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authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
tree0e73afe6a780abf29fe035301f1354f24762da7a /npc/pre-re/scripts_guild.conf
parentfa533907d49c7e288be33efb55fcb094f8e48591 (diff)
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Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/scripts_guild.conf')
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diff --git a/npc/pre-re/scripts_guild.conf b/npc/pre-re/scripts_guild.conf
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-// --------------------------------------------------------------
-// - Guild Wars -
-// --------------------------------------------------------------
-// --------------------------------------------------------------
-// ----------------------- War of Emperium ----------------------
-// Guild NPC Template file.
-npc: npc/pre-re/guild/agit_main.txt
-// Guild WoE time settings.
-npc: npc/pre-re/guild/agit_controller.txt
-// Treasure Room Protection
-npc: npc/pre-re/guild/trs_rp.txt
-// Al De Baran
-npc: npc/pre-re/guild/aldeg_cas01.txt
-npc: npc/pre-re/guild/aldeg_cas02.txt
-npc: npc/pre-re/guild/aldeg_cas03.txt
-npc: npc/pre-re/guild/aldeg_cas04.txt
-npc: npc/pre-re/guild/aldeg_cas05.txt
-// Geffen
-npc: npc/pre-re/guild/gefg_cas01.txt
-npc: npc/pre-re/guild/gefg_cas02.txt
-npc: npc/pre-re/guild/gefg_cas03.txt
-npc: npc/pre-re/guild/gefg_cas04.txt
-npc: npc/pre-re/guild/gefg_cas05.txt
-// Payon
-npc: npc/pre-re/guild/payg_cas01.txt
-npc: npc/pre-re/guild/payg_cas02.txt
-npc: npc/pre-re/guild/payg_cas03.txt
-npc: npc/pre-re/guild/payg_cas04.txt
-npc: npc/pre-re/guild/payg_cas05.txt
-// Prontera
-npc: npc/pre-re/guild/prtg_cas01.txt
-npc: npc/pre-re/guild/prtg_cas02.txt
-npc: npc/pre-re/guild/prtg_cas03.txt
-npc: npc/pre-re/guild/prtg_cas04.txt
-npc: npc/pre-re/guild/prtg_cas05.txt
-// --------------------------------------------------------------
-// --------------- War of Emperium Second Edition ---------------
-// WoE SE scripts in their purest form, unoptomized.
-// To disable any single castle, comment it out.
-// --------------------------------------------------------------
-// WoE SE time settings.
-npc: npc/pre-re/guild2/agit_start_se.txt
-// Town Flags
-npc: npc/pre-re/guild2/guild_flags.txt
-// Arunafeltz
-npc: npc/pre-re/guild2/arug_cas01.txt
-npc: npc/pre-re/guild2/arug_cas02.txt
-npc: npc/pre-re/guild2/arug_cas03.txt
-npc: npc/pre-re/guild2/arug_cas04.txt
-npc: npc/pre-re/guild2/arug_cas05.txt
-// Schwaltzvalt
-npc: npc/pre-re/guild2/schg_cas01.txt
-npc: npc/pre-re/guild2/schg_cas02.txt
-npc: npc/pre-re/guild2/schg_cas03.txt
-npc: npc/pre-re/guild2/schg_cas04.txt
-npc: npc/pre-re/guild2/schg_cas05.txt
-// Guild Dungeon Entrances
-npc: npc/pre-re/guild2/guild_dungeon.txt