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author | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
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committer | Kisuka <kisuka@kisuka.com> | 2013-10-28 00:42:23 -0700 |
commit | 124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch) | |
tree | ebc5aeee49da96f88e55358c184d69d90eae9289 /npc/quests/first_class/tu_sword.txt | |
parent | e7efdfe96e1b4c288bca845c03512da6842d6425 (diff) | |
download | hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.gz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.bz2 hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.tar.xz hercules-124ab2a1cdb344f24170a4d91f7000ebabf39b40.zip |
Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/quests/first_class/tu_sword.txt')
-rw-r--r-- | npc/quests/first_class/tu_sword.txt | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index 57e3fa447..66962d97f 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -19,7 +19,7 @@ // Shurank //============================================================ -izlude_in,82,163,3 script Shurank 733,{ +izlude_in,82,163,3 script Shurank 4_M_JOB_KNIGHT1,{ mes "[Shurank]"; if(Class == Job_Novice || Class == Job_Baby){ mes "Still wondering"; @@ -991,7 +991,7 @@ izlude_in,82,163,3 script Shurank 733,{ // Daqu'ee //============================================================ -geffen,154,143,3 script Dequ'ee 734,{ +geffen,154,143,3 script Dequ'ee 4_M_JOB_KNIGHT2,{ if(BaseJob == Job_Novice){ mes "[Dequ'ee]"; mes "Hey there."; @@ -2255,7 +2255,7 @@ geffen,154,143,3 script Dequ'ee 734,{ // Geil //============================================================ -morocc_in,51,101,3 script Geil 89,{ +morocc_in,51,101,3 script Geil 4_M_ORIENT02,{ mes "[Geil]"; if(tu_swordman == 15){ mes "Were you sent by the authorities? Quit giving me such a hard time! I'm not the murderer! I don't even know who was killed. I'm not the one you're looking for!"; @@ -2306,7 +2306,7 @@ morocc_in,51,101,3 script Geil 89,{ // Meutro //============================================================ -morocc,82,292,5 script Muetro 84,{ +morocc,82,292,5 script Muetro 4_M_02,{ mes "[Muetro]"; if(tu_swordman == 15){ mes "You're just"; @@ -2347,7 +2347,7 @@ morocc,82,292,5 script Muetro 84,{ // Hans //============================================================ -morocc,240,72,3 script Hans 86,{ +morocc,240,72,3 script Hans 4_M_04,{ mes "[Hans]"; if(tu_swordman == 15){ mes "Help me!"; @@ -2405,7 +2405,7 @@ morocc,240,72,3 script Hans 86,{ // Bankley //============================================================ -morocc_in,12,156,3 script Bankley 97,{ +morocc_in,12,156,3 script Bankley 4W_M_01,{ if(tu_swordman > 19){ mes "^3355FFBankley had a pitiable"; mes "expression on his face.^000000"; |