diff options
author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
---|---|---|
committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/pre-re/other/arena/arena_room.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
download | hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.gz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.bz2 hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.xz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.zip |
Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/other/arena/arena_room.txt')
-rw-r--r-- | npc/pre-re/other/arena/arena_room.txt | 1233 |
1 files changed, 1233 insertions, 0 deletions
diff --git a/npc/pre-re/other/arena/arena_room.txt b/npc/pre-re/other/arena/arena_room.txt new file mode 100644 index 000000000..3cfa7ba64 --- /dev/null +++ b/npc/pre-re/other/arena/arena_room.txt @@ -0,0 +1,1233 @@ +//===== rAthena Script ======================================== +//= Izlude Arena Room +//===== By: ================================================== +//= SinSloth +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= Any Athena Version +//===== Description: ========================================= +//= Izlude Battle Arena Main Room +//===== Additional Comments: ================================= +//= 1.0 First version. +//= 1.1 Fixed a small reward typo (was giving potato.) [L0ne_W0lf] +//============================================================ + +arena_room,94,93,5 script Vendigos 97,{ + + mes "[Vendigos]"; + mes "Welcome to the world of Arena, the battle against a time limit."; + mes "My name is Vendigos, I am here to help you."; + next; + mes "[Vendigos]"; + mes "If you have any questions, feel free to ask me."; +L_Menu: + next; + switch( select( "How to challenge","About Arena Points","My Current Arena Points","Cancel" ) ) + { + case 1: + mes "[Vendigos]"; + mes "There are two different kinds of arena mode such as ^3131FFPlayer Mode^000000 and ^3131FFParty Mode^000000."; + next; + mes "[Vendigos]"; + mes "^3131FFPlayer Mode^000000 consists of 4 different stages based on character level from 50~80."; + mes "For a party with 5 members, they can participate in ^3131FFParty Mode^000000."; + next; + mes "[Vendigos]"; + mes "For ^3131FFeach Player Mode Stage^000000, characters who are 20 levels higher than the level requirement on each stage cannot enter. This is to prevent high level characters preoccupying a low level stage."; + next; + mes "[Vendigos]"; + mes "There are the NPCs for Player Mode Stages from 12 o'clock direction to the reversed clock direction."; + mes "While you're waiting in a chat room, you will be automatically guided to an arena room by the waiting order."; + break; + + case 2: + mes "[Vendigos]"; + mes "Let me explain about the ^3131FFArena Point^000000."; + mes "It is a reward point for players who ^3131FFsuccessfully cleared a arena stage^000000, a player can possess the maximum 30,000 points."; + next; + mes "[Vendigos]"; + mes "Even if you did not clear a stage due to time-over or other errors, you will be given a very small amount of arena points."; + next; + mes "[Vendigos]"; + mes "Regarding the use of Arena Points,"; + mes "we are providing various services such as souvenir photograph services through an NPC named Givu."; + break; + + case 3: + mes "[Vendigos]"; + mes "Let me check "+strcharinfo(0)+"'s current arena points."; + next; + mes "[Vendigos]"; + mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points."; + next; + mes "[Vendigos]"; + mes "If you wish to know how to use arena points, please refer to the 2nd menu ^3131FF'About Arena Points'^000000."; + break; + + case 4: + mes "[Vendigos]"; + mes "Okay, please have a good time."; + close; + } + next; + mes "[Vendigos]"; + mes "Is there anything I can help you more?"; + goto L_Menu; + +Onlinerec_50: + mapannounce "arena_room",""+$arena_50topn$+" has renewed the top record in the Arena Time Force Battle level 50. Congratulations!",0; + end; + +Onlinerec_60: + mapannounce "arena_room",""+$arena_60topn$+" has renewed the top record in the Arena Time Force Battle level 60. Congratulations!",0; + end; + +Onlinerec_70: + mapannounce "arena_room",""+$arena_70topn$+" has renewed the top record in the Arena Time Force Battle level 70. Congratulations!",0; + end; +Onlinerec_80: + mapannounce "arena_room",""+$arena_80topn$+" has renewed the top record in the Arena Time Force Battle level 80. Congratulations!",0; + end; + +Onlinerec_pt: + mapannounce "arena_room","Party "+$arena_pttopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0; + end; + +//OnCommand: "linerec_vs" +// var vs_winner = GetGlobalStr "040611_arn_vstopn" +// broadcastinmap "Party "+vs_winner+" has renewed the top record in the Arena Time Force Battle. Congratulations!" +// end; + +} + +arena_room,105,82,5 script Arena Record Staff 57,{ + + mes "[Owen Kheuv]"; + mes "Hello, my name is Own Kheuv"; + mes "in charge of every arena stage record of players."; + next; + mes "[Owen Kheuv]"; + mes "Would you like to check the top record players in each stage?"; + mes "If so, please choose a menu below."; + next; + switch( select( "lvl 50 Stage","lvl 60 Stage","lvl 70 Stage","lvl 80 Stage","Party Stage" ) ) + { + case 1: + mes "[Owen Kheuv]"; + mes "Currently the top player of the arena lvl 50 stage is ^3131FF "+$arena_50topn$+"^000000, the top record is ^3131FF"+$top_50min+"^000000 minutes ^3131FF"+$top_50sec+"^000000 seconds."; + close; + + case 2: + mes "[Owen Kheuv]"; + mes "Currenly the top player of the arena lvl 60 stage is ^3131FF"+$arena_60topn$+"^000000, the top record is ^3131FF"+$top_60min+"^000000 minutes ^3131FF"+$top_60sec+"^000000 seconds."; + close; + + case 3: + mes "[Owen Kheuv]"; + mes "Currenly the top player of the arena lvl 70 stage is ^3131FF"+$arena_70topn$+"^000000, the top record is ^3131FF"+$top_70min+"^000000 minutes ^3131FF"+$top_70sec+"^000000 seconds."; + close; + + case 4: + mes "[Owen Kheuv]"; + mes "Currenly the top player of the arena lvl 80 stage is ^3131FF"+$arena_80topn$+"^000000, the top record is ^3131FF"+$top_80min+"^000000 minutes ^3131FF"+$top_80sec+"^000000 seconds."; + close; + + case 5: + mes "[Owen Kheuv]"; + mes "Currenly the top party is ^3131FF"+$arena_pttopn$+"^000000, the top record is ^3131FF"+$top_ptmin+"^000000 minutes ^3131FF"+$top_ptsec+"^000000 seconds."; + close; + } +} + +arena_room,68,135,3 script Helper Pat 726,{ + + mes "[Pat]"; + mes "Welcome, welcome."; + mes "I am a helper of the lvl 50 arena stage."; + next; + mes "[Pat]"; + mes "This ^3131FFlvl 50 arena stage^000000"; + mes "is accessable to characters from ^FF0000level 50^000000 to ^FF0000level 69^000000."; + next; + mes "[Pat]"; + mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand."; + mes "Also we accept an entrance fee, 1,000 zeny."; + next; + mes "[Pat]"; + mes "Let me introduce you about the play rules of arena."; + next; + mes "[Pat]"; + mes "^3131FFWait in a chat room for your turn coming.^000000"; + mes "When it's your turn, you will be automatically warped to an arena map."; + next; + mes "[Pat]"; + mes "As immediately as you enter, a timer to check your play time will be activated."; + mes "Please follow what ^3131FFHeel and Toe^000000 guides you. "; + next; + mes "[Pat]"; + mes "You have a ^3131FF5 minutes^000000 battle time."; + next; + mes "[Pat]"; + mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000."; + mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave."; + next; + mes "[Pat]"; + mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that."; + next; + mes "[Pat]"; + mes "I hope you will have a good time."; + close; +} + +arena_room,41,93,5 script Helper Ben 750,{ + + mes "[Ben]"; + mes "Welcome, welcome."; + mes "I am a helper of the lvl 60 arena stage."; + next; + mes "[Ben]"; + mes "This ^3131FFlvl 60 arena stage^000000"; + mes "is accessable to characters from ^FF0000level 60^000000 to ^FF0000level 79^000000."; + next; + mes "[Ben]"; + mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand."; + mes "Also we accept an entrance fee, 1,000 zeny."; + next; + mes "[Ben]"; + mes "Let me introduce you about the play rules of arena."; + next; + mes "[Ben]"; + mes "^3131FFWait in a chat room for your turn coming.^000000"; + mes "When it's your turn, you will be automatically warped to an arena map."; + next; + mes "[Ben]"; + mes "As immediately as you enter, a timer to check your play time will be activated."; + mes "Please follow what ^3131FFMinilover^000000 guides you. "; + next; + mes "[Ben]"; + mes "You have a ^3131FF6 minutes^000000 battle time."; + next; + mes "[Ben]"; + mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000."; + mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave."; + next; + mes "[Ben]"; + mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that."; + next; + mes "[Ben]"; + mes "I hope you will have a good time."; + close; +} + +arena_room,53,49,5 script Helper Vicious 730,{ + + mes "[Vicious]"; + mes "Hey there."; + mes "My name is Vicious, I am a helper of lvl 70 arena stage."; + mes "(...I have no clue how the hell I put myself into this crappy work...mumble mumble...grumble grumble..)"; + next; + mes "[Vicious]"; + mes "This ^3131FFlvl 70 arena stage^000000"; + mes "is accessable to characters from ^FF0000level 70^000000 to ^FF0000level 89^000000."; + next; + mes "[Vicious]"; + mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand."; + mes "Also we accept an entrance fee, 1,000 zeny."; + next; + mes "[Vicious]"; + mes "Let me introduce you about the play rules of arena."; + next; + mes "[Vicious]"; + mes "^3131FFWait in a chat room for your turn coming.