diff options
author | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-18 02:30:53 +0000 |
---|---|---|
committer | euphyy <euphyy@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-07-18 02:30:53 +0000 |
commit | 56b77ef4a32ef58991dccb3a3ec76d3463c862db (patch) | |
tree | f1d84b888b160acaf81bfe83da476daaa953018b /npc/pre-re/jobs/novice/novice.txt | |
parent | 712bfb9bd64b224e16e3a364fbd39b663cb42681 (diff) | |
download | hercules-56b77ef4a32ef58991dccb3a3ec76d3463c862db.tar.gz hercules-56b77ef4a32ef58991dccb3a3ec76d3463c862db.tar.bz2 hercules-56b77ef4a32ef58991dccb3a3ec76d3463c862db.tar.xz hercules-56b77ef4a32ef58991dccb3a3ec76d3463c862db.zip |
* Some cleaning of "Novice Training Grounds" script (npc\jobs\novice\novice.txt)
* Cleaned up "PvP NPCs" script a little bit (npc\other\pvp.txt)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16438 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/jobs/novice/novice.txt')
-rw-r--r-- | npc/pre-re/jobs/novice/novice.txt | 268 |
1 files changed, 48 insertions, 220 deletions
diff --git a/npc/pre-re/jobs/novice/novice.txt b/npc/pre-re/jobs/novice/novice.txt index 2a485ef3f..a7b9c679d 100644 --- a/npc/pre-re/jobs/novice/novice.txt +++ b/npc/pre-re/jobs/novice/novice.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Kisuka //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= @@ -12,6 +12,7 @@ //===== Additional Comments: ================================= //= 1.0 First version. [Kisuka] //= 1.1 Updated warps, savepoints, NPC locations. [Kisuka] +//= 1.2 Cleaning. [Euphy] //============================================================ //============================================================================ @@ -136,7 +137,6 @@ new_1-2,100,29,4 script Sprakki#nv2 90,{ } } - //============================================================================ // Instructor Brade //============================================================================ @@ -189,7 +189,7 @@ new_1-2,100,105,4 script Brade#nv 733,{ mes "The item window has 3 sections..."; next; mes "[Instructor Brade]"; - mes "consumable items, equipment and other items."; + mes "Consumable items, equipment, and other items."; mes "If you want to use or equip items, double-click on the item or drag them into the Equipment Window."; next; mes "[Instructor Brade]"; @@ -282,12 +282,8 @@ new_1-2,100,105,4 script Brade#nv 733,{ } else if(job_novice_q == 5 || job_novice_q == 6) { set .@EquipCheck,0; - if (getequipisequiped(EQI_SHOES)) { set .@EquipCheck,.@EquipCheck+1; } - if (getequipisequiped(EQI_ARMOR)) { set .@EquipCheck,.@EquipCheck+1; } - if (getequipisequiped(EQI_GARMET)) { set .@EquipCheck,.@EquipCheck+1; } - if (getequipisequiped(EQI_HEAD_TOP)) { set .@EquipCheck,.@EquipCheck+1; } - if (getequipisequiped(EQI_HAND_L)) { set .@EquipCheck,.@EquipCheck+1; } - if (getequipisequiped(EQI_HAND_R)) { set .@EquipCheck,.@EquipCheck+1; } + for(set .@i,1; .@i<7; set .@i,.@i+1) + if (getequipisequiped(.@i)) set .@EquipCheck, .@EquipCheck+1; if(.@EquipCheck >= 4) { if(job_novice_q == 5) { mes "[Instructor Brade]"; @@ -626,7 +622,6 @@ new_1-2,32,172,4 script Chocolat#nv 96,{ } } - // ---------- Kafra ---------- new_1-2,29,176,4 script Kafra#nv 117,{ if(job_novice_q < 10) { @@ -973,7 +968,7 @@ new_1-2,35,176,4 script Soldier#nv 105,{ next; mes "[Brade]"; mes "Try using the job manuals to find out the characteristics of each job's skills."; - mes "I will restore your HP and SP...Keep it up."; + mes "I will restore your HP and SP... Keep it up."; percentheal 100,100; skilleffect 28,9999; close; @@ -989,6 +984,24 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733 //============================================================================ // Job Guides (Real Combat Training) //============================================================================ +// --------------------------- Deletion Function ------------------------------ +function script F_NvErase { + if (getarg(0,0)) { + if (checkquest(7123) == 0 || checkquest(7123) == 1) erasequest 7123; + if (checkquest(7124) == 0 || checkquest(7124) == 1) erasequest 7124; + if (checkquest(7126) == 0 || checkquest(7126) == 