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author | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-26 14:30:12 +0000 |
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committer | masao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-05-26 14:30:12 +0000 |
commit | 828ba5b2c63b316bb284be884a8ad62755025bfc (patch) | |
tree | ba30030b26e0feebe2d456fa9b08f5a745bbb48b /npc/quests/eden/26-40.txt | |
parent | f4f7fdc5781d376ca2abaf78b4eef6b87ffdd6a6 (diff) | |
download | hercules-828ba5b2c63b316bb284be884a8ad62755025bfc.tar.gz hercules-828ba5b2c63b316bb284be884a8ad62755025bfc.tar.bz2 hercules-828ba5b2c63b316bb284be884a8ad62755025bfc.tar.xz hercules-828ba5b2c63b316bb284be884a8ad62755025bfc.zip |
- Some minor improvements in the instance Scripts.
- Some minor improvements in the Eden Group NPC's.
- Fixed typo in Wanderer Pet Food NPC. bugreport:5823
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16151 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/eden/26-40.txt')
-rw-r--r-- | npc/quests/eden/26-40.txt | 1686 |
1 files changed, 785 insertions, 901 deletions
diff --git a/npc/quests/eden/26-40.txt b/npc/quests/eden/26-40.txt index 01bf830ba..b907fab58 100644 --- a/npc/quests/eden/26-40.txt +++ b/npc/quests/eden/26-40.txt @@ -1,31 +1,46 @@ -//===== rAthena Script ======================================= -// Eden Group Quests - Repeatable experience quests [26-40] -//===== By: ================================================== +//===== rAthena Script ======================================= +// Eden Group Quests - Mission [26 - 40] +//===== By: ================================================== //= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== //= rAthena SVN -//===== Description: ========================================= -//= [AEGIS Conversion] -//===== Additional Comments: ================================= +//===== Description: ========================================= +//= Repetable Quests for Players between Baselevel 25 - 41 . +//===== Additional Comments: ================================= //= 1.0 First Version. +//= 1.1 Some little optimization here and there. [Masao] //============================================================ -moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ +moc_para01,38,38,3 script Mission [26 - 40] 857,{ if (countitem(6219) > 0) { mes "[26 ~ 40 Lv. Mission Board]"; mes "- Many missions are -"; mes "- on the bulletin board. -"; next; if ((BaseLevel > 25) && (BaseLevel < 41)) { - switch(select("Hunting Mission:Delivery Mission:Gathering Mission:Escort Mission")) { + set .@checkquest1,checkquest(8266); + set .@checkquest2,checkquest(8267); + set .@checkquest3,checkquest(8268); + set .@checkquest4,checkquest(8269); + set .@checkquest5,checkquest(8270); + set .@checkquest6,checkquest(8271); + set .@checkquest7,checkquest(8272); + set .@checkquest8,checkquest(8273); + set .@checkquest9,checkquest(8274); + set .@checkquest10,checkquest(8275); + set .@checkquest11,checkquest(8276); + set .@checkquest12,checkquest(8277); + set .@checkquest13,checkquest(8278); + set .@checkquest14,checkquest(8279); + switch (select("Hunting Mission:Delivery Mission:Gathering Mission:Escort Mission")) { case 1: mes "[26 ~ 40 Lv. Hunting Mission Board]"; mes "- Hunting Mission details -"; mes "- are on the board. -"; next; - switch(select("Hunting Poison Spore:Hunting Smokie:Hunting Elder Willow(Above Lv.30):Hunting Coco(Above Lv.35):Hunting Thara Frog(Above Lv.38)")) { + switch (select("Hunting Poison Spore:Hunting Smokie:Hunting Elder Willow(Above Lv.30):Hunting Coco(Above Lv.35):Hunting Thara Frog(Above Lv.38)")) { case 1: mes "[Hunting Poison Spore]"; mes "Client : Sponiac"; @@ -35,13 +50,12 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes " "; mes "Will you accept this mission?"; next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { + switch (select("No, I won't accept it.:Yes, I will accept it.")) { case 1: mes "You have declined the Hunting Poison Spore mission."; close; case 2: - set .@check_tuto00,checkquest(8266); - if (.@check_tuto00 == -1) { + if (.@checkquest1 == -1 || .@checkquest1 == 0 || .@checkquest1 == 2) { setquest 8266; mes "You have accepted the Hunting Poison Spore mission."; mes "You can get a reward from the client after you finish the mission."; @@ -49,13 +63,11 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 2: mes "[Hunting Smokie]"; @@ -65,13 +77,12 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes " "; mes "Will you accept this mission?"; next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { + switch (select("No, I won't accept it.:Yes, I will accept it.")) { case 1: mes "You have declined the Hunting Smokie mission."; close; case 2: - set .@check_tuto01,checkquest(8267); - if (.@check_tuto01 == -1) { + if (.@checkquest2 == -1 || .@checkquest2 == 0 || .@checkquest2 == 2) { setquest 8267; mes "You have accepted the Hunting Smokie mission."; mes "You can get a reward from the client after you finish the mission."; @@ -79,121 +90,104 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 3: if (BaseLevel < 30) { mes "Your level doesn't meet the requirements. You can't take the 'Hunting Elder Willow' mission."; close; } - else { - mes "[Hunting Elder Willow !!]"; - mes "Client : Sponiac"; - mes "Client Location : Geffen"; - mes "Requested Mission : Hunt 10 Elder Willows"; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Hunting Elder Willow mission."; + mes "[Hunting Elder Willow !!]"; + mes "Client : Sponiac"; + mes "Client Location : Geffen"; + mes "Requested Mission : Hunt 10 Elder Willows"; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Hunting Elder Willow mission."; + close; + case 2: + if (.@checkquest3 == -1 || .@checkquest3 == 0 || .@checkquest3 == 2) { + setquest 8268; + mes "You have accepted the Hunting Elder Willow mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto02,checkquest(8268); - if (.@check_tuto02 == -1) { - setquest 8268; - mes "You have accepted the Hunting Elder Willow mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 4: if (BaseLevel < 35) { mes "Your level doesn't meet the requirements. You can't take the 'Hunting Coco' mission."; close; } - else { - mes "[Hunting Coco !!]"; - mes "Client : Sponiac"; - mes "Client Location : Geffen"; - mes "Requested Mission : Hunt 10 Coco's."; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Hunting Coco mission."; + mes "[Hunting Coco !!]"; + mes "Client : Sponiac"; + mes "Client Location : Geffen"; + mes "Requested Mission : Hunt 10 Coco's."; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Hunting Coco mission."; + close; + case 2: + if (.@checkquest4 || .@checkquest4 == 0 || .@checkquest4 == 2) { + setquest 8269; + mes "You have accepted the Hunting Coco mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto03,checkquest(8269); - if (.@check_tuto03 == -1) { - setquest 8269; - mes "You have accepted the Hunting Coco mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 5: if (BaseLevel < 38) { mes "Your level doesn't meet the requirements. You can't take the 'Hunting Thara Frog' mission."; close; } - else { - mes "[Hunting Thara Frog !!]"; - mes "Client : Sponiac"; - mes "Client Location : Geffen"; - mes "Requested Mission : Hunt 10 Thara Frogs."; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Hunting Thara Frog mission."; + mes "[Hunting Thara Frog !!]"; + mes "Client : Sponiac"; + mes "Client Location : Geffen"; + mes "Requested Mission : Hunt 10 Thara Frogs."; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Hunting Thara Frog mission."; + close; + case 2: + if (.@checkquest5 == -1 || .@checkquest5 == 0 || .