^000000"; + mes "When it's your turn, you will be automatically warped to an arena map."; + next; + mes "[Vicious]"; + mes "As immediately as you enter, a timer to check your play time will be activated."; + mes "Please follow what ^3131FFCadilac^000000 guides you. "; + next; + mes "[Vicious]"; + mes "You have a ^3131FF7 minutes^000000 battle time."; + next; + mes "[Vicious]"; + mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000."; + mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave."; + next; + mes "[Vicious]"; + mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Remember that."; + next; + mes "[Vicious]"; + mes "Okay, take care now."; + close; +} + +arena_room,147,49,3 script Helper Epin 727,{ + + mes "[Epin]"; + mes "Good day,"; + mes "I am a helper of lvl 80 arena stage and my name is Epin."; + mes "I like reading and I am 19 years old...huh...? Don't you want to hear about me...?"; + next; + emotion e_cry,0; + mes "[Epin]"; + mes "Okay..."; + next; + mes "[Epin]"; + mes "This ^3131FFlvl 80 arena stage^000000"; + mes "is accessable to characters from ^FF0000level 80^000000 to ^FF0000level 99^000000."; + next; + mes "[Epin]"; + mes "This level limitation is to prevent high level characters abusing low level arena stages. I hope you will understand."; + mes "Also we accept an entrance fee, 1,000 zeny."; + next; + mes "[Epin]"; + mes "Let me introduce you about the play rules of arena."; + next; + mes "[Epin]"; + mes "^3131FFWait in a chat room for your turn coming.^000000"; + mes "When it's your turn, you will be automatically warped to an arena map."; + next; + mes "[Epin]"; + mes "As immediately as you enter, a timer to check your play time will be activated."; + mes "Please follow what ^3131FFActus^000000 guides you. "; + next; + mes "[Epin]"; + mes "You have a ^3131FF8 minutes^000000 battle time."; + next; + mes "[Epin]"; + mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000."; + mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave."; + next; + mes "[Epin]"; + mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that."; + next; + mes "[Epin]"; + mes "I hope you will have a good time."; + close; +} + +arena_room,158,93,5 script Helper Lunic 828,{ + + mes "[Lunic]"; + mes "Welcome to party arena stage."; + mes "I hope you will listen carefully to my introduction"; + mes "since this party arena stage is a little bit different from player mode stages."; + next; + mes "[Lunic]"; + mes "^3131FFParty Arena Stage^000000"; + mes "is accessible to players from ^FF0000level 10^000000 to ^FF0000level 99^000000."; + next; + mes "[Lunic]"; + mes "Also, arena will be not be started until all of 5 party members enter the room. We accept an entrance fee 1,000 zeny."; + next; + mes "[Lunic]"; + mes "Let me introduce you about the play rules of arena."; + next; + mes "[Lunic]"; + mes "^3131FFGroup a party with your friends and wait in a chat room^000000."; + mes "You must form a party beforehand. If you didn't do, you could still play but you would have a lot of inconvenience."; + next; + mes "[Lunic]"; + mes "Also please remember 5 players automatically warped to the arena room will be in order of ^FF0000entering a chat room^000000 not in order of ^FF0000party^000000. Please remember that."; + next; + mes "[Lunic]"; + mes "And please form a party with ^3131FF5 players^000000 before you enter a chat room."; + next; + mes "[Lunic]"; + mes "When it becomes your turn, you will be warped into a small map where a warp and a help NPC are located."; + mes "In case you enter with members of a different party, use the warp to escape the map. Then you will return to the waiting room."; + next; + mes "[Lunic]"; + mes "In case you enter with your party members, please proceed speaking with the help NPC in the small map."; + mes "The help NPC is only accessible to