diff options
author | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
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committer | amber <amber@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-14 16:18:26 +0000 |
commit | 581475bc6416790765c498aa3d611f6868ffb64a (patch) | |
tree | 347ebf88eaa76e50488f23989d67cad834f3c9b1 /npc/quests/counteragent_mixture.txt | |
parent | 600362764ce348c5c9de96eababff2e08bb90d4a (diff) | |
download | hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.gz hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.bz2 hercules-581475bc6416790765c498aa3d611f6868ffb64a.tar.xz hercules-581475bc6416790765c498aa3d611f6868ffb64a.zip |
Fixed some file types
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@172 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/counteragent_mixture.txt')
-rw-r--r-- | npc/quests/counteragent_mixture.txt | 524 |
1 files changed, 262 insertions, 262 deletions
diff --git a/npc/quests/counteragent_mixture.txt b/npc/quests/counteragent_mixture.txt index c6ac1a6ca..a7ad06f59 100644 --- a/npc/quests/counteragent_mixture.txt +++ b/npc/quests/counteragent_mixture.txt @@ -1,262 +1,262 @@ -//===== eAthena Script =======================================
-//= Counteragent and Mixture Quest(Morgenstein)
-//===== By: ==================================================
-//= kobra_k88
-//= added some dialogs for Morgenstein by Komurka
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 7.15 +
-//===== Description: =========================================
-//= Counteragent and mixtures for making dyes
-//===== Additional Comments: =================================
-//= Fully working
-//= Update for Alchemist Quest.
-//= 1.2 added check for Empty Bottle [Lupus]
-//= Fixed some lil thingys [Darkchild]
-//= More li'l thing, added comments for items IDs [Lupus]
-//============================================================
-
-
-
-
-// Merchant Louitz -----------------------------------------------------------
-alberta_in.gat,130,54,2 script Merchant Louitz 84,{
- mes "[Louitz]";
- mes "What's going on?";
- if(countitem(970) > 0 && countitem(971) > 0 && countitem(972) > 0) goto M_Menu2;//Items: Alcohol, Detrimindexta, Karvodailnirol,
-M_Menu:
- next;
- menu "Talk",M_Talk,"Cancel",M_Cancel;
-M_Menu2:
- next;
- menu "Talk",M_Talk,"More about solutions",M_Solut,"Cancel",M_Cancel;
-
- M_Talk:
- mes "[Merchant Louitz]";
- mes "I was in Geffen for a while trying to find magic tools when I heard some rumors about a Mad Scientist.";
- mes "I became very interested in the man and tried to meet with him on serveral occasions.";
- next;
- mes "[Merchant Louitz]";
- mes "After many attempts, I finally got to meet him. Unfortunately he was too immersed in his work and didn't even take notice of me.";
- next;
- mes "[Merchant Louitz]";
- mes "He kept on mumbling to himself ^0000ff'Karvodainirol... Detrimindexta... Alcohol^000000...'";
- next;
- mes "[Merchant Louitz]";
- mes "I had know idea what he was talking about at first, but I later learned that those were names for some unique and rare solutions.";
- if(countitem(970) > 0 && countitem(971) > 0 && countitem(972) > 0) goto M_Menu2;//Items: Alcohol, Detrimindexta, Karvodailnirol,
- goto M_Menu;
-
- M_Solut:
- set MORGEN,1;
- mes "[Merchant Louitz]";
- mes "Apparently that scientist uses those solutions to make other agents and mixtures.";
- mes "You should speak with ^0000ddAure Dupon^000000 in Geffen to find out more about it. ";
- next;
- mes "[Merchant Louitz]";
- mes "You can find him near the ^0000ddEast end^000000 of town. Ask him about ^0000ddMorgenstein^000000. That's the mad scientists' name.";
