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author | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
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committer | daegaladh <daegaladh@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-08-01 04:29:56 +0000 |
commit | 8832adba3ec9df0f7f890154f69f0993b8d1d8e5 (patch) | |
tree | 0e73afe6a780abf29fe035301f1354f24762da7a /npc/pre-re/jobs/2-1a | |
parent | fa533907d49c7e288be33efb55fcb094f8e48591 (diff) | |
download | hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.gz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.bz2 hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.tar.xz hercules-8832adba3ec9df0f7f890154f69f0993b8d1d8e5.zip |
Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/jobs/2-1a')
-rw-r--r-- | npc/pre-re/jobs/2-1a/AssassinCross.txt | 100 | ||||
-rw-r--r-- | npc/pre-re/jobs/2-1a/HighPriest.txt | 82 | ||||
-rw-r--r-- | npc/pre-re/jobs/2-1a/HighWizard.txt | 86 | ||||
-rw-r--r-- | npc/pre-re/jobs/2-1a/LordKnight.txt | 84 | ||||
-rw-r--r-- | npc/pre-re/jobs/2-1a/Sniper.txt | 83 | ||||
-rw-r--r-- | npc/pre-re/jobs/2-1a/WhiteSmith.txt | 88 |
6 files changed, 0 insertions, 523 deletions
diff --git a/npc/pre-re/jobs/2-1a/AssassinCross.txt b/npc/pre-re/jobs/2-1a/AssassinCross.txt deleted file mode 100644 index 0776825fb..000000000 --- a/npc/pre-re/jobs/2-1a/AssassinCross.txt +++ /dev/null @@ -1,100 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,58,5 script Assassin Cross#Valkyrie 725,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[Assassin Cross]"; - mes "Congratulations..."; - next; - mes "[Assassin Cross]"; - mes "..."; - next; - mes "[Assassin Cross]"; - mes "..."; - mes "......"; - next; - mes "[Assassin Cross]"; - mes "..."; - mes "......"; - mes "Honor to"; - mes "the warriors."; - close; - } - mes "[Assassin Cross]"; - mes "We are the warriors"; - mes "of the desert. Nobody"; - mes "looks down upon us."; - mes "Nobody..."; - close; - } - else if (ADVJOB == Job_Assassin_Cross && Class == Job_Thief_High && JobLevel > 39) { - mes "[Assassin Cross]"; - mes "The time has come."; - mes "The world needs you..."; - mes "More than ever."; - next; - mes "[Assassin Cross]"; - mes "I ask that you continue to live in the shadows, but as an even greater Assassin with a new appearance."; - next; - mes "[Assassin Cross]"; - mes "Will you become"; - mes "an Assassin Cross?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Assassin Cross]"; - mes "When you are"; - mes "ready, come back."; - next; - mes "[Assassin Cross]"; - mes "Honor to"; - mes "the warriors."; - close; - } - if (SkillPoint) { - mes "[Assassin Cross]"; - mes "You still haven't"; - mes "learned everything"; - mes "that you can."; - next; - mes "[Assassin Cross]"; - mes "Use all your"; - mes "Skill Points"; - mes "and then come back."; - close; - } - jobchange Job_Assassin_Cross; - set ADVJOB,0; - mes "[Assassin Cross]"; - mes "Congratulations."; - mes "As an Assassin Cross,"; - mes "I hope that you fight for a brighter future within the darkness."; - close; - } - mes "[Assassin Cross]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Assassin Cross]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors."; - close; -} diff --git a/npc/pre-re/jobs/2-1a/HighPriest.txt b/npc/pre-re/jobs/2-1a/HighPriest.txt deleted file mode 100644 index ae96a122e..000000000 --- a/npc/pre-re/jobs/2-1a/HighPriest.txt +++ /dev/null @@ -1,82 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,42,5 script High Priest#Valkyrie 60,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[High Priest]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[High Priest]"; - mes "Through the power"; - mes "of holiness, may we"; - mes "find peace, strength"; - mes "and protection. Deliver"; - mes "us from the forces of evil..."; - close; - } - else if (ADVJOB == Job_High_Priest && Class == Job_Acolyte_High && JobLevel > 39) { - mes "[High Priest]"; - mes "Our world is in"; - mes "need of people of"; - mes "talent and conviction."; - mes "Please continue