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authorbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-11 19:24:13 +0000
committerbrianluau <brianluau@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-11 19:24:13 +0000
commitfdbec1d35364a6d4fa3ac9d5942e14f5fdf47541 (patch)
tree5a35b6bc4108d8cb23fa75e0e32b97f22eb1ba12 /npc/quests/The_Sign_Quest.txt
parent338d99ce33637c33d20ceb636aebe0e25ab91665 (diff)
parent53453425e64412f22734ae9a783c853a3f17027e (diff)
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- Merged /branches/renewal/conf (partial)
- Merged /branches/renewal/db (only mob_db.txt and mob_skill_db.txt) - Merged /branches/renewal/npc (full) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15060 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quests/The_Sign_Quest.txt')
-rw-r--r--npc/quests/The_Sign_Quest.txt141
1 files changed, 71 insertions, 70 deletions
diff --git a/npc/quests/The_Sign_Quest.txt b/npc/quests/The_Sign_Quest.txt
index e2e6ee2f0..0c15b20fd 100644
--- a/npc/quests/The_Sign_Quest.txt
+++ b/npc/quests/The_Sign_Quest.txt
@@ -20,6 +20,7 @@
//= 3.2 Removed mapannounce used while debugging. [L0ne_W0lf]
//= Moved the disablewaitingroomevent in dancing portion.
//= 3.3 Applied Kazukin's fix for the dancing portion. (bugreport:3966) [L0ne_W0lf]
+//= 3.4 Added Renewal Changes. [Kisuka]
//= 3.4 Updated 'waitingroom' to support required zeny/lvl. [Kisuka]
//============================================================
@@ -741,7 +742,7 @@ prt_in,227,45,0 script Archeologist#sign 804,{
mes "You may have had your doubts,";
mes "but I'm happy enough to confirm that the Sign really exists. Thanks again, and I hope you stop by and chat from time to time.";
set sign_q,142;
- getexp 2000000,0;
+ getexp 200000,0;
}
else {
mes "[Metz]";
@@ -770,7 +771,7 @@ prt_in,227,45,0 script Archeologist#sign 804,{
mes "on your travels, adventurer.";
delitem 7178,1; //Star's_Sob
set sign_q,202;
- getexp 100000,0;
+ getexp 10000,0;
getitem 617,1; //Old_Violet_Box
}
else if (sign_q > 201) {
@@ -1569,19 +1570,19 @@ morocc_in,115,154,5 script Rogue#sign 810,{
mes "you're not a total dumbass.";
mes "Now you're supposed to go see Daewoon in Payon. And don't forget to show him this Star thingee.";
if (BaseLevel < 60) {
- getexp 3000,0;
+ getexp 300,0;
}
else if (BaseLevel < 70) {
- getexp 7500,0;
+ getexp 750,0;
}
else if (BaseLevel < 80) {
- getexp 10000,0;
+ getexp 1000,0;
}
else if (BaseLevel < 90) {
- getexp 13000,0;
+ getexp 1300,0;
}
- else if (BaseLevel < 99) {
- getexp 18000,0;
+ else if (BaseLevel < 150) {
+ getexp 1800,0;
}
set sign_q,14;
getitem 7177,1; //Part_Of_Star's_Sob
@@ -2448,19 +2449,19 @@ payon_in03,11,31,4 script Daewoon#sign 808,{
set sign_q,15;
getitem 7177,1; //Part_Of_Star's_Sob
if (BaseLevel < 60) {
- getexp 3000,0;
+ getexp 300,0;
}
else if (BaseLevel < 70) {
- getexp 7000,0;
+ getexp 700,0;
}
else if (BaseLevel < 80) {
- getexp 10000,0;
+ getexp 1000,0;
}
else if (BaseLevel < 90) {
- getexp 13000,0;
+ getexp 1300,0;
}
- else if (BaseLevel < 99) {
- getexp 18000,0;
+ else if (BaseLevel < 150) {
+ getexp 1800,0;
}
emotion e_heh;
mes "[Daewoon]";
@@ -2494,19 +2495,19 @@ payon_in03,11,31,4 script Daewoon#sign 808,{
