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author | Ridley <ridley8819@gmail.com> | 2017-04-23 11:59:58 +0200 |
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committer | GitHub <noreply@github.com> | 2017-04-23 11:59:58 +0200 |
commit | 7a1dbca29bcf6aa9066e5501d3e0ab20d6416383 (patch) | |
tree | cf3e755c7e81aab9b92d4d05c511584a30d34fb2 /npc/quests/cooking_quest.txt | |
parent | 1bc4994db3b611dd489d6bde0a218b232ca785f5 (diff) | |
parent | 060c4ba50162363315f2f50b35cad931e2b75ec9 (diff) | |
download | hercules-7a1dbca29bcf6aa9066e5501d3e0ab20d6416383.tar.gz hercules-7a1dbca29bcf6aa9066e5501d3e0ab20d6416383.tar.bz2 hercules-7a1dbca29bcf6aa9066e5501d3e0ab20d6416383.tar.xz hercules-7a1dbca29bcf6aa9066e5501d3e0ab20d6416383.zip |
Merge pull request #1548 from AtlantisRO/goto_removal
Removed the usage of deprecated command goto from npc scripts (except custom folder)
Diffstat (limited to 'npc/quests/cooking_quest.txt')
-rw-r--r-- | npc/quests/cooking_quest.txt | 108 |
1 files changed, 54 insertions, 54 deletions
diff --git a/npc/quests/cooking_quest.txt b/npc/quests/cooking_quest.txt index 3b97f60ee..048201063 100644 --- a/npc/quests/cooking_quest.txt +++ b/npc/quests/cooking_quest.txt @@ -85,7 +85,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "be careful and watch your"; mes "step when you climb up"; mes "the stairs for me, alright?"; - goto L_End; + callsub L_End; } else if (getequipid(1) != 5026) { if (Sex == SEX_MALE) { @@ -123,7 +123,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "But I do find that you"; mes "adventurers do have"; mes "your strong points..."; - goto L_End; + callsub L_End; } cutin "orleans_1",0; mes "[Charles Orleans]"; @@ -236,7 +236,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "treats that only I can offer."; mes "Until that day comes, I shall"; mes "reluctantly bid you adieu."; - goto L_End; + callsub L_End; } else if (cooking_q == 0) { cutin "orleans_5",0; @@ -342,7 +342,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "^4D4DFF1 Cooking Oil^000000, and"; mes "^4D4DFF1 Old Frying Pan^000000."; mes "Then, we can begin."; - goto L_End; + callsub L_End; } else if (.@cook_m1 == 2) { cooking_q = 2; @@ -359,7 +359,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "^4D4DFF2 Red Potions^000000"; mes "so that we can"; mes "begin the lesson~"; - goto L_End; + callsub L_End; } else if (.@cook_m1 == 3) { cooking_q = 3; @@ -375,7 +375,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "^4D4DFF1 Honey^000000,"; mes "^4D4DFF2 Grapes^000000, and"; mes "^4D4DFF1 Red Potion^000000."; - goto L_End; + callsub L_End; } else if (.@cook_m1 == 4) { cooking_q = 4; @@ -393,7 +393,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "^4D4DFF1 Bag of Grain^000000,"; mes "^4D4DFF10 Spawns^000000, and"; mes "^4D4DFF1 Squid Ink^000000."; - goto L_End; + callsub L_End; } else if (.@cook_m1 == 5) { cooking_q = 5; @@ -410,7 +410,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "^4D4DFF10 Green Herbs^000000,"; mes "^4D4DFF10 Nippers^000000, and"; mes "^4D4DFF1 Yellow Potion^000000."; - goto L_End; + callsub L_End; } cooking_q = 6; mes "[Charles Orleans]"; @@ -426,7 +426,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "^4D4DFF1 Frying Pan^000000,"; mes "^4D4DFF5 Yoyo Tails^000000, and"; mes "^4D4DFF1 Cooking Oil^000000."; - goto L_End; + callsub L_End; } else if (cooking_q == 1) { if (countitem(Grasshoppers_Leg) > 4 && countitem(Old_Frying_Pan) > 0 && countitem(Cooking_Oil) > 0) { @@ -467,7 +467,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ delitem Cooking_Oil,1; cooking_q = 7; getitem Str_Dish01,1; - goto L_End; + callsub L_End; } cutin "orleans_6",0; .@talk_j = rand(1,2); @@ -479,14 +479,14 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "If a restaurant patron had"; mes "ordered this, then you'd"; mes "already be making him wait!"; - goto L_End; + callsub L_End; } mes "[Charles Orleans]"; mes "Just go and ambush those"; mes "happy-go-lucky grasshoppers"; mes "just playing in the fields. Hurry and smash them, then rip their"; mes "legs off--but be humane about it! "; - goto L_End; + callsub L_End; } else if (cooking_q == 2) { if (countitem(Grape) > 2 && countitem(Red_Potion) > 1) { @@ -524,7 +524,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ delitem Red_Potion,2; cooking_q = 7; getitem Int_Dish01,1; - goto L_End; + callsub L_End; } cutin "orleans_6",0; .