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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-07-08 19:30:07 +0000
commit31825ccc2dde034a218d9ad466dd721c40b5651d (patch)
tree961b976e45988f7f7158d33b3f11a18688f34b1f /npc/pre-re/quests/collection/quest_caramel.txt
parent22c75b070526de8b103032f5bf13504af81e0095 (diff)
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Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
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diff --git a/npc/pre-re/quests/collection/quest_caramel.txt b/npc/pre-re/quests/collection/quest_caramel.txt
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+//===== rAthena Script =======================================
+//= iRO Repeatable EXP Quests.
+//===== By: ==================================================
+//= L0ne_W0lf
+//===== Current Version: =====================================
+//= 1.0
+//===== Compatible With: =====================================
+//= rAthena SVN
+//===== Description: =========================================
+//= [Aegis Conversion]
+//= Added Monster Killing quests.
+//= Repeatable EXP Quest (Porcupine Quills)
+//===== Additional Comments: =================================
+//= 1.0 First version.
+//============================================================
+
+mjolnir_01,296,29,6 script Yullo#Caramel_Hunt 95,{
+ if (checkquest(60116) != -1) {
+ if (checkquest(60116,HUNTING) != 2 ) {
+ mes "[Yullo]";
+ mes "Have you finished hunting the 50 Caramels?";
+ next;
+ switch(select("Yes:No:I want to quit")) {
+ case 1:
+ mes "[Yullo]";
+ mes "Hmm, I don't think you've hunted 50 yet...";
+ close;
+ case 2:
+ mes "[Yullo]";
+ mes "Remember, I need help hunting Caramels so go and hunt 50 of them.";
+ close;
+ case 3:
+ mes "[Yullo]";
+ mes "Are you sure that you want to stop hunting?";
+ mes "Any progress that you've made will be erased";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Yullo]";
+ mes "Ok then, well come back here if you change your mind.";
+ erasequest 60116;
+ close;
+ case 2:
+ mes "[Yullo]";
+ mes "Please kill 50 Caramels.";
+ close;
+ }
+ }
+ }
+ else {
+ mes "[Yullo]";
+ mes "Amazing, you did that with speed.";
+ getexp 10425,6272;
+ erasequest 60116;
+ close;
+ }
+ }
+ if (checkquest(60117) != -1) {
+ if (checkquest(60117,HUNTING) != 2 ) {
+ mes "[Yullo]";
+ mes "Have you finished hunting the 50 Caramels?";
+ next;
+ switch(select("Yes:No:I want to quit")) {
+ case 1:
+ mes "[Yullo]";
+ mes "Hmm, I don't think you've hunted 100 yet...";
+ close;
+ case 2:
+ mes "[Yullo]";
+ mes "Remember, I need help hunting Caramels so go and hunt 100 of them.";
+ close;
+ case 3:
+ mes "[Yullo]";
+ mes "Are you sure that you want to stop hunting?";
+ mes "Any progress that you've made will be erased";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Yullo]";
+ mes "Ok then, well come back here if you change your mind.";
+ erasequest 60117;
+ close;
+ case 2:
+ mes "[Yullo]";
+ mes "Please kill 100 Caramels.";
+ close;
+ }
+ }
+ }
+ else {
+ mes "[Yullo]";
+ mes "Amazing, you did that with speed.";
+ getexp 10425,6272;
+ getexp 10425,6272;
+ erasequest 60117;
+ close;
+ }
+ }
+ if (checkquest(60118) != -1) {
+ if (checkquest(60118,HUNTING) != 2 ) {
+ mes "[Yullo]";
+ mes "Have you finished hunting the 150 Caramels?";
+ next;
