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authorDastgir <dastgirpojee@rocketmail.com>2016-01-17 17:50:51 +0530
committerDastgir <dastgirpojee@rocketmail.com>2016-01-17 17:54:40 +0530
commitb24b79b3d4f391c415268af3db2d268214bcfd70 (patch)
tree1717aeb9ee9c996e53ad4ac2a4376f8ce45476e1 /npc/pre-re/quests/collection/quest_zhupolong.txt
parent4d139eb924e63f88065071de722ddc39465cd5e3 (diff)
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Script Standardization: changed select format in pre-re folder
Diffstat (limited to 'npc/pre-re/quests/collection/quest_zhupolong.txt')
-rw-r--r--npc/pre-re/quests/collection/quest_zhupolong.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/pre-re/quests/collection/quest_zhupolong.txt b/npc/pre-re/quests/collection/quest_zhupolong.txt
index 02a2366aa..87c1fc337 100644
--- a/npc/pre-re/quests/collection/quest_zhupolong.txt
+++ b/npc/pre-re/quests/collection/quest_zhupolong.txt
@@ -39,7 +39,7 @@ lou_dun02,161,264,4 script Dragon Hunter 4_M_JOB_HUNTER,{
mes "[Dragon Hunter]";
mes "Have you finished hunting the 50 Zhu Po Long?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Dragon Hunter]";
mes "Hmm, I don't think you've hunted 50 yet.";
@@ -53,7 +53,7 @@ lou_dun02,161,264,4 script Dragon Hunter 4_M_JOB_HUNTER,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Dragon Hunter]";
mes "Ok then, well come back here if you change your mind.";
@@ -78,7 +78,7 @@ lou_dun02,161,264,4 script Dragon Hunter 4_M_JOB_HUNTER,{
mes "You are here to help me right?";
mes "If not, i don't know what to do with the Monsters in this Place!";
next;
- switch(select("Sure:No")) {
+ switch(select("Sure", "No")) {
case 1:
mes "[Dragon Hunter]";
mes "Great! I knew the moment i saw you that i can count on you!";
@@ -88,7 +88,7 @@ lou_dun02,161,264,4 script Dragon Hunter 4_M_JOB_HUNTER,{
mes "[Dragon Hunter]";
mes "So, would you still like to help me?";
next;
- switch(select("Sure:Cancel")) {
+ switch(select("Sure", "Cancel")) {
case 1:
if (BaseLevel > 90) {
mes "[Dragon Hunter]";