@talk_j = rand(1,2); @@ -535,7 +535,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "ingredients for Grape Juice"; mes "Herbal Tea! At a real restaurant, you'd never be able to take your"; mes "time like this! Quickly, now!"; - goto L_End; + callsub L_End; } mes "[Charles Orleans]"; mes "Having trouble finding"; @@ -543,7 +543,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "those cute little Poporings..."; mes "Of course, you should try to"; mes "be humane when you hunt them..."; - goto L_End; + callsub L_End; } else if (cooking_q == 3) { if (countitem(Honey) > 0 && countitem(Grape) > 1 && countitem(Red_Potion) > 0) { @@ -585,7 +585,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ delitem Red_Potion,1; cooking_q = 7; getitem Dex_Dish01,1; - goto L_End; + callsub L_End; } cutin "orleans_6",0; .@talk_j = rand(1,2); @@ -596,7 +596,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "brought me the ingredients"; mes "to make Honey Grape Juice"; mes "a while ago. Hurry it up!"; - goto L_End; + callsub L_End; } mes "[Charles Orleans]"; mes "You're having trouble"; @@ -605,7 +605,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Just go and hunt some bears,"; mes "they're always carrying some"; mes "of that Honey around."; - goto L_End; + callsub L_End; } else if (cooking_q == 4) { if (countitem(Grain) > 0 && countitem(Spawn) > 9 && countitem(Chinese_Ink) > 0) { @@ -646,7 +646,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ delitem Chinese_Ink,1; //Chinese_ink cooking_q = 7; getitem Agi_Dish01,1; - goto L_End; + callsub L_End; } cutin "orleans_6",0; .@talk_j = rand(1,2); @@ -657,7 +657,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "preparing ingredients"; mes "for Frog Egg and Squid"; mes "Ink Soup right now!"; - goto L_End; + callsub L_End; } mes "[Charles Orleans]"; mes "You have to be careful"; @@ -665,7 +665,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Eggs. If you feed them raw to"; mes "somebody, well, their flavor is"; mes "decidely less than magnifique."; - goto L_End; + callsub L_End; } else if (cooking_q == 5) { if (countitem(Nipper) > 9 && countitem(Green_Herb) > 9 && countitem(Yellow_Potion) > 0) { @@ -706,7 +706,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ delitem Yellow_Potion,1; cooking_q = 7; getitem Vit_Dish01,1; - goto L_End; + callsub L_End; } cutin "orleans_6",0; .@talk_j = rand(1,2); @@ -718,7 +718,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Crab Nippers? You need"; mes "to work quickly for those"; mes "hungry restaurant patrons!"; - goto L_End; + callsub L_End; } mes "[Charles Orleans]"; mes "It shouldn't be too hard"; @@ -726,7 +726,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "find some Vadons and crush"; mes "them, making sure to rip off"; mes "their Nippers. That sounds strange, I know, but just do it."; - goto L_End; + callsub L_End; } else if (cooking_q == 6) { if (countitem(Yoyo_Tail) > 4 && countitem(Old_Frying_Pan) > 0 && countitem(Cooking_Oil) > 0) { @@ -767,7 +767,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ delitem Cooking_Oil,1; cooking_q = 7; getitem Luk_Dish01,1; - goto L_End; + callsub L_End; } cutin "orleans_6",0; .@talk_j = rand(1,2); @@ -779,7 +779,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "you can. In a real restaurant,"; mes "you'd never able to take your"; mes "time like this. Toute allure!"; - goto L_End; + callsub L_End; } mes "[Charles Orleans]"; mes "You need more tails?"; @@ -788,7 +788,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "and then slice off their tails."; mes "You're a beginner, but I won't"; mes "allow you to be inhumane!"; - goto L_End; + callsub L_End; } else if (cooking_q == 7) { cutin "orleans_7",0; @@ -808,7 +808,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "teaching until one of you can"; mes "become a worthy successor."; mes "It will take some time..."; - goto L_End; + callsub L_End; } else if (cooking_q == 8) { cutin "orleans_5",0; @@ -847,7 +847,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes ".....Who told you"; mes "to ask her name?"; mes "You don't even understand what she is saying."; - goto L_End; + callsub L_End; case 2: cutin "nyuang_2",2; emotion e_pif,0,"Child with Cat#cook"; @@ -863,7 +863,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "the child won't talk to us..."; mes "Still, we need to get those"; mes "two out of the kitchen."; - goto L_End; + callsub L_End; case 3: cutin "nyuang_3",2; emotion e_heh,0,"Child with Cat#cook"; @@ -876,7 +876,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "[Charles Orleans]"; mes "...Are you playing with that kid...?"; mes "...Then I don't need you to be here."; - goto