talk ^FF0000 1 player ^000000at a time."; + next; + mes "[Lunic]"; + mes "The NPC will guide you and your party members to the actual arena room."; + mes "However, if anyone in the party ^3131FFdoes not have enough money to pay the entrance fee, he will be warped outside^000000."; + next; + mes "[Lunic]"; + mes "Also be aware that you can only stay inside the map for ^FF0000 1 minute^000000."; + next; + mes "[Lunic]"; + mes "As immediately as you enter the arena map, a timer which calculates your battle time will be activated."; + mes "Please follow what ^3131FFSlipslowrun^000000 guides you. "; + next; + mes "[Lunic]"; + mes "You will have ^3131FF10 minutes^000000 to clear the stage however it is not that easy to do. And you're advised to use the time wisely."; + next; + mes "[Lunic]"; + mes "After you clear every room including a boss room, you will be warped again to an ^3131FFending waiting room^000000."; + mes "You can only allow to stay in the waiting room for ^3131FF1 minute^000000, please hurry up to receive the arena points and leave."; + next; + mes "[Lunic]"; + mes "If you stay over 1 minute inside the ending waiting room, you will be forced outside and will not receive any arena points. Please remember that."; + next; + mes "[Lunic]"; + mes "Besides, if a party make a new record on time to clear the map,"; + mes "^3131FFthe party master^000000 can record ^3131FFthe party name^000000."; + next; + mes "[Lunic]"; + mes "In this case, if a party has more than one master or none, it is impossible to write ^FF0000the top party record^000000."; + mes "Therefore, it is strongly suggested to form one party before entering the arena map."; + next; + mes "[Lunic]"; + mes "Thank you for listening and"; + mes "I hope you will have a good time."; + close; +} + +arena_room,158,82,1 script Helper Lonik 828,{ + + emotion e_no1,0; + mes "[Lonik]"; + mes "Tah dah! Here I am!"; + next; + mes "[Lonik]"; + mes "You are curious if there is anyone inside or not, aren't you?"; + next; + mes "[Lonik]"; + mes "My answer is..."; + mes "............."; + if(getmapusers("force_1-2")) + { + emotion e_oh,0; + mes "Yes!"; + mes "There is someone inside."; + next; + mes "[Lonik]"; + mes "You'd better wait a little bit longer!"; + } + else + { + emotion e_x,0; + mes "No!"; + mes "Go for it, good luck!"; + } + close; +} + +sec_in02,72,180,3 script Arena Manager#arena 802,{ + + if (!getgmlevel()) end; + + input .@arena; + if(!.@arena) + { + mes "[Arena Manager]"; + mes "Command has been canceled."; + close; + } + else if(.@arena == 1357) + { + mes "[Arena Manager]"; + mes "Select an option."; + next; + switch( select( "Restart arena","Rearrange the Ranking Time" ) ) + { + case 1: + switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) ) + { + case 1: + set .@arena,50; + break; + case 2: + set .@arena,60; + break; + case 3: + set .@arena,70; + break; + case 4: + set .@arena,80; + break; + case 5: + mes "[Arena Manager]"; + mes "== Caution =="; + mes "You have chosen to restart party arena stage."; + mes "Do you wish to proceed?"; + next; + switch( select( "Yes","No" ) ) + { + case 1: + donpcevent "Ponox::Onstart"; + mes "[Arena Manager]"; + mes "The arena stage has been successfuly reactivated."; + close; + + case 2: + mes "[Arena Manager]"; + mes "Command has been canceled."; + close; + } + } + mes "[Arena Manager]"; + mes "== Caution =="; + mes "You have chosen to restart lvl "+.@arena+" arena stage."; + mes "Do you wish to proceed?"; + next; + switch( select( "Yes","No" ) ) + { + case 1: + donpcevent "lvl "+.@arena+"s Waiting Room::Onstart"; + mes "[Arena Manager]"; + mes "The arena stage has been successfuly reactivated."; + close; + + case 2: + mes "[Arena Manager]"; + mes "Command has been canceled."; + close; + } + + case 2: + mes "[Arena Manager]"; + mes "== Caution =="; + mes "^CE0000You have chosen to rearrange the ranking time. Make sure this is not a good decision unless if something serious was happened!^000000"; + next; + mes "[Arena Manager]"; + mes "Are you sure you want to rearrange the ranking time?"; + next; + switch( select( "No","Yes" ) ) + { + case 1: + mes "[Arena Manager]"; + mes "Phew~ :)"; + close; + + case 2: + switch( select( "lvl 50","lvl 60","lvl 70","lvl 80","Party Mode" ) ) + { + case 1: + mes "[Arena Manager]"; + mes "Please enter 0 to cancel."; + mes "If not, please enter a value for minutes first and then seconds.."; + next; + input .@arenamin; + set $top_50min,.@arenamin; + input .@arenasec; + set $top_50sec,.