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authormasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-05 11:19:56 +0000
committermasao87 <masao87@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-08-05 11:19:56 +0000
commit8c748978945b24f2b508d54c6068c7ee69a862ad (patch)
tree1df1f2150a53bbebe118e9524929580c6bf27461 /npc/pre-re/jobs/1-1
parentd6009fd28376933000516e149a60e8d62de51faa (diff)
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- Some little adjustments to the job change quests, also reverted some variables to the old job change files.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16582 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'npc/pre-re/jobs/1-1')
-rw-r--r--npc/pre-re/jobs/1-1/acolyte.txt56
-rw-r--r--npc/pre-re/jobs/1-1/archer.txt4
-rw-r--r--npc/pre-re/jobs/1-1/mage.txt2
-rw-r--r--npc/pre-re/jobs/1-1/merchant.txt6
-rw-r--r--npc/pre-re/jobs/1-1/swordman.txt7
-rw-r--r--npc/pre-re/jobs/1-1/thief.txt2
6 files changed, 38 insertions, 39 deletions
diff --git a/npc/pre-re/jobs/1-1/acolyte.txt b/npc/pre-re/jobs/1-1/acolyte.txt
index 0c8307cbb..20c1f50f3 100644
--- a/npc/pre-re/jobs/1-1/acolyte.txt
+++ b/npc/pre-re/jobs/1-1/acolyte.txt
@@ -15,7 +15,7 @@
//============================================================
prt_church,184,41,4 script Cleric#aco 60,{
if (Upper == 1) {
- if (FJOB == Job_Arch_Bishop || FJOB == Job_Sura) {
+ if (ADVJOB == Job_High_Priest || ADVJOB == Job_Champion) {
if (Class == Job_Novice_High) {
mes "[Father Mareusis]";
mes "Ah, I sense you have endured";
@@ -125,8 +125,8 @@ prt_church,184,41,4 script Cleric#aco 60,{
}
prt_fild03,365,255,2 script Ascetic#aco 89,{
- if (Class == Job_Novice) {
- if (ACO_Q== 6) {
+ if (Class == Job_Baby || Class == Job_Novice) {
+ if (ACO_Q == 6) {
mes "[Father Rubalkabara]";
mes "Please take care. They should know that you've met me by the time you arrive at the Prontera Sanctuary.";
next;
@@ -134,8 +134,8 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{
mes "I've sent a carrier pigeon with a message. I hope it will arrive there safely...";
close;
}
- if (ACO_Q!= 0) {
- if (ACO_Q== 2) {
+ if (ACO_Q != 0) {
+ if (ACO_Q == 2) {
mes "[Father Rubalkabara]";
mes "Oh...? You must be the one who aspires to become an Acolyte. I've already received news from the Sanctuary that you might be coming.";
next;
@@ -180,8 +180,8 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{
close;
}
if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) {
- if (PRST_Q != 0) {
- if (PRST_Q == 1) {
+ if (ACO_Q2 != 0) {
+ if (ACO_Q2 == 1) {
mes "[Father Rubalkabara]";
mes "Ah yes, so you're the young Acolyte who wishes to become a Priest.";
next;
@@ -194,10 +194,10 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{
mes "[Father Rubalkabara]";
mes "Well then, please head to your next destination for your pilgrimage. Be safe in your travels.";
savepoint "prt_fild03",361,255;
- set PRST_Q,2;
+ set ACO_Q2,2;
close;
}
- if (PRST_Q == 2) {
+ if (ACO_Q2 == 2) {
mes "[Father Rubalkabara]";
mes "Please be hurry to the next destination for your pilgrimage. I hope you become a Priest soon.";
close;
@@ -228,8 +228,8 @@ prt_fild03,365,255,2 script Ascetic#aco 89,{
}
moc_fild07,41,355,4 script Ascetic#2 95,{
- if (Class == Job_Novice) {
- if (ACO_Q== 6) {
+ if (Class == Job_Baby || Class == Job_Novice) {
+ if (ACO_Q == 6) {
mes "[Mother Marthilda]";
mes "I will send a carrier pigeon to the Prontera Sanctuary. When you return, the Priest there should already have received my message.";
next;
@@ -237,8 +237,8 @@ moc_fild07,41,355,4 script Ascetic#2 95,{
mes "I will pray to God, and hope that you become an Acolyte soon.";
close;
}
- if (ACO_Q!= 0) {
- if (ACO_Q== 3) {
+ if (ACO_Q != 0) {
+ if (ACO_Q == 3) {
mes "[Mother Marthilda]";
mes "Ah, you must be one of the Acolyte applicants. I sincerely welcome you.";
