summaryrefslogtreecommitdiff
path: root/npc/pre-re/jobs/2-1a
diff options
context:
space:
mode:
authordaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
committerdaegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-01 04:29:56 +0000
commit8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch)
tree0e73afe6a780abf29fe035301f1354f24762da7a /npc/pre-re/jobs/2-1a
parentfa533907d49c7e288be33efb55fcb094f8e48591 (diff)
downloadhercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz
hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders. -NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences. -For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates. -All pre-renewal files has been reverted back to their pre-renewal behavior. TODO: -Correct pre-re quest rewards. -Check for pre-re/re differences in mapflags. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/jobs/2-1a')
-rw-r--r--npc/pre-re/jobs/2-1a/AssassinCross.txt100
-rw-r--r--npc/pre-re/jobs/2-1a/HighPriest.txt82
-rw-r--r--npc/pre-re/jobs/2-1a/HighWizard.txt86
-rw-r--r--npc/pre-re/jobs/2-1a/LordKnight.txt84
-rw-r--r--npc/pre-re/jobs/2-1a/Sniper.txt83
-rw-r--r--npc/pre-re/jobs/2-1a/WhiteSmith.txt88
6 files changed, 0 insertions, 523 deletions
diff --git a/npc/pre-re/jobs/2-1a/AssassinCross.txt b/npc/pre-re/jobs/2-1a/AssassinCross.txt
deleted file mode 100644
index 0776825fb..000000000
--- a/npc/pre-re/jobs/2-1a/AssassinCross.txt
+++ /dev/null
@@ -1,100 +0,0 @@
-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,44,58,5 script Assassin Cross#Valkyrie 725,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[Assassin Cross]";
- mes "Congratulations...";
- next;
- mes "[Assassin Cross]";
- mes "...";
- next;
- mes "[Assassin Cross]";
- mes "...";
- mes "......";
- next;
- mes "[Assassin Cross]";
- mes "...";
- mes "......";
- mes "Honor to";
- mes "the warriors.";
- close;
- }
- mes "[Assassin Cross]";
- mes "We are the warriors";
- mes "of the desert. Nobody";
- mes "looks down upon us.";
- mes "Nobody...";
- close;
- }
- else if (ADVJOB == Job_Assassin_Cross && Class == Job_Thief_High && JobLevel > 39) {
- mes "[Assassin Cross]";
- mes "The time has come.";
- mes "The world needs you...";
- mes "More than ever.";
- next;
- mes "[Assassin Cross]";
- mes "I ask that you continue to live in the shadows, but as an even greater Assassin with a new appearance.";
- next;
- mes "[Assassin Cross]";
- mes "Will you become";
- mes "an Assassin Cross?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Assassin Cross]";
- mes "When you are";
- mes "ready, come back.";
- next;
- mes "[Assassin Cross]";
- mes "Honor to";
- mes "the warriors.";
- close;
- }
- if (SkillPoint) {
- mes "[Assassin Cross]";
- mes "You still haven't";
- mes "learned everything";
- mes "that you can.";
- next;
- mes "[Assassin Cross]";
- mes "Use all your";
- mes "Skill Points";
- mes "and then come back.";
- close;
- }
- jobchange Job_Assassin_Cross;
- set ADVJOB,0;
- mes "[Assassin Cross]";
- mes "Congratulations.";
- mes "As an Assassin Cross,";
- mes "I hope that you fight for a brighter future within the darkness.";
- close;
- }
- mes "[Assassin Cross]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Assassin Cross]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors.";
- close;
-}
diff --git a/npc/pre-re/jobs/2-1a/HighPriest.txt b/npc/pre-re/jobs/2-1a/HighPriest.txt
deleted file mode 100644
index ae96a122e..000000000
--- a/npc/pre-re/jobs/2-1a/HighPriest.txt
+++ /dev/null
@@ -1,82 +0,0 @@
-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,44,42,5 script High Priest#Valkyrie 60,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[High Priest]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[High Priest]";
- mes "Through the power";
- mes "of holiness, may we";
- mes "find peace, strength";
- mes "and protection. Deliver";
- mes "us from the forces of evil...";
- close;
- }
- else if (ADVJOB == Job_High_Priest && Class == Job_Acolyte_High && JobLevel > 39) {
- mes "[High Priest]";
- mes "Our world is in";
- mes "need of people of";
- mes "talent and conviction.";
