diff options
author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-08 19:30:07 +0000 |
commit | 31825ccc2dde034a218d9ad466dd721c40b5651d (patch) | |
tree | 961b976e45988f7f7158d33b3f11a18688f34b1f /npc/pre-re/other/arena/arena_lvl70.txt | |
parent | 22c75b070526de8b103032f5bf13504af81e0095 (diff) | |
download | hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.gz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.bz2 hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.tar.xz hercules-31825ccc2dde034a218d9ad466dd721c40b5651d.zip |
Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/other/arena/arena_lvl70.txt')
-rw-r--r-- | npc/pre-re/other/arena/arena_lvl70.txt | 1088 |
1 files changed, 1088 insertions, 0 deletions
diff --git a/npc/pre-re/other/arena/arena_lvl70.txt b/npc/pre-re/other/arena/arena_lvl70.txt new file mode 100644 index 000000000..66412693d --- /dev/null +++ b/npc/pre-re/other/arena/arena_lvl70.txt @@ -0,0 +1,1088 @@ +//===== rAthena Script ======================================== +//= Izlude Arena lvl 70 +//===== By: ================================================== +//= SinSloth +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= Any Athena Version +//===== Description: ========================================= +//= Izlude Battle Arena Level 70 +//===== Additional Comments: ================================= +//= 1.0 First version. +//= 1.1 Replaced effect numerics with constants. [Samuray22] +//============================================================ + +arena_room,52,42,7 script lvl 70s Waiting Room 124,{ + end; + +OnInit: + waitingroom "Individual : lvl 70 or higher",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70; + enablewaitingroomevent; + end; + +OnStartArena: + warpwaitingpc "force_3-1",99,12; + donpcevent "arena#70::Onstart"; + disablewaitingroomevent; + end; + +Onstart: + enablewaitingroomevent; + end; +} + +force_3-1,99,20,4 script Cadillac#arena 124,{ + end; + +OnInit: + set $@mapcount70, 0; + end; + +Onstart: + initnpctimer; + set $arena_min70st,gettime(2); + set $arena_sec70st,gettime(1); + end; + +OnTimer3000: + mapannounce "force_3-1","Good day, my name is Cadillac, the guide of Time Force Battle for lvl 70s!",0; + end; + +OnTimer4000: + mapannounce "force_3-1","Remember your right decision will save a lot of your time!",0; + end; + +OnTimer7000: + mapannounce "force_3-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0; + end; + +OnTimer60000: + set $@mapcount70, getmapusers ("force_3-1"); + if ($@mapcount70 == 0) { + donpcevent "Cadillac#arena::Onfailclearstage"; + } + mapannounce "force_3-1","Remaining Time : 6 minutes ",0; + end; + +OnTimer120000: + set $@mapcount70, getmapusers ("force_3-1"); + if ($@mapcount70 == 0) { + donpcevent "Cadillac#arena::Onfailclearstage"; + } + mapannounce "force_3-1","Remaining Time : 5 minutes ",0; + end; + +OnTimer180000: + set $@mapcount70, getmapusers ("force_3-1"); + if ($@mapcount70 == 0) { + donpcevent "Cadillac#arena::Onfailclearstage"; + } + mapannounce "force_3-1","Remaining Time : 4 minutes ",0; +end; +OnTimer240000: + set $@mapcount70, getmapusers ("force_3-1"); + if ($@mapcount70 == 0) { + donpcevent "Cadillac#arena::Onfailclearstage"; + } + mapannounce "force_3-1","Remaining Time : 3 minutes ",0; + end; + +OnTimer300000: + set $@mapcount70, getmapusers ("force_3-1"); + if ($@mapcount70 == 0) { + donpcevent "Cadillac#arena::Onfailclearstage"; + } + mapannounce "force_3-1","Remaining Time : 2 minutes ",0; + end; + +OnTimer360000: + set $@mapcount70, getmapusers ("force_3-1"); + if ($@mapcount70 == 0) { + donpcevent "Cadillac#arena::Onfailclearstage"; + } + mapannounce "force_3-1","Remaining Time : 1 minute ",0; + end; + +OnTimer420000: + mapannounce "force_3-1","Your time is over. I hope you had a good time~",0; + end; + +OnTimer425000: +OnTimer426000: +OnTimer427000: +OnTimer428000: +OnTimer429000: +OnTimer430000: +OnTimer431000: +OnTimer432000: +OnTimer433000: +OnTimer434000: + mapwarp "force_3-1","prt_are_in",126,87,0,0; + end; + +OnTimer435000: + mapwarp "force_3-1","prt_are_in",126,87,0,0; + donpcevent "Cadillac#arena::Onfailclearstage"; + end; + +Ontimeroff: + stopnpctimer; + end; + +Onfailclearstage: + donpcevent "cast#70::Ontimeover1"; + mapwarp "force_3-1","prt_are_in",126,87,0,0; + donpcevent "Cadillac#arena::Ontimeroff"; + donpcevent "arena#70::Onreset_all"; + donpcevent "alloff#70::Onon"; + donpcevent "lvl 70s Waiting Room::Onstart"; + end; + +On01_start: + mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0; + end; + +On01_end: + mapannounce "force_3-1","A door to the north room has opened!",0; + end; + +On02_start: + mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0; + end; + +On02_end: + mapannounce "force_3-1","A door to the north room has opened!",0; + end; + +On03_start: + mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0; + end; + +On03_end: + mapannounce "force_3-1","Clear! A door to the east room has opened!",0; + end; + +On04_start: + mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0; + end; + +On04_end: + mapannounce "force_3-1","A door to the east room has opened!",0; + end; + +On05_start: + mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0; + end; + +On05_end: + mapannounce "force_3-1","Clear! A door to the south room has opened!",0; + end; + +On06_start: + mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0; + end; + +On06_end: + mapannounce "force_3-1","A door to the south room has opened!",0; + end; + +On07_start: + mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0; + end; + +On07_end: + mapannounce "force_3-1","Clear! A door to the west room has opened!",0; + end; + +On08_start: + mapannounce "force_3-1","Please escape to the north exit!",0; + end; + +On09_start: + mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0; + end; + +On09_end: + mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0; + end; + +} + +force_3-1,10,56,4 script arena#70 139,{ + +Onreset_01: + donpcevent "force_01ex#70::Onreset"; + donpcevent "force_02start#70::Onon"; + enablenpc "force_01_02#70"; + end; + +Onreset_02: + donpcevent "force_02ex#70::Onreset"; + donpcevent "force_03start#70::Onon"; + enablenpc "force_02_03#70"; + end; + +Onreset_03: + enablenpc "force_03_04#70"; + donpcevent "force_04start#70::Onon"; + donpcevent "force_03ex#70::Onreset"; + end; + +Onreset_04: + enablenpc "force_04_05#70"; + donpcevent "force_05start#70::Onon"; + donpcevent "force_04ex#70::Onreset"; + end; + +Onreset_05: + enablenpc "force_05_06#70"; + donpcevent "force_06start#70::Onon"; + donpcevent "force_05ex#70::Onreset"; + end; + +Onreset_06: + enablenpc "force_06_07#70"; + donpcevent "force_07start#70::Onon"; + donpcevent "force_06ex#70::Onreset"; + end; + +Onreset_07: + enablenpc "force_07_08#70"; + donpcevent "force_07ex#70::Onreset"; + donpcevent "force_08start#70::Onon"; + end; + +Onreset_08: + donpcevent "force_09start#70::Onon"; + enablenpc "force_08_09#70"; + end; + +Onreset_09: + enablenpc "force_exit#70"; + end; + +Onstart: + disablenpc "force_01_02#70"; + disablenpc "force_02_03#70"; + disablenpc "force_03_04#70"; + disablenpc "force_04_05#70"; + disablenpc "force_05_06#70"; + disablenpc "force_06_07#70"; + disablenpc "force_07_08#70"; + disablenpc "force_08_09#70"; + disablenpc "force_exit#70"; + donpcevent "Cadillac#arena::Ontimeroff"; + donpcevent "force_09mob#70::Ontimeroff"; + donpcevent "force_01mob#70::Onreset"; + donpcevent "force_02mob#70::Onreset"; + donpcevent "force_03mob#70::Onreset"; + donpcevent "force_04mob#70::Onreset"; + donpcevent "force_05mob#70::Onreset"; + donpcevent "force_06mob#70::Onreset"; + donpcevent "force_07mob#70::Onreset"; + donpcevent "force_08mob#70::Onreset"; + donpcevent "force_09mob#70::Onreset"; + donpcevent "force_01ex#70::Onreset"; + donpcevent "force_02ex#70::Onreset"; + donpcevent "force_03ex#70::Onreset"; + donpcevent "force_04ex#70::Onreset"; + donpcevent "force_05ex#70::Onreset"; + donpcevent "force_06ex#70::Onreset"; + donpcevent "force_07ex#70::Onreset"; + donpcevent "force_08ex#70::Onreset"; + donpcevent "force_09ex#70::Onreset"; + enablenpc "force_08_01#70"; + donpcevent "force_01start#70::Onon"; + donpcevent "Cadillac#arena::Onstart"; + end; + +Onreset_all: + donpcevent "force_01mob#70::Onreset"; + donpcevent "force_02mob#70::Onreset"; + donpcevent "force_03mob#70::Onreset"; + donpcevent "force_04mob#70::Onreset"; + donpcevent "force_05mob#70::Onreset"; + donpcevent "force_06mob#70::Onreset"; + donpcevent "force_07mob#70::Onreset"; + donpcevent "force_09mob#70::Onreset"; + donpcevent "force_01ex#70::Onreset"; + donpcevent "force_02ex#70::Onreset"; + donpcevent "force_03ex#70::Onreset"; + donpcevent "force_04ex#70::Onreset"; + donpcevent "force_05ex#70::Onreset"; + donpcevent "force_06ex#70::Onreset"; + donpcevent "force_07ex#70::Onreset"; + donpcevent "force_08ex#70::Onreset"; + donpcevent "force_09ex#70::Onreset"; + end; + +} + +force_3-1,62,26,1 script force_08_01#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On01_start"; + warp "force_3-1",40,26; + end; + +} + +force_3-1,25,44,1 script force_01_02#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On02_start"; + warp "force_3-1",25,69; + end; + +} + +force_3-1,25,134,1 script force_02_03#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On03_start"; + warp "force_3-1",25,159; + end; + +} + +force_3-1,44,174,1 script force_03_04#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On04_start"; + warp "force_3-1",69,174; + end; + +} + +force_3-1,134,174,1 script force_04_05#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On05_start"; + warp "force_3-1",159,174; + end; + +} + +force_3-1,174,155,1 script force_05_06#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On06_start"; + warp "force_3-1",174,130; + end; + +} + +force_3-1,174,65,1 script force_06_07#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On07_start"; + warp "force_3-1",174,40; + end; + +} + +force_3-1,155,26,1 script force_07_08#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On08_start"; + warp "force_3-1",132,26; + enablenpc "force_08_09#70"; + end; + +} + +force_3-1,99,54,1 script force_08_09#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::On09_start"; + warp "force_3-1",99,82; + end; + +} + +force_3-1,99,124,1 script force_exit#70 45,1,1,{ + +OnTouch: + donpcevent "Cadillac#arena::Ontimeroff"; + donpcevent "#arn_timer_70::Onon"; + mapwarp "force_3-1","prt_are_in",22,87,0,0; + end; + +} + +force_3-1,1,1,1 script force_01start#70 -1,{ +Onon: + donpcevent "force_01mob#70::Onon"; +end; + +} + +force_3-1,10,56,4 script force_01mob#70 139,{ + +Onon: + monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; + monster "force_3-1",20,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; + monster "force_3-1",25,20,"Kobold",1546,1,"force_01mob#70::OnMobDeath"; + monster "force_3-1",30,36,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; + monster "force_3-1",28,15,"Kobold",1547,1,"force_01mob#70::OnMobDeath"; + set $force_01_70,5; + end; + +Onreset: + killmonster "force_3-1","force_01mob#70::OnMobDeath"; + end; + +OnMobDeath: + set $force_01_70,$force_01_70 -1; + if ($force_01_70 < 1) { + donpcevent "Cadillac#arena::On01_end"; + donpcevent "arena#70::Onreset_01"; + } + end; +} + +force_3-1,1,1,1 script force_02start#70 -1,{ + +Onon: + donpcevent "force_02mob#70::Onon"; + end; +} + +force_3-1,10,56,4 script force_02ex#70 139,{ + +Onreset: + killmonster "force_3-1","force_02ex#70::OnMobEx"; + end; + +Onsummonmob2: + monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",29,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",25,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",26,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",27,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",28,101,"Mummy",1393,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",24,104,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",24,113,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",29,120,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",29,126,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; + monster "force_3-1",30,110,"Ghoul",1423,1,"force_02ex#70::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_3-1,10,56,4 script force_02mob#70 139,{ + +Onreset: + killmonster "force_3-1","force_02mob#70::OnMobDeath"; + end; + +Onon: + monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath"; + monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath"; + donpcevent "force_02ex#70::Onsummonmob2"; + set $force_02_70,2; + end; + +OnMobDeath: + set $force_02_70,$force_02_70 -1; + if ($force_02_70 < 1) { + donpcevent "Cadillac#arena::On02_end"; + donpcevent "arena#70::Onreset_02"; + } + end; +} + +force_3-1,1,1,1 script force_03start#70 -1,{ + +Onon: + donpcevent "force_03mob#70::Onon"; + end; +} + +force_3-1,10,56,4 script force_03ex#70 139,{ + +Onreset: + killmonster "force_3-1","force_03ex#70::OnMobEx"; + end; + +Onsummonmob_03: + monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; + monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_3-1,20,56,4 script force_03mob#70 139,{ + +Onon: + donpcevent "force_03ex#70::Onsummonmob_03"; + monster "force_3-1",23,174,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; + monster "force_3-1",33,173,"Parasite",1555,1,"force_03mob#70::OnMobDeath"; + monster "force_3-1",26,166,"Blood Butterfly",1526,1,"force_03mob#70::OnMobDeath"; + set $force_03_70,3; + end; + +Onreset: + killmonster "force_3-1","force_03mob#70::OnMobDeath"; + end; + +OnMobDeath: + set $force_03_70,$force_03_70 -1; + donpcevent "force_03ex#70::Onsummonmob_03"; + if ($force_03_70 < 1) { + donpcevent "Cadillac#arena::On03_end"; + donpcevent "arena#70::Onreset_03"; + } + end; +} + +force_3-1,1,1,1 script force_04start#70 -1,{ + +Onon: + donpcevent "force_04mob#70::Onon"; +end; + +} + +force_3-1,10,56,4 script force_04ex#70 139,{ + +Onreset: + killmonster "force_3-1","force_04ex#70::OnMobEx"; + end; + +Onsummonmob_04: + monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; + monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; + monster "force_3-1",90,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; + monster "force_3-1",100,170,"Bathory",1525,1,"force_04ex#70::OnMobEx"; + monster "force_3-1",125,178,"Bathory",1525,1,"force_04ex#70::OnMobEx"; + monster "force_3-1",125,169,"Bathory",1525,1,"force_04ex#70::OnMobEx"; + end; + +OnMobEx: + end; + +} + +force_3-1,22,56,4 script force_04mob#70 139,{ + +Onon: + donpcevent "force_04ex#70::Onsummonmob_04"; + monster "force_3-1",87,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; + monster "force_3-1",103,174,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; + monster "force_3-1",96,170,"Stem Worm",1440,1,"force_04mob#70::OnMobDeath"; + set $force_04_70,3; + end; +Onreset: + killmonster "force_3-1","force_04mob#70::OnMobDeath"; + end; + +OnMobDeath: + set $force_04_70,$force_04_70 -1; + if ($force_04_70 < 1) { + donpcevent "Cadillac#arena::On04_end"; + donpcevent "arena#70::Onreset_04"; + } + end; +} + +force_3-1,1,1,1 script force_05start#70 -1,{ + +Onon: + donpcevent "force_05mob#70::Onon"; + end; +} + +force_3-1,10,56,4 script force_05ex#70 139,{ + +Onreset: + killmonster "force_3-1","force_05ex#70::OnMobEx"; + end; + +Onsummonmob_05: + set $@randmonster70,rand(1,2); + switch($@randmonster70) { + case 1: + monster "force_3-1",174,174,"Ride Word",1478,1,"force_05ex#70::OnMobEx"; + break; + case 2: + monster "force_3-1",173,173,"Mantis",1457,1,"force_05ex#70::OnMobEx"; + break; + } + end; + +OnMobEx: + end; +} + +force_3-1,24,56,4 script force_05mob#70 139,{ + +Onon: + monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; + monster "force_3-1",168,158,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; + monster "force_3-1",175,174,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; + monster "force_3-1",176,179,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; + monster "force_3-1",183,160,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; + set $force_05_70,5; + end; + +Onreset: + killmonster "force_3-1","force_05mob#70::OnMobDeath"; + end; + +OnMobDeath: + set $force_05_70,$force_05_70 -1; + if ($force_05_70 < 1) { + donpcevent "Cadillac#arena::On05_end"; + donpcevent "arena#70::Onreset_05"; + } + else donpcevent "force_05ex#70::Onsummonmob_05"; + end; + +} + +force_3-1,1,1,1 script force_06start#70 -1,{ + +Onon: + donpcevent "force_06mob#70::Onon"; + end; +} + +force_3-1,10,56,4 script force_06ex#70 139,{ + +Onreset: + killmonster "force_3-1","force_06ex#70::OnMobEx"; + end; + +Onsummonmob_06: + monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",176,97,"Goblin",1535,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",170,108,"Goblin",1535,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",176,112,"Goblin",1536,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",173,120,"Goblin",1536,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",177,74,"Goblin",1536,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",173,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",171,101,"Goblin",1538,1,"force_06ex#70::OnMobEx"; + monster "force_3-1",174,118,"Goblin",1538,1,"force_06ex#70::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_3-1,18,56,4 script force_06mob#70 139,{ + +Onon: + donpcevent "force_06ex#70::Onsummonmob_06"; + monster "force_3-1",173,90,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; + monster "force_3-1",173,79,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; + monster "force_3-1",172,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; + monster "force_3-1",175,70,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; + monster "force_3-1",171,118,"Goblin",1537,1,"force_06mob#70::OnMobDeath"; + set $force_06_70,5; + end; + +Onreset: + killmonster "force_3-1","force_06mob#70::OnMobDeath"; + end; + +OnMobDeath: + set $force_06_70,$force_06_70 -1; + if ($force_06_70 < 1) { + donpcevent "Cadillac#arena::On06_end"; + donpcevent "arena#70::Onreset_06"; + } + end; +} + +force_3-1,1,1,1 script force_07start#70 -1,{ + +Onon: + donpcevent "force_07mob#70::Onon"; + end; +} + +force_3-1,12,56,4 script force_07ex#70 139,{ + +Onreset: + killmonster "force_3-1","force_07ex#70::OnMobEx"; + end; + +Onsummonmob_07: + monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",160,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",188,33,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",174,13,"Raydric",1453,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",163,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",164,15,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",163,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",164,16,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",187,13,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",187,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + monster "force_3-1",186,14,"Farmiliar",1419,1,"force_07ex#70::OnMobEx"; + + +OnMobEx: + end; +} + +force_3-1,18,56,4 script force_07mob#70 139,{ + +Onon: + donpcevent "force_07ex#70::Onsummonmob_07"; + monster "force_3-1",174,25,"Alice",1521,1,"force_07mob#70::OnMobDeath"; + set $force_07_70,1; + end; + +Onreset: + killmonster "force_3-1","force_07mob#70::OnMobDeath"; + end; + +OnMobDeath: + set $force_07_70,$force_07_70 -1; + if ($force_07_70 < 1) { + donpcevent "Cadillac#arena::On07_end"; + donpcevent "arena#70::Onreset_07"; + } + end; +} + +force_3-1,1,1,1 script force_08start#70 -1,{ + +Onon: + donpcevent "force_08ex#70::Onon"; + end; +} + +force_3-1,18,56,4 script force_08ex#70 139,{ + +Onon: + donpcevent "arena#70::Onreset_08"; + end; +} + +force_3-1,1,1,1 script force_09start#70 -1,{ + +Onon: + donpcevent "force_09mob#70::Onon"; + end; +} + +force_3-1,10,56,4 script force_09ex#70 139,{ + +Onreset: + killmonster "force_3-1","force_09ex#70::OnMobEx"; + end; + +Onsummonmob_09: + monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",93,99,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",85,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",87,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",89,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",91,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",93,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",95,114,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",85,112,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",85,110,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",85,108,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",85,106,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + monster "force_3-1",85,104,"Familiar",1419,1,"force_09ex#70::OnMobEx"; + end; + +OnMobEx: + end; +} + +force_3-1,16,56,4 script force_09mob#70 139,{ + +Onon: + monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath"; + monster "force_3-1",98,99,"Kobold",1545,1,"force_09mob#70::OnMobDeath"; + monster "force_3-1",100,99,"Kobold",1546,1,"force_09mob#70::OnMobDeath"; + monster "force_3-1",99,98,"Kobold",1547,1,"force_09mob#70::OnMobDeath"; + donpcevent "force_09ex#70::Onsummonmob_09"; + set $force_09_70,4; + end; + +Onreset: + killmonster "force_3-1","force_09mob#70::OnMobDeath"; + end; + +OnMobDeath: + set $force_09_70,$force_09_70 -1; + if ($force_09_70 < 1) { + donpcevent "Cadillac#arena::On09_end"; + donpcevent "arena#70::Onreset_09"; + donpcevent "arena#70::Onreset_all"; + set $arena_min70end,gettime(2); + set $arena_sec70end,gettime(1); + } + end; +} + +prt_are_in,129,83,3 script Staff#70-1 67,{ + + mes "[Staff]"; + mes "You did a good job."; + mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points."; + next; + if (arena_point == 30000) { + mes "[Staff]"; + mes "Uh huh!"; + mes "You already have enough arena points."; + mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward."; + next; + } + else set arena_point, arena_point + 1; + mes "[Staff]"; + mes "Let me guide you outside. I hope you had a good time."; + close2; + specialeffect2 EF_EXIT; + warp "arena_room",100,75; + end; +} + +prt_are_in,25,84,3 script Staff#70-2 67,{ + + if($arena_min70end < $arena_min70st) + { + if($arena_sec70end < $arena_sec70st) + { + set @record_min70,60 - $arena_min70st + $arena_min70end -1; + set @record_sec70,60 - $arena_sec70st + $arena_sec70end; + } + else + { + set @record_min70,60 - $arena_min70st + $arena_min70end; + set @record_sec70,$arena_sec70end - $arena_sec70st; + } + } + else + { + if($arena_sec70end < $arena_sec70st) + { + set @record_min70,$arena_min70end - $arena_min70st -1; + set @record_sec70,60 - $arena_sec70st + $arena_sec70end; + } + else + { + set @record_min70,$arena_min70end - $arena_min70st; + set @record_sec70,$arena_sec70end - $arena_sec70st; + } + } + set @gap70,(60 * $top_70min + $top_70sec) - (60 * @record_min70 + @record_sec70); + mes "[Staff]"; + mes "Wow, you did a good job~ "; + mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?"; + mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle.."; + next; + mes "[Staff]"; + mes "is "+@record_min70+"minutes "+@record_sec70+"seconds."; + mes "Congratulations!"; + next; + mes "[Staff]"; + mes "The fastest player among people who cleared lvl 70s arena time force battle is ^3131FF"+$arena_70topn$+"^000000."; + next; + mes "[Staff]"; + mes "^3131FF"+$arena_70topn$+"^000000's running time was ^3131FF"+$top_70min+"^000000minutes ^3131FF"+$top_70sec+"^000000seconds."; + next; + if (@gap70 < 0) { + mes "[Staff]"; + mes "Although you failed to make a new record, I hope you will succeed next time."; + next; + if (arena_point > 29980) { + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + next; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; + next; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; + close2; + } + else + { + set arena_point, arena_point + 20; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + next; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; + close2; + } + specialeffect2 EF_EXIT; + donpcevent "cast#70::Onnomal1"; + warp "arena_room",100,75; + donpcevent "#arn_timer_70::Onstop"; + donpcevent "alloff#70::Onon"; + donpcevent "lvl 70s Waiting Room::Onstart"; + end; + } + else + { + emotion e_omg; + mes "[Staff]"; + mes "Wow! You have renewed the record!"; + mes "What a great job!"; + next; + mes "[Staff]"; + mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 70s^000000, ^3131FF"+strcharinfo(0)+"^000000."; + set $top_70min, @record_min70; + set $top_70sec, @record_sec70; + set $arena_70topn$,strcharinfo(0); + donpcevent "Vendigos::Onlinerec_70"; + next; + if (arena_point > 29970) { + mes "[Staff]"; + mes "Then let me reward you with some arena points....eh?"; + mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points."; + next; + mes "[Staff]"; + mes "You can check the amount of arena points you have in the arena waiting room."; + next; + mes "[Staff]"; + mes "I hope you had a good time and let me guide you to the entrance of arena."; + mes "Thank you."; + close2; + } + else + { + mes "[Staff]"; + mes "Let me reward you with some arena points."; + mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time."; + next; + set arena_point, arena_point + 50; + mes "[Staff]"; + mes "Let me reward you some arena points."; + mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance."; + next; + mes "[Staff]"; + mes "Let me guide you to the entrance of arena."; + mes "See you later~"; + close2; + } + specialeffect2 EF_HIT5; + donpcevent "cast#70::Onnomal2"; + warp "arena_room",100,75; + donpcevent "#arn_timer_70::Onstop"; + donpcevent "alloff#70::Onon"; + donpcevent "lvl 70s Waiting Room::Onstart"; + end; + } +} + +prt_are_in,14,195,3 script #arn_timer_70 139,{ + +Onon: + initnpctimer; + end; + +OnTimer2000: + mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 70s.",0,0xFFCE00; + end; + +OnTimer3000: + mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00; + end; + +OnTimer4000: + mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00; + end; + +OnTimer60000: + donpcevent "cast#70::Ontimeover2"; + donpcevent "arn_warp_70::Onout"; + donpcevent "#arn_timer_70::Onstop"; + donpcevent "alloff#70::Onon"; + donpcevent "lvl 70s Waiting Room::Onstart"; + end; + +Onstop: + stopnpctimer; + end; + +} + +prt_are_in,1,1,1 script arn_warp_70 -1,{ + +Onout: + areawarp "prt_are_in",14,91,29,76,"arena_room",100,75; + end; +} + +force_3-1,10,55,4 script cast#70 139,{ +Ontimeover1: + mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; + end; +Ontimeover2: + mapannounce "force_3-1","Arena will be activated due to an error occurred in the waiting room.",0,0xFFCE00; + end; +Onnomal1: + mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; + end; +Onnomal2: + mapannounce "force_3-1","Arena will be reactivated.",0,0xFFCE00; + end; +} + +force_3-1,100,60,3 script alloff#70 139,{ + +Onon: + mapwarp "force_3-1","prt_are_in",126,190,0,0; + donpcevent "force_01mob#70::Onreset"; + donpcevent "force_02mob#70::Onreset"; + donpcevent "force_03mob#70::Onreset"; + donpcevent "force_04mob#70::Onreset"; + donpcevent "force_05mob#70::Onreset"; + donpcevent "force_06mob#70::Onreset"; + donpcevent "force_07mob#70::Onreset"; + donpcevent "force_08mob#70::Onreset"; + donpcevent "force_09mob#70::Onreset"; + donpcevent "force_01ex#70::Onreset"; + donpcevent "force_02ex#70::Onreset"; + donpcevent "force_03ex#70::Onreset"; + donpcevent "force_04ex#70::Onreset"; + donpcevent "force_05ex#70::Onreset"; + donpcevent "force_06ex#70::Onreset"; + donpcevent "force_07ex#70::Onreset"; + donpcevent "force_08ex#70::Onreset"; + donpcevent "force_09ex#70::Onreset"; + donpcevent "Cadillac#arena::Ontimeroff"; + disablenpc "Cadillac#arena"; + disablenpc "force_01_02#70"; + disablenpc "force_02_03#70"; + disablenpc "force_03_04#70"; + disablenpc "force_04_05#70"; + disablenpc "force_05_06#70"; + disablenpc "force_06_07#70"; + disablenpc "force_07_08#70"; + disablenpc "force_08_09#70"; + disablenpc "force_exit#70"; + disablenpc "arena#70"; + donpcevent "#arn_timer_70::Onstop"; + enablenpc "Cadillac#arena"; + enablenpc "arena#70"; + end; + +OnInit: + if(!$top_70min && !$top_70sec) set $top_70min,7; + end; + +} + |