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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/first_class/tu_sword.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/first_class/tu_sword.txt')
-rw-r--r--npc/quests/first_class/tu_sword.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt
index 57e3fa447..66962d97f 100644
--- a/npc/quests/first_class/tu_sword.txt
+++ b/npc/quests/first_class/tu_sword.txt
@@ -19,7 +19,7 @@
// Shurank
//============================================================
-izlude_in,82,163,3 script Shurank 733,{
+izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{
mes "[Shurank]";
if(Class == Job_Novice || Class == Job_Baby){
mes "Still wondering";
@@ -991,7 +991,7 @@ izlude_in,82,163,3 script Shurank 733,{
// Daqu'ee
//============================================================
-geffen,154,143,3 script Dequ'ee 734,{
+geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{
if(BaseJob == Job_Novice){
mes "[Dequ'ee]";
mes "Hey there.";
@@ -2255,7 +2255,7 @@ geffen,154,143,3 script Dequ'ee 734,{
// Geil
//============================================================
-morocc_in,51,101,3 script Geil 89,{
+morocc_in,51,101,3 script Geil 4_M_ORIENT02,{
mes "[Geil]";
if(tu_swordman == 15){
mes "Were you sent by the authorities? Quit giving me such a hard time! I'm not the murderer! I don't even know who was killed. I'm not the one you're looking for!";
@@ -2306,7 +2306,7 @@ morocc_in,51,101,3 script Geil 89,{
// Meutro
//============================================================
-morocc,82,292,5 script Muetro 84,{
+morocc,82,292,5 script Muetro 4_M_02,{
mes "[Muetro]";
if(tu_swordman == 15){
mes "You're just";
@@ -2347,7 +2347,7 @@ morocc,82,292,5 script Muetro 84,{
// Hans
//============================================================
-morocc,240,72,3 script Hans 86,{
+morocc,240,72,3 script Hans 4_M_04,{
mes "[Hans]";
if(tu_swordman == 15){
mes "Help me!";
@@ -2405,7 +2405,7 @@ morocc,240,72,3 script Hans 86,{
// Bankley
//============================================================
-morocc_in,12,156,3 script Bankley 97,{
+morocc_in,12,156,3 script Bankley 4W_M_01,{
if(tu_swordman > 19){
mes "^3355FFBankley had a pitiable";
mes "expression on his face.^000000";