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author | Haru <haru@dotalux.com> | 2013-11-04 16:30:43 +0100 |
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committer | Haru <haru@dotalux.com> | 2013-11-04 16:33:53 +0100 |
commit | ba5ca9e100564cecb4a1fb1edabca1c042c10204 (patch) | |
tree | 9e5530d8b9d4d3087d39a7df92a3105223ccef08 /npc/quests/first_class/tu_acolyte.txt | |
parent | 7e248a309cc3129a2e790fd413dea80eaa03db56 (diff) | |
download | hercules-ba5ca9e100564cecb4a1fb1edabca1c042c10204.tar.gz hercules-ba5ca9e100564cecb4a1fb1edabca1c042c10204.tar.bz2 hercules-ba5ca9e100564cecb4a1fb1edabca1c042c10204.tar.xz hercules-ba5ca9e100564cecb4a1fb1edabca1c042c10204.zip |
Follow-up to 124ab2a1cdb344f24170a4d91f7000ebabf39b40
- Changed a few leftover NPC IDs to constants
- Note: we're still missing support for mob sprite constants, so the
NPCs using mob sprites are still not converted.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'npc/quests/first_class/tu_acolyte.txt')
-rw-r--r-- | npc/quests/first_class/tu_acolyte.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/quests/first_class/tu_acolyte.txt b/npc/quests/first_class/tu_acolyte.txt index fde13dbae..c788462bd 100644 --- a/npc/quests/first_class/tu_acolyte.txt +++ b/npc/quests/first_class/tu_acolyte.txt @@ -1778,7 +1778,7 @@ prt_monk,223,123,3 script Eavesdrop#tu HIDDEN_NPC,{ } } -sec_in02,17,156,3 script 1st Job Quest Reset 726,{ +sec_in02,17,156,3 script 1st Job Quest Reset 4_F_JOB_BLACKSMITH,{ callfunc "F_GM_NPC"; mes "[1st Job Quest]"; mes "Which would you like to reset?"; |