@checkquest5 == 2) { + setquest 8270; + mes "You have accepted the Hunting Thara Frog mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto04,checkquest(8270); - if (.@check_tuto04 == -1) { - setquest 8270; - mes "You have accepted the Hunting Thara Frog mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } } case 2: @@ -201,7 +195,7 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "- Delivery Mission details -"; mes "- are on the board. -"; next; - switch(select("Deliver an Insecticide:Deliver Honey:Deliver Blanket(Above Lv.35)")) { + switch (select("Deliver an Insecticide:Deliver Honey:Deliver Blanket(Above Lv.35)")) { case 1: mes "[Deliver an Insecticide !!]"; mes "Client : Dieshin Man"; @@ -210,13 +204,12 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes " "; mes "Will you accept this mission?"; next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { + switch (select("No, I won't accept it.:Yes, I will accept it.")) { case 1: mes "You have declined the Deliver an Insecticide mission."; close; case 2: - set .@check_tuto05,checkquest(8271); - if (.@check_tuto05 == -1) { + if (.@checkquest6 == -1 || .@checkquest6 == 0 || .@checkquest6 == 2) { setquest 8271; mes "You have accepted the Deliver an Insecticide mission."; mes "Please obtain the delivery box from the client first."; @@ -224,13 +217,11 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; } - else { - mes "You are already doing this mission."; - mes "Please obtain the delivery box from the client first."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } + mes "You are already doing this mission."; + mes "Please obtain the delivery box from the client first."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 2: mes "[Deliver Honey !!]"; @@ -240,13 +231,12 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes " "; mes "Will you accept this mission?"; next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { + switch (select("No, I won't accept it.:Yes, I will accept it.")) { case 1: mes "You have declined the Deliver Honey mission."; close; case 2: - set .@check_tuto06,checkquest(8272); - if (.@check_tuto06 == -1) { + if (.@checkquest7 == -1 || .@checkquest7 == 0 || .@checkquest7 == 2) { setquest 8272; mes "You have accepted the Deliver Honey mission."; mes "Please obtain the delivery box from the client first."; @@ -254,49 +244,42 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; } - else { - mes "You are already doing this mission."; - mes "Please obtain the delivery box from the client first."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } + mes "You are already doing this mission."; + mes "Please obtain the delivery box from the client first."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 3: if (BaseLevel < 35) { mes "Your level doesn't meet the requirements. You can't take the 'Deliver Blanket' mission."; close; } - else { - mes "[Deliver Blanket !!]"; - mes "Client : Dieshin Man"; - mes "Client Location : Morroc Ruins"; - mes "Requested Mission : Get Blankets from Dieshin Man and deliver to the field south of Lutie"; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Deliver Blanket mission."; + mes "[Deliver Blanket !!]"; + mes "Client : Dieshin Man"; + mes "Client Location : Morroc Ruins"; + mes "Requested Mission : Get Blankets from Dieshin Man and deliver to the field south of Lutie"; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Deliver Blanket mission."; + close; + case 2: + if (.@checkquest8 == -1 || .@checkquest8 == 0 || .@checkquest8 == 2) { + setquest 8273; + mes "You have accepted the Deliver Blanket mission."; + mes "Please obtain the delivery box from the client first."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto07,checkquest(8273); - if (.@check_tuto07 == -1) { - setquest 8273; - mes "You have accepted the Deliver Blanket mission."; - mes "Please obtain the delivery box from the client first."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "Please obtain the delivery box from the client first."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "Please obtain the delivery box from the client first."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } } case 3: @@ -304,7 +287,7 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "- Gathering Mission details -"; mes "- are on the board. -"; next; - switch(select("Gather Bones:Gather Animal Skins:Gather Peelings(Above Lv.30):Gather Tails(Above Lv.32):Gather Cookies(Above Lv.35):Gather Mustaches(Above Lv.35)")) { + switch (select("Gather Bones:Gather Animal Skins:Gather Peelings(Above Lv.30):Gather Tails(Above Lv.32):Gather Cookies(Above Lv.35):Gather Mustaches(Above Lv.35)")) { case 1: mes "[Gather Bones !!]"; mes "Client : Dashia"; @@ -313,13 +296,12 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes " "; mes "Will you accept this mission?"; next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { + switch (select("No, I won't accept it.:Yes, I will accept it.")) { case 1: mes "You have declined the Gather Bones mission."; close; case 2: - set .@check_tuto08,checkquest(8274); - if (.@check_tuto08 == -1) { + if (.@checkquest9 == -1 || .@checkquest9 == 0 || .@checkquest9 == 2) { setquest 8274; mes "You have accepted the Gather Bones mission."; mes "You can get a reward from the client after you finish the mission."; @@ -327,13 +309,11 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 2: mes "[Gather Animal Skins !!]"; @@ -343,13 +323,12 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes " "; mes "Will you accept this mission?"; next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { + switch (select("No, I won't accept it.:Yes, I will accept it.")) { case 1: mes "You have declined the Gather Animal Skins mission."; close; case 2: - set .@check_tuto09,checkquest(8275); - if (.@check_tuto09 == -1) { + if (.@checkquest10 == -1 || .@checkquest10 == 0 || .@checkquest10 == 2) { setquest 8275; mes "You have accepted the Gather Animal Skins mission."; mes "You can get a reward from the client after you finish the mission."; @@ -357,157 +336,135 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 3: if (BaseLevel < 30) { mes "Your level doesn't meet the requirements. You can't take the 'Gather Peelings' mission."; close; } - else { - mes "[Gather Peelings !!]"; - mes "Client : Dashia"; - mes "Client Location : Payon"; - mes "Requested Mission : Gather '20 Worm Peelings' and '20 Garlets' and give them to Dashia"; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Gather Peelings mission."; + mes "[Gather Peelings !!]"; + mes "Client : Dashia"; + mes "Client Location : Payon"; + mes "Requested Mission : Gather '20 Worm Peelings' and '20 Garlets' and give them to Dashia"; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Gather Peelings mission."; + close; + case 2: + if (.@checkquest11 == -1 || .@checkquest11 == 0 || .@checkquest11 == 2) { + setquest 8276; + mes "You have accepted the Gather Peelings mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto10,checkquest(8276); - if (.@check_tuto10 == -1) { - setquest 8276; - mes "You have accepted the Gather Peelings mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 4: if (BaseLevel < 32) { mes "Your level doesn't meet the requirements. You can't take the 'Gather Tails' mission."; close; } - else { - mes "[Gather Tails !!]"; - mes "Client : Dashia"; - mes "Client Location : Payon"; - mes "Requested Mission : Gather '10 Yoyo Tails', '10 Acorns' and '10 Raccon Leafs' and give them to Dashia"; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Gather Tails mission."; + mes "[Gather Tails !!]"; + mes "Client : Dashia"; + mes "Client Location : Payon"; + mes "Requested Mission : Gather '10 Yoyo Tails', '10 Acorns' and '10 Raccon Leafs' and give them to Dashia"; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Gather Tails mission."; + close; + case 2: + if (.