@arenasec; + mes "[Arena Manager]"; + mes "Current lvl 50 ranker's play time has been rearranged to ^FF0000"+$top_50min+"^000000 minutes and ^FF0000"+$top_50sec+"^000000 seconds."; + close; + case 2: + mes "[Arena Manager]"; + mes "Please enter 0 to cancel."; + mes "If not, please enter a value for minutes first and then seconds.."; + next; + input .@arenamin; + set $top_60min,.@arenamin; + input .@arenasec; + set $top_60sec,.@arenasec; + mes "[Arena Manager]"; + mes "Current lvl 60 ranker's play time has been rearranged to ^FF0000"+$top_60min+"^000000 minutes and ^FF0000"+$top_60sec+"^000000 seconds."; + close; + case 3: + mes "[Arena Manager]"; + mes "Please enter 0 to cancel."; + mes "If not, please enter a value for minutes first and then seconds.."; + next; + input .@arenamin; + set $top_70min,.@arenamin; + input .@arenasec; + set $top_70sec,.@arenasec; + mes "[Arena Manager]"; + mes "Current lvl 70 ranker's play time has been rearranged to ^FF0000"+$top_70min+"^000000 minutes and ^FF0000"+$top_70sec+"^000000 seconds."; + close; + case 4: + mes "[Arena Manager]"; + mes "Please enter 0 to cancel."; + mes "If not, please enter a value for minutes first and then seconds.."; + next; + input .@arenamin; + set $top_80min,.@arenamin; + input .@arenasec; + set $top_80sec,.@arenasec; + mes "[Arena Manager]"; + mes "Current lvl 80 ranker's play time has been rearranged to ^FF0000"+$top_80min+"^000000 minutes and ^FF0000"+$top_80sec+"^000000 seconds."; + close; + case 5: + mes "[Arena Manager]"; + mes "Please enter 0 to cancel."; + mes "If not, please enter a value for minutes first and then seconds.."; + next; + input .@arenamin; + set $top_ptmin,.@arenamin; + input .@arenasec; + set $top_ptsec,.@arenasec; + mes "[Arena Manager]"; + mes "Current party ranker's play time has been rearranged to ^FF0000"+$top_ptmin+"^000000 minutes and ^FF0000"+$top_ptsec+"^000000 seconds."; + close; + } + } + } + } + mes "Password is incorrect."; + close; +} + +sec_in02,79,171,3 script Reward Manager#arena 802,{ + + if (!getgmlevel()) end; + + input .@arena; + if(!.@arena) + { + mes "[Reward Manager]"; + mes "Command has been canceled."; + close; + } + else if(.@arena == 1357) + { + mes "[Reward Manager]"; + mes "You have chosen to hide the teleporter NPC."; + next; + switch( select( "Cancel","Yes","Turn on" ) ) + { + case 1: + mes "[Reward Manager]"; + mes "You have canceled the command."; + close; + + case 2: + mes "[Reward Manager]"; + mes "NPC has been hidden"; + disablenpc "Teleporter#arena"; + close; + + case 3: + mes "[Reward Manager]"; + mes "NPC has been enabled."; + enablenpc "Teleporter#arena"; + close; + } + } + mes "[Reward Manager]"; + mes "Password is incorrect."; + close; +} + +arena_room,105,93,5 script Teleporter#arena 55,{ + + mes "[Teleporter]"; + mes "I can move you to the reward arena!"; + mes "Would you like to go there?"; + next; + switch( select( "Yes.","No." ) ) + { + case 1: + mes "[Teleporter]"; + mes "Let me guide you."; + close2; + warp "prt_are_in",60,14; + end; + + case 2: + mes "[Teleporter]"; + mes "No problem, feel free to come back any time."; + close; + } +} + +prt_are_in,98,14,3 script Givu#arena 728,{ + + + if(checkweight(526,5) != 1) + { + mes "- Wait a moment! -"; + mes "- Currently you're carrying -"; + mes "- too many items with you. -"; + mes "- Please enlighten your weight -"; + mes "- and try again. -"; + close; + } + mes "[Givu]"; + mes "Hello, there. Welcome to the world of Arena."; + mes "My name is Givu, I am in charge of arena point exchange program."; + next; + mes "[Givu]"; + mes "You can exchange your arena points with various stuffs."; + mes "Please choose a menu below."; + next; + switch( select( "Exchange with Consumable items","Exchange with EXP points","Take a Souvenir Picture","Check Current Arena Points" ) ) + { + case 1: + mes "[Givu]"; + mes "What consumable item do you wish to exchange?"; + next; + switch( select( "Honey","Royal Jelly","Mastela Fruit","Condensed White Potion","Anodyne","Yggdrasil Seed","Yggdrasilberry","Old Blue Box","Old Purple Box","Old Card Album" ) ) + { + case 1: callfunc "Func_Are_Rew",518,5,20; + case 2: callfunc "Func_Are_Rew",526,5,30; + case 3: callfunc "Func_Are_Rew",522,5,30; + case 4: callfunc "Func_Are_Rew",547,8,30; + case 5: callfunc "Func_Are_Rew",605,3,20; + case 6: callfunc "Func_Are_Rew",608,1,20; + case 7: callfunc "Func_Are_Rew",607,1,40; + case 8: callfunc "Func_Are_Rew",603,1,100; + case 9: callfunc "Func_Are_Rew",617,1,300; + case 