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authorDastgir <dastgirpojee@rocketmail.com>2015-12-10 15:36:07 +0530
committerHaru <haru@dotalux.com>2015-12-18 05:13:37 +0100
commitbd18b127755adaea4d958574b5b7f26c8d818b50 (patch)
tree01eef4e4d0bcd5937deb4801fae7eaa1a90b06eb /npc/pre-re/quests/skills
parent48122727289c06906d8c4e38e183bb0a16ddbb53 (diff)
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ItemID to Constant: pre-re Folder
Diffstat (limited to 'npc/pre-re/quests/skills')
-rw-r--r--npc/pre-re/quests/skills/novice_skills.txt14
1 files changed, 7 insertions, 7 deletions
diff --git a/npc/pre-re/quests/skills/novice_skills.txt b/npc/pre-re/quests/skills/novice_skills.txt
index 7e5cd03e5..a22a8c5e5 100644
--- a/npc/pre-re/quests/skills/novice_skills.txt
+++ b/npc/pre-re/quests/skills/novice_skills.txt
@@ -127,9 +127,9 @@ prt_in,234,133,4 script Nami 1_F_01,{
mes "this item. . . ";
close;
case 2:
- if ((countitem(507) > 2) && (countitem(705) > 2)) {
- delitem 507,3; //Red_Herb
- delitem 705,3; //Clover
+ if ((countitem(Red_Herb) > 2) && (countitem(Clover) > 2)) {
+ delitem Red_Herb,3;
+ delitem Clover,3;
mes "[Nami]";
mes "Hello, welcome back!";
mes "You have done well at finding";
@@ -321,7 +321,7 @@ prt_in,73,87,4 script Chivalry Member 1_M_YOUNGKNIGHT,{
mes "Okayyyyy~~~!! *waves goodbye*";
close;
case 5:
- if (countitem(7039) > 0) {
+ if (countitem(Novice_Nametag) > 0) {
mes "[Bulma]";
mes "Hey... I see that you have -";
mes "finished your quest! ! ! . .";
@@ -335,7 +335,7 @@ prt_in,73,87,4 script Chivalry Member 1_M_YOUNGKNIGHT,{
mes " ' Play Dead ' ";
mes "Okay okay, See you around ! ! !";
skill_nov = 6;
- delitem 7039,1; //Novice_Nametag
+ delitem Novice_Nametag,1;
skill "NV_TRICKDEAD",1,0;
close;
}
@@ -448,7 +448,7 @@ prt_castle,175,146,4 script Nursing Instructor 1_M_04,{
mes "- Click Click *Walks away* . . . . . -";
close;
case 4:
- if (countitem(7039) == 0) {
+ if (countitem(Novice_Nametag) == 0) {
mes "[Dread Lord]";
mes "Look at this guy!";
mes "Wake up and watch where you are going.";
@@ -466,7 +466,7 @@ prt_castle,175,146,4 script Nursing Instructor 1_M_04,{
next;
mes "^3355FF- Got 1 Newbie Tag -^000000";
skill_nov = 5;
- getitem 7039,1; //Novice_Nametag
+ getitem Novice_Nametag,1;
close;
}
mes "[Dread Lord]";