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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/pre-re/scripts_guild.conf | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/scripts_guild.conf')
-rw-r--r-- | npc/pre-re/scripts_guild.conf | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/npc/pre-re/scripts_guild.conf b/npc/pre-re/scripts_guild.conf deleted file mode 100644 index 4bcc463c1..000000000 --- a/npc/pre-re/scripts_guild.conf +++ /dev/null @@ -1,58 +0,0 @@ -// -------------------------------------------------------------- -// - Guild Wars - -// -------------------------------------------------------------- -// -------------------------------------------------------------- -// ----------------------- War of Emperium ---------------------- -// Guild NPC Template file. -npc: npc/pre-re/guild/agit_main.txt -// Guild WoE time settings. -npc: npc/pre-re/guild/agit_controller.txt -// Treasure Room Protection -npc: npc/pre-re/guild/trs_rp.txt -// Al De Baran -npc: npc/pre-re/guild/aldeg_cas01.txt -npc: npc/pre-re/guild/aldeg_cas02.txt -npc: npc/pre-re/guild/aldeg_cas03.txt -npc: npc/pre-re/guild/aldeg_cas04.txt -npc: npc/pre-re/guild/aldeg_cas05.txt -// Geffen -npc: npc/pre-re/guild/gefg_cas01.txt -npc: npc/pre-re/guild/gefg_cas02.txt -npc: npc/pre-re/guild/gefg_cas03.txt -npc: npc/pre-re/guild/gefg_cas04.txt -npc: npc/pre-re/guild/gefg_cas05.txt -// Payon -npc: npc/pre-re/guild/payg_cas01.txt -npc: npc/pre-re/guild/payg_cas02.txt -npc: npc/pre-re/guild/payg_cas03.txt -npc: npc/pre-re/guild/payg_cas04.txt -npc: npc/pre-re/guild/payg_cas05.txt -// Prontera -npc: npc/pre-re/guild/prtg_cas01.txt -npc: npc/pre-re/guild/prtg_cas02.txt -npc: npc/pre-re/guild/prtg_cas03.txt -npc: npc/pre-re/guild/prtg_cas04.txt -npc: npc/pre-re/guild/prtg_cas05.txt -// -------------------------------------------------------------- -// --------------- War of Emperium Second Edition --------------- -// WoE SE scripts in their purest form, unoptomized. -// To disable any single castle, comment it out. -// -------------------------------------------------------------- -// WoE SE time settings. -npc: npc/pre-re/guild2/agit_start_se.txt -// Town Flags -npc: npc/pre-re/guild2/guild_flags.txt -// Arunafeltz -npc: npc/pre-re/guild2/arug_cas01.txt -npc: npc/pre-re/guild2/arug_cas02.txt -npc: npc/pre-re/guild2/arug_cas03.txt -npc: npc/pre-re/guild2/arug_cas04.txt -npc: npc/pre-re/guild2/arug_cas05.txt -// Schwaltzvalt -npc: npc/pre-re/guild2/schg_cas01.txt -npc: npc/pre-re/guild2/schg_cas02.txt -npc: npc/pre-re/guild2/schg_cas03.txt -npc: npc/pre-re/guild2/schg_cas04.txt -npc: npc/pre-re/guild2/schg_cas05.txt -// Guild Dungeon Entrances -npc: npc/pre-re/guild2/guild_dungeon.txt |