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authoreuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-30 23:59:10 +0000
committereuphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-30 23:59:10 +0000
commit1ce8bd7486059d05b3953d2412dc060f316a9e06 (patch)
treef370ab734779560f1388b4918ce439bc1d06c08b /npc/pre-re/quests/skills/merchant_skills.txt
parentdc97ceb8baf6c646f16c5bed0064e5d136c1d768 (diff)
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* Fixed job level issues on remaining first class Platinum Skill quests, incl. bugreport:6374 (quests\skills\)
* Some optimization of Ranger job quest (re\jobs\3-1\ranger.txt) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16538 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/quests/skills/merchant_skills.txt')
-rw-r--r--npc/pre-re/quests/skills/merchant_skills.txt9
1 files changed, 5 insertions, 4 deletions
diff --git a/npc/pre-re/quests/skills/merchant_skills.txt b/npc/pre-re/quests/skills/merchant_skills.txt
index 1fb202072..def5ec6aa 100644
--- a/npc/pre-re/quests/skills/merchant_skills.txt
+++ b/npc/pre-re/quests/skills/merchant_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.6 Updated to latest available official file. [Masao]
+//= 1.7 Fixed JobLevel requirements. [Euphy]
//============================================================
alberta,83,96,5 script Necko 98,7,7,{
@@ -61,7 +62,7 @@ alberta,83,96,5 script Necko 98,7,7,{
mes "Kyukwakakakakakakakakakaka!";
close;
}
- else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15)) {
+ else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist))) {
mes "[Necko]";
mes "Oh! You!";
mes "You are qualified to learn how to shout!";
@@ -200,7 +201,7 @@ alberta,119,221,6 script Charlron 107,{
mes "Be healthy~";
close;
}
- else if (JobLevel >= 30) {
+ else if (JobLevel >= 30|| (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) {
mes "[Charlron]";
mes "Nice to see you fellow merchant";
mes "If I remember correctly,";
@@ -347,7 +348,7 @@ alberta,232,103,6 script Gershaun 57,{
mes "Here! Hurry!";
close;
}
- else if ((BaseClass == Job_Merchant) && (JobLevel >= 35)) {
+ else if (JobLevel >= 35 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) {
mes "[Gershaun]";
mes "Ooh. You have a firm body";
mes "for a merchant. You must be";