next;
@@ -278,8 +278,8 @@ moc_fild07,41,355,4 script Ascetic#2 95,{
close;
}
if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) {
- if (PRST_Q != 0) {
- if (PRST_Q == 1) {
+ if (ACO_Q2 != 0) {
+ if (ACO_Q2 == 1) {
mes "[Mother Marthilda]";
mes "Hmm...";
mes "It seems you're";
@@ -293,7 +293,7 @@ moc_fild07,41,355,4 script Ascetic#2 95,{
mes "Perhaps you should ask Bishop Paul or Sister Cecilia once again. Well, may God be with you...";
close;
}
- if (PRST_Q == 2) {
+ if (ACO_Q2 == 2) {
mes "[Mother Marthilda]";
mes "Ah, are you";
mes "a Priest trainee...?";
@@ -312,10 +312,10 @@ moc_fild07,41,355,4 script Ascetic#2 95,{
mes "God for safety";
mes "on your journey.";
savepoint "moc_fild07",35,355;
- set PRST_Q,3;
+ set ACO_Q2,3;
close;
}
- if (PRST_Q == 3) {
+ if (ACO_Q2 == 3) {
mes "[Mother Marthilda]";
mes "Please leave soon, and";
mes "continue your training.";
@@ -345,8 +345,8 @@ moc_fild07,41,355,4 script Ascetic#2 95,{
}
prt_fild00,208,218,6 script Ascetic#3 98,{
- if (Class == Job_Novice) {
- if (ACO_Q== 8) {
+ if (Class == Job_Baby || Class == Job_Novice) {
+ if (ACO_Q == 8) {
mes "[Father Yosuke]";
mes "What?";
next;
@@ -354,8 +354,8 @@ prt_fild00,208,218,6 script Ascetic#3 98,{
mes "Have you any more business with me?! You don't! Go back to the Sanctuary now!";
close;
}
- if (ACO_Q!= 0) {
- if (ACO_Q== 4) {
+ if (ACO_Q != 0) {
+ if (ACO_Q == 4) {
mes "[Father Yosuke]";
mes "Hey.";
mes "Whatever you are,";
@@ -401,8 +401,8 @@ prt_fild00,208,218,6 script Ascetic#3 98,{
close;
}
if (Class == Job_Baby_Acolyte || Class == Job_Acolyte) {
- if (PRST_Q != 0) {
- if (PRST_Q == 1) {
+ if (ACO_Q2 != 0) {
+ if (ACO_Q2 == 1) {
mes "[Father Yosuke]";
mes "Hmm...";
mes "A Priest trainee, eh?";
@@ -415,7 +415,7 @@ prt_fild00,208,218,6 script Ascetic#3 98,{
mes "Now, go back to Church, kid.";
close;
}
- if (PRST_Q == 2) {
+ if (ACO_Q2 == 2) {
mes "[Father Yosuke]";
mes "Hmm...";
mes "A Priest trainee, eh?";
@@ -427,7 +427,7 @@ prt_fild00,208,218,6 script Ascetic#3 98,{
mes "But that's your own fault. Go back to Church.";
close;
}
- if (PRST_Q == 3) {
+ if (ACO_Q2 == 3) {
mes "[Father Yosuke]";
mes "Hmm.";
mes "A Priest";
@@ -446,10 +446,10 @@ prt_fild00,208,218,6 script Ascetic#3 98,{
mes "your trials is now";
mes "completed.";
savepoint "prt_fild00",206,230;
- set PRST_Q,4;
+ set ACO_Q2,4;
close;
}
- if (PRST_Q == 4) {
+ if (ACO_Q2 == 4) {
mes "[Father Yosuke]";
mes "I told you to go back to church.";
mes "Or do you want to live with me here for the rest of your life...?";
diff --git a/npc/pre-re/jobs/1-1/archer.txt b/npc/pre-re/jobs/1-1/archer.txt
index c51a080bd..985b6c0f8 100644
--- a/npc/pre-re/jobs/1-1/archer.txt
+++ b/npc/pre-re/jobs/1-1/archer.txt
@@ -14,7 +14,7 @@
//============================================================
payon_in02,64,71,4 script Archer Guildsman 85,{
if (Upper == 1) {
- if ((Class == Job_Novice_High) && (FJOB == Job_Ranger || FJOB == Job_Minstrel || FJOB == Job_Wanderer)) {
+ if ((Class == Job_Novice_High) && (ADVJOB == Job_Sniper || ADVJOB == Job_Clown || ADVJOB == Job_Gypsy)) {
mes "[Archer Guildsman]";
mes "Hey, I know you.";
next;
@@ -76,7 +76,7 @@ payon_in02,64,71,4 script Archer Guildsman 85,{
mes "extremely high concentration,";
mes "so we do not accept ";
mes "those who have little patience.";
- close2;
+ close;
}
mes "[Archer Guildsman]";
mes "You seem to have learned the basic skills..";
diff --git a/npc/pre-re/jobs/1-1/mage.txt b/npc/pre-re/jobs/1-1/mage.txt
index 03b850049..51d4dbe27 100644
--- a/npc/pre-re/jobs/1-1/mage.txt
+++ b/npc/pre-re/jobs/1-1/mage.txt
@@ -14,7 +14,7 @@
//============================================================
geffen_in,164,124,4 script Mage Guildsman 123,{
if (Upper == 1) {
- if (FJOB == Job_Warlock || FJOB == Job_Sorcerer) {
