diff options
author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/pre-re/other/arena/arena_lvl80.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
download | hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.gz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.bz2 hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.xz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.zip |
Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/other/arena/arena_lvl80.txt')
-rw-r--r-- | npc/pre-re/other/arena/arena_lvl80.txt | 1059 |
1 files changed, 1059 insertions, 0 deletions
diff --git a/npc/pre-re/other/arena/arena_lvl80.txt b/npc/pre-re/other/arena/arena_lvl80.txt new file mode 100644 index 000000000..ae7d429be --- /dev/null +++ b/npc/pre-re/other/arena/arena_lvl80.txt @@ -0,0 +1,1059 @@ +//===== rAthena Script ======================================== +//= Izlude Arena lvl 80 +//===== By: ================================================== +//= SinSloth +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= Any Athena Version +//===== Description: ========================================= +//= Izlude Battle Arena Level 80 +//===== Additional Comments: ================================= +//= 1.0 First version. +//= 1.1 Replaced effect numerics with constants. [Samuray22] +//============================================================ + +arena_room,147,42,1 script lvl 80s Waiting Room 124,{ + end; + +OnInit: + waitingroom "Individual : lvl 80 or higher",50,"lvl 80s Waiting Room::OnStartArena",1,1000,80; + enablewaitingroomevent; + end; + +OnStartArena: + warpwaitingpc "force_4-1",99,12; + donpcevent "arena#80::Onstart"; + disablewaitingroomevent; + end; + +Onstart: + enablewaitingroomevent; + end; +} + +force_4-1,99,20,4 script Octus#arena 124,{ + end; + +OnInit: + set $@mapcount80, 0; + end; + +Onstart: + initnpctimer; + set $arena_min80st,gettime(2); + set $arena_sec80st,gettime(1); + end; + +OnTimer3000: + mapannounce "force_4-1","Good day, my name is Octus, the guide of Time Force Battle for lvl 80s!",0; + end; + +OnTimer4000: + mapannounce "force_4-1","Remember your right decision will save a lot of your time!",0; + end; + +OnTimer8000: + mapannounce "force_4-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0; + end; + +OnTimer60000: + set $@mapcount80, getmapusers ("force_4-1"); + if ($@mapcount80 == 0) { + donpcevent "Octus#arena::Onfailclearstage"; + } + mapannounce "force_4-1","Remaining Time : 7 minutes ",0; + end; + +OnTimer120000: + set $@mapcount80, getmapusers ("force_4-1"); + if ($@mapcount80 == 0) { + donpcevent "Octus#arena::Onfailclearstage"; + } + mapannounce "force_4-1","Remaining Time : 6 minutes ",0; + end; + +OnTimer180000: + set $@mapcount80, getmapusers ("force_4-1"); + if ($@mapcount80 == 0) { + donpcevent "Octus#arena::Onfailclearstage"; + } + mapannounce "force_4-1","Remaining Time : 5 minutes ",0; +end; +OnTimer240000: + set $@mapcount80, getmapusers ("force_4-1"); + if ($@mapcount80 == 0) { + donpcevent "Octus#arena::Onfailclearstage"; + } + mapannounce "force_4-1","Remaining Time : 4 minutes ",0; + end; + +OnTimer300000: + set $@mapcount80, getmapusers ("force_4-1"); + if ($@mapcount80 == 0) { + donpcevent "Octus#arena::Onfailclearstage"; + } + mapannounce "force_4-1","Remaining Time : 3 minutes ",0; + end; + +OnTimer360000: + set $@mapcount80, getmapusers ("force_4-1"); + if ($@mapcount80 == 0) { + donpcevent "Octus#arena::Onfailclearstage"; + } + mapannounce "force_4-1","Remaining Time : 2 minutes ",0; + end; + +OnTimer420000: + set $@mapcount80, getmapusers ("force_4-1"); + if ($@mapcount80 == 0) { + donpcevent "Octus#arena::Onfailclearstage"; + } + mapannounce "force_4-1","Remaining Time : 1 minute ",0; + end; + +OnTimer480000: + mapannounce "force_4-1","Your