set sign_q,15;
getitem 7177,1; //Part_Of_Star's_Sob
if (BaseLevel < 60) {
- getexp 3000,0;
+ getexp 300,0;
}
else if (BaseLevel < 70) {
- getexp 7000,0;
+ getexp 700,0;
}
else if (BaseLevel < 80) {
- getexp 10000,0;
+ getexp 1000,0;
}
else if (BaseLevel < 90) {
- getexp 13000,0;
+ getexp 1300,0;
}
- else if (BaseLevel < 99) {
- getexp 18000,0;
+ else if (BaseLevel < 150) {
+ getexp 1800,0;
}
mes "[Daewoon]";
mes "You know, after talking with";
@@ -4828,19 +4829,19 @@ cmd_in02,88,51,4 script Strange Guy#sign 806,{
}
set sign_q,30;
if (BaseLevel < 60) {
- getexp 3000,0;
+ getexp 300,0;
}
else if (BaseLevel < 70) {
- getexp 5000,0;
+ getexp 500,0;
}
else if (BaseLevel < 80) {
- getexp 8000,0;
+ getexp 800,0;
}
else if (BaseLevel < 90) {
- getexp 10000,0;
+ getexp 1000,0;
}
- else if (BaseLevel < 99) {
- getexp 13000,0;
+ else if (BaseLevel < 150) {
+ getexp 1300,0;
}
next;
warp "cmd_in01",33,29;
@@ -4924,19 +4925,19 @@ cmd_in02,88,51,4 script Strange Guy#sign 806,{
set sign_q,35;
getitem 7177,1; //Part_Of_Star's_Sob
if (BaseLevel < 60) {
- getexp 3000,0;
+ getexp 300,0;
}
else if (BaseLevel < 70) {
- getexp 7000,0;
+ getexp 700,0;
}
else if (BaseLevel < 80) {
- getexp 19000,0;
+ getexp 1900,0;
}
else if (BaseLevel < 90) {
- getexp 12000,0;
+ getexp 1200,0;
}
- else if (BaseLevel < 99) {
- getexp 17000,0;
+ else if (BaseLevel < 150) {
+ getexp 1700,0;
}
next;
mes "[Dearles]";
@@ -4965,19 +4966,19 @@ cmd_in02,88,51,4 script Strange Guy#sign 806,{
getitem 7177,1; //Part_Of_Star's_Sob
set zeny,zeny+20000;
if (BaseLevel < 60) {
- getexp 3000,0;
+ getexp 300,0;
}
else if (BaseLevel < 70) {
- getexp 7000,0;
+ getexp 700,0;
}
else if (BaseLevel < 80) {
- getexp 10000,0;
+ getexp 1000,0;
}
else if (BaseLevel < 90) {
- getexp 14000,0;
+ getexp 1400,0;
}
- else if (BaseLevel < 99) {
- getexp 19000,0;
+ else if (BaseLevel < 150) {
+ getexp 1900,0;
}
next;
mes "[Dearles]";
@@ -5888,19 +5889,19 @@ alberta_in,125,101,5 script Wealthy-looking Merchant 807,{
set sign_q,53;
getitem 7177,1; //Part_Of_Star's_Sob
if (BaseLevel < 60) {
- getexp 5000,0;
+ getexp 500,0;
}
else if (BaseLevel < 70) {
- getexp 8000,0;
+ getexp 800,0;
}
else if (BaseLevel < 80) {
- getexp 11000,0;
+ getexp 1100,0;
}
else if (BaseLevel < 90) {
- getexp 15000,0;
+ getexp 1500,0;
}
- else if (BaseLevel < 99) {
- getexp 20000,0;
+ else if (BaseLevel < 150) {
+ getexp 2000,0;
}
close;
}
@@ -7192,19 +7193,19 @@ yuno,330,100,4 script Knight#ss 734,{
set sign_q,39;
getitem 7181,1; //Receipt_01
if (BaseLevel < 60) {
- getexp 1000,0;
+ getexp 100,0;
}
else if (BaseLevel < 70) {
- getexp 2000,0;
+ getexp 200,0;
}
else if (BaseLevel < 80) {
- getexp 4000,0;
+ getexp 400,0;
}
else if (BaseLevel < 90) {
- getexp 7000,0;
+ getexp 700,0;
}
- else if (BaseLevel < 99) {
- getexp 11000,0;
+ else if (BaseLevel < 150) {
+ getexp 1100,0;
}
close;
}
@@ -7537,7 +7538,7 @@ mjo_dun02,88,295,4 script Flaming Spirit Man 85,{
mes "If it weren't for your help,";
mes "I'd be in big trouble. I really appreciate you stepping in and volunteering your materials like this.";
delitem 1002,1; //Iron_Ore
- getexp 10,0;
+ getexp 1,0;
close;
case 2:
mes "[Engel]";