- mes "Please continue your";
- mes "good works as an even";
- mes "greater hero of holiness...";
- next;
- mes "[High Priest]";
- mes "Would you like";
- mes "to become a High Priest?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[High Priest]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[High Priest]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_High_Priest;
- set ADVJOB,0;
- mes "[High Priest]";
- mes "Congratulations.";
- mes "As a High Priest,";
- mes "I hope you will guide";
- mes "others upon the path";
- mes "to holiness...";
- close;
- }
- mes "[High Priest]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[High Priest]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/pre-re/jobs/2-1a/HighWizard.txt b/npc/pre-re/jobs/2-1a/HighWizard.txt
deleted file mode 100644
index 58f1bfce8..000000000
--- a/npc/pre-re/jobs/2-1a/HighWizard.txt
+++ /dev/null
@@ -1,86 +0,0 @@
-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,44,47,5 script High Wizard#Valkyrie 735,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[High Wizard]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[High Wizard]";
- mes "We High Wizards have";
- mes "the responsibility of";
- mes "using our destructive magic";
- mes "for the right purposes.";
- next;
- mes "[High Wizard]";
- mes "A lifetime of training";
- mes "is required before becoming";
- mes "a High Wizard. Can you imagine";
- mes "what would happen if our power";
- mes "was placed in the wrong hands?!";
- close;
- }
- else if (ADVJOB == Job_High_Wizard && Class == Job_Mage_High && JobLevel > 39) {
- mes "[High Wizard]";
- mes "It is time.";
- mes "And Rune-Midgard has";
- mes "need of those who can";
- mes "wield the strongest of magic...";
- next;
- mes "[High Wizard]";
- mes "Would you like to";
- mes "become a High Wizard?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[High Wizard]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honors to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[High Wizard]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_high_Wizard;
- set ADVJOB,0;
- mes "[High Wizard]";
- mes "Congratulations.";
- mes "As a High Wizard,";
- mes "I hope use you use";
- mes "your powers to bring";
- mes "peace to the oppressed.";
- close;
- }
- mes "[High Wizard]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[High Wizard]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/pre-re/jobs/2-1a/LordKnight.txt b/npc/pre-re/jobs/2-1a/LordKnight.txt
deleted file mode 100644
index ba998483e..000000000
--- a/npc/pre-re/jobs/2-1a/LordKnight.txt
+++ /dev/null
@@ -1,84 +0,0 @@
-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,44,39,5 script Lord Knight#Valkyrie 56,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[Lord Knight]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Lord Knight]";
- mes "We Knights have an";
- mes "awesome responsibility...";
- mes "To serve and protect.";
- next;
- mes "[Lord Knight]";
- mes "Even at the cost";
- mes "of our own lives,";
- mes "we must safeguard the";
- mes "well being of our comrades.";
- close;
- }
- else if (ADVJOB == Job_Lord_Knight && Class == Job_Swordman_High && JobLevel > 39) {
- mes "[Lord Knight]";
- mes "Your time has come!";
- mes "The world still needs you.";
- mes "Please continue your life";
- mes "as a hero with a new appearance.";
- next;
- mes "[Lord Knight]";
- mes "Would you like";
- mes "to become a Lord Knight?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Lord Knight]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Lord Knight]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Lord_Knight;
- set ADVJOB,0;
- mes "[Lord Knight]";
- mes "Congratulations!";
- mes "As a Lord Knight,";
- mes "I hope that you will be";
- mes "at the forefront of battle,";
- mes "and lead your allies to victory!";
- close;
- }
- mes "[Lord Knight]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Lord Knight]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/pre-re/jobs/2-1a/Sniper.txt b/npc/pre-re/jobs/2-1a/Sniper.txt
deleted file mode 100644