- goto M_Menu2;
-
- M_Cancel:
- mes "[Louitz]";
- mes "Um... Now I've seen everything.";
- close;
-}
-
-// Aure Dupon ------------------------------------------------------------------------
-geffen.gat,181,114,4 script Aure Dupon 55,{
- mes "[Aure Dupon]";
- mes "TIME never WAITS for you!! Even MAGIC cannot SLOW it down! I can feel it passing me by even as we speak!!....";
- emotion 0;
- next;
- mes "[Aure Dupon]";
- mes "So... why did you stop me??";
- emotion 20;
- if(MORGEN == 1) goto M_Menu2;
-M_Menu:
- next;
- menu "Talk",M_Talk,"Cancel",M_Cancel;
-M_Menu2:
- next;
- menu "Talk",M_Talk,"More about Morgenstein",M_Morgen,"Cancel",M_Cancel;
-
- M_Talk:
- mes "[Aure Dupon]";
- mes "It's true that I'm a little excentric because of my quest to gain the power of magic, but I assure that there are others out there that are even stranger than myself.";
- next;
- mes "[Aure Dupon]";
- mes "Like that mad scientist ^0000ddMorgenstein^000000. Anyway, if it were up to you, would you be able to devote your ENTIRE life to one single purpose?";
- next;
- mes "[Aure Dupon]";
- mes "Would you be able to give up everthing else in your life to achieve that goal? Even if it meant risking insanity??";
- if(MORGEN == 1) goto M_Menu2;
- goto M_Menu;
-
- M_Morgen:
- set MORGEN,2;
- mes "[Aure Dupon]";
- mes "Morgenstein? Now that man definatley has a few screws loose. He's always in the ^0000ddBlasksmith Guild Building^000000 making crazy potions.";
- mes "He calls them ^ff0000Mixtures^000000 and ^ff0000Counteragents^000000. I'm not sure what there used for though.";
- next;
- mes "[Aure Dupon]";
- mes "You should go speak with him if your that curious about his work.";
- goto M_Menu2;
-
- M_Cancel:
- mes "[Aure Dupon]";
- mes "Human beings are just a small part of Nature.... therefore the human will is that of Natures will.....";
- close;
-}
-
-// Chemist Morgenstein -----------------------------------------------------------
-geffen_in.gat,141,140,2 script Morgenstein 121,{
- if(MORGEN == 2) goto L_0;
- if(MORGEN == 3) goto L_1;
-
- mes "[Chemist Morgenstein]";
- mes "Heheheheheh... Sniff Sniff... I can smell something appetizing here.";
- mes "It is a Human Being... living one... umm yummy... Heheheheheh";
- emotion 38;
- close;
-
-L_0:
- mes "[Chemist Morgenstein]";
- mes "So you've been asking about me huh? What is it that you want to know?";
-M_Menu:
- next;
- menu "Ask about research",M_Rsrch,"Nothing",M_End;
-
- M_Rsrch:
- mes "[Chemist Morgenstein]";
- mes "Heheheheheh... You probably already heard about what I do ...";
- mes "Okay.. I will tell you everything... there is nothing left for me to hide.... Heheheheheh...";
- emotion 29;
- next;
- mes "[Chemist Morgenstein]";
- mes "As far as I'm concerned my research has already been completed.....";
- mes "I am a genius you know, and I can make anything!! Heheheheh... it's only a matter how long it will take...";
- next;
- mes "[Chemist Morgenstein]";
- mes "You know what I mean..... time?.... Hehehehehehehya....";
- emotion 29;
- next;
- mes "[Chemist Morgenstein]";
- mes "Um.... did you say you want to know about my Research?... Oh it's all very simple.... I'm just trying to find ways to combine different materials...";
- next;
- mes "[Chemist Morgenstein]";
- mes "Isn't it interesting? I'm perfecting a method that melts materials, such as iron and stone, and then mixes them into a new substance!!!";
- mes "Once it is perfected, I will be able to turn anything in the word into a new substance.....";
- next;
- mes "[Chemist Morgenstein]";
- mes "~~~~ !! Hehe!!!...Heheheheheh!!!...squash squash!!!..Kekekekekelll!!!!";
- emotion 43;
- next;
- mes "[Chemist Morgenstein]";