@checkquest12 == -1 || .@checkquest12 == 0 || .@checkquest12 == 2) { + setquest 8277; + mes "You have accepted the Gather Tails mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto11,checkquest(8277); - if (.@check_tuto11 == -1) { - setquest 8277; - mes "You have accepted the Gather Tails mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 5: if (BaseLevel < 35) { mes "Your level doesn't meet the requirements. You can't take the 'Gather Cookies' mission."; close; } - else { - mes "[Gather Cookies !!]"; - mes "Client : Dashia"; - mes "Client Location : Payon"; - mes "Requested Mission : Gather '5 Well-baked Cookies' and '1 Piece of Cake' and give them to Dashia"; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Gather Cookies mission."; + mes "[Gather Cookies !!]"; + mes "Client : Dashia"; + mes "Client Location : Payon"; + mes "Requested Mission : Gather '5 Well-baked Cookies' and '1 Piece of Cake' and give them to Dashia"; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Gather Cookies mission."; + close; + case 2: + if (.@checkquest13 == -1 || .@checkquest13 == 0 || .@checkquest13 == 2) { + setquest 8278; + mes "You have accepted the Gather Cookies mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto12,checkquest(8278); - if (.@check_tuto12 == -1) { - setquest 8278; - mes "You have accepted the Gather Cookies mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } case 6: if (BaseLevel < 35) { mes "Your level doesn't meet the requirements. You can't take the 'Gather Mustaches' mission."; close; } - else { - mes "[Gather Mustaches !!]"; - mes "Client : Dashia"; - mes "Client Location : Payon"; - mes "Requested Mission : Gather '5 Mole Whiskers' and '3 Mole Claws' and give them to Dashia"; - mes " "; - mes "Will you accept this mission?"; - next; - switch(select("No, I won't accept it.:Yes, I will accept it.")) { - case 1: - mes "You have declined the Gather Mustaches mission."; + mes "[Gather Mustaches !!]"; + mes "Client : Dashia"; + mes "Client Location : Payon"; + mes "Requested Mission : Gather '5 Mole Whiskers' and '3 Mole Claws' and give them to Dashia"; + mes " "; + mes "Will you accept this mission?"; + next; + switch (select("No, I won't accept it.:Yes, I will accept it.")) { + case 1: + mes "You have declined the Gather Mustaches mission."; + close; + case 2: + if (.@checkquest14 == -1 || .@checkquest14 == 0 || .@checkquest14 == 2) { + setquest 8279; + mes "You have accepted the Gather Mustaches mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; - case 2: - set .@check_tuto13,checkquest(8279); - if (.@check_tuto13 == -1) { - setquest 8279; - mes "You have accepted the Gather Mustaches mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } - else { - mes "You are already doing this mission."; - mes "You can get a reward from the client after you finish the mission."; - next; - mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; - close; - } } + mes "You are already doing this mission."; + mes "You can get a reward from the client after you finish the mission."; + next; + mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; + close; } } case 4: @@ -516,19 +473,16 @@ moc_para01,38,38,3 script Mission [26 - 40]#p 857,{ close; } } - else { - mes "Your level is not qualified. You can not use the bulletin board."; - close; - } - } - else { - mes "You are not a qualified member. You can not use the bulletin board."; + mes "Your level is not qualified. You can not use the bulletin board."; close; } + mes "You are not a qualified member. You can not use the bulletin board."; + close; } -geffen,103,42,5 script Sponiac#09tuto 99,{ - if (checkweight(1201,1) == 0) { +geffen,103,42,5 script Sponiac 99,{ + + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Sponiac]"; mes "Why are you carrying too many items?"; mes "Are you in a training course or something?"; @@ -541,12 +495,12 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ mes "[Sponiac]"; mes "Wow, you must be a beginner, right?"; mes "What an innocent face! Ha~ hahaha."; - emotion e_gg,"Sponiac#09tuto"; + emotion e_gg; next; mes "[Sponiac]"; mes "Why don't you do some hunting outside instead of walking around and wasting your time?"; next; - switch(select("I am about to leave now.:I've got a Hunting Mission.")) { + switch (select("I am about to leave now.:I've got a Hunting Mission.")) { case 1: mes "[Sponiac]"; mes "Oh, well. Then, go figure."; @@ -555,14 +509,18 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ case 2: break; } + set .@checkquest,checkquest(8266); + set .@checkquest2,checkquest(8267); + set .@checkquest3,checkquest(8268); + set .@checkquest4,checkquest(8269); + set .@checkquest5,checkquest(8270); mes "[Sponiac]"; mes "Oh, you are from the Eden Group?"; mes "What mission do you have?"; next; - switch(select("Hunting Poison Spore:Hunting Smokie:Hunting Elder Willow:Hunting Coco:Hunting Thara Frog")) { + switch (select("Hunting Poison Spore:Hunting Smokie:Hunting Elder Willow:Hunting Coco:Hunting Thara Frog")) { case 1: - set .@check_tuto00,checkquest(8266); - if (.@check_tuto00 == -1) { + if (.@checkquest == 0) { mes "[Sponiac]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -571,9 +529,8 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else if ((.@check_tuto00 == 0) || (.@check_tuto00 == 1)) { - set .@check_spore01,checkquest(8266,HUNTING); - if (.@check_spore01 == 2) { + if (.@checkquest == 1) { + if (checkquest(8266,HUNTING) == 2) { mes "[Sponiac]"; mes "Hunting Poison Spore!"; mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!"; @@ -589,36 +546,30 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ erasequest 8266; close; } - else { - mes "[Sponiac]"; - mes "Oh, you are right."; - next; - mes "[Sponiac]"; - mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; - mes "I will give you a reward if you complete the mission. Ok? Are we good?"; - next; - mes "[Sponiac]"; - mes "You can find Poison Spores on the Geffen Dungeon 1F or northeast of Prontera. There are other spots but I'll leave it up to you to find out."; - mes "You can check the world map by pressing 'ctrl + ~' key."; - next; - mes "[Sponiac]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } - } - else { mes "[Sponiac]"; - mes "Huh? Are you sure? Something is wrong..."; + mes "Oh, you are right."; next; mes "[Sponiac]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; + mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; + mes "I will give you a reward if you complete the mission. Ok? Are we good?"; + next; + mes "[Sponiac]"; + mes "You can find Poison Spores on the Geffen Dungeon 1F or northeast of Prontera. There are other spots but I'll leave it up to you to find out."; + mes "You can check the world map by pressing 'ctrl + ~' key."; + next; + mes "[Sponiac]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; close; } - break; + mes "[Sponiac]"; + mes "Huh? Are you sure? Something is wrong..."; + next; + mes "[Sponiac]"; + mes "It is weird."; + mes "Please check your Quest Window by pressing 'alt + u'."; + close; case 2: - set .@check_tuto01,checkquest(8267); - if (.@check_tuto01 == -1) { + if (.@checkquest2 == 0) { mes "[Sponiac]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -627,9 +578,8 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else if ((.@check_tuto01 == 0) || (.@check_tuto01 == 1)) { - set .@check_smokie01,checkquest(8267,HUNTING); - if (.@check_smokie01 == 2) { + if (.