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authorKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
committerKisuka <kisuka@kisuka.com>2013-10-28 00:42:23 -0700
commit124ab2a1cdb344f24170a4d91f7000ebabf39b40 (patch)
treeebc5aeee49da96f88e55358c184d69d90eae9289 /npc/pre-re/other/pvp.txt
parente7efdfe96e1b4c288bca845c03512da6842d6425 (diff)
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Added ability to use constants instead of sprite IDs for NPCs. Converted all npcs to use this.
Diffstat (limited to 'npc/pre-re/other/pvp.txt')
-rw-r--r--npc/pre-re/other/pvp.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/pre-re/other/pvp.txt b/npc/pre-re/other/pvp.txt
index de49cfdc3..55d6bae79 100644
--- a/npc/pre-re/other/pvp.txt
+++ b/npc/pre-re/other/pvp.txt
@@ -13,7 +13,7 @@
// PVP Warpers
//============================================================
-pvp_y_room,86,85,4 script Fight Square Reception#8 105,{
+pvp_y_room,86,85,4 script Fight Square Reception#8 8W_SOLDIER,{
callfunc "F_PVP_FSRS";
end;
@@ -22,7 +22,7 @@ OnInit:
end;
}
-pvp_n_room,30,85,4 script Fight Square Reception#n 105,{
+pvp_n_room,30,85,4 script Fight Square Reception#n 8W_SOLDIER,{
callfunc "F_PVP_FSRS";
end;