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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/pre-re/quests/collection/quest_creamy.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/quests/collection/quest_creamy.txt')
-rw-r--r-- | npc/pre-re/quests/collection/quest_creamy.txt | 248 |
1 files changed, 248 insertions, 0 deletions
diff --git a/npc/pre-re/quests/collection/quest_creamy.txt b/npc/pre-re/quests/collection/quest_creamy.txt new file mode 100644 index 000000000..4a1844719 --- /dev/null +++ b/npc/pre-re/quests/collection/quest_creamy.txt @@ -0,0 +1,248 @@ +//===== rAthena Script ======================================= +//= iRO Repeatable EXP Quests. +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Added Monster Killing quests. (Dialog is semi-custom) +//= Repeatable EXP Quest (Powder of Butterfly) +//===== Additional Comments: ================================= +//= 1.0 First version. +//============================================================ + +prt_fild04,356,148,3 script Laertes#Creamy_Hunt 798,{ + if (checkquest(60122) != -1) { + if (checkquest(60122,HUNTING) != 2 ) { + mes "[Laertes]"; + mes "Have you finished hunting the 50 Creamys?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Laertes]"; + mes "Hmm, I don't think you've hunted 50 yet..."; + close; + case 2: + mes "[Laertes]"; + mes "Remember, I need help hunting Creamys so go and hunt 50 of them."; + close; + case 3: + mes "[Laertes]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Laertes]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60122; + close; + case 2: + mes "[Laertes]"; + mes "Please kill 50 Creamys."; + close; + } + } + } + else { + mes "[Laertes]"; + mes "Amazing, you did that with speed."; + getexp 2950,1125; + erasequest 60122; + close; + } + } + if (checkquest(60123) != -1) { + if (checkquest(60123,HUNTING) != 2 ) { + mes "[Laertes]"; + mes "Have you finished hunting the 50 Creamys?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Laertes]"; + mes "Hmm, I don't think you've hunted 100 yet..."; + close; + case 2: + mes "[Laertes]"; + mes "Remember, I need help hunting Creamys so go and hunt 100 of them."; + close; + case 3: + mes "[Laertes]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Laertes]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60123; + close; + case 2: + mes "[Laertes]"; + mes "Please kill 100 Creamys."; + close; + } + } + } + else { + mes "[Laertes]"; + mes "Amazing, you did that with speed."; + getexp 2950,1125; + getexp 2950,1125; + erasequest 60123; + close; + } + } + if (checkquest(60124) != -1) { + if (checkquest(60124,HUNTING) != 2 ) { + mes "[Laertes]"; + mes "Have you finished hunting the 150 Creamys?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Laertes]"; + mes "Hmm, I don't think you've hunted 150 yet..."; + close; + case 2: + mes "[Laertes]"; + mes "Remember, I need help hunting Creamys so go and hunt 150 of them."; + close; + case 3: + mes "[Laertes]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Laertes]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60124; + close; + case 2: + mes "[Laertes]"; + mes "Please kill 150 Creamys."; + close; + } + } + } + else { + mes "[Laertes]"; + mes "Amazing, you did that with speed."; + getexp 2950,1125; + getexp 2950,1125; + getexp 2950,1125; + erasequest 60124; + close; + } + } + //for minimum level + if (BaseLevel > 14) { + //for maximum level + if (BaseLevel < 45) { + mes "[Laertes]"; + mes "Good Morning!"; + mes "Perhaps you could help me?"; + next; + switch(select("Sure:No")) { + case 1: + mes "[Laertes]"; + mes "I work for an apothecary in Prontera."; + mes "I come here to collect materials for medicine."; + next; + switch(select("Gather Items:Hunt Creamys:Cancel")) { + case 1: + // Item turn in + mes "[Laertes]"; + mes "I need to have a good supply of ^FF0000Powder of Butterfly^000000"; + next; + switch(select("I have Powder of Butterfly:What did you need?")) { + case 1: + /* + if (checkweight(502,5) == 0) { + mes "[Laertes]"; + mes "Hey, it looks like that the weight on"; + mes "your back will crush you. Come back"; + mes "after you have lost some weight."; + close; + } + */ + if (countitem(924) > 24) { + mes "[Laertes]"; + mes "Hey, thank you again."; + mes "Here you go, as promised."; + delitem 924,25; //Powder_Of_Butterfly + getexp 2950,1125; + //getitem 502,5; //Orange_Potion + close; + } + else { + mes "[Laertes]"; + mes "It doesn't look like you have enough."; + next; + mes "[Laertes]"; + mes "If you bring me ^FF000025 Powder of Butterfly^000000,"; + mes "I will give you some medical supplies."; + close; + } + case 2: + mes "[Laertes]"; + mes "If you bring me ^FF000025 Powder of Butterfly^000000,"; + mes "I will give you some medical supplies."; + close; + } + case 2: + // Kill Count Quest + mes "[Laertes]"; + mes "Ah, ok I think you can help me out by hunting some Creamys."; + mes "How many would you like to hunt?"; + next; + switch(select("50 Creamys:100 Creamys:150 Creamys")) { + case 1: + mes "[Laertes]"; + mes "Come back when you've finished your task and I will give you a small reward."; + setquest 60122; + close; + case 2: + mes "[Laertes]"; + mes "Come back when you've finished your task and I will give you a small reward."; + setquest 60123; + close; + case 3: + mes "[Laertes]"; + mes "Come back when you've finished your task and I will give you a small reward."; + setquest 60124; + close; + } + case 3: + mes "[Laertes]"; + mes "If you change your mind, please come back."; + close; + } + case 2: + mes "[Laertes]"; + mes "If you change your mind, please come back."; + close; + } + } + else { + mes "[Laertes]"; + mes "Good Morning!"; + next; + mes "[Laertes]"; + mes "I work for an apothecary in Prontera"; + mes "I come here to collect materials for medicine."; + close; + } + } + else { + mes "[Laertes]"; + mes "Your level is too low!"; + next; + mes "[Laertes]"; + mes "Go kill more Porings!"; + close; + } +} |