- mes "Ack!~cough~cough~ Ahem.... Though it is not yet possible, I did figure out something else incredible.";
- mes "Through my research I found out how to make different types of liquids. I call them ^5533FF'counteragents and mixtures'^000000.";
- next;
- mes "[Chemist Morgenstein]";
- mes "I can make one for you right now,if you want?? Ahhh... Talking about my experiments and research makes me.... 'excited'.......";
- mes "You too can feel my 'excitement' if you wish..... Ahhhhh.... I can make you feel...";
- set MORGEN,3;
- if(ALCH_Q == 4) set al_morgen,1;
- close;
-
-L_1:
- mes "[Chemist Morgenstein]";
- mes "What do you want now?";
-M_Menu2:
- next;
- menu "Ask about research",M_Rsrch,"Make a new one",M_Make, "Nothing",M_End;
-
- M_Make:
- mes "[Chemist Morgenstein]";
- mes "Heheheheheheh.... So I see you are interested in my creations?..... Who woudn't.... Kekekekekekeke!!!";
- mes "So what do you want me to make for you?? Huh? Heheheheheh.............";
- emotion 29;
- next;
- menu "-Counteragent",sM_Counter, "-Mixture",sM_Mixture, "-Forget it",M_End;
-
- sM_Counter:
- mes "[Chemist Morgenstein]";
- mes "Oh... You said Counteragent... Kekekekekekeke... Let's see.... I'll need some items.......";
- mes "... Let me check... Oh... Oh...... Ahhhh..... Hmmm.....";
- next;
- mes "[Chemist Morgenstein]";
- mes "Oh.... As I recall I need....:";
- mes "^5533FF1 Alcohol";
- mes "1 Detrimindexta^000000......";
- mes "and ^5533FF1 Empty Bottle^000000....";
- next;
- mes "[Chemist Morgenstein]";
- mes "With these 3 things I'll be able to make you a counteragent. It won't be a big deal to make..... Kekekekekekeke....";
- mes "Oh, and there will be a fee of ^5533FF3000 zeny^000000 okay? Heheheheheh..... Oh, surely you don'ty think it's rip-off?...";
- next;
- mes "[Chemist Morgenstein]";
- mes "Alright?....";
- next;
- menu "Make",-,"Cancel",M_End;
-
- mes "[Chemist Morgenstein]";
- if(countitem(970)>0 && countitem(971)>0 && countitem(713)>0 && Zeny>=3000) goto sl_GetCounter;//Items: Alcohol, Detrimindexta, Empty Bottle,
- mes "I'm sorry but you need 1 Alcohol, 1 Detrimindexta, and 3000 Zeny for me to make a Counteragent.";
- close;
-
- sl_GetCounter:
- mes "OhOhOhOh...... Heheheheheh...... Fine... Like this..... Fine... Keep... More........ Heheheheheh";
- mes ".... Ahhhh.... ..... OhOh.... OhOh!..... OhOhOhOhOhOh!!!...!!!!!!";
- next;
- getitem 973,1;//Items: Counteragent,
- delitem 970,1;//Items: Alcohol,
- delitem 713,1;//Items: Empty Bottle,
- delitem 971,1;//Items: Detrimindexta,
- set Zeny, Zeny-3000;
- mes "[Chemist Morgenstein]";
- mes ".... Hmmm......";
- close;
-
- sM_Mixture:
- mes "Oh... You said Mixture?... Kekekekekekeke... Let's see... I'll need some items.......";
- mes "... Let me check... Oh... Oh...... Ahhhh..... Hmmm.....";
- next;
- mes "[Chemist Morgenstein]";
- mes "Oh.... As I recall I need....:";
- mes "^5533FF1 Alcohol";
- mes "1 Karvodailnirol^000000.....";
- mes "and ^5533FF1 Empty Bottle^000000...........";
- next;
- mes "[Chemist Morgenstein]";
- mes "With these 3 things I'll be able to make you a mixture. It won't be a big deal to make..... Kekekekekekeke....";
- mes "Oh, and there will be a fee of ^5533FF4000 zeny^000000 okay? Heheheheheh..... Oh, surely you don'ty think it's rip-off?...";
- next;
- mes "[Chemist Morgenstein]";
- mes "Alright??...";
- next;
- menu "Make",-,"Cancel",M_End;
-
- if(countitem(970)>0 && countitem(972)>0 && countitem(713)>0 && Zeny>=4000) goto sl_GetMix;//Items: Alcohol, Karvodailnirol, Empty Bottle,
- mes "I'm sorry but you need 1 Alcohol, 1 Karvodainirol, and 4000 Zeny for me to make a Mixture.";
- close;
-
- sl_GetMix:
