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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/pre-re/quests/collection/quest_golem.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/pre-re/quests/collection/quest_golem.txt')
-rw-r--r--npc/pre-re/quests/collection/quest_golem.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/pre-re/quests/collection/quest_golem.txt b/npc/pre-re/quests/collection/quest_golem.txt
index 41142aaaf..2c927ea40 100644
--- a/npc/pre-re/quests/collection/quest_golem.txt
+++ b/npc/pre-re/quests/collection/quest_golem.txt
@@ -12,7 +12,7 @@
//= 1.0 First version.
//============================================================
-moc_fild11,57,138,0 script Private Jeremy#hunt 707,{
+moc_fild11,57,138,0 script Private Jeremy#hunt 4_M_MOC_SOLDIER,{
if (checkquest(60140) != -1) {
if (checkquest(60140,HUNTING) != 2 ) {
mes "[Private Jeremy]";