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author | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-26 05:44:49 +0000 |
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committer | Lupus <Lupus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-26 05:44:49 +0000 |
commit | b6217a50d072c2f2dd9f127ef95b24216bd1dff6 (patch) | |
tree | 44eef9ea330b0b8e8ca9555adbeb320f5e7dd8ef /npc/quest_variables.txt | |
parent | 3cbf69c92317d1bd3563db6737527871dc146db7 (diff) | |
download | hercules-b6217a50d072c2f2dd9f127ef95b24216bd1dff6.tar.gz hercules-b6217a50d072c2f2dd9f127ef95b24216bd1dff6.tar.bz2 hercules-b6217a50d072c2f2dd9f127ef95b24216bd1dff6.tar.xz hercules-b6217a50d072c2f2dd9f127ef95b24216bd1dff6.zip |
added bit-wise perm vars info file
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7340 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/quest_variables.txt')
-rw-r--r-- | npc/quest_variables.txt | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/npc/quest_variables.txt b/npc/quest_variables.txt new file mode 100644 index 000000000..d3448ef71 --- /dev/null +++ b/npc/quest_variables.txt @@ -0,0 +1,66 @@ +--------------------------------------------------------------
+- Permanent Quest Variables -
+--------------------------------------------------------------
+
+This file should help to understand and manage bit-wise quest
+variables. You can store up to 31 boolean value into a single
+variable. [Lupus]
+--------------------------------------------------------------
+
+
+--------------------------------------------------------------
+Variable: MISC_QUEST
+
+
+Quest: Juice Maker Quest
+Info: How to make juices. This bit keeps final state of the quest.
+How to set: set MISC_QUEST,MISC_QUEST | 1;
+How to check: if(MISC_QUEST & 1){}
+
+
+Quest: Tempestra Quest
+Info: Has you given a potion to Temperstra or not.
+How to set: set MISC_QUEST,MISC_QUEST | 2;
+How to check: if(MISC_QUEST & 2){}
+
+
+Quest: Morgenstein Quest
+Info: How to make Mixture & Counteragent. Also subquest for Alchemist Job
+ This bit keeps final state of the quest.
+How to set: set MISC_QUEST,MISC_QUEST | 4;
+How to check: if(MISC_QUEST & 4){}
+
+
+Quest: Prontera Culvert Quest
+Info: Could you enter the Prontera Culvert or not.
+How to set: set MISC_QUEST,MISC_QUEST | 8;
+How to check: if(MISC_QUEST & 8){}
+
+
+Quest: Edgar's Offer
+Info: Cheap ticket from Izlude to Alberta.
+ This bit keeps final state of the quest.
+How to set: set MISC_QUEST,MISC_QUEST | 16;
+How to check: if(MISC_QUEST & 16){}
+
+Quest: Piano Quest
+Info: The only way from Niflheim to Umbala.
+How to set: set MISC_QUEST,MISC_QUEST | 32;
+How to check: if(MISC_QUEST & 32){}
+
+
+Quest: ?
+Info: ?
+How to set: set MISC_QUEST,MISC_QUEST | ?;
+How to check: if(MISC_QUEST & ?){}
+
+--------------------------------------------------------------
+Variable: MISC_QUEST2
+
+
+Quest: ?
+Info: ?
+How to set: set MISC_QUEST,MISC_QUEST | ?;
+How to check: if(MISC_QUEST & ?){}
+
+--------------------------------------------------------------
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