index cf5f4881e..000000000
--- a/npc/pre-re/jobs/2-1a/Sniper.txt
+++ /dev/null
@@ -1,83 +0,0 @@
-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,44,55,5 script Sniper#Valkyrie 727,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[Sniper]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[Sniper]";
- mes "One shot.";
- mes "One kill.";
- mes "It's not so hard";
- mes "once you develop the";
- mes "vision for that style";
- mes "of battling.";
- close;
- }
- else if (ADVJOB == Job_Sniper && Class == Job_Archer_High && JobLevel > 39) {
- mes "[Sniper]";
- mes "The world is in";
- mes "need of mighty Bowmen";
- mes "like you. Are you ready for";
- mes "the awesome responsibility?";
- next;
- mes "[Sniper]";
- mes "Are you willing to";
- mes "take the next step and";
- mes "become a Sniper?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[Sniper]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[Sniper]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Sniper;
- set ADVJOB,0;
- mes "[Sniper]";
- mes "Congratulations!";
- mes "As a Sniper, I hope";
- mes "that the minions of evil";
- mes "will never be safe so";
- mes "long as they are in";
- mes "your sight!";
- close;
- }
- mes "[Sniper]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[Sniper]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}
diff --git a/npc/pre-re/jobs/2-1a/WhiteSmith.txt b/npc/pre-re/jobs/2-1a/WhiteSmith.txt
deleted file mode 100644
index 42ac6164b..000000000
--- a/npc/pre-re/jobs/2-1a/WhiteSmith.txt
+++ /dev/null
@@ -1,88 +0,0 @@
-//===== rAthena Script =======================================
-//= Advance Class jobchanger after kRO Normals.
-//===== By: ==================================================
-//= Nana
-//= finished, optimized and tested by Lupus
-//===== Current Version: =====================================
-//= 1.3
-//===== Compatible With: =====================================
-//= rAthena 1.0 +
-//===== Description: =========================================
-//= Advance Class jobchanger after kRO Normals.
-//===== Additional Comments: =================================
-//= v1.1 Made all into functions, additional checks, etc. [Lupus]
-//= v1.2 Made numbers into constants. [Vicious]
-//= 1.3 Now saves/restores all the quest skills [Lupus]
-//============================================================
-
-valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{
- if (ADVJOB == 0 || Upper != 1) {
- set .@karma_d,rand(1,10);
- if (.@karma_d > 4) {
- mes "[MasterSmith]";
- mes "Congratulations.";
- mes "Honor to the warriors!";
- close;
- }
- mes "[MasterSmith]";
- mes "Ah...";
- mes "The pinnacle";
- mes "of craftsmanship.";
- mes "That's the work of";
- mes "a MasterSmith.";
- next;
- mes "[MasterSmith]";
- mes "Once you're the";
- mes "the best of the best,";
- mes "you begin forging with";
- mes "the goal of discovering";
- mes "new and better ways of";
- mes "crafting...";
- close;
- }
- else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) {
- mes "[MasterSmith]";
- mes "The time has come!";
- mes "Our world needs brave,";
- mes "hard-working adventurers";
- mes "like you...";
- next;
- mes "[MasterSmith]";
- mes "Would you like to";
- mes "become a MasterSmith?";
- next;
- if (select("No.:Yes.") == 1) {
- mes "[MasterSmith]";
- mes "When you're ready,";
- mes "feel free to come back.";
- mes "Honor to the warriors!";
- close;
- }
- if (SkillPoint) {
- mes "[MasterSmith]";
- mes "It is still possible for you to learn more skills. Please use";
- mes "all of your remaining Skill Points before returning to me.";
- close;
- }
- jobchange Job_Whitesmith;
- set ADVJOB,0;
- mes "[MasterSmith]";
- mes "Congratulations!";
- mes "As a MasterSmith,";
- mes "I hope you will forge";
- mes "a path towards a brighter";
- mes "future for Rune-Midgard.";
- close;
- }
- mes "[MasterSmith]";
- mes "Welcome";
- mes "to Valhalla,";
- mes "the Hall of Honor.";
- next;
- mes "[MasterSmith]";
- mes "Please make";
- mes "yourself comfortable";
- mes "while you are here.";
- mes "Honor to the warriors!";
- close;
-}