+ if ((Class == Job_Novice_High) && (ADVJOB == Job_High_Wizard || ADVJOB == Job_Professor)) {
if (Class == Job_Novice_High) {
mes "[Mage Guildsman]";
mes "Whoa, long time no see! But weren't you supposed to be dead?";
diff --git a/npc/pre-re/jobs/1-1/merchant.txt b/npc/pre-re/jobs/1-1/merchant.txt
index 5b0b3557c..c9ad936fd 100644
--- a/npc/pre-re/jobs/1-1/merchant.txt
+++ b/npc/pre-re/jobs/1-1/merchant.txt
@@ -14,7 +14,7 @@
//============================================================
alberta_in,53,43,6 script Merchant#mer 86,{
if (Upper == 1) {
- if ((Class == Job_Novice_High) && (FJOB == Job_Mechanic || FJOB == Job_Genetic)) {
+ if ((Class == Job_Novice_High) && (ADVJOB == Job_Whitesmith || ADVJOB == Job_Creator)) {
mes "[Chief Mahnsoo]";
mes "Long time no see!";
mes "Hey, you didn't quit";
@@ -70,7 +70,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{
next;
mes "[Guildsman Mahnsoo]";
mes "Don't you think we need to learn some basic skills although we just deal with money?";
- close2;
+ close;
}
mes "[Guildsman Mahnsoo]";
mes "Good, I think you're fully ready for it seeing that your basic skill level is fulfilled.";
@@ -169,7 +169,7 @@ alberta_in,53,43,6 script Merchant#mer 86,{
}
alberta_in,28,29,2 script Merchant Guildsman 83,{
- if (MERCNT_Q == 0 || MERCNT_Q == 1 || MERCNT_Q == 2) {
+ if ((MERCNT_Q >= 0) && (MERCNT_Q <= 2)) {
mes "[Union Staff Kay]";
mes "I am sorry, but we don't make deliveries anymore.";
mes "Didn't Chief Mahnsoo tell you?";
diff --git a/npc/pre-re/jobs/1-1/swordman.txt b/npc/pre-re/jobs/1-1/swordman.txt
index 61ecdc253..15521250d 100644
--- a/npc/pre-re/jobs/1-1/swordman.txt
+++ b/npc/pre-re/jobs/1-1/swordman.txt
@@ -14,7 +14,7 @@
//============================================================
izlude_in,74,172,4 script Swordman 119,{
if (Upper == 1) {
- if ((Class == Job_Novice_High) && (FJOB == Job_Rune_Knight || FJOB == Job_Royal_Guard)) {
+ if ((Class == Job_Novice_High) && (ADVJOB == Job_Lord_Knight || ADVJOB == Job_Paladin)) {
mes "[Swordman Guildsman]";
mes "It...";
mes "Can't be...";
@@ -85,7 +85,7 @@ izlude_in,74,172,4 script Swordman 119,{
if (Class == Job_Baby || Class == Job_Novice) {
if (getskilllv("NV_BASIC") < 9) {
mes "[Swordman Guildsman]";
- mes "I'm sorry to tell you this but to be a Swordman, you must reach at least ^4d4dffJob Level 10^000000.";
+ mes "I'm sorry to tell you this but to be a Swordman, you must reach at least ^4d4dffJOB Level 10^000000.";
mes "and ^4d4dffBasic Skill Level 9^000000.";
next;
mes "[Swordman Guildsman]";
@@ -109,7 +109,6 @@ izlude_in,74,172,4 script Swordman 119,{
} else {
jobchange Job_Swordman;
}
- set job_sword_q,0;
getitem 13415,1; //N_Falchion
mes "[Swordman Guildsman]";
mes "Congratulations again for becomming a Swordman and I hope that you participate in many activities for the revival of our guild.";
@@ -121,7 +120,7 @@ izlude_in,74,172,4 script Swordman 119,{
close;
}
}
- if (Class == Job_Baby_Swordman || Class == Job_Swordman || Class == Job_Swordman) {
+ if (Class == Job_Baby_Swordman || Class == Job_Swordman) {
mes "[Swordman Guildsman]";
mes "You are already an excellent Swordman, aren't you?";
mes "Just devote yourself to be a great Swordman.";
diff --git a/npc/pre-re/jobs/1-1/thief.txt b/npc/pre-re/jobs/1-1/thief.txt
index 956b5c277..8f90b16d4 100644
--- a/npc/pre-re/jobs/1-1/thief.txt
+++ b/npc/pre-re/jobs/1-1/thief.txt
@@ -14,7 +14,7 @@
//============================================================
moc_prydb1,39,129,2 script Thief Guildsman 69,{
if (Upper == 1) {
- if (FJOB == Job_Guillotine_Cross || FJOB == Job_Shadow_Chaser) {
+ if ((Class == Job_Novice_High) && (ADVJOB == Job_Assassin_Cross || ADVJOB == Job_Stalker)) {
if (Class == Job_Novice_High) {
mes "[Thief Guildsman]";
mes "Huh? Do I know you? It's creepy that you seem so familiar. You don't have a twin, do you?";