L_End; + callsub L_End; case 4: emotion e_dots,0,"Child with Cat#cook"; mes "[Child with Cat]"; @@ -897,7 +897,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "You should have"; mes "been more careful"; mes "handling that cat..."; - goto L_End; + callsub L_End; } } else if (cooking_q == 9) { @@ -1029,7 +1029,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Ah..."; mes "There goes a true"; mes "lady... Madam Wickebine..."; - goto L_End; + callsub L_End; } else if (cooking_q == 10) { cutin "orleans_5",0; @@ -1071,7 +1071,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Praise the glories of the"; mes "Rune-Midgarts Kingdom!"; mes "Long live King Tristram III!"; - goto L_End; + callsub L_End; } else if (cooking_q == 11) { cutin "orleans_5",0; @@ -1112,7 +1112,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "1 to 5. Those are the"; mes "only cookbooks that I will"; mes "lend out to my students."; - goto L_End; + callsub L_End; } else if (.@new_book == 0) { cutin "orleans_5",0; @@ -1122,7 +1122,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "study the recipes that you"; mes "have right now before trying"; mes "something new, I suppose."; - goto L_End; + callsub L_End; } mes "[Charles Orleans]"; mes "So you wanted to borrow a"; @@ -1140,7 +1140,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "levels 1 to 5. Hmm, well, ask"; mes "me again when you remember"; mes "which cookbook you have, okay?"; - goto L_End; + callsub L_End; } else if (.@old_book == 0) { cutin "orleans_5",0; @@ -1150,7 +1150,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "study the recipes that you"; mes "have right now before trying"; mes "something new, I suppose."; - goto L_End; + callsub L_End; } else if (.@old_book == .@new_book) { cutin "orleans_4",0; @@ -1161,7 +1161,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "cookbook that you already"; mes "have? I guess you made"; mes "some sort of mistake?"; - goto L_End; + callsub L_End; } else { if (countitem(7471+.@old_book) < 1) { @@ -1172,7 +1172,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "that you'd return to me?"; mes "Find it first, and then I can"; mes "lend another cookbook to you."; - goto L_End; + callsub L_End; } cutin "orleans_2",0; mes "[Charles Orleans]"; @@ -1264,10 +1264,10 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Oh, how I miss the"; mes "taste of Pumpkins!"; mes "Ahhh, how nostalgic~"; - goto L_End; + callsub L_End; } } - else goto L_End; + else callsub L_End; } else if (.@new_book== 2) { cutin "orleans_7",0; @@ -1298,10 +1298,10 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "soon... But the experience"; mes "isn't complete without any"; mes "Well-Baked Cookies to munch~"; - goto L_End; + callsub L_End; } } - else goto L_End; + else callsub L_End; } else if (.@new_book== 3) { cutin "orleans_7",0; @@ -1330,10 +1330,10 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "things I don't know"; mes "how to make extremely"; mes "well. Can you believe that?"; - goto L_End; + callsub L_End; } } - else goto L_End; + else callsub L_End; } else if (.@new_book== 4) { cutin "orleans_7",0; @@ -1364,10 +1364,10 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "of that delicious Bao."; mes "I'd cook it myself, but"; mes "I don't know the secret!"; - goto L_End; + callsub L_End; } } - else goto L_End; + else callsub L_End; } else if (.@new_book== 5) { cutin "orleans_7",0; @@ -1396,10 +1396,10 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "cook with those Shoots"; mes "soon, so I'd appreciate it"; mes "if you'd do this little favor~"; - goto L_End; + callsub L_End; } } - else goto L_End; + else callsub L_End; } if (.@old_book == 1) delitem Cookbook01,1; @@ -1434,7 +1434,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "good care of it--don't sell"; mes "it or lose it or anything like"; mes "that. Good luck cooking now~"; - goto L_End; + callsub L_End; case 2: cutin "orleans_3",0; @@ -1462,7 +1462,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "why my spirit to create"; mes "culinary masterpieces has"; mes "been reinvigorated lately..."; - goto L_End; + callsub L_End; case 3: cutin "orleans_5",0; @@ -1470,7 +1470,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Please, do not worry"; mes "yourself about it. Just"; mes "let me rest for now~"; - goto L_End; + callsub L_End; } } @@ -1479,7 +1479,7 @@ prt_castle,43,30,3 script Charles Orleans#cook 4_M_OILMAN,{ mes "Mon dieu!"; mes "An error has"; mes "occurred!"; - goto L_End; + callsub L_End; } L_End: |