@checkquest2 == 1) { + if (checkquest(8267,HUNTING) == 2) { mes "[Sponiac]"; mes "Hunting Smokie!"; mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!"; @@ -645,36 +595,30 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ erasequest 8267; close; } - else { - mes "[Sponiac]"; - mes "Oh, you are right."; - next; - mes "[Sponiac]"; - mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; - mes "I will give you a reward if you complete the mission. Ok? Are we good?"; - next; - mes "[Sponiac]"; - mes "You can find Smokies northeast and northwest of Geffen. Oh, also the field east of Ayothaya is good spot to find them."; - mes "You can check the world map by pressing 'ctrl + ~' key."; - next; - mes "[Sponiac]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } - } - else { mes "[Sponiac]"; - mes "Huh? Are you sure? Something is wrong..."; + mes "Oh, you are right."; next; mes "[Sponiac]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; + mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; + mes "I will give you a reward if you complete the mission. Ok? Are we good?"; + next; + mes "[Sponiac]"; + mes "You can find Smokies northeast and northwest of Geffen. Oh, also the field east of Ayotaya is good spot to find them."; + mes "You can check the world map by pressing 'ctrl + ~' key."; + next; + mes "[Sponiac]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; close; } - break; + mes "[Sponiac]"; + mes "Huh? Are you sure? Something is wrong..."; + next; + mes "[Sponiac]"; + mes "It is weird."; + mes "Please check your Quest Window by pressing 'alt + u'."; + close; case 3: - set .@check_tuto02,checkquest(8268); - if (.@check_tuto02 == -1) { + if (.@checkquest3 == 0) { mes "[Sponiac]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -683,9 +627,8 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else if ((.@check_tuto02 == 0) || (.@check_tuto02 == 1)) { - set .@check_willow01,checkquest(8268,HUNTING); - if (.@check_willow01 == 2) { + if (.@checkquest3 == 1) { + if (checkquest(8268,HUNTING) == 2) { mes "[Sponiac]"; mes "Hunting Elder Willow!"; mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!"; @@ -701,35 +644,30 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ erasequest 8268; close; } - else { - mes "[Sponiac]"; - mes "Oh, you are right."; - next; - mes "[Sponiac]"; - mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; - mes "I will give you a reward if you complete the mission. Ok? Are we good?"; - next; - mes "[Sponiac]"; - mes "You can find Elder Willows northeast of Geffen, east of payon and southwest of Prontera."; - mes "You can check the world map by pressing 'ctrl + ~' key."; - next; - mes "[Sponiac]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } - } - else { mes "[Sponiac]"; - mes "Huh? Are you sure? Something is wrong..."; + mes "Oh, you are right."; next; mes "[Sponiac]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; + mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; + mes "I will give you a reward if you complete the mission. Ok? Are we good?"; + next; + mes "[Sponiac]"; + mes "You can find Elder Willows northeast of Geffen, east of payon and southwest of Prontera."; + mes "You can check the world map by pressing 'ctrl + ~' key."; + next; + mes "[Sponiac]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; close; } + mes "[Sponiac]"; + mes "Huh? Are you sure? Something is wrong..."; + next; + mes "[Sponiac]"; + mes "It is weird."; + mes "Please check your Quest Window by pressing 'alt + u'."; + close; case 4: - set .@check_tuto03,checkquest(8269); - if (.@check_tuto03 == -1) { + if (.@checkquest4 == 0) { mes "[Sponiac]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -738,9 +676,8 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else if ((.@check_tuto03 == 0) || (.@check_tuto03 == 1)) { - set .@check_coco01,checkquest(8269,HUNTING); - if (.@check_coco01 == 2) { + if (.@checkquest4 == 1) { + if (checkquest(8269,HUNTING) == 2) { mes "[Sponiac]"; mes "Hunting Coco!"; mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!"; @@ -756,35 +693,30 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ erasequest 8269; close; } - else { - mes "[Sponiac]"; - mes "Oh, you are right."; - next; - mes "[Sponiac]"; - mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; - mes "I will give you a reward if you complete the mission. Ok? Are we good?"; - next; - mes "[Sponiac]"; - mes "You can find Coco's around the east of Payon, southwest of Prontera and the field east of Ayothaya."; - mes "You can check the world map by pressing 'ctrl + ~' key."; - next; - mes "[Sponiac]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } - } - else { mes "[Sponiac]"; - mes "Huh? Are you sure? Something is wrong..."; + mes "Oh, you are right."; next; mes "[Sponiac]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; + mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; + mes "I will give you a reward if you complete the mission. Ok? Are we good?"; + next; + mes "[Sponiac]"; + mes "You can find Coco's around the east of Payon, southwest of Prontera and the field east of Ayotaya."; + mes "You can check the world map by pressing 'ctrl + ~' key."; + next; + mes "[Sponiac]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; close; } + mes "[Sponiac]"; + mes "Huh? Are you sure? Something is wrong..."; + next; + mes "[Sponiac]"; + mes "It is weird."; + mes "Please check your Quest Window by pressing 'alt + u'."; + close; case 5: - set .@check_tuto04,checkquest(8270); - if (.@check_tuto04== -1) { + if (.@checkquest5 == 0) { mes "[Sponiac]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -793,9 +725,8 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else if ((.@check_tuto04 == 0) || (.@check_tuto04 == 1)) { - set .@check_frog01,checkquest(8270,HUNTING); - if (.@check_frog01 == 2) { + if (.@checkquest5 == 1) { + if (checkquest(8270,HUNTING) == 2) { mes "[Sponiac]"; mes "Hunting Thara Frog!"; mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!"; @@ -811,37 +742,34 @@ geffen,103,42,5 script Sponiac#09tuto 99,{ erasequest 8270; close; } - else { - mes "[Sponiac]"; - mes "Oh, you are right."; - next; - mes "[Sponiac]"; - mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; - mes "I will give you a reward if you complete the mission. Ok? Are we good?"; - next; - mes "[Sponiac]"; - mes "You can find Thara Frogs in the Cave east of Comodo or on Turtle Island."; - mes "You can check the world map by pressing 'ctrl + ~' key."; - next; - mes "[Sponiac]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } - } - else { mes "[Sponiac]"; - mes "Huh? Are you sure? Something is wrong..."; + mes "Oh, you are right."; next; mes "[Sponiac]"; - mes "It is weird."; - mes "Please check your Quest Window by pressing 'alt + u'."; + mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; + mes "I will give you a reward if you complete the mission. Ok? Are we good?"; + next; + mes "[Sponiac]"; + mes "You can find Thara Frogs in the Cave east of Comodo or on Turtle Island."; + mes "You can check the world map by pressing 'ctrl + ~' key."; + next; + mes "[Sponiac]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; close; } + mes "[Sponiac]"; + mes "Huh? Are you sure? Something is wrong..."; + next; + mes "[Sponiac]"; + mes "It is weird."; + mes "Please check your Quest Window by pressing 'alt + u'."; + close; } } -moc_ruins,173,55,3 script Dieshin Man#09tuto 89,{ - if (checkweight(1201,1) == 0) { +moc_ruins,173,55,3 script Dieshin Man 89,{ + + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Dieshin Man]"; mes "Why are you carrying too many items?"; mes "Are you in a training course or something?"; @@ -858,7 +786,7 @@ moc_ruins,173,55,3 script Dieshin Man#09tuto 89,{ mes "[Dieshin Man]"; mes "How can I help you?"; next; - switch(select("I don't need help.:I've got a Delivery Mission.")) { + switch (select("I don't need help.:I've got a Delivery Mission.")) { case 1: mes "[Dieshin Man]"; mes "Oh, well. Then, go figure. Bye~!"; @@ -866,14 +794,16 @@ moc_ruins,173,55,3 script Dieshin Man#09tuto 89,{ case 2: break; } + set .