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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/pre-re/quests/skills/acolyte_skills.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/quests/skills/acolyte_skills.txt')
-rw-r--r-- | npc/pre-re/quests/skills/acolyte_skills.txt | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/npc/pre-re/quests/skills/acolyte_skills.txt b/npc/pre-re/quests/skills/acolyte_skills.txt new file mode 100644 index 000000000..c6dd68f4e --- /dev/null +++ b/npc/pre-re/quests/skills/acolyte_skills.txt @@ -0,0 +1,120 @@ +//===== rAthena Script ======================================= +//= Acolyte Skill Quest +//===== By: ================================================== +//= kobra_k88 +//===== Current Version: ===================================== +//= 1.7 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Quest for skills: Holy Light +//===== Additional Comments: ================================= +//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf] +//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf] +//= 1.7 Updated to latest available official file. [Masao] +//============================================================ + +prt_church,173,23,4 script Cleric 79,{ + mes "[Acolyte Klift]"; + mes "Ahh . Brothers ! Does the task of"; + mes "caring for out lost sheep burden"; + mes "and tire you ?"; + mes "I am here to assist you."; + next; + switch (select("^3355FF' About acolyte's hidden ability '^000000 ..:^3355FF' Holy light '^000000 training:End conversation")) { + case 1: + mes "[Acolyte Klift]"; + mes "Our members of the clergy"; + mes "naturally learn a skill as"; + mes "as they mature. As they approach "; + mes "their senior years as an acolyte"; + mes "this special skill."; + next; + mes "[Acolyte Klift]"; + mes "Faced with great danger and"; + mes "an endless struggle with evil,"; + mes "our brethren are much in need of assistance."; + mes "^3355FF' Holy Light '^000000 is that skill."; + mes "To gain this ability for yourself,"; + mes "takes some work."; + next; + mes "[Acolyte Klift]"; + mes "To gain the skill, you must find these items."; + mes "^FF33551 Opal^000000"; + mes "^FF33551 Crystal Blue^000000"; + mes "^FF33551 Rosary^000000 "; + next; + mes "[Acolyte Klift]"; + mes "In order to be able to even use this skill,"; + mes "one must be have sufficient experience."; + mes "^FF3355 Job Level 30^000000"; + mes "is required to learn this skill."; + next; + mes "[Acolyte Klift]"; + mes "As for a priest, because of their"; + mes "already vast amount of experience,"; + mes "they are able to gain this skill at any"; + mes "job level."; + close; + case 2: + if (getskilllv("AL_HOLYLIGHT") == 1) { + mes "[Acolyte Klift]"; + mes "Brother, you already possess"; + mes "the skill of ` Holy Light '."; + mes "You cannot gain a skill you"; + mes "already possess .."; + mes "I pray that you are using"; + mes "this skill for the work of good . ."; + close; + } + if ((countitem(727) > 0) && (countitem(991) > 0) && (countitem(2608) > 0) && (JobLevel > 29) && (BaseClass == Job_Acolyte)) { + mes "[Acolyte Klift]"; + mes "Your faith has proven worthy"; + mes "for you to gain the ' Holy Light ' skill."; + mes "Your skill is adequate"; + mes "to use this skill."; + mes "Use it wisely. . ."; + next; + delitem 727,1; //White_Jewel + delitem 991,1; //Crystal_Blue + delitem 2608,1; //Rosary + skill "AL_HOLYLIGHT",1,0; + mes "[Acolyte Klift]"; + mes "You now know ' Holy Light '"; + mes "May you use this skill only in the"; + mes "best conduct . . . . ."; + close; + } + mes "[Acolyte Klift]"; + mes "Oh, it is clear. . ."; + mes "You are not yet ready to"; + mes "receive the ' Holy Light ' skill."; + next; + mes "[Acolyte Klift]"; + mes "You should listen carefully to what"; + mes "is necessary for this skill."; + mes "If you listen closely,"; + mes "you may learn what you lack."; + mes "So that you may improve upon yourself."; + close; + case 3: + mes "[Acolyte Klift]"; + mes ". . . . ."; + mes "I understand your zeal."; + mes "You have much time yet to"; + mes "practice and gain experience."; + mes "Blessings upon you . . . . ."; + close; + } +} + +//============================================================ +// Old changelog +//============================================================ +//= v1.0a Now using functions found in "Global_Functions.txt" +//= for class checks. +//= 1.2 Added Baby Class Support [Lupus] +//= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon] +//= 1.4 Fixed an exploit [Lupus] +//= 1.4a changed perm. variables to temp ones [Lupus] +//============================================================ |