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author | Haru <haru@dotalux.com> | 2015-11-16 02:40:31 +0100 |
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committer | Haru <haru@dotalux.com> | 2015-12-15 20:53:52 +0100 |
commit | 1a6bb87686dd770b3f072fb5d687ba71ff29c51a (patch) | |
tree | 6870263be343c2b81e7ef33c6e4ad696321c001b /npc/quests/first_class/tu_archer.txt | |
parent | fa2cd738a941906700ba3a1f7c5486dcc3ccbea0 (diff) | |
download | hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.gz hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.bz2 hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.tar.xz hercules-1a6bb87686dd770b3f072fb5d687ba71ff29c51a.zip |
Standardized header in scripts (part 9)
- Now including GPL-compliant license/copyright info
- Restored some missing copyrights
- Quest scripts folders
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/first_class/tu_archer.txt')
-rw-r--r-- | npc/quests/first_class/tu_archer.txt | 101 |
1 files changed, 50 insertions, 51 deletions
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 2ca63f2f5..1f3506428 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -1,31 +1,43 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Euphy +//= Copyright (C) Kisuka +//= Copyright (C) L0ne_W0lf +//= Copyright (C) SinSloth +//= Copyright (C) Lupus +//= Copyright (C) Jukka +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Archer Class Tutorial and Job Specific Quest -//===== By: ================================================== -//= Fix up by Jukka -//===== Current Version: ===================================== -//= 2.0 -//===== Description: ========================================= -//= [Official Conversion] +//================= Description =========================================== //= Archer training quest. -//===== Additional Comments: ================================= -//= 1.0 Fully working -//= 1.1 optimized [Lupus] -//= 1.2 fixed Weight check -//= 1.3 Moved Master Kavaruk (overlapped Phantasmic Arrow -//= Skill quest NPC) [Lupus] -//= 1.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth] -//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf] -//= 1.6 Fixed infinate loop. (bugreport:2393) [L0ne_W0lf] -//= 1.7 Added 10.3 dialog and moved Arpesto to hunter skill quest. [Kisuka] -//= 1.8 Updated slightly, removed additional emotions from Reiden. [L0ne_W0lf] -//= 1.9 Misc. updates. [L0ne_W0lf] -//= 1.9a Added 'npcskill' command. [Euphy] -//= 2.0 Updated to match the official script. [Euphy] -//= Added Pre-Renewal support. -//============================================================ +//================= Current Version ======================================= +//= 2.0 +//========================================================================= -// Bard Jet -//============================================================ +//== Bard Jet ============================================== payon_in02,67,65,3 script Bard Jet#tu 1_M_BARD,{ mes "[Jet]"; mes "Every god never grows old"; @@ -160,8 +172,7 @@ payon_in02,67,65,3 script Bard Jet#tu 1_M_BARD,{ close; } -// Sign -//============================================================ +//== Sign ================================================== pay_arche,127,154,4 script Sign#arc 2_BOARD1,{ mes " "; mes " Archer Job Change Office ---> "; @@ -170,8 +181,7 @@ pay_arche,127,154,4 script Sign#arc 2_BOARD1,{ close; } -// Master Kavaruk -//============================================================ +//== Master Kavaruk ======================================== payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{ mes "[Master Kavaruk]"; mes "Hello, young one."; @@ -416,8 +426,7 @@ payon_in02,54,13,3 script Master Kavaruk 1_M_JOBTESTER,{ close; } -// Reidin Corse -//============================================================ +//== Reidin Corse ========================================== pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ mes "[Reidin Corse]"; if(MaxWeight - Weight < 2000){ @@ -1185,8 +1194,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ close; } -// Seisner -//============================================================ +//== Seisner =============================================== pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{ specialeffect EF_HIT2,"#Target"; mes "[Seisner]"; @@ -1391,12 +1399,10 @@ pay_arche,84,139,3 script Seisner 4_F_JOB_HUNTER,{ close; } -// Target -//============================================================ +//== Target ================================================ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; } -// Acolyte -//============================================================ +//== Acolyte =============================================== - script ::Acolyte_Tu -1,{ mes "[Acolyte]"; if(tu_archer01 == 14){ @@ -1549,8 +1555,7 @@ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; } close; } -// Alchemist Guildmember -//============================================================ +//== Alchemist Guildmember ================================= pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{ mes "[Alchemist Guildmember]"; if(tu_archer02 > 0){ @@ -1623,8 +1628,7 @@ pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{ close; } -// Arthail -//============================================================ +//== Arthail =============================================== prontera,126,335,5 script Arthail 1_M_BARD,{ mes "[Arthail]"; if(tu_archer02 < 3){ @@ -1804,8 +1808,7 @@ prontera,126,335,5 script Arthail 1_M_BARD,{ close; } -// New Guild Master -//============================================================ +//== New Guild Master ====================================== prontera,167,281,3 script New Guild Master#tu 4_M_MONK,{ mes "[New Guild Master]"; mes "Hearken, all"; @@ -1827,8 +1830,7 @@ prontera,167,281,3 script New Guild Master#tu 4_M_MONK,{ close; } -// Mage -//============================================================ +//== Mage ================================================== prontera,144,301,5 script Mage#tu 2_F_MAGICMASTER,{ mes "[Mage]"; mes "Did you see that"; @@ -1855,8 +1857,7 @@ prontera,144,301,5 script Mage#tu 2_F_MAGICMASTER,{ close; } -// Minister -//============================================================ +//== Minister ============================================== prt_castle,76,165,6 script Minister#tu 1_M_JOBTESTER,{ mes "[Minister]"; mes "The royal family"; @@ -1915,8 +1916,7 @@ prt_castle,76,165,6 script Minister#tu 1_M_JOBTESTER,{ close; } -// Range NPC -//============================================================ +//== Range NPC ============================================= prt_castle,94,150,4 script #sound_tu HIDDEN_WARP_NPC,6,6,{ OnTouch_: if(tu_archer02 == 6) { @@ -1930,8 +1930,7 @@ OnTouch_: end; } -// Bishop Maugins -//============================================================ +//== Bishop Maugins ======================================== monk_in,19,43,1 script Bishop Maugins 1_M_PASTOR,{ mes "[Bishop Maugins]"; if(tu_archer02 == 7){ |