+ switch(select("Yes:No:I want to quit")) {
+ case 1:
+ mes "[Yullo]";
+ mes "Hmm, I don't think you've hunted 150 yet...";
+ close;
+ case 2:
+ mes "[Yullo]";
+ mes "Remember, I need help hunting Caramels so go and hunt 150 of them.";
+ close;
+ case 3:
+ mes "[Yullo]";
+ mes "Are you sure that you want to stop hunting?";
+ mes "Any progress that you've made will be erased";
+ next;
+ switch(select("Yes:No")) {
+ case 1:
+ mes "[Yullo]";
+ mes "Ok then, well come back here if you change your mind.";
+ erasequest 60118;
+ close;
+ case 2:
+ mes "[Yullo]";
+ mes "Please kill 150 Caramels.";
+ close;
+ }
+ }
+ }
+ else {
+ mes "[Yullo]";
+ mes "Amazing, you did that with speed.";
+ getexp 10425,6272;
+ getexp 10425,6272;
+ getexp 10425,6272;
+ erasequest 60118;
+ close;
+ }
+ }
+ //for minimum level
+ if (BaseLevel > 23) {
+ //for maximum level
+ if (BaseLevel < 61) {
+ mes "[Yullo]";
+ mes "I can't, no more and I mean it.";
+ mes "Look at me I am serious I can't kill any more of these things.";
+ next;
+ switch(select("What things?:Ignore.")) {
+ case 1:
+ mes "[Yullo]";
+ mes "You know what, here is an idea.";
+ mes "You can gather them and I can give you a reward for your efforts!";
+ next;
+ switch(select("Gather Items:Hunt Caramels:Cancel")) {
+ case 1:
+ // Item turn in
+ mes "[Yullo]";
+ mes "Ok, so I need 25 Porcupine";
+ mes "Quill's.";
+ mes "Please tell me you have some or can";
+ mes "help me";
+ next;
+ switch(select("I have Porcupine Quills:Well I don't think I can help.")) {
+ case 1:
+ /*
+ if (checkweight(501,10) == 0) {
+ mes "[Yullo]";
+ mes "Hey, it looks like that the weight on";
+ mes "your back will crush you. Come back";
+ mes "after you have lost some weight.";
+ close;
+ }
+ */
+ if (countitem(1027) > 24) {
+ mes "[Yullo]";
+ mes "Great, you have enough!";
+ mes "Just like I promised a little reward.";
+ delitem 1027,25; //Porcupine_Spike
+ getexp 10425,6272;
+ //getitem 501,10; //Red_Potion
+ close;
+ }
+ else {
+ mes "[Yullo]";
+ mes "Where are the Porcupine Quills?";
+ mes "You think I wouldn't notice?";
+ close;
+ }
+ case 2:
+ mes "[Yullo]";
+ mes "I need ^00CE0025 Porcupine Quills^000000.";
+ close;
+ }
+ case 2:
+ // Kill Count Quest
+ mes "[Yullo]";
+ mes "Ah, ok I think you can help me out by hunting some Caramels.";
+ mes "How many would you like to hunt?";
+ next;
+ switch(select("50 Caramels:100 Caramels:150 Caramels")) {
+ case 1:
+ mes "[Yullo]";
+ mes "Come back when you've finished your task and I will give you a small reward.";
+ setquest 60116;
+ close;
+ case 2:
+ mes "[Yullo]";
+ mes "Come back when you've finished your task and I will give you a small reward.";
+ setquest 60117;
+ close;
+ case 3:
+ mes "[Yullo]";
+ mes "Come back when you've finished your task and I will give you a small reward.";
+ setquest 60118;
+ close;
+ }
+ case 3:
+ mes "[Yullo]";
+ mes "If you change your mind, please come back.";
+ close;
+ }
+ case 2:
+ mes "[Yullo]";
+ mes "If you change your mind, please come back.";
+ close;
+ }
+ }
+ else {
+ mes "[Yullo]";
+ mes "Hello, my name is Yullo.";
+ mes "Now wait a minute, are you not a little too high of level for this?";
+ close;
+ }
+ }
+ else {
+ mes "[Yullo]";
+ mes "Hmm, this maybe a little much of a request for you.";
+ mes "Come back when you are taller and stronger.";
+ close;
+ }
+}