@checkquest,checkquest(8271); + set .@checkquest2,checkquest(8272); + set .@checkquest3,checkquest(8273); mes "[Dieshin Man]"; mes "Oh, you are from the Eden Group?"; mes "What mission do you have?"; next; - switch(select("Deliver an Insecticide.:Deliver Honey.:Deliver Blankets.")) { + switch (select("Deliver an Insecticide.:Deliver Honey.:Deliver Blankets.")) { case 1: - set .@check_tuto05,checkquest(8271); - if (.@check_tuto05== -1) { + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Dieshin Man]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -882,35 +812,30 @@ moc_ruins,173,55,3 script Dieshin Man#09tuto 89,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if (countitem(6218) > 0) { - mes "[Dieshin Man]"; - mes "Wait, but you already have a delivery box."; - next; - mes "[Dieshin Man]"; - mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; - close; - } - else { - mes "[Dieshin Man]"; - mes "Ah ha! I got it!"; - mes "The insecticide? It must be the Zoologist on the southeast of Payon who ordered the Insecticide."; - next; - mes "[Dieshin Man]"; - mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; - getitem 6218,1; //Disin_Delivery_Box - close; - } + if (countitem(6218) > 0) { + mes "[Dieshin Man]"; + mes "Wait, but you already have a delivery box."; + next; + mes "[Dieshin Man]"; + mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; + next; + mes "[Dieshin Man]"; + mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; + close; } + mes "[Dieshin Man]"; + mes "Ah ha! I got it!"; + mes "The insecticide? It must be the Zoologist on the southeast of Payon who ordered the Insecticide."; + next; + mes "[Dieshin Man]"; + mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; + next; + mes "[Dieshin Man]"; + mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; + getitem 6218,1; //Disin_Delivery_Box + close; case 2: - set .@check_tuto06,checkquest(8272); - if (.@check_tuto06 == -1) { + if (.@checkquest2 == -1 || .@checkquest2 == 0 || .@checkquest2 == 2) { mes "[Dieshin Man]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -919,35 +844,30 @@ moc_ruins,173,55,3 script Dieshin Man#09tuto 89,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if (countitem(6218) > 0) { - mes "[Dieshin Man]"; - mes "Wait, but you already have a delivery box."; - next; - mes "[Dieshin Man]"; - mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; - close; - } - else { - mes "[Dieshin Man]"; - mes "Ah ha! I got it!"; - mes "Honey? It must be the Entomologist at the west of St. Capitolina Abbey, wich is northeast of Prontera who ordered the Honey."; - next; - mes "[Dieshin Man]"; - mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; - getitem 6218,1; //Disin_Delivery_Box - close; - } + if (countitem(6218) > 0) { + mes "[Dieshin Man]"; + mes "Wait, but you already have a delivery box."; + next; + mes "[Dieshin Man]"; + mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; + next; + mes "[Dieshin Man]"; + mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; + close; } + mes "[Dieshin Man]"; + mes "Ah ha! I got it!"; + mes "Honey? It must be the Entomologist at the west of St. Capitolina Abbey, wich is northeast of Prontera who ordered the Honey."; + next; + mes "[Dieshin Man]"; + mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; + next; + mes "[Dieshin Man]"; + mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; + getitem 6218,1; //Disin_Delivery_Box + close; case 3: - set .@check_tuto07,checkquest(8273); - if (.@check_tuto07 == -1) { + if (.@checkquest3 == -1 || .@checkquest3 == 0 || .@checkquest3 == 2) { mes "[Dieshin Man]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -956,40 +876,37 @@ moc_ruins,173,55,3 script Dieshin Man#09tuto 89,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if (countitem(6218) > 0) { - mes "[Dieshin Man]"; - mes "Wait, but you already have a delivery box."; - next; - mes "[Dieshin Man]"; - mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; - close; - } - else { - mes "[Dieshin Man]"; - mes "Oh, Right!"; - mes "The blankets! It must be the biologist in the south of Lutie field who ordered the blankets."; - next; - mes "[Dieshin Man]"; - mes "You can can go to Lutie by asking Mr. Claus in the northeastern part of Al De Baran."; - next; - mes "[Dieshin Man]"; - mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; - next; - mes "[Dieshin Man]"; - mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; - getitem 6218,1; //Disin_Delivery_Box - close; - } + if (countitem(6218) > 0) { + mes "[Dieshin Man]"; + mes "Wait, but you already have a delivery box."; + next; + mes "[Dieshin Man]"; + mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; + next; + mes "[Dieshin Man]"; + mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; + close; } + mes "[Dieshin Man]"; + mes "Oh, Right!"; + mes "The blankets! It must be the biologist in the south of Lutie field who ordered the blankets."; + next; + mes "[Dieshin Man]"; + mes "You can can go to Lutie by asking Mr. Claus in the northeastern part of Al De Baran."; + next; + mes "[Dieshin Man]"; + mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; + next; + mes "[Dieshin Man]"; + mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; + getitem 6218,1; //Disin_Delivery_Box + close; } } -pay_fild07,83,89,7 script Zoologist#09tuto_rhea04 89,{ - if (checkweight(1201,1) == 0) { +pay_fild07,83,89,7 script Zoologist 89,{ + + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Zoologist]"; mes "Why are you carrying too many items?"; mes "Are you in a training course or something?"; @@ -1005,14 +922,14 @@ pay_fild07,83,89,7 script Zoologist#09tuto_rhea04 89,{ mes "[Zoologist]"; mes "I am currently studying about it and try to prove the theory. So I plan to kill the flies around Bigfoot and observe his reaction."; next; - switch(select("...I am not interested.:Here is the Insecticide.")) { + switch (select("...I am not interested.:Here is the Insecticide.")) { case 1: mes "[Zoologist]"; mes "Oh, I need an Insecticide to continue the study."; close; case 2: - set .@check_tuto05,checkquest(8271); - if (.@check_tuto05 == -1) { + set .@checkquest,checkquest(8271); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Zoologist]"; mes "Huh?"; mes "You are not Dieshin's delivery man?"; @@ -1021,47 +938,44 @@ pay_fild07,83,89,7 script Zoologist#09tuto_rhea04 89,{ mes "I am waiting for a special delivery."; close; } - else { - if (countitem(6218) > 0) { - mes "[Zoologist]"; - mes "Oh ho! Yes! That one!"; - next; - mes "[Zoologist]"; - mes "That is the Insecticide that I ordered! You were sent by Dieshin right?"; - next; - mes "[Zoologist]"; - mes "I have been waiting for this!"; - mes "Give it to me!"; - next; - mes "[Zoologist]"; - mes "It arrived much faster than I thought. I want to test it right away!"; - next; - mes "[Zoologist]"; - mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; - delitem 6218,1; //Disin_Delivery_Box - erasequest 8271; - getitem 569,100; //Novice_Potion - getexp 1000,0; - close; - } - else { - mes "[Zoologist]"; - mes "I appreciate your kindness."; - mes "But, what did you bring?"; - next; - mes "[Zoologist]"; - mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; - next; - mes "[Zoologist]"; - mes "Please bring my order. Dieshin will give you my product."; - close; - } + if (countitem(6218) > 0) { + mes "[Zoologist]"; + mes "Oh ho! Yes! That one!"; + next; + mes "[Zoologist]"; + mes "That is the Insecticide that I