- mes "[Chemist Morgenstein]";
- mes "OhOhOhOh...... Heheheheheh...... Fine... Like this..... Fine... Keep... More........ Heheheheheh";
- mes ".... Ahhhh.... ..... OhOh.... OhOh!..... OhOhOhOhOhOh!!!...!!!!!!";
- next;
- getitem 974,1;//Items: Mixture,
- delitem 970,1;//Items: Alcohol,
- delitem 713,1;//Items: Empty Bottle,
- delitem 972,1;//Items: Karvodailnirol,
- set Zeny, Zeny-4000;
- mes "[Chemist Morgenstein]";
- mes ".... Hmmm......";
- close;
-
- M_End:
- mes "[Chemist Morgenstein]";
- mes "... Kekekekekekeke....";
- close;
-
-
-}
+//===== eAthena Script ======================================= +//= Counteragent and Mixture Quest(Morgenstein) +//===== By: ================================================== +//= kobra_k88 +//= added some dialogs for Morgenstein by Komurka +//===== Current Version: ===================================== +//= 1.4 +//===== Compatible With: ===================================== +//= eAthena 7.15 + +//===== Description: ========================================= +//= Counteragent and mixtures for making dyes +//===== Additional Comments: ================================= +//= Fully working +//= Update for Alchemist Quest. +//= 1.2 added check for Empty Bottle [Lupus] +//= Fixed some lil thingys [Darkchild] +//= More li'l thing, added comments for items IDs [Lupus] +//============================================================ + + + + +// Merchant Louitz ----------------------------------------------------------- +alberta_in.gat,130,54,2 script Merchant Louitz 84,{ + mes "[Louitz]"; + mes "What's going on?"; + if(countitem(970) > 0 && countitem(971) > 0 && countitem(972) > 0) goto M_Menu2;//Items: Alcohol, Detrimindexta, Karvodailnirol, +M_Menu: + next; + menu "Talk",M_Talk,"Cancel",M_Cancel; +M_Menu2: + next; + menu "Talk",M_Talk,"More about solutions",M_Solut,"Cancel",M_Cancel; + + M_Talk: + mes "[Merchant Louitz]"; + mes "I was in Geffen for a while trying to find magic tools when I heard some rumors about a Mad Scientist."; + mes "I became very interested in the man and tried to meet with him on serveral occasions."; + next; + mes "[Merchant Louitz]"; + mes "After many attempts, I finally got to meet him. Unfortunately he was too immersed in his work and didn't even take notice of me."; + next; + mes "[Merchant Louitz]"; + mes "He kept on mumbling to himself ^0000ff'Karvodainirol... Detrimindexta... Alcohol^000000...'"; + next; + mes "[Merchant Louitz]"; + mes "I had know idea what he was talking about at first, but I later learned that those were names for some unique and rare solutions."; + if(countitem(970) > 0 && countitem(971) > 0 && countitem(972) > 0) goto M_Menu2;//Items: Alcohol, Detrimindexta, Karvodailnirol, + goto M_Menu; + + M_Solut: + set MORGEN,1; + mes "[Merchant Louitz]"; + mes "Apparently that scientist uses those solutions to make other agents and mixtures."; + mes "You should speak with ^0000ddAure Dupon^000000 in Geffen to find out more about it. "; + next; + mes "[Merchant Louitz]"; + mes "You can find him near the ^0000ddEast end^000000 of town. Ask him about ^0000ddMorgenstein^000000. That's the mad scientists' name."; + goto M_Menu2; + + M_Cancel: + mes "[Louitz]"; + mes "Um... Now I've seen everything."; + close; +} + +// Aure Dupon ------------------------------------------------------------------------ +geffen.gat,181,114,4 script Aure Dupon 55,{ + mes "[Aure Dupon]"; + mes "TIME never WAITS for you!! Even MAGIC cannot SLOW it down! I can feel it passing me by even as we speak!!...."; + emotion 0; + next; + mes "[Aure Dupon]"; + mes "So... why did you stop me??"; + emotion 20; + if(MORGEN == 1) goto M_Menu2; +M_Menu: + next; + menu "Talk",M_Talk,"Cancel",M_Cancel; +M_Menu2: + next; + menu "Talk",M_Talk,"More about Morgenstein",M_Morgen,"Cancel",M_Cancel; + + M_Talk: + mes "[Aure Dupon]"; + mes "It's true that I'm a little excentric because of my quest to gain the power of magic, but I assure that there are others out there that are even stranger than myself."; + next; + mes "[Aure Dupon]"; + mes "Like that mad scientist ^0000ddMorgenstein^000000. Anyway, if it were up to you, would you be able to devote your ENTIRE life to one single purpose?"; + next; + mes "[Aure Dupon]"; + mes "Would you be able to give up everthing else in your life to achieve that goal? Even if it meant risking insanity??"; + if(MORGEN == 1) goto M_Menu2; + goto M_Menu; + + M_Morgen: + set MORGEN,2; + mes "[Aure Dupon]"; + mes "Morgenstein? Now that man definatley has a few screws loose. He's always in the ^0000ddBlasksmith Guild Building^000000 making crazy potions."; + mes "He calls them ^ff0000Mixtures^000000 and ^ff0000Counteragents^000000. I'm not sure what there used for though."; + next; + mes "[Aure Dupon]"; + mes "You should go speak with him if your that curious about his work."; + goto M_Menu2; + + M_Cancel: + mes "[Aure Dupon]"; + mes "Human beings are just a small part of Nature.... therefore the human will is that of Natures will....."; + close; +} + +// Chemist Morgenstein ----------------------------------------------------------- +geffen_in.gat,141,140,2 script Morgenstein 121,{ + if(MORGEN == 2) goto L_0; + if(MORGEN == 3) goto L_1; + + mes "[Chemist Morgenstein]"; + mes "Heheheheheh... Sniff Sniff... I can smell something appetizing here."; + mes "It is a Human Being... living one... umm yummy... Heheheheheh"; + emotion 38; + close; + +L_0: + mes "[Chemist Morgenstein]"; + mes "So you've been asking about me huh? What is it that you want to know?"; +M_Menu: + next; + menu "Ask about research",M_Rsrch,"Nothing",M_End; + + M_Rsrch: + mes "[Chemist Morgenstein]"; + mes "Heheheheheh... You probably already heard about what I do ..."; + mes "Okay.. I will tell you everything... there is nothing left for me to hide.... Heheheheheh..."; + emotion 29; + next; + mes "[Chemist Morgenstein]"; + mes "As far as I'm concerned my research has already been completed....."; + mes "I am a genius you know, and I can make anything!! Heheheheh... it's only a matter how long it will take..."; + next; + mes "[Chemist Morgenstein]"; + mes "You know what I mean..... time?.... Hehehehehehehya...."; + emotion 29; + next; + mes "[Chemist Morgenstein]"; + mes "Um.... did you say you want to know about my Research?... Oh it's all very simple.... I'm just trying to find ways to combine different materials..."; + next; + mes "[Chemist Morgenstein]"; + mes "Isn't it interesting? I'm perfecting a method that melts materials, such as iron and stone, and then mixes them into a new substance!!!"; + mes "Once it is perfected, I will be able to turn anything in the word into a new substance....."; + next; + mes "[Chemist Morgenstein]"; + mes "~~~~ !! Hehe!!!...Heheheheheh!!!...squash squash!!!..Kekekekekelll!!!!"; + emotion 43; + next; + mes "[Chemist Morgenstein]"; + mes "Ack!~cough~cough~ Ahem.... Though it is not yet possible, I did figure out something else incredible."; + mes "Through my research I found out how to make different types of liquids. I call them ^5533FF'counteragents and mixtures'^000000."; + next; + mes "[Chemist Morgenstein]"; + mes "I can make one for you right now,if you want?? Ahhh... Talking about my experiments and research makes me.... 