your"; - mes "good works as an even"; - mes "greater hero of holiness..."; - next; - mes "[High Priest]"; - mes "Would you like"; - mes "to become a High Priest?"; - next; - if (select("No.:Yes.") == 1) { - mes "[High Priest]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[High Priest]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_High_Priest; - set ADVJOB,0; - mes "[High Priest]"; - mes "Congratulations."; - mes "As a High Priest,"; - mes "I hope you will guide"; - mes "others upon the path"; - mes "to holiness..."; - close; - } - mes "[High Priest]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[High Priest]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/pre-re/jobs/2-1a/HighWizard.txt b/npc/pre-re/jobs/2-1a/HighWizard.txt deleted file mode 100644 index 58f1bfce8..000000000 --- a/npc/pre-re/jobs/2-1a/HighWizard.txt +++ /dev/null @@ -1,86 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,47,5 script High Wizard#Valkyrie 735,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[High Wizard]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[High Wizard]"; - mes "We High Wizards have"; - mes "the responsibility of"; - mes "using our destructive magic"; - mes "for the right purposes."; - next; - mes "[High Wizard]"; - mes "A lifetime of training"; - mes "is required before becoming"; - mes "a High Wizard. Can you imagine"; - mes "what would happen if our power"; - mes "was placed in the wrong hands?!"; - close; - } - else if (ADVJOB == Job_High_Wizard && Class == Job_Mage_High && JobLevel > 39) { - mes "[High Wizard]"; - mes "It is time."; - mes "And Rune-Midgard has"; - mes "need of those who can"; - mes "wield the strongest of magic..."; - next; - mes "[High Wizard]"; - mes "Would you like to"; - mes "become a High Wizard?"; - next; - if (select("No.:Yes.") == 1) { - mes "[High Wizard]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honors to the warriors!"; - close; - } - if (SkillPoint) { - mes "[High Wizard]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_high_Wizard; - set ADVJOB,0; - mes "[High Wizard]"; - mes "Congratulations."; - mes "As a High Wizard,"; - mes "I hope use you use"; - mes "your powers to bring"; - mes "peace to the oppressed."; - close; - } - mes "[High Wizard]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[High Wizard]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/pre-re/jobs/2-1a/LordKnight.txt b/npc/pre-re/jobs/2-1a/LordKnight.txt deleted file mode 100644 index ba998483e..000000000 --- a/npc/pre-re/jobs/2-1a/LordKnight.txt +++ /dev/null @@ -1,84 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,39,5 script Lord Knight#Valkyrie 56,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[Lord Knight]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Lord Knight]"; - mes "We Knights have an"; - mes "awesome responsibility..."; - mes "To serve and protect."; - next; - mes "[Lord Knight]"; - mes "Even at the cost"; - mes "of our own lives,"; - mes "we must safeguard the"; - mes "well being of our comrades."; - close; - } - else if (ADVJOB == Job_Lord_Knight && Class == Job_Swordman_High && JobLevel > 39) { - mes "[Lord Knight]"; - mes "Your time has come!"; - mes "The world still needs you."; - mes "Please continue your life"; - mes "as a hero with a new appearance."; - next; - mes "[Lord Knight]"; - mes "Would you like"; - mes "to become a Lord Knight?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Lord Knight]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Lord Knight]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Lord_Knight; - set ADVJOB,0; - mes "[Lord Knight]"; - mes "Congratulations!"; - mes "As a Lord Knight,"; - mes "I hope that you will be"; - mes "at the forefront of battle,"; - mes "and lead your allies to victory!"; - close; - } - mes "[Lord Knight]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Lord Knight]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/pre-re/jobs/2-1a/Sniper.txt b/npc/pre-re/jobs/2-1a/Sniper.txt deleted file mode 100644 index cf5f4881e..000000000 --- a/npc/pre-re/jobs/2-1a/Sniper.txt +++ /dev/null @@ -1,83 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,55,5 script Sniper#Valkyrie 727,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[Sniper]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[Sniper]"; - mes "One shot."; - mes "One kill."; - mes "It's not so hard"; - mes "once you develop the"; - mes "vision for that style"; - mes "of battling."; - close; - } - else if (ADVJOB == Job_Sniper && Class == Job_Archer_High && JobLevel > 39) { - mes "[Sniper]"; - mes "The world is in"; - mes "need of mighty Bowmen"; - mes "like you. Are you ready for"; - mes "the awesome responsibility?"; - next; - mes "[Sniper]"; - mes "Are you willing to"; - mes "take the next step and"; - mes "become a Sniper?"; - next; - if (select("No.:Yes.") == 1) { - mes "[Sniper]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[Sniper]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Sniper; - set ADVJOB,0; - mes "[Sniper]"; - mes "Congratulations!"; - mes "As a Sniper, I hope"; - mes "that the minions of evil"; - mes "will never be safe so"; - mes "long as they are in"; - mes "your sight!"; - close; - } - mes "[Sniper]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[Sniper]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} diff --git a/npc/pre-re/jobs/2-1a/WhiteSmith.txt b/npc/pre-re/jobs/2-1a/WhiteSmith.txt deleted file mode 100644 index 42ac6164b..000000000 --- a/npc/pre-re/jobs/2-1a/WhiteSmith.txt +++ /dev/null @@ -1,88 +0,0 @@ -//===== rAthena Script ======================================= -//= Advance Class jobchanger after kRO Normals. -//===== By: ================================================== -//= Nana -//= finished, optimized and tested by Lupus -//===== Current Version: ===================================== -//= 1.3 -//===== Compatible With: ===================================== -//= rAthena 1.0 + -//===== Description: ========================================= -//= Advance Class jobchanger after kRO Normals. -//===== Additional Comments: ================================= -//= v1.1 Made all into functions, additional checks, etc. [Lupus] -//= v1.2 Made numbers into constants. [Vicious] -//= 1.3 Now saves/restores all the quest skills [Lupus] -//============================================================ - -valkyrie,44,50,5 script MasterSmith#Valkyrie 731,{ - if (ADVJOB == 0 || Upper != 1) { - set .@karma_d,rand(1,10); - if (.@karma_d > 4) { - mes "[MasterSmith]"; - mes "Congratulations."; - mes "Honor to the warriors!"; - close; - } - mes "[MasterSmith]"; - mes "Ah..."; - mes "The pinnacle"; - mes "of craftsmanship."; - mes "That's the work of"; - mes "a MasterSmith."; - next; - mes "[MasterSmith]"; - mes "Once you're the"; - mes "the best of the best,"; - mes "you begin forging with"; - mes "the goal of discovering"; - mes "new and better ways of"; - mes "crafting..."; - close; - } - else if (ADVJOB == Job_WhiteSmith && Class == Job_Merchant_High && JobLevel > 39) { - mes "[MasterSmith]"; - mes "The time has come!"; - mes "Our world needs brave,"; - mes "hard-working adventurers"; - mes "like you..."; - next; - mes "[MasterSmith]"; - mes "Would you like to"; - mes "become a MasterSmith?"; - next; - if (select("No.:Yes.") == 1) { - mes "[MasterSmith]"; - mes "When you're ready,"; - mes "feel free to come back."; - mes "Honor to the warriors!"; - close; - } - if (SkillPoint) { - mes "[MasterSmith]"; - mes "It is still possible for you to learn more skills. Please use"; - mes "all of your remaining Skill Points before returning to me."; - close; - } - jobchange Job_Whitesmith; - set ADVJOB,0; - mes "[MasterSmith]"; - mes "Congratulations!"; - mes "As a MasterSmith,"; - mes "I hope you will forge"; - mes "a path towards a brighter"; - mes "future for Rune-Midgard."; - close; - } - mes "[MasterSmith]"; - mes "Welcome"; - mes "to Valhalla,"; - mes "the Hall of Honor."; - next; - mes "[MasterSmith]"; - mes "Please make"; - mes "yourself comfortable"; - mes "while you are here."; - mes "Honor to the warriors!"; - close; -} |