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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:35:54 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:36 +0100
commit48122727289c06906d8c4e38e183bb0a16ddbb53 (patch)
treedecd7a501b337f730cb2c16285e2d10049a4026e /npc/quests/first_class/tu_archer.txt
parentecb934ebba6ac3fbd35d8816c1802f0d134ef4ac (diff)
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ItemID to Constant: quests/woe Folder
Diffstat (limited to 'npc/quests/first_class/tu_archer.txt')
-rw-r--r--npc/quests/first_class/tu_archer.txt44
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index 1f3506428..064f3fd9f 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -759,7 +759,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "[Reidin Corse]";
mes "Here's a little something to encourage you. Since Mandagora are Earth property monsters, these Fire Arrows will work really well.";
tu_archer01 = 8;
- getitem 1752,300; //Fire_Arrow
+ getitem Fire_Arrow,300;
next;
}
mes "[Reidin Corse]";
@@ -794,7 +794,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "learned Vulture's Eye!";
mes "Why did I spend so much time explaining about it? Well, I guess we're ready to move on to the next lesson...";
tu_archer01 = 9;
- getitem 1752,500; //Fire_Arrow
+ getitem Fire_Arrow,500;
close;
}
} else if(tu_archer01 == 8){
@@ -832,7 +832,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "Ah, so you've learned";
mes "a little something about Vulture's Eye! What do you think about it now? Ah, and here's a little reward for you before I start the next lesson~";
tu_archer01 = 9;
- getitem 1752,500; //Fire_Arrow
+ getitem Fire_Arrow,500;
close;
}
} else if(tu_archer01 == 9){
@@ -938,12 +938,12 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
tu_archer01 = 11;
close;
} else if(tu_archer01 == 11){
- if (RENEWAL && countitem(940) < 10) {
+ if (RENEWAL && countitem(Grasshopper's_Leg) < 10) {
mes "Hey...";
mes "You gotta bring";
mes "^3131FF10 Grasshopper's Leg^000000 to pass my midterm! Go back to the southwest area of Prontera and get them!";
close;
- } else if (!RENEWAL && (countitem(962) < 10 || countitem(991) == 0)) {
+ } else if (!RENEWAL && (countitem(Tentacle) < 10 || countitem(Crystal_Blue) == 0)) {
mes "Hey...";
mes "You gotta bring";
mes "^3131FF10 Tentacles^000000 and";
@@ -965,9 +965,9 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
specialeffect2 EF_WIND;
tu_archer01 = 12;
if (RENEWAL)
- delitem 940,10; //Grasshopper's_Leg
+ delitem Grasshopper's_Leg,10;
getexp 1000,1000;
- getitem 1707,1; //Great_Bow
+ getitem Great_Bow,1;
close;
}
} else if(tu_archer01 == 12){
@@ -1037,20 +1037,20 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
mes "This stuff is just a little something to encourage you, so don't take it the wrong way! Now hurry up, get what I asked for,";
mes "and come back!";
tu_archer01 = 14;
- getitem 601,10; //Wing_Of_Fly
- getitem 501,10; //Red_Potion
- getitem 602,1; //Wing_Of_Butterfly
+ getitem Wing_Of_Fly,10;
+ getitem Red_Potion,10;
+ getitem Wing_Of_Butterfly,1;
close;
}
} else if((tu_archer01 == 14) || (tu_archer01 == 15)){
- if (RENEWAL && (countitem(906) < 10 || countitem(921) < 10)) {
+ if (RENEWAL && (countitem(Pointed_Scale) < 10 || countitem(Mushroom_Spore) < 10)) {
mes "Remember, you";
mes "need to head into";
mes "the forest east of Payon and get me";
mes "^3131FF10 Mushroom Spores^000000";
mes "and ^3131FF10 Pointed Scales^000000.";
close;
- } else if (!RENEWAL && (countitem(1032) < 5 || countitem(905) < 20)) {
+ } else if (!RENEWAL && (countitem(Blossom_Of_Maneater) < 5 || countitem(Stem) < 20)) {
mes "Remember, you";
mes "need to head over to";
mes "Mt. Mjolnir and get me";
@@ -1101,7 +1101,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{
getexp 1000,1000;
else
getexp 3000,3000;
- getitem 1770,500; //Iron_Arrow
+ getitem Iron_Arrow,500;
next;
mes "[Reidin Corse]";
mes "Well, it's like you're a full fledged Archer now. Honestly,";
@@ -1559,7 +1559,7 @@ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; }
pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{
mes "[Alchemist Guildmember]";
if(tu_archer02 > 0){
- if((countitem(1032) > 0) || (countitem(905) > 0 )){ // Blossom_Of_Maneater & Stem
+ if((countitem(Blossom_Of_Maneater) > 0) || (countitem(Stem) > 0 )){ // Blossom_Of_Maneater & Stem
mes "Great...!";
mes "I've been waiting";
mes "for the Icarus Guild";
@@ -1583,18 +1583,18 @@ pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{
mes "Flora field! I really";
mes "appreciate your help~";
- .@alche_f = countitem(1032); // Blossom_Of_Maneater
- .@alche_s = countitem(905); // Stem
+ .@alche_f = countitem(Blossom_Of_Maneater); // Blossom_Of_Maneater
+ .@alche_s = countitem(Stem); // Stem
.@f_zeny = .@alche_f * 130;
.@s_zeny = .@alche_s * 30;
.@total_zeny = .@f_zeny + .@s_zeny;
- if(countitem(1032) == 0){
- delitem 905, .@alche_s; //Stem
- } else if(countitem(905) == 0){
- delitem 1032, .@alche_f; //Blossom_Of_Maneater
+ if(countitem(Blossom_Of_Maneater) == 0){
+ delitem Stem, .@alche_s;
+ } else if(countitem(Stem) == 0){
+ delitem Blossom_Of_Maneater, .@alche_f;
} else {
- delitem 1032, .@alche_f; //Blossom_Of_Maneater
- delitem 905, .@alche_s; //Stem
+ delitem Blossom_Of_Maneater, .@alche_f;
+ delitem Stem, .@alche_s;
}
Zeny += .@total_zeny;
close;