1826,9 +1772,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "way it is now. Let's"; mes "try another combination."; close; - break; } - break; } break; } @@ -2044,7 +1988,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; mes "a response..."; close; - break; case 2: mes "[" + strcharinfo(0) + "]"; mes "What are we"; @@ -2061,9 +2004,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; mes "a response..."; close; - break; } - break; case 2: mes "[" + strcharinfo(0) + "]"; mes "Did you figure out"; @@ -2087,7 +2028,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; mes "a response..."; close; - break; case 2: mes "[" + strcharinfo(0) + "]"; mes "What are we"; @@ -2104,9 +2044,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; mes "a response..."; close; - break; } - break; } break; case 2: @@ -2141,7 +2079,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; mes "a response..."; close; - break; case 2: mes "[" + strcharinfo(0) + "]"; mes "What are we"; @@ -2181,9 +2118,7 @@ geffen,154,143,3 script Dequ'ee 734,{ next; warp "izlude",35,78; close; - break; } - break; case 2: mes "[" + strcharinfo(0) + "]"; mes "Did you figure out"; @@ -2209,7 +2144,6 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; mes "a response..."; close; - break; case 2: mes "[" + strcharinfo(0) + "]"; mes "What are we"; @@ -2229,9 +2163,7 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; mes "a response..."; close; - break; } - break; } break; } @@ -2243,7 +2175,8 @@ geffen,154,143,3 script Dequ'ee 734,{ close; } -//=================================================Geil==================================================== +// Geil +//============================================================ morocc_in,51,101,3 script Geil 89,{ mes "[Geil]"; if(tu_swordman == 15){ @@ -2293,7 +2226,8 @@ morocc_in,51,101,3 script Geil 89,{ close; } -//=================================================Meutro==================================================== +// Meutro +//============================================================ morocc,82,292,5 script Muetro 84,{ mes "[Muetro]"; if(tu_swordman == 15){ @@ -2333,7 +2267,8 @@ morocc,82,292,5 script Muetro 84,{ close; } -//=================================================Hans==================================================== +// Hans +//============================================================ morocc,240,72,3 script Hans 86,{ mes "[Hans]"; if(tu_swordman == 15){ @@ -2390,7 +2325,8 @@ morocc,240,72,3 script Hans 86,{ close; } -//=================================================Bankley==================================================== +// Bankley +//============================================================ morocc_in,12,156,3 script Bankley 97,{ if(tu_swordman > 19){ mes "^3355FFBankley had a pitiable"; |