10: callfunc "Func_Are_Rew",616,1,1000; + } + + case 2: + mes "[Givu]"; + mes "Would you like to exchange your arena points with experience points?"; + mes "It requires 40 arena points."; + next; + switch( select( "Cancel","Yes" ) ) + { + case 1: + mes "[Givu]"; + mes "You have canceled your request."; + close; + + case 2: + if(arena_point < 40) + { + mes "[Givu]"; + mes "You do not have enough arena points."; + mes "Please check the total amount of arena points you have."; + close; + } + set arena_point,arena_point -40; + if(BaseLevel < 70) getexp 300,0; + else if(BaseLevel < 80) getexp 900,0; + else if(BaseLevel < 90) getexp 1000,0; + else if(BaseLevel < 151) getexp 3000,0; + mes "[Givu]"; + mes "You have gained experience points. Thank you."; + close; + } + + case 3: + mes "[Givu]"; + mes "You have chosen a souvenir picture services."; + next; + switch( select( "About souvenir Picture Services","Take a picture" ) ) + { + case 1: + mes "[Givu]"; + mes "Do you see stairs at the right side of me?"; + next; + mes "[Givu]"; + mes "At the stairs, you can take a screenshot with an NPC or a monster."; + next; + mes "[Givu]"; + mes "When you choose an NPC or a monster, it will show some emotion icons ^FF0000for 1 minute^000000."; + next; + mes "[Givu]"; + mes "Don't miss the chance to take a picture with your favorite NPC!"; + close; + + case 2: + if($arenapic) + { + mes "[Givu]"; + mes "A souvenir picture services is on progress. Please wait."; + close; + } + mes "[Givu]"; + mes "Please choose an NPC at below."; + mes "The NPC will appear for 1 minute and this service requires 10 arena points."; + next; + switch( select( "Baphomet","Dark Lord","Doppelganger","Eddga","Dracula","Samurai","Stormy Knight","Phreeoni","Girl","Valkyrie" ) ) + { + case 1: set $@arenapic,1039; break; + case 2: set $@arenapic,1272; break; + case 3: set $@arenapic,1046; break; + case 4: set $@arenapic,1115; break; + case 5: set $@arenapic,1389; break; + case 6: set $@arenapic,1492; break; + case 7: set $@arenapic,1251; break; + case 8: set $@arenapic,1159; break; + case 9: set $@arenapic,6969; break; + case 10: set $@arenapic,7777; break; + } + if(arena_point < 10) + { + mes "[Givu]"; + mes "You do not have enough arena points."; + mes "Please check the total amount of arena points you have."; + close; + } + mes "[Givu]"; + if($@arenapic == 6969) mes "Would you like to take a picture with pretty girls?"; + else if($@arenapic == 7777) mes "Would you like to take a picture with a Valkyrie?"; + else mes "Would you like to take a picture with a "+getmonsterinfo($@arenapic,0)+"?"; + next; + switch( select( "Yes","No" ) ) + { + case 1: + set arena_point,arena_point -10; + set $arenapic,1; + enablenpc "#arena_"+$@arenapic+""; + movenpc "#arena_"+$@arenapic+"",96,28; + if($@arenapic == 6969) + { + enablenpc "#arena_ss_2"; + enablenpc "#arena_ss_3"; + enablenpc "#arena_ss_4"; + } + donpcevent "npctime#arena::OnStart"; + mes "[Givu]"; + mes "Thank you."; + close; + + case 2: + mes "[Givu]"; + mes "Would you like to consider a little longer?"; + close; + } + } + + case 4: + mes "[Givu]"; + mes "Let me check "+strcharinfo(0)+"'s current arena points."; + next; + mes "[Givu]"; + mes ""+strcharinfo(0)+" has total ^3131FF"+arena_point+"^000000 points."; + close; + } + +OnInit: + set $arenapic,0; + end; +} + +prt_are_in,1,1,5 script #arena_1039 1039,{ + end; + +OnInit: + disablenpc "#arena_6969"; + disablenpc "#arena_ss_2"; + disablenpc "#arena_ss_3"; + disablenpc "#arena_ss_4"; + disablenpc "#arena_1272"; + disablenpc "#arena_1046"; + disablenpc "#arena_1115"; + disablenpc "#arena_1389"; + disablenpc "#arena_1492"; + disablenpc "#arena_1251"; + disablenpc "#arena_1159"; + disablenpc "#arena_7777"; + disablenpc "#arena_1039"; + end; + +OnHeart: + emotion e_lv,0; + end; +OnSci: + emotion e_scissors,0; + end; +OnBest: + emotion e_no1,0; + end; +OnOmg: + emotion e_omg,0; + end; +OnKik: + emotion e_gg,0; + end; +OnKis: + emotion e_kis,0; + end; +} + +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_6969 714 +prt_are_in,94,26,5 duplicate(#arena_1039) #arena_ss_2 714 +prt_are_in,100,28,3 duplicate(#arena_1039) #arena_ss_3 714 +prt_are_in,102,26,3 duplicate(#arena_1039) #arena_ss_4 714 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1272 1272 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1046 1046 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1115 1115 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1389 1389 