'excited'......."; + mes "You too can feel my 'excitement' if you wish..... Ahhhhh.... I can make you feel..."; + set MORGEN,3; + if(ALCH_Q == 4) set al_morgen,1; + close; + +L_1: + mes "[Chemist Morgenstein]"; + mes "What do you want now?"; +M_Menu2: + next; + menu "Ask about research",M_Rsrch,"Make a new one",M_Make, "Nothing",M_End; + + M_Make: + mes "[Chemist Morgenstein]"; + mes "Heheheheheheh.... So I see you are interested in my creations?..... Who woudn't.... Kekekekekekeke!!!"; + mes "So what do you want me to make for you?? Huh? Heheheheheh............."; + emotion 29; + next; + menu "-Counteragent",sM_Counter, "-Mixture",sM_Mixture, "-Forget it",M_End; + + sM_Counter: + mes "[Chemist Morgenstein]"; + mes "Oh... You said Counteragent... Kekekekekekeke... Let's see.... I'll need some items......."; + mes "... Let me check... Oh... Oh...... Ahhhh..... Hmmm....."; + next; + mes "[Chemist Morgenstein]"; + mes "Oh.... As I recall I need....:"; + mes "^5533FF1 Alcohol"; + mes "1 Detrimindexta^000000......"; + mes "and ^5533FF1 Empty Bottle^000000...."; + next; + mes "[Chemist Morgenstein]"; + mes "With these 3 things I'll be able to make you a counteragent. It won't be a big deal to make..... Kekekekekekeke...."; + mes "Oh, and there will be a fee of ^5533FF3000 zeny^000000 okay? Heheheheheh..... Oh, surely you don'ty think it's rip-off?..."; + next; + mes "[Chemist Morgenstein]"; + mes "Alright?...."; + next; + menu "Make",-,"Cancel",M_End; + + mes "[Chemist Morgenstein]"; + if(countitem(970)>0 && countitem(971)>0 && countitem(713)>0 && Zeny>=3000) goto sl_GetCounter;//Items: Alcohol, Detrimindexta, Empty Bottle, + mes "I'm sorry but you need 1 Alcohol, 1 Detrimindexta, and 3000 Zeny for me to make a Counteragent."; + close; + + sl_GetCounter: + mes "OhOhOhOh...... Heheheheheh...... Fine... Like this..... Fine... Keep... More........ Heheheheheh"; + mes ".... Ahhhh.... ..... OhOh.... OhOh!..... OhOhOhOhOhOh!!!...!!!!!!"; + next; + getitem 973,1;//Items: Counteragent, + delitem 970,1;//Items: Alcohol, + delitem 713,1;//Items: Empty Bottle, + delitem 971,1;//Items: Detrimindexta, + set Zeny, Zeny-3000; + mes "[Chemist Morgenstein]"; + mes ".... Hmmm......"; + close; + + sM_Mixture: + mes "Oh... You said Mixture?... Kekekekekekeke... Let's see... I'll need some items......."; + mes "... Let me check... Oh... Oh...... Ahhhh..... Hmmm....."; + next; + mes "[Chemist Morgenstein]"; + mes "Oh.... As I recall I need....:"; + mes "^5533FF1 Alcohol"; + mes "1 Karvodailnirol^000000....."; + mes "and ^5533FF1 Empty Bottle^000000..........."; + next; + mes "[Chemist Morgenstein]"; + mes "With these 3 things I'll be able to make you a mixture. It won't be a big deal to make..... Kekekekekekeke...."; + mes "Oh, and there will be a fee of ^5533FF4000 zeny^000000 okay? Heheheheheh..... Oh, surely you don'ty think it's rip-off?..."; + next; + mes "[Chemist Morgenstein]"; + mes "Alright??..."; + next; + menu "Make",-,"Cancel",M_End; + + if(countitem(970)>0 && countitem(972)>0 && countitem(713)>0 && Zeny>=4000) goto sl_GetMix;//Items: Alcohol, Karvodailnirol, Empty Bottle, + mes "I'm sorry but you need 1 Alcohol, 1 Karvodainirol, and 4000 Zeny for me to make a Mixture."; + close; + + sl_GetMix: + mes "[Chemist Morgenstein]"; + mes "OhOhOhOh...... Heheheheheh...... Fine... Like this..... Fine... Keep... More........ Heheheheheh"; + mes ".... Ahhhh.... ..... OhOh.... OhOh!..... OhOhOhOhOhOh!!!...!!!!!!"; + next; + getitem 974,1;//Items: Mixture, + delitem 970,1;//Items: Alcohol, + delitem 713,1;//Items: Empty Bottle, + delitem 972,1;//Items: Karvodailnirol, + set Zeny, Zeny-4000; + mes "[Chemist Morgenstein]"; + mes ".... Hmmm......"; + close; + + M_End: + mes "[Chemist Morgenstein]"; + mes "... Kekekekekekeke...."; + close; + + +} |