1) erasequest 7126; + if (checkquest(7127) == 0 || checkquest(7127) == 1) erasequest 7127; + } + nude; + if (countitem(2819)) delitem 2819,1; // Swordsman_Manual + if (countitem(2820)) delitem 2820,1; // Thief_Manual + if (countitem(2821)) delitem 2821,1; // Acolyte_Manual + if (countitem(2822)) delitem 2822,1; // Archer_Manual + if (countitem(2823)) delitem 2823,1; // Merchant_Manual + if (countitem(2824)) delitem 2824,1; // Mage_Manual + return; +} + // ---------------------------- Swordman Guide ------------------------------- - script Swordman Guide#nv::NvSwd 728,{ if(job_novice_q < 16) { @@ -1063,16 +1076,7 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733 mes "[Swordman Guildsman]"; mes "Here is the Swordman manual."; mes "I'll just take any manuals from any other classes you have."; - next; - mes "[Swordman Guildsman]"; - mes "Here is the Swordman manual."; - mes "I'll just take any manuals from any other classes you have."; - nude; - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase"; getitem 2819,1; // Swordsman_Manual next; mes "[Swordman Guildsman]"; @@ -1094,17 +1098,7 @@ new_5-3,96,30,4 duplicate(NvBrade) Brade#nv5 733 mes "I see."; mes "Then I'll end your training process and send you to the Swordman Guild."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "izlude",94,103; warp "izlude_in",74,167; end; @@ -1235,12 +1229,7 @@ new_5-3,97,41,4 duplicate(NvSwd) Swordman Guide#nv5 728 mes "[Mage Guide]"; mes "Here is the Mage Manual."; mes "I will take the other job registration forms and manuals from you."; - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual + callfunc "F_NvErase"; getitem 2824,1; // Mage_Manual next; mes "[Mage Guide]"; @@ -1262,17 +1251,7 @@ new_5-3,97,41,4 duplicate(NvSwd) Swordman Guide#nv5 728 mes "Welcome!!"; mes "I will send you to the Mage Guilds union after you complete your Novice training."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "geffen",119,38; warp "geffen_in",163,98; end; @@ -1389,12 +1368,7 @@ new_5-3,101,41,4 duplicate(NvMag) Mage Guide#nv5 123 mes "[Thief Guild Member]"; mes "Here, please take the Thief manual."; mes "I'll just take the other class manuals while I'm at it."; - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase"; getitem 2820,1; // Thief_Manual next; mes "[Thief Guild Member]"; @@ -1417,17 +1391,7 @@ new_5-3,101,41,4 duplicate(NvMag) Mage Guide#nv5 123 mes "Ok, I see."; mes "Welcome. Then your Novice training is totally complete and you will be sent to the Thief Guild immediately."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "morocc",150,100; warp "moc_prydb1",99,185; end; @@ -1559,12 +1523,7 @@ new_5-3,105,41,4 duplicate(NvThf) Thief Guide#nv5 118 mes "[Merchant Guide]"; mes "Here is the Merchant skill manual."; mes "I will take other job manuals from you while I'm at it."; - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase"; getitem 2823,1; // Merchant_Manual next; mes "[Merchant Guide]"; @@ -1587,17 +1546,7 @@ new_5-3,105,41,4 duplicate(NvThf) Thief Guide#nv5 118 mes "Welcome!!"; mes "I will send you to the Merchant Guild's union after you complete your Novice training."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "alberta",29,231; warp "alberta_in",62,44; end; @@ -1704,12 +1653,7 @@ new_5-3,109,41,4 duplicate(NvMer) Merchant Guide#nv5 97 next; mes "[Archer Guide]"; mes "I will take the other job manuals from you while you test the Archer manual out."; - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase"; getitem 2822,1; // Archer_Manual next; mes "[Archer Guide]"; @@ -1731,17 +1675,7 @@ new_5-3,109,41,4 duplicate(NvMer) Merchant Guide#nv5 97 mes "Welcome!!"; mes "I will send you to the Archer Guild after you complete your Novice training."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "payon",256,242; warp "payon_in02",64,65; end; @@ -1807,12 +1741,7 @@ new_5-3,113,41,4 duplicate(NvArc) Archer Guide#nv5 727 mes "[Prontera Acolyte]"; mes "Here you go, the instruction manual of an Acolyte."; mes "I will take away those other job's manuals while you study this one."; - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase"; getitem 2821,1; // Acolyte_Manual next; mes "[Prontera Acolyte]"; @@ -1830,17 +1759,7 @@ new_5-3,113,41,4 duplicate(NvArc) Archer Guide#nv5 727 mes "That's great."; mes "Then I will completely end the Training Process and send you to the Cathedral of Prontera."