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1492 1492 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1251 1251 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1159 1159 +prt_are_in,1,1,5 duplicate(#arena_1039) #arena_7777 811 + +prt_are_in,130,30,3 script npctime#arena 139,{ + +OnStop: + stopnpctimer; + end; + +OnStart: + initnpctimer; + end; + +OnTimer2000: + mapannounce "prt_are_in","Givu : You should keep time with popping emotion icons~",1,0xFFCE00; + end; + +OnTimer5000: + mapannounce "prt_are_in","Emoticon : /lv",1,0xFFCE00; + end; + +OnTimer7000: + mapannounce "prt_are_in"," 3 ",1,0xFFCE00; + end; + +OnTimer8000: + mapannounce "prt_are_in"," 2 ",1,0xFFCE00; + end; + +OnTimer9000: + mapannounce "prt_are_in"," 1 ",1,0xFFCE00; + end; + +OnTimer10000: + mapannounce "prt_are_in"," ",1,0xFFCE00; + donpcevent "#arena_"+$@arenapic+"::OnHeart"; + if($@arenapic == 6969) + { + donpcevent "#arena_ss_2::OnHeart"; + donpcevent "#arena_ss_3::OnHeart"; + donpcevent "#arena_ss_4::OnHeart"; + } + end; + +OnTimer15000: + mapannounce "prt_are_in","Emoticon : /gawi",1,0xFFCE00; + end; + +OnTimer17000: + mapannounce "prt_are_in"," 3 ",1,0xFFCE00; + end; + +OnTimer18000: + mapannounce "prt_are_in"," 2 ",1,0xFFCE00; + end; + +OnTimer19000: + mapannounce "prt_are_in"," 1 ",1,0xFFCE00; + end; + +OnTimer20000: + mapannounce "prt_are_in"," ",1,0xFFCE00; + donpcevent "#arena_"+$@arenapic+"::OnSci"; + if($@arenapic == 6969) + { + donpcevent "#arena_ss_2::OnSci"; + donpcevent "#arena_ss_3::OnSci"; + donpcevent "#arena_ss_4::OnSci"; + } + end; + +OnTimer25000: + mapannounce "prt_are_in","Emoticon : /no1",1,0xFFCE00; + end; + +OnTimer27000: + mapannounce "prt_are_in"," 3 ",1,0xFFCE00; + end; + +OnTimer28000: + mapannounce "prt_are_in"," 2 ",1,0xFFCE00; + end; + +OnTimer29000: + mapannounce "prt_are_in"," 1 ",1,0xFFCE00; + end; + +OnTimer30000: + mapannounce "prt_are_in"," ",1,0xFFCE00; + donpcevent "#arena_"+$@arenapic+"::OnBest"; + if($@arenapic == 6969) + { + donpcevent "#arena_ss_2::OnBest"; + donpcevent "#arena_ss_3::OnBest"; + donpcevent "#arena_ss_4::OnBest"; + } + end; + +OnTimer35000: + mapannounce "prt_are_in","Emoticon : /huk",1,0xFFCE00; + end; + +OnTimer37000: + mapannounce "prt_are_in"," 3 ",1,0xFFCE00; + end; + +OnTimer38000: + mapannounce "prt_are_in"," 2 ",1,0xFFCE00; + end; + +OnTimer39000: + mapannounce "prt_are_in"," 1 ",1,0xFFCE00; + end; + +OnTimer40000: + mapannounce "prt_are_in"," ",1,0xFFCE00; + donpcevent "#arena_"+$@arenapic+"::OnOmg"; + if($@arenapic == 6969) + { + donpcevent "#arena_ss_2::OnOmg"; + donpcevent "#arena_ss_3::OnOmg"; + donpcevent "#arena_ss_4::OnOmg"; + } + end; + +OnTimer45000: + mapannounce "prt_are_in","Emoticon : /gg",1,0xFFCE00; + end; + +OnTimer47000: + mapannounce "prt_are_in"," 3 ",1,0xFFCE00; + end; + +OnTimer48000: + mapannounce "prt_are_in"," 2 ",1,0xFFCE00; + end; + +OnTimer49000: + mapannounce "prt_are_in"," 1 ",1,0xFFCE00; + end; + +OnTimer50000: + mapannounce "prt_are_in"," ",1,0xFFCE00; + donpcevent "#arena_"+$@arenapic+"::OnKik"; + if($@arenapic == 6969) + { + donpcevent "#arena_ss_2::OnKik"; + donpcevent "#arena_ss_3::OnKik"; + donpcevent "#arena_ss_4::OnKik"; + } + end; + +OnTimer55000: + mapannounce "prt_are_in","Emoticon : /kis",1,0xFFCE00; + end; + +OnTimer57000: + mapannounce "prt_are_in"," 3 ",1,0xFFCE00; + end; + +OnTimer58000: + mapannounce "prt_are_in"," 2 ",1,0xFFCE00; + end; + +OnTimer59000: + mapannounce "prt_are_in"," 1 ",1,0xFFCE00; + end; + +OnTimer60000: + mapannounce "prt_are_in"," ",1,0xFFCE00; + donpcevent "#arena_"+$@arenapic+"::OnKis"; + if($@arenapic == 6969) + { + donpcevent "#arena_ss_2::OnKis"; + donpcevent "#arena_ss_3::OnKis"; + donpcevent "#arena_ss_4::OnKis"; + } + end; + +OnTimer62000: + mapannounce "prt_are_in","Time is over. Thank you for using my services.",1,0xFFCE00; + movenpc "#arena_"+$@arenapic+"",1,1; + donpcevent "#arena_1039::OnInit"; + set $arenapic,0; + stopnpctimer; + end; +} + +sec_in02,72,171,3 script Picture Manager#arena 802,{ + + if (!getgmlevel()) end; + + input .@arena; + if(!.@arena) + { + mes "[Picture Manager]"; + mes "Command has been canceled."; + close; + } + else if(.