ordered! You were sent by Dieshin right?"; + next; + mes "[Zoologist]"; + mes "I have been waiting for this!"; + mes "Give it to me!"; + next; + mes "[Zoologist]"; + mes "It arrived much faster than I thought. I want to test it right away!"; + next; + mes "[Zoologist]"; + mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; + delitem 6218,1; //Disin_Delivery_Box + erasequest 8271; + getitem 569,100; //Novice_Potion + getexp 1000,0; + close; } + mes "[Zoologist]"; + mes "I appreciate your kindness."; + mes "But, what did you bring?"; + next; + mes "[Zoologist]"; + mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; + next; + mes "[Zoologist]"; + mes "Please bring my order. Dieshin will give you my product."; + close; } } -prt_fild03,30,254,3 script Entomologist#09tuto 83,{ - if (checkweight(1201,1) == 0) { +prt_fild03,30,254,3 script Entomologist 83,{ + + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Entomologist]"; mes "Why are you carrying too many items?"; mes "Are you in a training course or something?"; @@ -1077,14 +991,14 @@ prt_fild03,30,254,3 script Entomologist#09tuto 83,{ mes "[Entomologist]"; mes "I am currently studying about it and trying to prove the theory. So I plan to set a Honey trap on the places he usually passes and observe his reaction."; next; - switch(select("...I am not interested.:Here is the Honey.")) { + switch (select("...I am not interested.:Here is the Honey.")) { case 1: mes "[Entomologist]"; mes "Oh, I need Honey to continue the study."; close; case 2: - set .@check_tuto06,checkquest(8272); - if (.@check_tuto06 == -1) { + set .@checkquest,checkquest(8272); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Entomologist]"; mes "Huh?"; mes "You are not Dieshin's delivery man?"; @@ -1093,47 +1007,44 @@ prt_fild03,30,254,3 script Entomologist#09tuto 83,{ mes "I am waiting for a special delivery."; close; } - else { - if (countitem(6218) > 0) { - mes "[Entomologist]"; - mes "Oh ho! Yes! That one!"; - next; - mes "[Entomologist]"; - mes "That is the Honey that I ordered! You were sent by Dieshin right?"; - next; - mes "[Entomologist]"; - mes "I have been waiting for this!"; - mes "Give it to me!"; - next; - mes "[Entomologist]"; - mes "It arrived much faster than I thought. I want to test it right away!"; - next; - mes "[Entomologist]"; - mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; - delitem 6218,1; //Disin_Delivery_Box - erasequest 8272; - getitem 569,100; //Novice_Potion - getexp 1000,0; - close; - } - else { - mes "[Entomologist]"; - mes "I appreciate your kindness."; - mes "But, what did you bring?"; - next; - mes "[Entomologist]"; - mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; - next; - mes "[Entomologist]"; - mes "Please bring my order. Dieshin will give you my product."; - close; - } + if (countitem(6218) > 0) { + mes "[Entomologist]"; + mes "Oh ho! Yes! That one!"; + next; + mes "[Entomologist]"; + mes "That is the Honey that I ordered! You were sent by Dieshin right?"; + next; + mes "[Entomologist]"; + mes "I have been waiting for this!"; + mes "Give it to me!"; + next; + mes "[Entomologist]"; + mes "It arrived much faster than I thought. I want to test it right away!"; + next; + mes "[Entomologist]"; + mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; + delitem 6218,1; //Disin_Delivery_Box + erasequest 8272; + getitem 569,100; //Novice_Potion + getexp 1000,0; + close; } + mes "[Entomologist]"; + mes "I appreciate your kindness."; + mes "But, what did you bring?"; + next; + mes "[Entomologist]"; + mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; + next; + mes "[Entomologist]"; + mes "Please bring my order. Dieshin will give you my product."; + close; } } -xmas_fild01,92,57,3 script Biologist#09tuto_rhea06 97,{ - if (checkweight(1201,1) == 0) { +xmas_fild01,92,57,3 script Biologist 97,{ + + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Biologist]"; mes "Why are you carrying too many items?"; mes "Are you in a training course or something?"; @@ -1149,14 +1060,14 @@ xmas_fild01,92,57,3 script Biologist#09tuto_rhea06 97,{ mes "[Biologist]"; mes "But, this place is freaking cold."; next; - switch(select("...I am not interested.:Here are the blankets.")) { + switch (select("...I am not interested.:Here are the blankets.")) { case 1: mes "[Biologist]"; mes "Huh, whatever. But be careful! It's very slippery here."; close; case 2: - set .@check_tuto07,checkquest(8273); - if (.@check_tuto07 == -1) { + set .@checkquest,checkquest(8273); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Biologist]"; mes "Huh?"; mes "You are not Dieshin's delivery man?"; @@ -1165,47 +1076,44 @@ xmas_fild01,92,57,3 script Biologist#09tuto_rhea06 97,{ mes "I am waiting for a special delivery."; close; } - else { - if (countitem(6218) > 0) { - mes "[Biologist]"; - mes "Oh ho! Yes! That one!"; - next; - mes "[Biologist]"; - mes "Those are the Blankets that I ordered! You were sent by Dieshin right?"; - next; - mes "[Biologist]"; - mes "I have been waiting for this!"; - mes "Give it to me!"; - next; - mes "[Biologist]"; - mes "It arrived much faster than I thought. I want to test them right away!"; - next; - mes "[Biologist]"; - mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; - delitem 6218,1; //Disin_Delivery_Box - erasequest 8273; - getitem 569,100; //Novice_Potion - getexp 1000,0; - close; - } - else { - mes "[Biologist]"; - mes "I appreciate your kindness."; - mes "But, what did you bring?"; - next; - mes "[Biologist]"; - mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; - next; - mes "[Biologist]"; - mes "Please bring my order. Dieshin will give you my product."; - close; - } + if (countitem(6218) > 0) { + mes "[Biologist]"; + mes "Oh ho! Yes! That one!"; + next; + mes "[Biologist]"; + mes "Those are the Blankets that I ordered! You were sent by Dieshin right?"; + next; + mes "[Biologist]"; + mes "I have been waiting for this!"; + mes "Give it to me!"; + next; + mes "[Biologist]"; + mes "It arrived much faster than I thought. I want to test them right away!"; + next; + mes "[Biologist]"; + mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; + delitem 6218,1; //Disin_Delivery_Box + erasequest 8273; + getitem 569,100; //Novice_Potion + getexp 1000,0; + close; } + mes "[Biologist]"; + mes "I appreciate your kindness."; + mes "But, what did you bring?"; + next; + mes "[Biologist]"; + mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; + next; + mes "[Biologist]"; + mes "Please bring my order. Dieshin will give you my product."; + close; } } -payon,179,66,3 script Dashia#09tuto 931,{ - if (checkweight(1201,1) == 0) { +payon,179,66,3 script Dashia 931,{ + + if (checkweight(1201,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Dashia]"; mes "Why are you carrying too many items?"; mes "Are you in a training course or something?"; @@ -1220,7 +1128,7 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "[Dashia]"; mes "Hey~! Dude! You look like a very rich adventurer."; next; - switch(select("I am a poor adventurer.:I have a gathering mission.")) { + switch (select("I am a poor adventurer.:I have a gathering mission.")) { case 1: mes "[Dashia]"; mes "Really? Hmm, oh right. You don't look sophisticated."; @@ -1235,10 +1143,10 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "Oh, you are from the Eden Group?"; mes "What mission do you have?"; next; - switch(select("gather Bones:Gather Animal Skin:Gather Peelings:Gather Tails:Gather Cookies:Gather Mustaches")) { + switch (select("gather Bones:Gather Animal Skin:Gather Peelings:Gather Tails:Gather Cookies:Gather Mustaches")) { case 1: - set .@check_tuto08,checkquest(8274); - if (.@check_tuto08 == -1) { + set .