@@ -8219,7 +8220,7 @@ gef_tower,118,36,4 script Annoyed Man 64,{
else {
mes "[Dhota]";
mes "You're not even a Mage,";
- mes "much less a Wizard or a Sage.";
+ mes "much less a Wizard, Sage, Warlock or a Sorcerer.";
mes "Why bother climbing this tower?";
}
mes "What are you doing here?!";
@@ -8387,7 +8388,7 @@ um_in,27,23,3 script Fastidious-Looking Guy 121,{
mes "that you leave, right now!";
emotion e_an;
close2;
- warp "um_dun01",129,90;
+ warp "umbala",111,121;
end;
}
else if (sign_q == 74) {
@@ -8534,7 +8535,7 @@ um_in,27,23,3 script Fastidious-Looking Guy 121,{
percentheal -30,0;
specialeffect2 EF_MAGNUMBREAK;
next;
- warp "um_dun01",129,90;
+ warp "umbala",111,121;
end;
}
}
@@ -8796,31 +8797,31 @@ himinn,48,86,5 script Valkyrie#sign 811,{
set sign_q,82;
percentheal 100,100;
if (BaseLevel < 56) {
- getexp 9000,0;
+ getexp 900,0;
}
else if ((BaseLevel > 55) && (BaseLevel < 61)) {
- getexp 12000,0;
+ getexp 1200,0;
}
else if ((BaseLevel > 60) && (BaseLevel < 66)) {
- getexp 20000,0;
+ getexp 2000,0;
}
else if ((BaseLevel > 65) && (BaseLevel < 71)) {
- getexp 35000,0;
+ getexp 3500,0;
}
else if ((BaseLevel > 70) && (BaseLevel < 76)) {
- getexp 70000,0;
+ getexp 7000,0;
}
else if ((BaseLevel > 75) && (BaseLevel < 81)) {
- getexp 120000,0;
+ getexp 12000,0;
}
else if ((BaseLevel > 80) && (BaseLevel < 86)) {
- getexp 160000,0;
+ getexp 16000,0;
}
else if ((BaseLevel > 85) && (BaseLevel < 91)) {
- getexp 210000,0;
+ getexp 21000,0;
}
else if (BaseLevel > 90) {
- getexp 350000,0;
+ getexp 35000,0;
}
close2;
warp "geffen",120,100;
@@ -9107,7 +9108,7 @@ que_sign01,196,39,4 script Serin#serin 90,{
mes "ask the Dark Lord to spare";
mes "you. Thank you so much...";
set sign_q,200;
- getexp 200000,0;
+ getexp 20000,0;
set $@sign_w2,0;
donpcevent "Dark Lord#serin::OnDisable";
close2;
@@ -9378,7 +9379,7 @@ que_sign01,197,195,4 script Serin#witch 90,{
mes "ask the Dark Lord to spare";
mes "you. Thank you so much...";
set sign_q,200;
- getexp 200000,0;
+ getexp 20000,0;
set $@sign_w1,0;
close2;
warp "umbala,",132,203;
@@ -10124,7 +10125,7 @@ niflheim,313,70,4 script Pleasant-Featured Lady#s 90,{
mes "the faint smile on her lips tell you that her memories of you";
mes "will always remain in her heart.^000000";
delitem 2643,1; //Serin's_Gold_Ring_
- getexp 500000,0;
+ getexp 50000,0;
close;
case 2:
emotion e_sob;
@@ -10918,7 +10919,7 @@ que_sign01,122,141,4 script Witch#s 792,{
mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason, "+strcharinfo(0)+"...";
delitem 7313,5; //Seal_Of_Witch
set sign_q,129;
- getexp 500000,0;
+ getexp 50000,0;
close;
}
}
@@ -10949,7 +10950,7 @@ que_sign01,122,141,4 script Witch#s 792,{
mes "please visit our queen, Lady Hell. I believe she wants to see you for some reason...";
delitem 7313,5; //Seal_Of_Witch
set sign_q,130;
- getexp 300000,0;
+ getexp 30000,0;
close;
}
}
@@ -10980,7 +10981,7 @@ que_sign01,122,141,4 script Witch#s 792,{
else {
set sign_q,130;
}
- getexp 300000,0;
+ getexp 30000,0;
close;
}
else if (sign_q == 200) {
@@ -11015,7 +11016,7 @@ que_sign01,122,141,4 script Witch#s 792,{
delitem 7308,1; //Witch's_Potion
}
set sign_q,201;
- getexp 200000,0;
+ getexp 20000,0;
close;
}
else if (sign_q > 200) {