time is over. I hope you had a good time~",0; + end; + +OnTimer485000: +OnTimer486000: +OnTimer487000: +OnTimer488000: +OnTimer489000: +OnTimer490000: +OnTimer491000: +OnTimer492000: +OnTimer493000: +OnTimer494000: + mapwarp "force_4-1","prt_are_in",178,190,0,0; + end; + +OnTimer495000: + mapwarp "force_4-1","prt_are_in",178,190,0,0; + donpcevent "Octus#arena::Onfailclearstage"; + end; + +Ontimeroff: + stopnpctimer; + end; + +Onfailclearstage: + donpcevent "cast#80::Ontimeover1"; + mapwarp "force_4-1","prt_are_in",178,190,0,0; + donpcevent "Octus#arena::Ontimeroff"; + donpcevent "arena#80::Onreset_all"; + donpcevent "alloff#80::Onon"; + donpcevent "lvl 80s Waiting Room::Onstart"; + end; + +On01_start: + mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0; + end; + +On01_end: + mapannounce "force_4-1","A door to the north room has opened!",0; + end; + +On02_start: + mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0; + end; + +On02_end: + mapannounce "force_4-1","A door to the north room has opened!",0; + end; + +On03_start: + mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0; + end; + +On03_end: + mapannounce "force_4-1","Clear! A door to the east room has opened!",0; + end; + +On04_start: + mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0; + end; + +On04_end: + mapannounce "force_4-1","A door to the east room has opened!",0; + end; + +On05_start: + mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0; + end; + +On05_end: + mapannounce "force_4-1","Clear! A door to the south room has opened!",0; + end; + +On06_start: + mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0; + end; + +On06_end: + mapannounce "force_4-1","A door to the south room has opened!",0; + end; + +On07_start: + mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0; + end; + +On07_end: + mapannounce "force_4-1","Clear! A door to the west room has opened!",0; + end; + +On08_start: + mapannounce "force_4-1","Please escape to the north exit!",0; + end; + +On09_start: + mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0; + end; + +On09_end: + mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0; + end; + +} + +force_4-1,10,56,4 script arena#80 139,{ + +Onreset_01: + donpcevent "force_01ex#80::Onreset"; + donpcevent "force_02start#80::Onon"; + enablenpc "force_01_02#80"; + end; + +Onreset_02: + donpcevent "force_02mob#80::Onreset"; + donpcevent "force_03start#80::Onon"; + enablenpc "force_02_03#80"; + end; + +Onreset_03: + enablenpc "force_03_04#80"; + donpcevent "force_04start#80::Onon"; + donpcevent "force_03ex#80::Onreset"; + end; + +Onreset_04: + enablenpc "force_04_05#80"; + donpcevent "force_05start#80::Onon"; + donpcevent "force_04ex#80::Onreset"; + end; + +Onreset_05: + enablenpc "force_05_06#80"; + donpcevent "force_06start#80::Onon"; + donpcevent "force_05ex#80::Onreset"; + end; + +Onreset_06: + enablenpc "force_06_07#80"; + donpcevent "force_07start#80::Onon"; + donpcevent "force_06ex#80::Onreset"; + end; + +Onreset_07: + enablenpc "force_07_08#80"; + donpcevent "force_07ex#80::Onreset"; + donpcevent "force_08start#80::Onon"; + end; + +Onreset_08: + donpcevent "force_09start#80::Onon"; + enablenpc "force_08_09#80"; + end; + +Onreset_09: + enablenpc "force_exit#80"; + end; + +Onstart: + disablenpc "force_01_02#80"; + disablenpc "force_02_03#80"; + disablenpc "force_03_04#80"; + disablenpc "force_04_05#80"; + disablenpc "force_05_06#80"; + disablenpc "force_06_07#80"; + disablenpc "force_07_08#80"; + disablenpc "force_08_09#80"; + disablenpc "force_exit#80"; + donpcevent "Octus#arena::Ontimeroff"; + donpcevent "force_09mob#80::Ontimeroff"; + donpcevent "force_01mob#80::Onreset"; + donpcevent "force_02mob#80::Onreset"; + donpcevent "force_03mob#80::Onreset"; + donpcevent "force_04mob#80::Onreset"; + donpcevent "force_05mob#80::Onreset"; + donpcevent "force_06mob#80::Onreset"; + donpcevent "force_07mob#80::Onreset"; + donpcevent "force_08mob#80::Onreset"; + donpcevent "force_09mob#80::Onreset"; + donpcevent "force_01ex#80::Onreset"; + donpcevent "force_03ex#80::Onreset"; + donpcevent "force_04ex#80::Onreset"; + donpcevent "force_05ex#80::Onreset"; + donpcevent "force_07ex#80::Onreset"; + donpcevent "force_08ex#80::Onreset"; + donpcevent "force_09ex#80::Onreset"; + enablenpc "force_08_01#80"; + donpcevent "force_01start#80::Onon"; + donpcevent "Octus#arena::Onstart"; + end; + +Onreset_all: + donpcevent "force_01mob#80::Onreset"; + donpcevent "force_02mob#80::Onreset"; + donpcevent "force_03mob#80::Onreset"; + donpcevent "force_04mob#80::Onreset"; + donpcevent "force_05mob#80::Onreset"; + donpcevent "force_06mob#80::Onreset"; + donpcevent "force_07mob#80::Onreset"; + donpcevent "force_09mob#80::Onreset"; + donpcevent "force_01ex#80::Onreset"; + donpcevent "force_03ex#80::Onreset"; + donpcevent "force_04ex#80::Onreset"; + donpcevent "force_05ex#80::Onreset"; + donpcevent "force_07ex#80::Onreset"; + donpcevent "force_08ex#80::Onreset"; + donpcevent "force_09ex#80::Onreset"; + end; + +} + +force_4-1,62,26,1 script force_08_01#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On01_start"; + warp "force_4-1",40,26; + end; + +} + +force_4-1,25,44,1 script force_01_02#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On02_start"; + warp "force_4-1",25,69; + end; + +} + +force_4-1,25,134,1 script force_02_03#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On03_start"; + warp "force_4-1",25,159; + end; + +} + +force_4-1,44,174,1 script force_03_04#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On04_start"; + warp "force_4-1",69,174; + end; + +} + +force_4-1,134,174,1 script force_04_05#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On05_start"; + warp "force_4-1",159,174; + end; + +} + +force_4-1,174,155,1 script force_05_06#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On06_start"; + warp "force_4-1",174,130; + end; + +} + +force_4-1,174,65,1 script force_06_07#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On07_start"; + warp "force_4-1",174,40; + end; + +} + +force_4-1,155,26,1 script force_07_08#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On08_start"; + warp "force_4-1",132,26; + enablenpc "force_08_09#80"; + end; + +} + +force_4-1,99,54,1 script force_08_09#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::On09_start"; + warp "force_4-1",99,82; + end; + +} + +force_4-1,99,124,1 script force_exit#80 45,1,1,{ + +OnTouch: + donpcevent "Octus#arena::Ontimeroff"; + donpcevent "#arn_timer_80::Onon"; + mapwarp "force_4-1","prt_are_in",73,192,0,0; + end; + +} + +force_4-1,1,1,1 script force_01start#80 -1,{ +Onon: + donpcevent "force_01mob#80::Onon"; +end; + +} + +force_4-1,10,56,4 script force_01ex#80 139,{ + +Onreset: + killmonster "force_4-1","force_01ex#80::OnMobEx"; + end; + +Onsummonmob1: + monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; + monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; + monster "force_4-1",25,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; + monster "force_4-1",35,13,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; + monster "force_4-1",18,33,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; + end; + +OnMobEx: + end; + +} + +force_4-1,10,56,4 script force_01mob#80 139,{ + +Onon: + monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; + monster "force_4-1",25,36,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; + monster "force_4-1",22,23,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; + monster "force_4-1",25,17,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; + monster "force_4-1",25,15,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; + set $force_01_80,5; + donpcevent "force_01ex#80::Onsummonmob1"; + end; + +Onreset: + killmonster "force_4-1","force_01mob#80::OnMobDeath"; + end; + +OnMobDeath: + set $force_01_80,$force_01_80 -1; + if ($force_01_80 < 1) { + donpcevent "Octus#arena::On01_end"; + donpcevent "arena#80::Onreset_01"; + } + end; +} + +force_4-1,1,1,1 script force_02start#80 -1,{ + +Onon: + donpcevent "force_02mob#80::Onon"; + end; +} + +force_4-1,10,56,4 script force_02mob#80 139,{ + +Onreset: + killmonster "force_4-1","force_02mob#80::OnMobDeath"; + end; + +Onon: + monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",26,90,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",28,75,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",24,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",28,85,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",24,82,"Deviruchi",1433,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",28,86,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",27,73,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",26,118,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",25,127,"Skel Prisoner",1479,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",28,128,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",27,100,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",29,90,"Zombie",1394,1,"force_02mob#80::OnMobDeath"; + monster "force_4-1",28,128,"Raydric Archer",1453,1,"force_02mob#80::OnMobDeath"; + set $force_02_80,15; + end; + +OnMobDeath: + set $force_02_80,$force_02_80 -1; + if ($force_02_80 < 1) { + donpcevent "Octus#arena::On02_end"; + donpcevent "arena#80::Onreset_02"; + } + end; +} + +force_4-1,1,1,1 script force_03start#80 -1,{ + +Onon: + donpcevent "force_03mob#80::Onon"; + end; +} + +force_4-1,10,56,4 script force_03ex#80 139,{ + +Onreset: + killmonster "force_4-1","force_03ex#80::OnMobEx"; + end; + +Onsummonmob_03: + monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; + monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx"; + monster "force_4-1",31,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; + monster "force_4-1",26,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; + monster "force_4-1",21,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; + monster "force_4-1",31,178,"Marionette",1459,1,"force_03ex#80::OnMobEx"; + monster "force_4-1",26,186,"Sidewinder",1424,1,"force_03ex#80::OnMobEx"; + monster "force_4-1",26,161,"Sidewinder",1424,1,"force_03ex#80::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_4-1,20,56,4 script force_03mob#80 139,{ + +Onon: + donpcevent "force_03ex#80::Onsummonmob_03"; + monster "force_4-1",23,174,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; + monster "force_4-1",18,173,"Assaulter",1364,1,"force_03mob#80::OnMobDeath"; + set $force_03_80,2; + end; + +Onreset: + killmonster "force_4-1","force_03mob#80::OnMobDeath"; + end; + +OnMobDeath: + set $force_03_80,$force_03_80 -1; + donpcevent "force_03ex#80::Onsummonmob_03"; + if ($force_03_80 < 1) { + donpcevent "Octus#arena::On03_end"; + donpcevent "arena#80::Onreset_03"; + } + end; +} + +force_4-1,1,1,1 script force_04start#80 -1,{ + +Onon: + donpcevent "force_04mob#80::Onon"; +end; + +} + +force_4-1,10,56,4 script force_04ex#80 139,{ + +Onreset: + killmonster "force_4-1","force_04ex#80::OnMobEx"; + end; + +Onsummonmob_04: + monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",103,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",105,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",107,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",109,177,"Pasana",1464,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",99,170,"Minorous",1461,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",111,170,"Minorous",1461,1,"force_04ex#80::OnMobEx"; + monster "force_4-1",110,170,"Lava Golem",1549,1,"force_04ex#80::OnMobEx"; + end; + +OnMobEx: + end; + +} + +force_4-1,22,56,4 script force_04mob#80 139,{ + +Onon: + donpcevent "force_04ex#80::Onsummonmob_04"; + monster "force_4-1",80,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; + monster "force_4-1",105,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; + monster "force_4-1",90,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; + monster "force_4-1",117,172,"Nine Tails",1471,1,"force_04mob#80::OnMobDeath"; + set $force_04_80,4; + end; +Onreset: + killmonster "force_4-1","force_04mob#80::OnMobDeath"; + end; + +OnMobDeath: + set $force_04_80,$force_04_80 -1; + if ($force_04_80 < 1) { + donpcevent "Octus#arena::On04_end"; + donpcevent "arena#80::Onreset_04"; + } + end; +} + +force_4-1,1,1,1 script force_05start#80 -1,{ + +Onon: + donpcevent "force_05mob#80::Onon"; + end; +} + +force_4-1,10,56,4 script force_05ex#80 139,{ + +Onreset: + killmonster "force_4-1","force_05ex#80::OnMobEx"; + end; + +Onsummonmob_05: + monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx"; + monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx"; + monster "force_4-1",171,176,"Petite",1466,1,"force_05ex#80::OnMobEx"; + monster "force_4-1",188,167,"Petite",1466,1,"force_05ex#80::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_4-1,24,56,4 script force_05mob#80 139,{ + +Onon: + monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath"; + monster "force_4-1",169,159,"Petite",1465,1,"force_05mob#80::OnMobDeath"; + monster "force_4-1",174,183,"Petite",1465,1,"force_05mob#80::OnMobDeath"; + monster "force_4-1",177,170,"Petite",1465,1,"force_05mob#80::OnMobDeath"; + set $force_05_80,4; + end; + +Onreset: + killmonster "force_4-1","force_05mob#80::OnMobDeath"; + end; + +OnMobDeath: + set $force_05_80,$force_05_80 -1; + if ($force_05_80 < 1) { + donpcevent "Octus#arena::On05_end"; + donpcevent "arena#80::Onreset_05"; + } + else donpcevent "force_05ex#80::Onsummonmob_05"; + end; + +} + +force_4-1,1,1,1 script force_06start#80 -1,{ + +Onon: + donpcevent "force_06mob#80::Onon"; + end; +} + +force_4-1,18,56,4 script force_06mob#80 139,{ + +Onon: + monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; + monster "force_4-1",173,90,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; + monster "force_4-1",177,72,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; + monster "force_4-1",171,108,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath"; + monster "force_4-1",171,85,"Deviruchi",1433,1,"force_06mob#80::OnMobDeath"; + monster "force_4-1",171,79,"Alice",1521,1,"force_06mob#80::OnMobDeath"; + monster "force_4-1",175,118,"Alice",1521,1,"force_06mob#80::OnMobDeath"; + monster "force_4-1",175,99,"Alice",1521,1,"force_06mob#80::OnMobDeath"; + set $force_06_80,8; + end; + +Onreset: + killmonster "force_4-1","force_06mob#80::OnMobDeath"; + end; + +OnMobDeath: + set $force_06_80,$force_06_80 -1; + if ($force_06_80 < 1) { + donpcevent "Octus#arena::On06_end"; + donpcevent "arena#80::Onreset_06"; + } + end; +} + +force_4-1,1,1,1 script force_07start#80 -1,{ + +Onon: + donpcevent "force_07mob#80::Onon"; + end; +} + +force_4-1,12,56,4 script force_07ex#80 139,{ + +Onreset: + killmonster "force_4-1","force_07ex#80::OnMobEx"; + end; + +Onsummonmob_07: + monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx"; + monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx"; + monster "force_4-1",163,23,"Merman",1451,1,"force_07ex#80::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_4-1,18,56,4 script force_07mob#80 139,{ + +Onon: + donpcevent "force_07ex#80::Onsummonmob_07"; + monster "force_4-1",165,27,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; + monster "force_4-1",184,23,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; + monster "force_4-1",174,19,"Fur-Seal",1533,1,"force_07mob#80::OnMobDeath"; + set $force_07_80,3; + end; + +Onreset: + killmonster "force_4-1","force_07mob#80::OnMobDeath"; + end; + +OnMobDeath: + set $force_07_80,$force_07_80 -1; + if ($force_07_80 < 1) { + donpcevent "Octus#arena::On07_end"; + donpcevent "arena#80::Onreset_07"; + } + end; +} + +force_4-1,1,1,1 script force_08start#80 -1,{ + +Onon: + donpcevent "force_08ex#80::Onon"; + end; +} + +force_4-1,18,56,4 script force_08ex#80 139,{ + +Onon: + donpcevent "arena#80::Onreset_08"; + end; +} + +force_4-1,1,1,1 script force_09start#80 -1,{ + +Onon: + donpcevent "force_09mob#80::Onon"; + end; +} + +force_4-1,10,56,4 script force_09ex#80 139,{ + +Onreset: + killmonster "force_4-1","force_09ex#80::OnMobEx"; + end; + +Onsummonmob_09: + monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; + monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx"; + monster "force_4-1",122,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; + monster "force_4-1",88,107,"Argos",1430,1,"force_09ex#80::OnMobEx"; + monster "force_4-1",85,104,"Argos",1430,1,"force_09ex#80::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_4-1,16,56,4 script force_09mob#80 139,{ + +Onon: + monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath"; + donpcevent "force_09ex#80::Onsummonmob_09"; + set $force_09_80,1; + end; + +Onreset: + killmonster "force_4-1","force_09mob#80::OnMobDeath"; + end; + +OnMobDeath: + set $force_09_80,$force_09_80 -1; + if ($force_09_80 < 1) { + donpcevent "Octus#arena::On09_end"; + donpcevent "arena#80::Onreset_09"; + donpcevent "arena#80::Onreset_all"; + set $arena_min80end,gettime(2); + set $arena_sec80end,gettime(1); + } + end; +} + +prt_are_in,181,188,3 script Staff#80-1 67,{ + + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + next; + if (arena_point == 30000) { + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + next; + } + else set arena_point, arena_point + 1; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; + close2; + specialeffect2 EF_EXIT; + warp "arena_room",100,75; + end; +} + +prt_are_in,77,187,3 script Staff#80-2 67,{ + + if($arena_min80end < $arena_min80st) + { + if($arena_sec80end < $arena_sec80st) + { + set @record_min80,60 - $arena_min80st + $arena_min80end -1; + set @record_sec80,60 - $arena_sec80st + $arena_sec80end; + } + else + { + set @record_min80,60 - $arena_min80st + $arena_min80end; + set @record_sec80,$arena_sec80end - $arena_sec80st; + } + } + else + { + if($arena_sec80end < $arena_sec80st) + { + set @record_min80,$arena_min80end - $arena_min80st -1; + set @record_sec80,60 - $arena_sec80st + $arena_sec80end; + } + else + { + set @record_min80,$arena_min80end - $arena_min80st; + set @record_sec80,$arena_sec80end - $arena_sec80st; + } + } + set @gap80,(60 * $top_80min + $top_80sec) - (60 * @record_min80 + @record_sec80); + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + next; + mes "[Staff]"; + mes "is "+@record_min80+"minutes "+@record_sec80+"seconds."; + mes "Congratulations!"; + next; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 80s arena time force battle is ^3131FF"+$arena_80topn$+"^000000."; + next; + mes "[Staff]"; + mes "^3131FF"+$arena_80topn$+"^000000's running time was ^3131FF"+$top_80min+"^000000minutes ^3131FF"+$top_80sec+"^000000seconds."; + next; + if (@gap80 < 0) { + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; + next; + if (arena_point > 29980) { + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + next; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; + next; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; + close2; + } + else + { + set arena_point, arena_point + 20; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + next; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; + close2; + } + specialeffect2 EF_EXIT; + donpcevent "cast#80::Onnomal1"; + warp "arena_room",100,75; + donpcevent "#arn_timer_80::Onstop"; + donpcevent "alloff#80::Onon"; + donpcevent "lvl 80s Waiting Room::Onstart"; + end; + } + else + { + emotion e_omg; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; + next; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 80s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + set $top_80min, @record_min80; + set $top_80sec, @record_sec80; + set $arena_80topn$,strcharinfo(0); + donpcevent "Vendigos::Onlinerec_80"; + next; + if (arena_point > 29980) { + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + next; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; + next; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; + close2; + } + else + { + mes "[Staff]"; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + next; + set arena_point, arena_point + 50; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + next; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; + close2; + } + specialeffect2 EF_HIT5; + donpcevent "cast#80::Onnomal2"; + warp "arena_room",100,75; + donpcevent "#arn_timer_80::Onstop"; + donpcevent "alloff#80::Onon"; + donpcevent "lvl 80s Waiting Room::Onstart"; + end; + } +} + +prt_are_in,14,195,3 script #arn_timer_80 139,{ + +Onon: + initnpctimer; + end; + +OnTimer2000: + mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 80s.",0,0xFFCE00; + end; + +OnTimer3000: + mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; + end; + +OnTimer4000: + mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; + end; + +OnTimer60000: + donpcevent "cast#80::Ontimeover2"; + donpcevent "arn_warp_80::Onout"; + donpcevent "#arn_timer_80::Onstop"; + donpcevent "alloff#80::Onon"; + donpcevent "lvl 80s Waiting Room::Onstart"; + end; + +Onstop: + stopnpctimer; + end; + +} + +prt_are_in,1,1,1 script arn_warp_80 -1,{ + +Onout: + areawarp "prt_are_in",66,195,81,180,"arena_room",100,75; + end; +} + +force_4-1,10,55,4 script cast#80 139,{ +Ontimeover1: + mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; + end; +Ontimeover2: + mapannounce "force_4-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; + end; +Onnomal1: + mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; + end; +Onnomal2: + mapannounce "force_4-1","Arena will be reactivated.",0,0xFFCE00; + end; +} + +force_4-1,100,60,3 script alloff#80 139,{ + +Onon: + mapwarp "force_4-1","prt_are_in",126,190,0,0; + donpcevent "force_01mob#80::Onreset"; + donpcevent "force_02mob#80::Onreset"; + donpcevent "force_03mob#80::Onreset"; + donpcevent "force_04mob#80::Onreset"; + donpcevent "force_05mob#80::Onreset"; + donpcevent "force_06mob#80::Onreset"; + donpcevent "force_07mob#80::Onreset"; + donpcevent "force_08mob#80::Onreset"; + donpcevent "force_09mob#80::Onreset"; + donpcevent "force_01ex#80::Onreset"; + donpcevent "force_03ex#80::Onreset"; + donpcevent "force_04ex#80::Onreset"; + donpcevent "force_05ex#80::Onreset"; + donpcevent "force_07ex#80::Onreset"; + donpcevent "force_08ex#80::Onreset"; + donpcevent "force_09ex#80::Onreset"; + donpcevent "Octus#arena::Ontimeroff"; + disablenpc "Octus#arena"; + disablenpc "force_01_02#80"; + disablenpc "force_02_03#80"; + disablenpc "force_03_04#80"; + disablenpc "force_04_05#80"; + disablenpc "force_05_06#80"; + disablenpc "force_06_07#80"; + disablenpc "force_07_08#80"; + disablenpc "force_08_09#80"; + disablenpc "force_exit#80"; + disablenpc "arena#80"; + donpcevent "#arn_timer_80::Onstop"; + enablenpc "Octus#arena"; + enablenpc "arena#80"; + end; + +OnInit: + if(!$top_80min && !$top_80sec) set $top_80min,8; + end; + +} + |