@checkquest,checkquest(8274); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Dashia]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -1247,46 +1155,42 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if (countitem(932) > 9) { - mes "[Dashia]"; - mes "Wow~ you did an excellent job!"; - next; - mes "[Dashia]"; - mes "Thank you very much. God bless you!"; - emotion e_heh,"Dashia#09tuto"; - next; - mes "[Dashia]"; - mes "Ha~! Ha~!"; - mes "I will give you a reward as promised."; - delitem 932,10; //Skel_Bone - getitem 569,100; //Novice_Potion - getexp 1000,100; - erasequest 8274; - close; - } - else { - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Skel-Bones?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - next; - mes "[Dashia]"; - mes "You don't have enough 'Skel-Bones'... You can find it when you hunt Skeletons."; - next; - mes "[Dashia]"; - mes "To find Skeletons, you better check Payon Dungeon 1F, which is located in Archer Village, north of Payon."; - next; - mes "[Dashia]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } + if (countitem(932) > 9) { + mes "[Dashia]"; + mes "Wow~ you did an excellent job!"; + next; + mes "[Dashia]"; + mes "Thank you very much. God bless you!"; + emotion e_heh; + next; + mes "[Dashia]"; + mes "Ha~! Ha~!"; + mes "I will give you a reward as promised."; + delitem 932,10; //Skel_Bone + getitem 569,100; //Novice_Potion + getexp 1000,100; + erasequest 8274; + close; } + mes "[Dashia]"; + mes "I can see that you have a gathering mission."; + mes "But, where are the Skel-Bones?"; + next; + mes "[Dashia]"; + mes "You haven't done the mission yet. Why did you come back here?"; + next; + mes "[Dashia]"; + mes "You don't have enough 'Skel-Bones'... You can find it when you hunt Skeletons."; + next; + mes "[Dashia]"; + mes "To find Skeletons, you better check Payon Dungeon 1F, which is located in Archer Village, north of Payon."; + next; + mes "[Dashia]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; + close; case 2: - set .@check_tuto09,checkquest(8275); - if (.@check_tuto09 == -1) { + set .@checkquest,checkquest(8275); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Dashia]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -1295,48 +1199,44 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if ((countitem(948) > 9) && (countitem(919) > 4)) { - mes "[Dashia]"; - mes "Wow~ you did an excellent job!"; - next; - mes "[Dashia]"; - mes "Thank you very much. God bless you!"; - emotion e_heh,"Dashia#09tuto"; - next; - mes "[Dashia]"; - mes "Ha~! Ha~!"; - mes "I will give you a reward as promised."; - getitem 569,100; //Novice_Potion - delitem 948,10; //Bear's_Foot - delitem 919,5; //Animal's_Skin - getexp 1000,0; - erasequest 8275; - close; - } - else { - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where is the Bear's Footskins and Animal Skins?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - next; - mes "[Dashia]"; - mes "You have to bring 10 Bear's Footskins' and '5 Animal Skins!"; - mes "You can find Bear's Footskin from Bigfoot and Animal Skin from Animals."; - next; - mes "[Dashia]"; - mes "Bigfoot is around the north of Geffen field or the southeast of Payon field."; - next; - mes "[Dashia]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } + if ((countitem(948) > 9) && (countitem(919) > 4)) { + mes "[Dashia]"; + mes "Wow~ you did an excellent job!"; + next; + mes "[Dashia]"; + mes "Thank you very much. God bless you!"; + emotion e_heh; + next; + mes "[Dashia]"; + mes "Ha~! Ha~!"; + mes "I will give you a reward as promised."; + getitem 569,100; //Novice_Potion + delitem 948,10; //Bear's_Foot + delitem 919,5; //Animal's_Skin + getexp 1000,100; + erasequest 8275; + close; } + mes "[Dashia]"; + mes "I can see that you have a gathering mission."; + mes "But, where is the Bear's Footskins and Animal Skins?"; + next; + mes "[Dashia]"; + mes "You haven't done the mission yet. Why did you come back here?"; + next; + mes "[Dashia]"; + mes "You have to bring 10 Bear's Footskins' and '5 Animal Skins!"; + mes "You can find Bear's Footskin from Bigfoot and Animal Skin from Animals."; + next; + mes "[Dashia]"; + mes "Bigfoot is around the north of Geffen field or the southeast of Payon field."; + next; + mes "[Dashia]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; + close; case 3: - set .@check_tuto10,checkquest(8276); - if (.@check_tuto10 == -1) { + set .@checkquest,checkquest(8276); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Dashia]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -1345,50 +1245,46 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if ((countitem(955) > 19) && (countitem(910) > 19)) { - mes "[Dashia]"; - mes "Wow~ you did an excellent job!"; - next; - mes "[Dashia]"; - mes "Thank you very much. God bless you!"; - emotion e_heh,"Dashia#09tuto"; - next; - mes "[Dashia]"; - mes "Ha~! Ha~!"; - mes "I will give you a reward as promised."; - delitem 955,20; //Worm_Peelings - delitem 910,20; //Garlet - getitem 569,100; //Novice_Potion - getexp 1000,100; - erasequest 8276; - close; - } - else { - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Worm Peelings and Garlets?"; - next; - mes "[Dashia]"; - mes "You have to bring '20 Worm Peelings' and '20 Garlets' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get those items from 'Piere', 'Andre', 'Deniro', 'Vitata', 'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug'."; - next; - mes "[Dashia]"; - mes "'Piere', 'Andre', 'Deniro' and 'Vitata' are in Ant Hell which is located near the Saint Darmain Fortress soutwest of Morroc."; - next; - mes "[Dashia]"; - mes "'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug' are int he Prontere Culvert. To get there, you need to be a volunteer of the Prontera Culvert's punitive force."; - next; - mes "[Dashia]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } + if ((countitem(955) > 19) && (countitem(910) > 19)) { + mes "[Dashia]"; + mes "Wow~ you did an excellent job!"; + next; + mes "[Dashia]"; + mes "Thank you very much. God bless you!"; + emotion e_heh; + next; + mes "[Dashia]"; + mes "Ha~! Ha~!"; + mes "I will give you a reward as promised."; + delitem 955,20; //Worm_Peelings + delitem 910,20; //Garlet + getitem 569,100; //Novice_Potion + getexp 1000,100; + erasequest 8276; + close; } + mes "[Dashia]"; + mes "I can see that you have a gathering mission."; + mes "But, where are the Worm Peelings and Garlets?"; + next; + mes "[Dashia]"; + mes "You have to bring '20 Worm Peelings' and '20 Garlets' to complete the mission."; + next; + mes "[Dashia]"; + mes "You can get those items from 'Piere', 'Andre', 'Deniro', 'Vitata', 'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug'."; + next; + mes "[Dashia]"; + mes "'Piere', 'Andre', 'Deniro' and 'Vitata' are in Ant Hell which is located near the Saint Darmain Fortress soutwest of Morroc."; + next; + mes "[Dashia]"; + mes "'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug' are int he Prontere Culvert. To get there, you need to be a volunteer of the Prontera Culvert's punitive force."; + next; + mes "[Dashia]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; + close; case 4: - set .@check_tuto11,checkquest(8277); - if (.@check_tuto11 == -1) { + set .@checkquest,checkquest(8277); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Dashia]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -1397,52 +1293,48 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if ((countitem(942) > 9) && (countitem(1026) > 9) && (countitem(945) > 9)) { - mes "[Dashia]"; - mes "Wow~ you did an excellent job!"; - next; - mes "[Dashia]"; - mes "Thank you very much. God bless you!"; - emotion e_heh,"Dashia#09tuto"; - next; - mes "[Dashia]"; - mes "Ha~! Ha~!"; - mes "I will give you a reward as promised."; - delitem 942,10; //Yoyo_Tail - delitem 1026,10; //Acorn - delitem 945,10; //Raccoon_Leaf - getitem 569,150; //Novice_Potion - getexp 1000,200; - erasequest 8277; - close; - } - else { - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Yoyo Tails, Acorns and Raccoon Leafs?