@arena == 1357) + { + mes "[Picture Manager]"; + mes "Would you like to reset Picture Reward variable to 0?"; + next; + switch( select( "Cancel","Yes" ) ) + { + case 1: + mes "[Picture Manager]"; + mes "You have canceled your request."; + close; + + case 2: + mes "[Picture Manager]"; + mes "Picture rewarding reseted."; + set $arenapic,0; + close; + } + } + mes "[Picture Manager]"; + mes "Password is incorrect."; + close; +} + +sec_in02,76,176,5 script Live Broadcast#arena 802,{ + + mes "[Live Broadcast]"; + mes "Currently there are "+getmapusers("force_1-1")+" people in lvl 50s map."; + mes "Currently there are "+getmapusers("force_2-1")+" people in lvl 60s map."; + mes "Currently there are "+getmapusers("force_3-1")+" people in lvl 70s map."; + mes "Currently there are "+getmapusers("force_4-1")+" people in lvl 80s map."; + mes "Currently there are "+getmapusers("force_1-2")+" people in party map."; + mes "Currently there are "+getmapusers("arena_room")+" people in the waiting room."; + close; +} + +function script Func_Are_Rew { + + mes "[Givu]"; + mes "Would you like to exchange your arena points with "+getitemname(getarg(0))+"?"; + mes "You can exchange ^3131FF"+getarg(2)+" arena points with "+getarg(1)+" "+getitemname(getarg(0))+"^000000."; + mes "If you wish to cancel, please enter 0. If you don't, please enter how many ^3131FFtimes^000000 of arena points you wish to spend."; + next; + input .@reward; + if(!.@reward) + { + mes "[Givu]"; + mes "You have canceled your request."; + close; + + } + else if(.@reward > 1500) + { + mes "[Givu]"; + mes "You have exceeded the maximum capacity."; + close; + } + if(arena_point < .@reward * getarg(2)) + { + mes "[Givu]"; + mes "You do not have enough arena points."; + mes "Please check the total amount of arena points you have."; + close; + } + set arena_point,arena_point - (.@reward * getarg(2)); + getitem getarg(0),.@reward * getarg(1); + mes "[Givu]"; + mes "Thank you, please come again."; + close; +} + +arena_room,63,126,0 script LevelCheck#50 139,5,5,{ + +OnTouch: + if(BaseLevel < 50 || BaseLevel > 69) + { + mes "[Helper Pat]"; + mes "I'm sorry but that place is"; + mes "only available to people from"; + mes "level ^FF000050^000000 to ^FF000069^000000. I'm afraid you"; + mes "have to leave immediately."; + mes "Please proceed to your proper"; + mes "arenas. Have fun !"; + close2; + warp "arena_room",100,75; + } + else if(Zeny < 1000) + { + mes "[Helper Pat]"; + mes "Oh! That's too bad!"; + mes "You have the required level"; + mes "to attempt this arena but"; + mes "it costs 1000 zeny to enter."; + mes "Please come back when you'll"; + mes "have them!"; + close2; + warp "arena_room",100,75; + } + end; +} + +arena_room,49,87,0 script LevelCheck#60 139,5,5,{ + +OnTouch: + if(BaseLevel < 60 || BaseLevel > 79) + { + mes "[Helper Ben]"; + mes "I'm sorry but that place is"; + mes "only available to people from"; + mes "level ^FF000060^000000 to ^FF000079^000000. I'm afraid you"; + mes "have to leave immediately."; + mes "Please proceed to your proper"; + mes "arenas. Have fun !"; + close2; + warp "arena_room",100,75; + } + else if(Zeny < 1000) + { + mes "[Helper Ben]"; + mes "Oh! That's too bad!"; + mes "You have the required level"; + mes "to attempt this arena but"; + mes "it costs 1000 zeny to enter."; + mes "Please come back when you'll"; + mes "have them!"; + close2; + warp "arena_room",100,75; + } + end; +} + +arena_room,63,53,0 script LevelCheck#70 139,5,5,{ + +OnTouch: + if(BaseLevel < 70 || BaseLevel > 89) + { + mes "[Helper Vicious]"; + mes "I'm sorry but that place is"; + mes "only available to people from"; + mes "level ^FF000070^000000 to ^FF000089^000000. I'm afraid you"; + mes "have to leave immediately."; + mes "Please proceed to your proper"; + mes "arenas. Have fun !"; + close2; + warp "arena_room",100,75; + } + else if(Zeny < 1000) + { + mes "[Helper Vicious]"; + mes "Oh! That's too bad!"; + mes "You have the required level"; + mes "to attempt this arena but"; + mes "it costs 1000 zeny to enter."; + mes "Please come back when you'll"; + mes "have them!"; + close2; + warp "arena_room",100,75; + } + end; +} + +arena_room,136,53,0 script LevelCheck#80 139,5,5,{ + +OnTouch: + if(BaseLevel < 80) + { + mes "[Helper Epin]"; + mes "I'm sorry but that place is"; + mes "only available to people from"; + mes "level ^FF000080^000000 to ^FF000099^000000. I'm afraid you"; + mes "have to leave immediately."; + mes "Please proceed to your proper"; + mes "arenas. Have fun !"; + close2; + warp "arena_room",100,75; + } + else if(Zeny < 1000) + { + mes "[Helper Epin]"; + mes "Oh! That's too bad!"; + mes "You have the required level"; + mes "to attempt this arena but"; + mes "it costs 1000 zeny to enter."; + mes "Please come back when you'll"; + mes "have them!"; + close2; + warp "arena_room",100,75; + } + end; + +} |