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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/pre-re/other/resetskill.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/pre-re/other/resetskill.txt')
-rw-r--r--npc/pre-re/other/resetskill.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/pre-re/other/resetskill.txt b/npc/pre-re/other/resetskill.txt
index 698b89e51..b7af66906 100644
--- a/npc/pre-re/other/resetskill.txt
+++ b/npc/pre-re/other/resetskill.txt
@@ -13,7 +13,7 @@
//= 1.0 First version. [L0ne_W0lf]
//============================================================
-prontera,146,232,4 script Hypnotist#2 124,{
+prontera,146,232,4 script Hypnotist#2 4_F_TELEPORTER,{
mes "[Hypnotist]";
mes "Greetings, adventurer.";
mes "I'm a member of the Hypnotist";