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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/quests/collection/quest_pupa.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
download | hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.gz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.bz2 hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.xz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.zip |
Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/collection/quest_pupa.txt')
-rw-r--r-- | npc/quests/collection/quest_pupa.txt | 233 |
1 files changed, 0 insertions, 233 deletions
diff --git a/npc/quests/collection/quest_pupa.txt b/npc/quests/collection/quest_pupa.txt deleted file mode 100644 index b6088a49f..000000000 --- a/npc/quests/collection/quest_pupa.txt +++ /dev/null @@ -1,233 +0,0 @@ -//===== rAthena Script ======================================= -//= iRO Repeatable EXP Quests. -//===== By: ================================================== -//= L0ne_W0lf -//===== Current Version: ===================================== -//= 1.0 -//===== Compatible With: ===================================== -//= rAthena SVN -//===== Description: ========================================= -//= [Aegis Conversion] -//= Added Monster Killing quests. -//= Repeatable EXP Quest (Chrysalis) -//===== Additional Comments: ================================= -//= 1.0 First version. -//============================================================ - -gef_fild04,191,54,3 script Halgus#Pupa_Hunt 123,{ - if (checkquest(60110) != -1) { - if (checkquest(60110,HUNTING) != 2 ) { - mes "[Halgus]"; - mes "Have you gotten rid of the Pupa?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Halgus]"; - mes "Hmm, I don't think you've gotten rid of 50 Pupa yet..."; - close; - case 2: - mes "[Halgus]"; - mes "Remember, get rid of 50 of those Pupa from the field."; - close; - case 3: - mes "[Halgus]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Halgus]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60110; - close; - case 2: - mes "[Halgus]"; - mes "Remember, get rid of 50 of those Pupa from the field."; - close; - } - } - } - else { - mes "[Halgus]"; - mes "Oh thank you so much."; - mes "I know that I could've probably done this myself but it's not easy to be standing here all of the time."; - getexp 385,30; - erasequest 60110; - close; - } - } - if (checkquest(60111) != -1) { - if (checkquest(60111,HUNTING) != 2 ) { - mes "[Halgus]"; - mes "Have you gotten rid of the Pupa?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Halgus]"; - mes "Hmm, I don't think you've gotten rid of 100 Pupa yet..."; - close; - case 2: - mes "[Halgus]"; - mes "Remember, get rid of 100 of those Pupa from the field."; - close; - case 3: - mes "[Halgus]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Halgus]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60111; - close; - case 2: - mes "[Halgus]"; - mes "Remember, get rid of 100 of those Pupa from the field."; - close; - } - } - } - else { - mes "[Halgus]"; - mes "Oh thank you so much."; - mes "I know that I could've probably done this myself but it's not easy to be standing here all of the time."; - getexp 385,30; - getexp 385,30; - erasequest 60111; - close; - } - } - if (checkquest(60112) != -1) { - if (checkquest(60112,HUNTING) != 2 ) { - mes "[Halgus]"; - mes "Have you gotten rid of the Pupa?"; - next; - switch(select("Yes:No:I want to quit")) { - case 1: - mes "[Halgus]"; - mes "Hmm, I don't think you've gotten rid of 150 Pupa yet..."; - close; - case 2: - mes "[Halgus]"; - mes "Remember, get rid of 150 of those Pupa from the field."; - close; - case 3: - mes "[Halgus]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes:No")) { - case 1: - mes "[Halgus]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60112; - close; - case 2: - mes "[Halgus]"; - mes "Remember, get rid of 150 of those Pupa from the field."; - close; - } - } - } - else { - mes "[Halgus]"; - mes "Oh thank you so much."; - mes "I know that I could've probably done this myself but it's not easy to be standing here all of the time."; - getexp 385,30; - getexp 385,30; - getexp 385,30; - erasequest 60112; - close; - } - } - //for minimum level - if (BaseLevel > 1) { - //for maximum level - if (BaseLevel < 21) { - mes "[Halgus]"; - mes "New here are you?"; - mes "Well look, I like helping new faces around here."; - mes "And lets be honest, you are not the prettiest looking face I've seen."; - next; - mes "[Halgus]"; - mes "None-the-less my daughter thought it would be fun to gather pupa around this field and it's becoming unsightly."; - mes "Do you mind helping me get rid of some Pupa to clear out this field?"; - next; - switch(select("Sure, I don't mind:No")) { - case 1: - mes "[Halgus]"; - mes "Really? What would you like to do to help?"; - next; - switch(select("Gather Items:Get rid of Pupa:Cancel")) { - case 1: - // Item turn in - mes "[Halgus]"; - mes "Can you collect ^00CE0025 Chrysalis^000000 and return them to me, I promise to reward you well."; - next; - switch(select("I have Chrysalis:What did you need?")) { - case 1: - if (countitem(915) > 24) { - mes "[Halgus]"; - mes "Amazing you found so many that fast."; - mes "Like I promised, give me the Chrysalis and I will reward you with my wisdom."; - delitem 915,25; //Chrysalis - getexp 385,30; - close; - } - else { - mes "[Halgus]"; - mes "I need ^00CE0025 Chrysalis^000000 and no less please."; - close; - } - case 2: - mes "[Halgus]"; - mes "I need ^00CE0025 Chrysalis^000000."; - close; - } - case 2: - // Kill Count Quest - mes "[Halgus]"; - mes "Thank you so much!"; - mes "How many would you like to get rid of?"; - next; - switch(select("50 Pupa:100 Pupa:150 Pupa")) { - case 1: - mes "[Halgus]"; - mes "If you can get rid of 50 of those Pupa from the field I will be grateful."; - setquest 60110; - close; - case 2: - mes "[Halgus]"; - mes "If you can get rid of 100 of those Pupa from the field I will be grateful."; - setquest 60111; - close; - case 3: - mes "[Halgus]"; - mes "If you can get rid of 150 of those Pupa from the field I will be grateful."; - setquest 60112; - close; - } - case 3: - mes "[Halgus]"; - mes "If you change your mind, please come back."; - close; - } - case 2: - mes "[Halgus]"; - mes "If you change your mind, please come back."; - close; - } - } - else { - mes "[Halgus]"; - mes "You could probably easily help me out, but I want to give charity to those who are not as strong as you."; - close; - } - } - else { - mes "[Halgus]"; - mes "Please return to me when you are a little stronger."; - close; - } -} |