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authorMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
committerMichieru <michieru@0-mail.com>2013-10-24 12:10:43 +0200
commite3afdc2af4c5e50c79237ee092e25f39b7428e47 (patch)
tree20cfd05dd6fc2e3e53173ef059f045cee1526d58 /npc/pre-re/mobs/dungeons/lhz_dun.txt
parent491892212d338903179909b89a5bfc2385e52261 (diff)
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Update to last rAthena npc.
Fix some typos change sc_bleeding to -> sc_blooding Updated RE EXP for quests_brasilis.txt
Diffstat (limited to 'npc/pre-re/mobs/dungeons/lhz_dun.txt')
-rw-r--r--npc/pre-re/mobs/dungeons/lhz_dun.txt36
1 files changed, 16 insertions, 20 deletions
diff --git a/npc/pre-re/mobs/dungeons/lhz_dun.txt b/npc/pre-re/mobs/dungeons/lhz_dun.txt
index ee395123a..55e9acbfa 100644
--- a/npc/pre-re/mobs/dungeons/lhz_dun.txt
+++ b/npc/pre-re/mobs/dungeons/lhz_dun.txt
@@ -1,18 +1,18 @@
//===== Hercules Script ======================================
//= Lighthalzen Dungeon(Biolabs) Monster Spawn Script
//===== By: ==================================================
-// The Prometheus Project, rAthena Dev Team
+//= The Prometheus Project, rAthena Dev Team
//===== Current Version: =====================================
//= 1.8
//===== Additional Comments: =================================
//= 08/24/05 : Added 1st version. [Muad_Dib]
-//= 1.1: Some corrections to level 1, 2 as pointed out by
-//= MasterofMuppets. [Skotlex]
-//= 1.3: Some fixes based on kRO's "RO Map" [Poki#3]
-//= I also made the place more Moby ^^
-//= 1.4: Adjusted spawns according to own info from iRO [MasterOfMuppets]
-//= 1.5: More accurate spawn numbers and iRO names thanks to Tharis [Playtester]
-//= 1.6: Official X.3 spawns [Playtester]
+//= 1.1 Some corrections to level 1, 2 as pointed out by
+//= MasterofMuppets. [Skotlex]
+//= 1.3 Some fixes based on kRO's "RO Map" [Poki#3]
+//= I also made the place more Moby ^^
+//= 1.4 Adjusted spawns according to own info from iRO [MasterOfMuppets]
+//= 1.5 More accurate spawn numbers and iRO names thanks to Tharis [Playtester]
+//= 1.6 Official X.3 spawns [Playtester]
//= 1.7 Corrected MVP spawn function to be standard to iRO. [L0ne_W0lf]
//= - A random 99 will now be spawned when the MVP spawns.
//= - Spare spawn and MVP spawn now spawn in official locations.
@@ -21,11 +21,9 @@
//= 1.8 Corrected MVP spawn variance (Labs2 MVP). [L0ne_W0lf]
//============================================================
-
//========================================================================================
// lhz_dun01 - Bio-life Labs 1F
//========================================================================================
-
lhz_dun01,0,0,0,0 monster Metaling 1613,50,0,0,0
lhz_dun01,0,0,0,0 monster Anopheles 1627,70,0,0,0
lhz_dun01,0,0,0,0 monster Remover 1682,100,0,0,0
@@ -64,7 +62,6 @@ lhz_dun01,0,0,0,0 monster Gemini-S58 1681,1,7200000,5400000,0
//========================================================================================
// lhz_dun02 - Bio-life Labs 2F
//========================================================================================
-
lhz_dun02,0,0,0,0 monster Egnigem Cenia 1652,26,0,0,0
lhz_dun02,0,0,0,0 monster Wickebine Tres 1653,26,0,0,0
lhz_dun02,0,0,0,0 monster Armeyer Dinze 1654,26,0,0,0
@@ -97,7 +94,6 @@ lhz_dun02,0,0,0,0 boss_monster Egnigem Cenia 1658,1,7200000,600000,1
//========================================================================================
// lhz_dun03 - Bio-life Labs 3F
//========================================================================================
-
lhz_dun03,140,235,116,30 monster Seyren Windsor 1634,4,180000,120000,0
lhz_dun03,140,235,116,30 monster Eremes Guile 1635,4,180000,120000,0
lhz_dun03,140,235,116,30 monster Howard Alt-Eisen 1636,4,180000,120000,0
@@ -227,52 +223,52 @@ OnInit:
OnTimer6000000:
if (rand(1,6) == 1) {
- donpcevent "summon_boss_lt::Onsummon";
+ donpcevent "summon_boss_lt::OnSummon";
stopnpctimer;
}
end;
OnTimer6300000:
if (rand(1,6) == 2) {
- donpcevent "summon_boss_lt::Onsummon";
+ donpcevent "summon_boss_lt::OnSummon";
stopnpctimer;
}
end;
OnTimer6600000:
if (rand(1,6) == 3) {
- donpcevent "summon_boss_lt::Onsummon";
+ donpcevent "summon_boss_lt::OnSummon";
stopnpctimer;
}
end;
OnTimer6900000:
if (rand(1,6) == 4) {
- donpcevent "summon_boss_lt::Onsummon";
+ donpcevent "summon_boss_lt::OnSummon";
stopnpctimer;
}
end;
OnTimer7200000:
if (rand(1,6) == 5) {
- donpcevent "summon_boss_lt::Onsummon";
+ donpcevent "summon_boss_lt::OnSummon";
stopnpctimer;
}
end;
OnTimer7500000:
if (rand(1,6) == 6) {
- donpcevent "summon_boss_lt::Onsummon";
+ donpcevent "summon_boss_lt::OnSummon";
stopnpctimer;
}
end;
OnTimer7800000:
- donpcevent "summon_boss_lt::Onsummon";
+ donpcevent "summon_boss_lt::OnSummon";
stopnpctimer;
end;
-Onsummon:
+OnSummon:
// Select Coordinates to summon a random MVP on
switch(rand(1,6)) {
case 1: set .@x,140; set .@y,232; break;