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "prontera",117,72; warp "prt_church",172,19; end; @@ -1969,17 +1888,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 mes "Prontera, the Capital city of the Rune-Midgarts Kingdom."; mes "Take care and may Freya bless you on your journey."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "prontera",122,77; warp "prontera",121,76; end; @@ -1988,17 +1897,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 mes "The desert city of Morocc was recently destroyed."; mes "I will send you to the camp where the survivors are."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "moc_ruins",71,157; warp "moc_ruins",70,158; end; @@ -2007,17 +1906,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 mes "Just north of Payon you'll find the Archer Village."; mes "Good luck on your journeys."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "payon",167,68; warp "payon",172,111; end; @@ -2027,17 +1916,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 mes "It's the main hub of all trades."; mes "If you want to travel to other civilizations, Alberta is the only outlet."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "alberta",115,57; warp "alberta",116,58; end; @@ -2047,17 +1926,7 @@ new_5-3,121,41,4 duplicate(NvBruce) Bruce#nv5 57 mes "I will send you near the Fountains."; mes "Goddess Freya bless you."; close2; - if(checkquest(7123) == 0 || checkquest(7123) == 1) { erasequest 7123; } - if(checkquest(7124) == 0 || checkquest(7124) == 1) { erasequest 7124; } - if(checkquest(7126) == 0 || checkquest(7126) == 1) { erasequest 7126; } - if(checkquest(7127) == 0 || checkquest(7127) == 1) { erasequest 7127; } - nude; - if(countitem(2819) > 0) delitem 2819,1; // Swordsman_Manual - if(countitem(2820) > 0) delitem 2820,1; // Thief_Manual - if(countitem(2821) > 0) delitem 2821,1; // Acolyte_Manual - if(countitem(2822) > 0) delitem 2822,1; // Archer_Manual - if(countitem(2823) > 0) delitem 2823,1; // Merchant_Manual - if(countitem(2824) > 0) delitem 2824,1; // Mage_Manual + callfunc "F_NvErase",1; savepoint "geffen",118,36; warp "geffen",128,66; end; @@ -2133,55 +2002,14 @@ new_5-3,100,50,4 duplicate(NvPotato) Merchant#nv5 93 mes "[Trainer Brutus]"; mes "I see, then let me guide you to another level. Which level do you want to go to?"; next; - for(set .@i,1; .@i<=5; set .@i,.@i+1) { - if(strnpcinfo(2) == "nv1") { - set .@select$,"Send me to Level 2:Send me to Level 3:Send me to Level 4:Send me to Level 5"; - } - if(strnpcinfo(2) == "nv2") { - set .@select$,"Send me to Level 1:Send me to Level 3:Send me to Level 4:Send me to Level 5"; - } - if(strnpcinfo(2) == "nv3") { - set .@select$,"Send me to Level 1:Send me to Level 2:Send me to Level 4:Send me to Level 5"; - } - if(strnpcinfo(2) == "nv4") { - set .@select$,"Send me to Level 1:Send me to Level 2:Send me to Level 3:Send me to Level 5"; - } - if(strnpcinfo(2) == "nv5") { - set .@select$,"Send me to Level 1:Send me to Level 2:Send me to Level 3:Send me to Level 4"; - } - } - switch(select(""+.@select$+":Cancel")) { - case 1: - if(strnpcinfo(2) == "nv1") { - warp "new_2-3",96,21; - }else{ - warp "new_1-3",96,21; - } - end; - case 2: - if(strnpcinfo(2) == "nv1" || strnpcinfo(2) == "nv2") { - warp "new_3-3",96,21; - }else{ - warp "new_2-3",96,21; - } - end; - case 3: - if(strnpcinfo(2) == "nv4" || strnpcinfo(2) == "nv5") { - warp "new_3-3",96,21; - }else{ - warp "new_4-3",96,21; - } - end; - case 4: - if(strnpcinfo(2) == "nv5") { - warp "new_4-3",96,21; - }else{ - warp "new_5-3",96,21; - } - end; - case 5: - close; + for(set .@i,1; .@i<6; set .@i,.@i+1) { + if (!compare(strnpcinfo(2),"nv"+.@i)) + set .@menu$, .@menu$+"Send me to Level "+.@i; + set .@menu$, .@menu$+":"; } + set .@i, select(.@menu$+"Cancel"); + if (.@i < 7) warp "new_"+.@i+"-3",96,21; + close; case 2: mes "[Trainer Brutus]"; mes "You seem eager to fight."; |