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - mes "You have to bring '10 Yoyo Tails,' '10 Acorns' and '10 Raccoon Leafs' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get Yoyo Tails from 'Yoyo's', Acorn from 'Coco's' and Raccoon Leaf from 'Smokies'."; - next; - mes "[Dashia]"; - mes "You can find them easily around fields, but the field east of Ayothya is the best spot for hunting all 3 monsters."; - next; - mes "[Dashia]"; - mes "To get to Ayothaya, you better go to 'Aibakthing' in Alberta and pay his fare."; - next; - mes "[Dashia]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } + if ((countitem(942) > 9) && (countitem(1026) > 9) && (countitem(945) > 9)) { + mes "[Dashia]"; + mes "Wow~ you did an excellent job!"; + next; + mes "[Dashia]"; + mes "Thank you very much. God bless you!"; + emotion e_heh; + next; + mes "[Dashia]"; + mes "Ha~! Ha~!"; + mes "I will give you a reward as promised."; + delitem 942,10; //Yoyo_Tail + delitem 1026,10; //Acorn + delitem 945,10; //Raccoon_Leaf + getitem 569,150; //Novice_Potion + getexp 1000,200; + erasequest 8277; + close; } + mes "[Dashia]"; + mes "I can see that you have a gathering mission."; + mes "But, where are the Yoyo Tails, Acorns and Raccoon Leafs?"; + next; + mes "[Dashia]"; + mes "You haven't done the mission yet. Why did you come back here?"; + mes "You have to bring '10 Yoyo Tails,' '10 Acorns' and '10 Raccoon Leafs' to complete the mission."; + next; + mes "[Dashia]"; + mes "You can get Yoyo Tails from 'Yoyo's', Acorn from 'Coco's' and Raccoon Leaf from 'Smokies'."; + next; + mes "[Dashia]"; + mes "You can find them easily around fields, but the field east of Ayothya is the best spot for hunting all 3 monsters."; + next; + mes "[Dashia]"; + mes "To get to Ayotaya, you better go to 'Aibakthing' in Alberta and pay his fare."; + next; + mes "[Dashia]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; + close; case 5: - set .@check_tuto12,checkquest(8278); - if (.@check_tuto12 == -1) { + set .@checkquest,checkquest(8278); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Dashia]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -1451,49 +1343,45 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if ((countitem(538) > 4) && (countitem(539) > 0)) { - mes "[Dashia]"; - mes "Wow~ you did an excellent job!"; - next; - mes "[Dashia]"; - mes "Thank you very much. God bless you!"; - emotion e_heh,"Dashia#09tuto"; - next; - mes "[Dashia]"; - mes "Ha~! Ha~!"; - mes "I will give you a reward as promised."; - delitem 538,5; //Well_Baked_Cookie - delitem 539,1; //Piece_Of_Cake - getitem 569,150; //Novice_Potion - getexp 1000,200; - erasequest 8278; - close; - } - else { - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Well-baked Cookies and the Piece of Cake?"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - mes "You have to bring '5 Well-baked Cookies' and '1 Piece of Cake' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get Well-baked Cookie from 'Cookies' who wears red or green shirts."; - mes "For getting Piece of Cake, you should look for 'Mystcases'."; - next; - mes "[Dashia]"; - mes "Both monsters canbe found in the Toy Factory Warehouse or Toy Monitoring Room. To get there, ask Mr. Claus in the northeastern part of Al De Baran."; - next; - mes "[Dashia]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } + if ((countitem(538) > 4) && (countitem(539) > 0)) { + mes "[Dashia]"; + mes "Wow~ you did an excellent job!"; + next; + mes "[Dashia]"; + mes "Thank you very much. God bless you!"; + emotion e_heh; + next; + mes "[Dashia]"; + mes "Ha~! Ha~!"; + mes "I will give you a reward as promised."; + delitem 538,5; //Well_Baked_Cookie + delitem 539,1; //Piece_Of_Cake + getitem 569,150; //Novice_Potion + getexp 1000,200; + erasequest 8278; + close; } + mes "[Dashia]"; + mes "I can see that you have a gathering mission."; + mes "But, where are the Well-baked Cookies and the Piece of Cake?"; + next; + mes "[Dashia]"; + mes "You haven't done the mission yet. Why did you come back here?"; + mes "You have to bring '5 Well-baked Cookies' and '1 Piece of Cake' to complete the mission."; + next; + mes "[Dashia]"; + mes "You can get Well-baked Cookie from 'Cookies' who wears red or green shirts."; + mes "For getting Piece of Cake, you should look for 'Mystcases'."; + next; + mes "[Dashia]"; + mes "Both monsters canbe found in the Toy Factory Warehouse or Toy Monitoring Room. To get there, ask Mr. Claus in the northeastern part of Al De Baran."; + next; + mes "[Dashia]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; + close; case 6: - set .@check_tuto13,checkquest(8279); - if (.@check_tuto13 == -1) { + set .@checkquest,checkquest(8279); + if (.@checkquest == -1 || .@checkquest == 0 || .@checkquest == 2) { mes "[Dashia]"; mes "Huh? Are you sure? Something is wrong..."; next; @@ -1502,45 +1390,41 @@ payon,179,66,3 script Dashia#09tuto 931,{ mes "Please check your Quest Window by pressing 'alt + u'."; close; } - else { - if ((countitem(1017) > 4) && (countitem(1018) > 2)) { - mes "[Dashia]"; - mes "Wow~ you did an excellent job!"; - next; - mes "[Dashia]"; - mes "Thank you very much. God bless you!"; - emotion e_heh,"Dashia#09tuto"; - next; - mes "[Dashia]"; - mes "Ha~! Ha~!"; - mes "I will give you a reward as promised."; - delitem 1017,5; //Moustache_Of_Mole - delitem 1018,3; //Nail_Of_Mole - getitem 569,150; //Novice_Potion - getexp 1000,200; - erasequest 8279; - close; - } - else { - mes "[Dashia]"; - mes "I can see that you have a gathering mission."; - mes "But, where are the Mole Whiskerss and Mole Claws??"; - next; - mes "[Dashia]"; - mes "You haven't done the mission yet. Why did you come back here?"; - mes "You have to bring '5 Mole Whiskers' and '3 Mole Claws' to complete the mission."; - next; - mes "[Dashia]"; - mes "You can get those items from 'Martins'."; - mes "Martins can be found in the Mjolnir Dead Pit, but the second floor is dangerous, so be careful!"; - next; - mes "[Dashia]"; - mes "To get there, ask a Kafra Employee in Geffen, they can warp you there."; - next; - mes "[Dashia]"; - mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; - close; - } + if ((countitem(1017) > 4) && (countitem(1018) > 2)) { + mes "[Dashia]"; + mes "Wow~ you did an excellent job!"; + next; + mes "[Dashia]"; + mes "Thank you very much. God bless you!"; + emotion e_heh; + next; + mes "[Dashia]"; + mes "Ha~! Ha~!"; + mes "I will give you a reward as promised."; + delitem 1017,5; //Moustache_Of_Mole + delitem 1018,3; //Nail_Of_Mole + getitem 569,150; //Novice_Potion + getexp 1000,200; + erasequest 8279; + close; } + mes "[Dashia]"; + mes "I can see that you have a gathering mission."; + mes "But, where are the Mole Whiskerss and Mole Claws??"; + next; + mes "[Dashia]"; + mes "You haven't done the mission yet. Why did you come back here?"; + mes "You have to bring '5 Mole Whiskers' and '3 Mole Claws' to complete the mission."; + next; + mes "[Dashia]"; + mes "You can get those items from 'Martins'."; + mes "Martins can be found in the Mjolnir Dead Pit, but the second floor is dangerous, so be careful!"; + next; + mes "[Dashia]"; + mes "To get there, ask a Kafra Employee in Geffen, they can warp you there."; + next; + mes "[Dashia]"; + mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; + close; } -} +}
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